Review: BioShock 2

Russ Pitts

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May 1, 2006
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Review: BioShock 2

BioShock 2 is a hearty second helping that fans of the original game will absolutely love.

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TheNamlessGuy

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Well done.

I was afraid to watch it in case of spoilers, but then I remember you don't do that.
Heavily

Some minor things I already knew, though.
Like walking in the ocean

Still.
Well done
 

Sir Kemper

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TheNamlessGuy said:
Well done.

I was afraid to watch it in case of spoilers, but then I remember you don't do that.
Heavily

Some minor things I already knew, though.
Like walking in the ocean

Still.
Well done
Same.
 

Chipperz

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Out of interest, what's the multiplayer like? I love the idea of creating my own splicer and then fighting for dominance in a setting as awesome as Rapture...
 

katsabas

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Again, the familiarity is what kills it a bit. But hey, I could do a lot worse. I have still a lot of games to play, but I will check this and put aside getting Bayonetta. I always crave me more daddies to send to the scrap pile. I wanna ask a question. The only gripe with the original was the last boss. Is that fixed? Cause if it is, I might as well pick it up next week.
 

Onyx Oblivion

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I'm renting it then. It'll sell well enough no matter what I do, so I don't care about supporting them financially.
 

Russ Pitts

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Chipperz said:
Out of interest, what's the multiplayer like? I love the idea of creating my own splicer and then fighting for dominance in a setting as awesome as Rapture...
We'll be publishing a multi-player review shortly, once Jordan has had some time with the game.
 

A Weary Exile

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Good review, but is the voice acting really that much worse? That clip of Augustus Sinclair didn't seem all that bad to me, he may not be as eloquent as Andrew Ryan, but it didn't seem all that bad.

Also, what's your opinion on the multiplayer? I'd very much like to know if it's worth the effort of trying to connect my crappy router to PSN.

Nevermind. :p
 

MetaKnight19

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I loved the first game, by the sounds of it the sequel is as good as the first but not superior. Which is fine by me, this is my first intended game purchase of the year, and I know I won't regret it.
 

Tonimata

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Is it just me, or did Russ use the words "original game" a bit too much?
But hey, if it's just more Bioshock, God knows it can't be bad.
 

solidstatemind

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Nov 9, 2008
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can't wait, can't wait, can't wait.

Honestly, you could've said that this game was an affront to humanity and gamerdom, and I still would've had to see for myself, since I loved the first one so much.
 

Chipperz

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Russ Pitts said:
Chipperz said:
Out of interest, what's the multiplayer like? I love the idea of creating my own splicer and then fighting for dominance in a setting as awesome as Rapture...
We'll be publishing a multi-player review shortly, once Jordan has had some time with the game.
Ooooh well, that fills me with hope :)

Of course, that's only going off the fact that the previous multiplayers you guys have reviewed seperately have all been big enough to be their own games, but still, hope is there :)
 

sean.A7x

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Can't wait to play this :p looks amazing

i don't care if its the same as the original, the original was one of my all time fav game so that aint a bad thing :p
 

Jared

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Jul 14, 2009
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Looking forwrd to getting this tommorow. It looks as fun as the first one for sure ^^ I am glad in a way they didnt alter too much
 

Cousin_IT

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So the eerie big daddy-little sister relationship has been boiled down to a combination of catch them all & timed area defence minigames? The narrative's explanation better be good, otherwise I fear the whole thing sounds like a fan-service circlejerk.
 

SamuelT

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Does it still carry that feeling of 'afraid to step around the next corner."? I remember that I was edging around every single one of them, afraid what would slaughter me next.

(Also, does the insanity still live in the new Rapture? Insane people not restricted by petty laws and such?)
 

BlueInkAlchemist

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Sounds like a winner. I just might pick this up in the same trip I make to finally acquire Mass Effect 2.
 

thenumberthirteen

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Since when was there a star rating system? Did I miss something?

OT: I haven't played the first one, but I have too many games to get through first. Maybe I should break a leg to get some time to finish Dragon Age.
 

oranger

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honestly, this doesn't sound so great...in fact, this sounds like a prettied up vanilla shooter.
and bioshock one was a wee bit shallow to begin with, gameplay-wise.
 

TriggerUnhappy

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Good review, though I noted one thing:
Russ Pitts said:
One of the most intriguing changes, worth noting here, is the option to turn off the "Vita-Chamber," the device that instantly reincarnates your character after death which was the source of some considerable ire from hardcore players of the original game
Actually, you were able to turn off the Vita-Chambers in the first game, for it was necessary to get the Brass Balls achievement. Still, great review once again, and I'm probably going to pick the game up in a couple of weeks.
 

Suskie

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I wasn't an enormous fan of the first game so I'll take all of this praise with mountains upon mountains of salt, but good review nonetheless. Two of my roommates will be getting this game so I'll be able to try it out for myself.
 

Legion

Were it so easy
Oct 2, 2008
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It does seem to be what all the reviews are saying "Only real flaw is how similar it is", although to me, that isn't much of a problem as the locations, weapons, enemies and story will be new, and that's all that needs changing for me (as long as the story is good that is).

wouldyoukindly99 said:
Good review, but is the voice acting really that much worse? That clip of Augustus Sinclair didn't seem all that bad to me, he may not be as eloquent as Andrew Ryan, but it didn't seem all that bad.
In all honesty, how could they possibly beat the voice acting for Ryan/Atlas anyway? It's almost certain to feel worse in comparison.

