No, but the fact that there are large quantities of data means that the accumulative chances of it being faulty fall under the fault margin. Or is scientific consensus something that's now on trial here?DrOswald said:And my point is that a million points of data that were each obtained through faulty experiments will lead to an incorrect conclusion. Bad data is bad and should be thrown out. Having a great deal of bad data does not somehow make it good data.Farther than stars said:My point is that if there are a million studies out there that suggest the same link, they're a lot less garbage than any unscientifically founded arguments, because they have an academic community backing them up.DrOswald said:I am not saying that I agree that this study is garbage, but 1,000 or 1,000,000 garbage studies prove nothing more than a single garbage study. If the study is carried out under improper conditions then the results are not valid. That is the complaint most often leveled against these studies, that they are done poorly and the results are therefore invalidated and should be ignored.Farther than stars said:You're aware that the longer that list becomes, the less valid your arguments become, right?ZombieMonkey7 said:Another garbage scientific research find to add to the list
I know you gave the disclaimer about the methodology, but i can only speak from personal experience and my post was based on such.Cryo84R said:As much as I may dislike the findings, we must go with the best available data we have when forming conclusions. Is this study comprehensive or authoritative? No, but it's data appears to be valid and scientific. As honest intellectual individuals, we must set aside our personal beliefs when confronted with evidence and question not only the evidence, but our beliefs. The mark of a good scientist is the ability to toss out long held, even intimate and personal beliefs when presented with contradictory data.
Again, I'm not saying this is authoritative by any means, but please keep an open mind to all sources of valid data, regardless of conclusion.
EDIT: That being said, I do some some holes in the study methodology.
Thank you, I'm always effected in my writing by any media I've recently consumed. It is part of the reason why when I sit down to write a particular Genre I put myself on a genre ban of that particular genre.sethisjimmy said:Not only does this study not prove that violent video games make people commit more violence, but it also does not prove that violent video games even make people more aggressive. Unless you consider writing violent stories correlates into you being an aggressive person, which I think is silly.
This is exactly what I was talking about when I said that having a large amount of bad data does not make it good data.Farther than stars said:No, but the fact that there are large quantities of data means that the accumulative chances of it being faulty fall under the fault margin. Or is scientific consensus something that's now on trial here?DrOswald said:And my point is that a million points of data that were each obtained through faulty experiments will lead to an incorrect conclusion. Bad data is bad and should be thrown out. Having a great deal of bad data does not somehow make it good data.Farther than stars said:My point is that if there are a million studies out there that suggest the same link, they're a lot less garbage than any unscientifically founded arguments, because they have an academic community backing them up.DrOswald said:I am not saying that I agree that this study is garbage, but 1,000 or 1,000,000 garbage studies prove nothing more than a single garbage study. If the study is carried out under improper conditions then the results are not valid. That is the complaint most often leveled against these studies, that they are done poorly and the results are therefore invalidated and should be ignored.Farther than stars said:You're aware that the longer that list becomes, the less valid your arguments become, right?ZombieMonkey7 said:Another garbage scientific research find to add to the list
This. I feel like this study made a few leaps in conclusions without fully testing them. Either way, I have yet to kill or want to kill anyone, so *shrugs* I don't know.medv4380 said:You have a point but you're missing some data. Things that affect violent crime in youth typically take 20 years for it to be seen in statistics. The book Freakanomics has a good argument that shows the logic behind it. So if you use Mortal Kombat as the start of Violent video games then there should have been an uptick in violence in 2011. And since games only got more violent you'd expect the next 10 years to have a substantial increase in Violent Crime. However, we're still in a decrease in violent crime.Aureliano said:Brilliant! So that's why violent crime has been on the rise for the last 20 years--Oh, er, wait. Sorry. Apparently violent crime has been on a massive decline since the early '90s. Huh. That one period of time where people have been playing craploads more video games than ever before.
Anyway, there definitely couldn't be an inverse relationship between people getting out their rage fake murdering people and the rate of frustrated people getting guns and regular murdering people. That would be silly.
Sorry to jump into your conversation but the first gaming console the Magnovox Odyssey was invented in august 1972. I don't really see many 40 - 50 year olds running about tearing each other apart.kburns10 said:This. I feel like this study made a few leaps in conclusions without fully testing them. Either way, I have yet to kill or want to kill anyone, so *shrugs* I don't know.medv4380 said:You have a point but you're missing some data. Things that affect violent crime in youth typically take 20 years for it to be seen in statistics. The book Freakanomics has a good argument that shows the logic behind it. So if you use Mortal Kombat as the start of Violent video games then there should have been an uptick in violence in 2011. And since games only got more violent you'd expect the next 10 years to have a substantial increase in Violent Crime. However, we're still in a decrease in violent crime.Aureliano said:Brilliant! So that's why violent crime has been on the rise for the last 20 years--Oh, er, wait. Sorry. Apparently violent crime has been on a massive decline since the early '90s. Huh. That one period of time where people have been playing craploads more video games than ever before.
Anyway, there definitely couldn't be an inverse relationship between people getting out their rage fake murdering people and the rate of frustrated people getting guns and regular murdering people. That would be silly.
Mature, well composed, and well spoken, kind sir.Riobux said:You know, alternatively violent video games produces a heighten violent imagination, or they are more likely to perceive FICTIONAL characters to doing violent things because they've been constantly exposed to a medium where problems are fixed violent. He may be correct, but it's REALLY lacking ecological validity and I'm really hoping the article is being paraphrased and not they've deduced that violent video-games have long time negative effects from three days of playing video games leading to a tendency to be more violent with the imagination. Which by the way, violent imagination means nothing in terms of violent behaviour.
Actually what he says is that 'It may level off at some point' he uses very dismissive language about the possibility while going on to claim that there is no 'theoretical reason' why levels would later decrease.Aaron Sylvester said:The study did suggest that the violence factor "levels off" after a certain point. So maybe it levels-off at a point so insignificantly low that it has virtually no impact on actual violence/aggression outside of the mind. Those who are violent and aggressive would've been that way regardless of whether they were playing violent videogames or not.