So, I doubt anyone cares at this point, but I've played through enough of the game where I feel I can at least generate a somewhat informed opinion on the game, said point being returning to the police station from the carpark...okay, not that far in, but whatever.
So, at this point in time, I feel I can certainly call RE2 a "good" game, if not a "great" game. Or, more specifically, it's simultaniously engaging and endearing at the same time.
So, at some point in the police station, I realized that this game seems to have taken a leaf from the Outbreak sub-series in that unless you get a lucky headshot, the zombies just won't stay down...mostly. I mean, there's some areas where it appears I've been able to permanantly clear out at least some of the zombies, but these fuckers can be put down, and either shamble back up, or respawn when I get back to the area.
So on one hand this is good, in that it adds to the tension. Zombies keep coming, so there's more of an onus to conserve ammo and plan your routes better (found myself looking at the map a lot - not because I was lost, but because I wanted to take the path of least resistance as much as possible). On the other, I can't deny that I'm irritated a bit because whether you permanantly down a zombie or not seems to be down to RNG - headshots work, sure, but whether they work permanantly or not is another matter. I'm kind of reminded of RE1 Remake, with the Crimson Heads. There, in-universe and out of universe, there were a clear set of guidelines of what to do. Destroy the head, or they'll come back after a period of time. If you don't want that to happen, burn the body. Choose your targets well though, because you don't have enough oil to burn every single one. It meant more backtracking, but I least got 'the rules,' as it were.
Still, despite what sold old school fans might say (and I say this as an oldie whose first RE game was RE1), the over the shoulder style is much more condusive to horror here, in that where you shoot matters, and landing headshots can be difficult, especially when facing multiple zombies. Also, Lickers. Fuck Lickers (in a good way). Oh, and Birkin boss battle one, where there's actual strategy as opposed to "stand and shoot."
So, yeah. I'm enjoying the game, even if there's irritations with it. If I had to rank it, it would probably take the #3 spot, losing out to REmake and RE4. Still, early days yet.