TriggerUnhappy said:
Actually, you were able to turn off the Vita-Chambers in the first game, for it was necessary to get the Brass Balls achievement. Still, great review once again, and I'm probably going to pick the game up in a couple of weeks.
Actually you didn't, you simply have to not use one. I saved the game and just reloaded when I died to get it as I wasn't aware of being able to turn it off.

oranger said:
honestly, this doesn't sound so great...in fact, this sounds like a prettied up vanilla shooter.
and bioshock one was a wee bit shallow to begin with, gameplay-wise.
How can game-play be shallow?

What's a deeper sport, football or baseball? It makes no sense.
 

oranger

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gameplay being shallow...it means the difference between few or many choices being available.
one might say that blake stone was shallower than deus ex gameplay-wise, or that chocolate iced cream has less depth of flavour than neopolitan iced cream.
 

Generic_Dave

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Could you not turn off the vita-chambers in the original...I distinctly remember killing myself (and failing) trying to "Choose the Impossible" with them off.
 

paketep

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More of the same single player + half-assed multi with no dedis and no LAN = no sale

Why did they bother to implement multi if they were going to release this BS?. They only have to retouch the Unreal Engine, the multi code is already there, FFS!
 

A Weary Exile

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...In all honesty, how could they possibly beat the voice acting for Ryan/Atlas anyway? It's almost certain to feel worse in comparison.
Very, very true. I think I'm going to go watch some of Andrew Ryan's speechs to get me psyched for the sequel, I can't wait to get this. :D
 

ProfessorLayton

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Nov 6, 2008
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If it was anything like the first game, that's great. The fact that its biggest flaw is that it is so similar to the first one, then that makes it great. I can't wait to pick up my special edition tomorrow!
 

Frank_Sinatra_

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Tonimata said:
Is it just me, or did Russ use the words "original game" a bit too much?
But hey, if it's just more Bioshock, God knows it can't be bad.
I'll say it's a bad thing considering how I hated Bioshock.
Okay... Hate is too strong of a word, but I thought it wasn't that great... Then again I played Bioshock after swallowing down some Fallout 3 amazing juice.
 

JSR

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Unfortently after playing bioshock 2 i have finished it within 8 hours i didn't die once and i played it on hard. And i have unlocked most of the achivements from it....so id say you should really consider purchasing bioshock 2 because if it was twice aslong it would of being worth it but unfortently it hasent being.
 

[Cold-Shoulder]

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Good review as usual.
I can't wait to pick up the game but I doubt it can match its predecessor story wise. :(
[small] Hopefully I'll be proven wrong[/small]
 

bladeofdarkness

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is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
 

Andronicus

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I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
 

Slycne

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bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
Sort of, but you don't have to defend her per say, it simply takes longer for her to finish collecting if she gets hit.
 

thenamelessloser

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Slycne said:
bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
Sort of, but you don't have to defend her per say, it simply takes longer for her to finish collecting if she gets hit.
That is all the defense missions are? I don't exactly remember the specifics but the escort missions near the end were the only part of Bioshock 1 which I didn't like...

Also, to all the people complaining about Bioshock's gameplay, how many FPS single player games are actually better? The only games I can think were Deus Ex games, System Shock 2(which I unfortunately haven't played but maybe if I played it I would feel the same way that some of the people that criticize Bioshock for being "shallow.") and Thief games...
 

Slycne

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thenamelessloser said:
Slycne said:
bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
Sort of, but you don't have to defend her per say, it simply takes longer for her to finish collecting if she gets hit.
That is all the defense missions are? I don't exactly remember the specifics but the escort missions near the end were the only part of Bioshock 1 which I didn't like...
Yes, it's just a slight change that makes it not as punishing. Doing a poor job of defending simply makes the fight last longer and there by increases your chances of dying, but you are not going to fail because one guy slipped past you.
 

Russ Pitts

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Russ Pitts said:
Review: BioShock 2

BioShock 2 is a hearty second helping that fans of the original game will absolutely love.

Read Full Article
I know it's silly russ but I'm quoting you directly anyway like this

You stated that it borrows to much from the original... But is this not what a sequel is about? What we've always wanted from a sequel?? staying true to the original with aditions fixes and tweaks and a whole new story to roll through??
 

Angrywyvern

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One of the most intriguing changes, worth noting here, is the option to turn off the "Vita-Chamber," the device that instantly reincarnates your character after death which was the source of some considerable ire from hardcore players of the original game[/quote]

I thought you could turn off vita chambers in the last game. I specifically remember it being an option in the menus. Maybe it's just because I have it on PC on steam, whereas you may have played it on the Xbox.
 

Patroclus

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I think I would enjoy playing that sometime. But I missed out on the first one, unfortunately. Do you recommend playing through the first Bioshock before the sequel? Or do you think that would somewhat spoil the experience of Bioshock 2 for me?
 

Crimson_Dragoon

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Liked the first one and am glad to hear the second is just as good.

On a related tangent, am I the only one that noticed they included a score (4 out of 5 stars) at the bottom. That's new for their reviews and I'm not sure I like it. I always respected the Escapist for not putting in an arbitrary score (which people will just argue over).
 

