Finished it yesterday. It was not unenjoyable but god, did it have an identity crisis. Mechanically and stylistically it was missing a strong foundation. Maybe this is an old fashioned and rigid way of thinking but I always felt that ideally a game should start out with some core mechanics that it should expand on continuously throughout, all the way to the end. Resi 8 felt more like it was rushing from one idea to the next. And it's not a very long game, so it frequently feels like none of the individual segments have enough time to develop. The games 4 minor villains were all fun and all could have used more screentime. Vampire MILF was the focal point of the games marketing but whether its her, creepy doll lady, sad fish man or evil Nicholas Cage, they are all introduced and discarded pretty quickly. They all bring some striking character designs and delightfully hammy performances to the table, so they are memorable despite their brief screentime but it's emblematic for the games hyperactive pacing.
The game feels like what would happen if someone took all of those quirky digressive gameplay segments in the DLC expansions of RE7 and patched them together into something that, well, feels more like a series of disconnected ideas, a jack of all trades, master of none, if you will. One moment you explore a castle, then you're in an escape room, then you're in am arena shooter, then you're in a military shooter. It very much sacrifices identity in favour of variety.
You know, figuring out what to do with Resident Evil is probably not that easy. If you think about it, what it is, i.e. a campy horror pastiche, doesn't exactly seem to have enough mileage for a long running series. That it managed to stick around for as long as it did at least speaks for the developer willingness to take risks and change up the formula. But that's how you end up with RE8, this weird chimera stitched together from everything the series ever was. It was, overall, fun, but also kind of a hot mess.
Also, I find it quite amusing that Ethan, trying to start a new life with his family where he wouldn't have to deal with monsters and the undead anymore decided to move to Transylvania, of all places.