Atlus isn't exactly a company that goes for pushing the envelope in technical aspects, you know. The majority of their games at the moment are still reusing assets made in 2003(Persona 4 Golden using demon models first seen in Nocturne from early in PS2's life) in the case of the cg models and mid 90's in the case of sprites(SMT4 by and large just cleaning up art first made for the rereleased SMT2 on PS1.)VanQ said:As long as Nintendo doesn't buy them, I'm happy. Not that I have anything against Nintendo, I just think there' sa whole lot more potential in the PS4 than the WiiU and I'd hate to see Atlus and its IPs go Nintendo exclusive.
The only thing to change regularly is characters. They'd settle into any console pretty well.
Also, as a small japanese development team, don't expect them hopping onto the home console market any time soon this gen, too much money and effort for too little profit.