Funkysandwich

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Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
 

Andronicus

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Funkysandwich said:
Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
Good point. Thing is, I usually only use Steam for indie games or older games. If I'm going to pick up something brand new and a little more mainstream, I'd rather pay for something a little more tangible. Besides, I don't think my broadband would cope if I only ever used Steam.

EDIT: Also, hehe, funny about knowing someone called Andrew Ryan. My first name's Andrew and my second name's Ryan. *checks Funkysandwich's location* Err, I don't know you, do I?
 

Susan Arendt

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Patroclus said:
I think I would enjoy playing that sometime. But I missed out on the first one, unfortunately. Do you recommend playing through the first Bioshock before the sequel? Or do you think that would somewhat spoil the experience of Bioshock 2 for me?
I do think that playing the first will take some of the shock and awe away from the second, but I also think it will provide context for situations, locations, and characters that ultimately add to the overall experience. In other words, yeah, play the first one first.
 

Patroclus

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Susan Arendt said:
Patroclus said:
I think I would enjoy playing that sometime. But I missed out on the first one, unfortunately. Do you recommend playing through the first Bioshock before the sequel? Or do you think that would somewhat spoil the experience of Bioshock 2 for me?
I do think that playing the first will take some of the shock and awe away from the second, but I also think it will provide context for situations, locations, and characters that ultimately add to the overall experience. In other words, yeah, play the first one first.
okey dokey :) If you recommend playing the first one first then i suppose it is worth the time and effort. Frankly, my main concern has been time, which hasn't been as abundant I would like it to be. My thinking had been that if i can get the whole (or most of) the Bioshock experience in the most recent game, then I would save myself on time and money.

Well, anyhow, thanks for the advice Susan :D
 

Panda Mania

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Yay! ^^ I was so worried it would flop when compared to the first game's brilliance. It sounds like the only thing they've lost is the awe-inspiring novelty. It could be so much worse.

Can't wait to get me some lil' sista co-op and art deco porn. *frowns* don't think about that statement too deeply...
 

Skizle

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Jaredin said:
Looking forwrd to getting this tommorow. It looks as fun as the first one for sure ^^
As much as I want to do this I'm going to have to wait till I finish up Mass Effect 2. Every time I play 2 games at once I end up getting consumed by one of them and end up not playing the other at all. Coincidentally this is what happened when I bought both the original Bioshock and Mass Effect at the same time. In the end I didn't beat Mass Effect until a few days ago.
 

ZippyDSMlee

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*activates flame shield*

So did they fixed the simplified sound bite feeling dailog/script from BS 1 and create a more flowing narrative? BS is cliched with a few good bites tossed in here and there, so I am not to worried about things being worse......

So you admit the art deco and shiny turns off error and under development detection eh?

The odds and sods machine was a bit annoying and really not needed since you should trip over or buy ammo 99.999% of the time, it would have been nice that instead of using it for farming/creation but allow for deeper weapon modifications... but I am regressing quickly here...

So they let you drill a LS in the open? sorry I could not help it...hehehehe....ahem, are the LS still indestructible?


You lost me what games have borrowed from BS again? BS tends to do the borrowing.... and frank'en'genre game... er...thing. :p

"Compared to the heart-breakingly perfect narrative design of the original game" lul wut?

The point of a death mechanic is not to kill you but make death a gameplay element...... and I see they fail to even try to do something with it....yet again....

*eyes glaze over as you rave over how pretty rapture is* did they add some vertical levels this time or are they all small and flat again?

Swap out "innovative shooter" with shallow and contrived for what is suppose to be a innovative game please.....
*flame shield implodes turning into a crispy lil furry thing*


*puff puff* and I did keep the rage and loathing away from this post as well >< *turns to ash*
 

JokerCrowe

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Zack84 said:
Hmm fanboy love-fest is what I see here. I'd like to know what Yahtzee thinks of Bioshock2. I for one was let down by Bioshock. Sure, I still enjoyed it, the graphics, presentation, voice-acting, etc. were all stellar. Unfortunately, the game was shallower than advertised. What is the point of a game having RPG elements if you aren't actually forced to make decisions on what skills to develop? IN BS you can just go to a machine and swap your abilities at any time. It makes the decisions seem empty and robs the game of replay value.

System Shock 2 will always be the better game in my mind. It's arguably more atmospheric than BS1, and considerably more difficult and therefore more scary. This review only makes me less enthused at the prospect of playing BS2. I'm sure I'd still enjoy it in the end, but it'll leave me pining for something more.

Good job, console-tards. You've won. Franchises once beloved on the PC have now been revamped (stripped down and simplified) for the console generation of drooling frat-boys who can't wrap their minuscule brains around the complex concept of an inventory menu. Blargh!
I would also like to know what Yahtzee thinks, (I don't think he's going to keep me from getting the game though) but I don't understand why so many people think that bioShock was an RPG... it was just a shooter. and did you find all the tape recordings? that made it a very deep experience for me (but I never played System Shock...)

"Console-tards" was a bit uncalled for though.
 
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There's the one thing that explains why I won't be getting it unless it's on budget.

The trip into Rapture originally made me nauseous, actually getting outside? No...

*shivers* Damn sealife.
 

Funkysandwich

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Jan 15, 2010
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Andronicus said:
Funkysandwich said:
Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
Good point. Thing is, I usually only use Steam for indie games or older games. If I'm going to pick up something brand new and a little more mainstream, I'd rather pay for something a little more tangible. Besides, I don't think my broadband would cope if I only ever used Steam.

EDIT: Also, hehe, funny about knowing someone called Andrew Ryan. My first name's Andrew and my second name's Ryan. *checks Funkysandwich's location* Err, I don't know you, do I?
Do you live in Australia?

Must be pretty awesome being the evil overlord of your own underwater art-deco city.

Well, until you died, that is
 

Andronicus

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Mar 25, 2009
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Funkysandwich said:
Andronicus said:
Funkysandwich said:
Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
Good point. Thing is, I usually only use Steam for indie games or older games. If I'm going to pick up something brand new and a little more mainstream, I'd rather pay for something a little more tangible. Besides, I don't think my broadband would cope if I only ever used Steam.

EDIT: Also, hehe, funny about knowing someone called Andrew Ryan. My first name's Andrew and my second name's Ryan. *checks Funkysandwich's location* Err, I don't know you, do I?
Do you live in Australia?

Must be pretty awesome being the evil overlord of your own underwater art-deco city.

Well, until you died, that is
Hehe, I live in Melbourne :)

Yeah, the whole dying thing was a bit of a setback in my education, but it's nice that 2K decided to make a game chronicling my life achievements, even if I don't quite remember them...
 

capacollo

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Russ Pitts said:
Chipperz said:
Out of interest, what's the multiplayer like? I love the idea of creating my own splicer and then fighting for dominance in a setting as awesome as Rapture...
We'll be publishing a multi-player review shortly, once Jordan has had some time with the game.
I may have missed it in the review how long is a typical single-player campaign last? As well how is the story line in your opinion?
 

messy

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Crimson_Dragoon said:
Liked the first one and am glad to hear the second is just as good.

On a related tangent, am I the only one that noticed they included a score (4 out of 5 stars) at the bottom. That's new for their reviews and I'm not sure I like it. I always respected the Escapist for not putting in an arbitrary score (which people will just argue over).
Finally someone else noticed; seriously why the scores? I thought the escapist argued that converting a complex opinion into numbers was just pointless.
 

BrotherRool

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bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
NO!

Escort missions are the bane of a any gamer because of the idiotic AI but most of all the idiotic PATHfinding AI and having to stumble through an area at a different pace than you're comfortable with because of some stupid NPC.

Area defence can be bad, but not escort mission bad.
 

comadorcrack

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Mar 19, 2009
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Not sure I get what your problem with the Voice acting is there Russ.
You used Sinclair because he's a Stereo typed southerner. But its worth noting that pretty much every character in bioshock Has been a stereo type.

Atlas. Stereotypical Irishman
Fontaine. Stereotypical Gangster who says "Mother Goose"
Tenenbaum. Stereotypical German Maid
etc etc
 

Soren91

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I just bought the game and so far this review is very accurate. Bioshock 2 feels a lot like the first one and that's fine for me because I loved the first game to death.
 

Susan Arendt

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Jan 9, 2007
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Ok, having played through more of the game, I finally figured out the best way to describe BioShock 2.

Ok, remember what the later levels of BioShock were like? After you were used to Rapture and Splicers and audio diaries, and the whole rest of it? Levels like Apollo Square and Hephaestus (which I have undoubtedly just spelled wrong). That's what BioShock 2 feels like. It's BioShock, minus the ZOMG of having just discovered this new and wonderful environment.

Make of that what you will.
 

rory12345

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In the BBC's review of Bioshock 2, Yahtzee's Bioshock review gets mentioned in it(1:08): http://www.youtube.com/watch?v=-nwqaICKtvQ&feature=related
 

Russ Pitts

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Gametrailers in an 8 minutes review put the biggest 2 seconds spoiler... and ruined the game for most of those who seen it... including myself.
I still haven't read or seen a decent review about the multiplayer, though I'm not that interested in it, it would be know if it will be giggles and lulz or simply mayhem... or giggles and mayhem =D
I liked this review, it seems most people is starting to agree that the campaign doesn't gives a different feeling from the first. Not that I complain, but some people possibly will find it flaw.
 

Bad Cluster

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Nov 22, 2009
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Susan Arendt said:
Ok, having played through more of the game, I finally figured out the best way to describe BioShock 2.

Ok, remember what the later levels of BioShock were like? After you were used to Rapture and Splicers and audio diaries, and the whole rest of it? Levels like Apollo Square and Hephaestus (which I have undoubtedly just spelled wrong). That's what BioShock 2 feels like. It's BioShock, minus the ZOMG of having just discovered this new and wonderful environment.

Make of that what you will.
This is absolutely the best way to describe it to someone who already played Bioshock. For some it will mean good, for some bad, but it will fit them all.
 

Cliff_m85

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Feb 6, 2009
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I'm playing it now (well, not literally now...but you know what I mean). The Big Daddy suit just sucks. I mean, it's an interesting concept but it really takes away from the suspense of the first game where I was just a normal guy. Now I'm a killing machine with a gigantic drill. No real suspense yet. :/
 

Flying Dagger

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rory12345 said:
In the BBC's review of Bioshock 2, Yahtzee's Bioshock review gets mentioned in it(1:08): http://www.youtube.com/watch?v=-nwqaICKtvQ&feature=related
i apologise on behalf of my country.

Cliff_m85 said:
I'm playing it now (well, not literally now...but you know what I mean). The Big Daddy suit just sucks. I mean, it's an interesting concept but it really takes away from the suspense of the first game where I was just a normal guy. Now I'm a killing machine with a gigantic drill. No real suspense yet. :/
and that's the only thing that's making me think twice about it, in the first game you were stumbling onto everything by chance, now... well maybe the benefit is that the story can seem more driven during the early stages, i'm trying to media blackout myself so when i finally play it i can work it out as i go along.
 

BizRodian

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Nov 10, 2007
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Also, to all the people complaining about Bioshock's gameplay, how many FPS single player games are actually better? The only games I can think were Deus Ex games, System Shock 2(which I unfortunately haven't played but maybe if I played it I would feel the same way that some of the people that criticize Bioshock for being "shallow.") and Thief games...
That's the thing, those games all came out before Bioshock. It's not that Bioshock is a bad game or something, it's got a lot of great things going for it, but it still felt like it could be a lot better, and I'm just not going to get excited over a sequel if it's just more of the same. I'll buy it when it goes down in price and I'll enjoy it, but I'll be missing System Shock 2 the whole time.
 

Funkysandwich

Contra Bassoon
Jan 15, 2010
759
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0
Andronicus said:
Funkysandwich said:
Andronicus said:
Funkysandwich said:
Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
Good point. Thing is, I usually only use Steam for indie games or older games. If I'm going to pick up something brand new and a little more mainstream, I'd rather pay for something a little more tangible. Besides, I don't think my broadband would cope if I only ever used Steam.

EDIT: Also, hehe, funny about knowing someone called Andrew Ryan. My first name's Andrew and my second name's Ryan. *checks Funkysandwich's location* Err, I don't know you, do I?
Do you live in Australia?

Must be pretty awesome being the evil overlord of your own underwater art-deco city.

Well, until you died, that is
Hehe, I live in Melbourne :)

Yeah, the whole dying thing was a bit of a setback in my education, but it's nice that 2K decided to make a game chronicling my life achievements, even if I don't quite remember them...
You're messing with me. You've got to be. Which suburb?
 

AizenTheAzure

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Oct 28, 2009
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I'd like to point out that the little sister stays on your shoulder while you find the corpse for her to drain the adam from. No escort involved, just a short battle while she is draining them. I honestly think the voice action is just as good so far, though I'm only on the 4th area, Sofia Lamb and Augustus Sinclair are good characters. I'm no Bioshock fanboy, I love the game, but I can see it's faults. I think that 2 has vastly improved some aspects of the game, the hacking no longer disrupts the flow of battle, and the remote hacking is very satisfying. I believe that they weren't going so much for impending dread in this game, being new to the world, alone and afraid, not knowing who to trust, as much as they are trying to make you feel powerful. Yes, it detracts from the difficulty, but I'm not playing the game for a challenge, I want the story and atmosphere, and they have captured being a raging big daddy searching the city for his long lost little sister very well. Yes, you can say it's not as good as System Shock 2, and don't get me wrong, I love that game as well, but it just wouldn't work on a console, and really I'm kind of glad that they didn't try to do that.
 

Andronicus

Terror Australis
Mar 25, 2009
1,846
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0
Funkysandwich said:
Andronicus said:
Funkysandwich said:
Andronicus said:
Funkysandwich said:
Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
Good point. Thing is, I usually only use Steam for indie games or older games. If I'm going to pick up something brand new and a little more mainstream, I'd rather pay for something a little more tangible. Besides, I don't think my broadband would cope if I only ever used Steam.

EDIT: Also, hehe, funny about knowing someone called Andrew Ryan. My first name's Andrew and my second name's Ryan. *checks Funkysandwich's location* Err, I don't know you, do I?
Do you live in Australia?

Must be pretty awesome being the evil overlord of your own underwater art-deco city.

Well, until you died, that is
Hehe, I live in Melbourne :)

Yeah, the whole dying thing was a bit of a setback in my education, but it's nice that 2K decided to make a game chronicling my life achievements, even if I don't quite remember them...
You're messing with me. You've got to be. Which suburb?
Belgrave. D'you live anywhere around here?
 

TsunamiWombat

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Sep 6, 2008
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Susan Arendt said:
Ok, having played through more of the game, I finally figured out the best way to describe BioShock 2.

Ok, remember what the later levels of BioShock were like? After you were used to Rapture and Splicers and audio diaries, and the whole rest of it? Levels like Apollo Square and Hephaestus (which I have undoubtedly just spelled wrong). That's what BioShock 2 feels like. It's BioShock, minus the ZOMG of having just discovered this new and wonderful environment.

Make of that what you will.
My thoughts exactly miss Arendt. Bioshock 2 is Bioshock without the really SCARY atmospheric parts from the first half of the game. It' not bad, just... not as good.
 

Xelanath

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Jan 24, 2009
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messy said:
Crimson_Dragoon said:
Liked the first one and am glad to hear the second is just as good.

On a related tangent, am I the only one that noticed they included a score (4 out of 5 stars) at the bottom. That's new for their reviews and I'm not sure I like it. I always respected the Escapist for not putting in an arbitrary score (which people will just argue over).
Finally someone else noticed; seriously why the scores? I thought the escapist argued that converting a complex opinion into numbers was just pointless.
Russ Pitts offers an explanation here:
http://www.escapistmagazine.com/articles/view/editorials/7148-Why-Were-Using-Review-Scores
 

Funkysandwich

Contra Bassoon
Jan 15, 2010
759
0
0
Andronicus said:
Funkysandwich said:
Andronicus said:
Funkysandwich said:
Andronicus said:
Funkysandwich said:
Andronicus said:
I still don't know if I'll bother picking this up. If it's more of the same then, while the same is good, I don't think it constitutes shelling out AU$100+ for it. I liked Bioshock one, but I guess I really didn't like it that much. I'm a lot more interested in the locations you get to visit than anything else, but I might as well just check the wiki.

Maybe after a year or so, once it's come down in price a bit, I'll reconsider it.
It'll cost you about AU$75 on steam right now.

Having said that, the only thing I liked about Bioshock was the fact that I know someone called Andrew Ryan. Which was pretty funny.

The rest was a bit bleh.
Good point. Thing is, I usually only use Steam for indie games or older games. If I'm going to pick up something brand new and a little more mainstream, I'd rather pay for something a little more tangible. Besides, I don't think my broadband would cope if I only ever used Steam.

EDIT: Also, hehe, funny about knowing someone called Andrew Ryan. My first name's Andrew and my second name's Ryan. *checks Funkysandwich's location* Err, I don't know you, do I?
Do you live in Australia?

Must be pretty awesome being the evil overlord of your own underwater art-deco city.

Well, until you died, that is
Hehe, I live in Melbourne :)

Yeah, the whole dying thing was a bit of a setback in my education, but it's nice that 2K decided to make a game chronicling my life achievements, even if I don't quite remember them...
You're messing with me. You've got to be. Which suburb?
Belgrave. D'you live anywhere around here?
Nah, I live in Mt. Martha, down south.
 
Oct 19, 2008
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Good review.
Decided not to watch it till I'd played some of the game first.
Got it yesterday, and have to completely agree with the things you said.
I'm enjoying it, however I just don't feel as immersed within Rapture as I did in the first.
 

dochmbi

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You know what the best thing about Bioshock 2 is? No fking mouse acceleration!!!

Mouse acceleration totally ruined Bioshock 1 for me, I later tryed playing it on the xbox 360 controller, but aiming with an analog stick just makes me feel crippled after using a mouse for more than a decade.
 

Russ Pitts

The Boss of You
May 1, 2006
3,240
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Maraveno said:
Russ Pitts said:
Review: BioShock 2

BioShock 2 is a hearty second helping that fans of the original game will absolutely love.

Read Full Article
I know it's silly russ but I'm quoting you directly anyway like this

You stated that it borrows to much from the original... But is this not what a sequel is about? What we've always wanted from a sequel?? staying true to the original with aditions fixes and tweaks and a whole new story to roll through??
Yeah that's one of the challenges of making a sequel, as I stated in the review. Some people expect THE EXACT SAME THING, yet some want something different that's flavored like the original. I think BioShock 2 is a near-perfect mix, but it does feel flat compared to the original because the original was so, if you'll forgive the pun, original.

An example of a game that took another path is Half-Life 2. The original Half-Life was wildly innovative, yet the sequel, instead of retreading the same ground, wildly innovated in other areas with flavorings of the original. The result was a game that was just as striking and powerful as the original, but also vastly different. So much so that many fans of the original game (including this gamer) felt put-off by it.
 

Russ Pitts

The Boss of You
May 1, 2006
3,240
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oranger said:
honestly, this doesn't sound so great...in fact, this sounds like a prettied up vanilla shooter.
and bioshock one was a wee bit shallow to begin with, gameplay-wise.
The story this time is FAR better than the one in the first game.
 

Darkflamex

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Jan 3, 2008
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lol, boring ass voice that nearly put me to sleep but spot on with the review!

I don't understand why everyone is complaining it's too similar to the amazing first game, how can a developer make a sequal to a vastly popular and successful game by changing the way it works completely?

That would make it an entirely different game and that's got potential failure / alienation written all over it for only the 2nd game of the series.

Yes they could of pulled off a Resident Evil 4 by changing the gameplay completely but that is only needed when a francise has gone on for far too long and a game developer needs to dramatically mix it up to make it the game interesting again, Bioshock isn't quite there yet, but by the time you played the 2nd, you might think it is.

Yes i agree that they could of mixed it up a bit more than they have, having electrobolt as the first Plasmid was just laughable at best but oh well, Bioshock 2 is still a worthy successor to it's predecessor, with it's only shortcoming being a storyline that isn't as strong as the first.

I hope they end it with this one and not go for a 3rd (and pigs might fly), that would just be taking the piss, there just isn't enough storyline to continue on the franchise (as this 2nd one proves) and another bout in Rapture would just be ridiculously retarded.
 

xDHxD148L0

The Dissapointed Gamer
Apr 16, 2009
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It wasn't as good as the first, but I still enjoyed it very much and still think its worth owning.
 

soultwister

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the game is not worth the number 2, it's exactly the same game, but you play as a big daddy, it's like making half life: opposing force half life 2, doesn't work

big daddy controls exactly like your average fps protagonist, you do exactly the same things as you did in the first game, exept perhaps for the new weapons, my problem being, do you remember the first time you saw big daddy? he was calm, untill you threatend little sister, then he turned into an unstoppable train, attacking everything in sight in fury

well in bioshock 2 you're nothing like that, if the creators had anything but solid writing and level design, capability bigger than just ripping off system shock 2 (if you're a fanboy and with all your heart tried to deny this, then i'm sorry, but you see now), they could design a new system suited for big daddies, not some guy that crashes into the ocean

this is an expansion to the first game, not worth the money
 

PrototypeC

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This review is an odd one, to be sure. I keep hearing, "it's exactly like the original, it goes through the same motions, you'll see the same things, but..." and then never finishing the But. It's clear that he likes the game, I just can't figure out why based on the text or dialogue of this review.

He describes it as 'a perfect sequel' taken out of context of course, but I think of a sequel as good if it finds as many ways as possible to do new things with existing places (and sometimes characters, but usually not). Although, I could be talking out of my arse; I love ICO and Shadow of the Colossus, and I'm looking forward to The Last Guardian, which has a main character, setting and atmosphere identical to the previous games.

It could be that Bioshock 2 solves that dilemma that we sometimes have; not wanting a game to end once we've beaten it. I hope, though, that Konami doesn't take a cue from this game and make you a Pyramid Head in the next one... that would be impossibly stupid.
 

Zack84

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Yes I definitely searched for all the voice recordings. The voice-acting was excellent in BS1, and I've always enjoyed the voice recordings as a device for evolving a plot.

Okay, maybe "console-tards" is a bit uncalled for, but I'm just bitter as a steadfast PC gamer. I don't like seeing intellectual property I've always associated with the PC being aped by the likes of Microsoft and Sony, i.e. Fallout 3--as much as I loved it, I would have preferred a true RPG in proper 3rd person and turn-based, and not a clunky, unsatisfying shooter. I guess I don't mind games being released across all platforms, but when the gameplay elements have to be DUMBED DOWN to meet the controller/audience that is console gaming it makes me die a little inside.
 

Zack84

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Cliff_m85 said:
I'm playing it now (well, not literally now...but you know what I mean). The Big Daddy suit just sucks. I mean, it's an interesting concept but it really takes away from the suspense of the first game where I was just a normal guy. Now I'm a killing machine with a gigantic drill. No real suspense yet. :/
EXACTLY. What is a "spiritual successor" to System Shock 2 if it is one that lacks any semblance of suspense and terror?
 

Zack84

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Feb 9, 2010
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[/quote]I would also like to know what Yahtzee thinks, (I don't think he's going to keep me from getting the game though) but I don't understand why so many people think that bioShock was an RPG... it was just a shooter. and did you find all the tape recordings? that made it a very deep experience for me (but I never played System Shock...)

"Console-tards" was a bit uncalled for though.[/quote]

The reason people think BS is an RPG/shooter hybrid is because that is precisely how it is advertised in trailers, magazine spreads, and the devs labeling it "spiritual successor to SS2."
 

Cliff_m85

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Flying Dagger said:
rory12345 said:
In the BBC's review of Bioshock 2, Yahtzee's Bioshock review gets mentioned in it(1:08): http://www.youtube.com/watch?v=-nwqaICKtvQ&feature=related
i apologise on behalf of my country.

Cliff_m85 said:
I'm playing it now (well, not literally now...but you know what I mean). The Big Daddy suit just sucks. I mean, it's an interesting concept but it really takes away from the suspense of the first game where I was just a normal guy. Now I'm a killing machine with a gigantic drill. No real suspense yet. :/
and that's the only thing that's making me think twice about it, in the first game you were stumbling onto everything by chance, now... well maybe the benefit is that the story can seem more driven during the early stages, i'm trying to media blackout myself so when i finally play it i can work it out as i go along.
Without spoiling anything, I'd say I'm near halfway into the game. The story is that you're searching for your little sister. My brain is flashing "plot twist" due to a few events due to the story of Bioshock 1 which may take away from any shocking twist that may happen.

It's fun and it's certainly worth a rent. It's just that it's not as immersive as Bioshock 1. With 1 I played almost all the way through the game in one day. In 2 I'm taking my sweet time. Finish a level then save and quit. I don't feel the urge to get to the end yet. I think it's because I just feel so powerful as a Big Daddy. Even the scripted Big Sister fights don't really make me nervous. :/
 

geldonyetich

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Just finished it. Quite good. Much better ending than the first. (Granted, the first one had a rather punch-out ending, so they wouldn't have had to do much to improve it.)

The additional modes of play helped. First game was just two modes of play: kill splicers, kill big daddies. Second game is several modes of play: kill splicers, kill big daddies, assist little sister, defeat aggressive big sister. Much better mixed up this way, keeps the game interesting.

I haven't even tried multiplayer yet. That should be a joy considering they've worked in this whole prequel plot-centric thing tied to leveling up your own Splicer.

The plasmid improvements were very nice too. Original game had you upgrade plasmids for more powerful versions of the same effect. This game actually grants whole additional powers for upgraded plasmids, usually whole new modes of operation, usually in the form of "charge up" effects.

Those who said the game wasn't particularly scary - I agree, but then, scariness was never BioShock's strong point. I think they made the right choice to ditch scariness in favor of just flat out handing you the Rapture experience.
 

WrcklessIntent

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Just beat the game. Lived up to all my expectations but God dammit I really wish they only kept 1 Big Sister! that annoyed me the whole time and it doesn't even make sense why they have multiples. so sad that its over though D:
 

Giantcain

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bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
its sort of but really its note cause thy cant die if you die they appear at your vita chamber you dont have to wait for them to follow and when harvesting if a splicer gets to close they just stop till its dead so really your ot escorting the little sister at all which is a good thing
 

Flamingpenguin

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solidstatemind said:
Honestly, you could've said that this game was an affront to humanity and gamerdom, and I still would've had to see for myself, since I loved the first one so much.
Same. I'm already (I'm guessing) halfway through it maybe. It's so different at first, and the combat is a lot more intense. Rapture feels... different. But that's okay.

So far, it's a good purchase.
 

Benjeezy

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Excellent review, as always :)

But Russ, will we see a Dante's Inferno review? I'd like to know what everyone thought of it.
 

Jared

The British Paladin
Jul 14, 2009
5,630
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bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
Got that ring to it...
 

Benjeezy

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Susan Arendt said:
Benjeezy said:
Excellent review, as always :)

But Russ, will we see a Dante's Inferno review? I'd like to know what everyone thought of it.
Check back on Thursday. :)
Sweet deal. Thank you very much :)

(omgomgomg! An editor actually TALKED to me! *faints*)
 

Hileo20

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Why did the reviewer say he wanted to bring a scoped gun into a game where you cant even use the gun's built in iron sights? seems silly..
 

Hileo20

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Dec 7, 2009
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Giantcain said:
bladeofdarkness said:
is it just me
or does anyone else feel like the phrase "area defense" is a euphemism for "escort mission" ?
its sort of but really its note cause thy cant die if you die they appear at your vita chamber you dont have to wait for them to follow and when harvesting if a splicer gets to close they just stop till its dead so really your not escorting the little sister at all which is a good thing
That sounds exactly like an escort mission...
 

londelen

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I think the only thing that should've been included is how damn difficult it is to find a game on the 360!
 

Jordan Deam

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Hileo20 said:
Why did the reviewer say he wanted to bring a scoped gun into a game where you cant even use the gun's built in iron sights? seems silly..
You actually can aim down sight by clicking in the right thumbstick, but it's kind of cumbersome. Useful for sniping with the crossbow, maybe, but otherwise too clunky to be effective.
 

TotallyFake

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ZippyDSMlee said:
*activates flame shield*

So did they fixed the simplified sound bite feeling dailog/script from BS 1 and create a more flowing narrative? BS is cliched with a few good bites tossed in here and there, so I am not to worried about things being worse......
I'd hardly call Bioshock cliched. Maybe the overall plot is (besides the whole "would you kindly" twist) but the setting is pretty damned unique.

So you admit the art deco and shiny turns off error and under development detection eh?
This is not a sentance. I cannot parse this. What do you mean?

The odds and sods machine was a bit annoying and really not needed since you should trip over or buy ammo 99.999% of the time, it would have been nice that instead of using it for farming/creation but allow for deeper weapon modifications... but I am regressing quickly here...
Agreed, they seem to have gone the exact opposite direction from System Shocks ammo conservation

The point of a death mechanic is not to kill you but make death a gameplay element...... and I see they fail to even try to do something with it....yet again....
I can't see where you're coming from. How is death a gameplay element? It's a necessity because a game without a system in place for the players failure doesn't really have any challenge. It can work in some games, but not in others. That's why the VitaChambers annoyed me, they remove all challenge. Either have it as an FPS, or make a game solely about wandering around a pretty environment (Like The Path)

Swap out "innovative shooter" with shallow and contrived for what is suppose to be a innovative game please.....
*flame shield implodes turning into a crispy lil furry thing*
Seriously, are you flame baiting? Sure, disagree with the populace if you will, but this sentence makes it seem like you're deliberately trying to rile people up.
And please, stop the ellipses. It's a struggle to read your posts, especially when you randomly miss out verbs from your sentences.
 

ZippyDSMlee

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StevieWonderMk2 said:
ZippyDSMlee said:
*activates flame shield*

So did they fixed the simplified sound bite feeling dailog/script from BS 1 and create a more flowing narrative? BS is cliched with a few good bites tossed in here and there, so I am not to worried about things being worse......
I'd hardly call Bioshock cliched. Maybe the overall plot is (besides the whole "would you kindly" twist) but the setting is pretty damned unique.
And thats all the game really is its setting the dailog is good but very very simplified to the point of of a sound bite, the game play is unbalanced and awkward there a few good twists but I found I already knew most of them by the time I the story figured them out.
I am a hard ass on some games because I see them as watering down either the genre or industry for no good reason. and BS is one of those games that takes a dumb on everything but art direction.....

This is not a sentance. I cannot parse this. What do you mean?
Basically I was asking Russ if his critical thinking and analytical skills turned off for Bioshocks 2 lack luster pretty.

The odds and sods machine was a bit annoying and really not needed since you should trip over or buy ammo 99.999% of the time, it would have been nice that instead of using it for farming/creation but allow for deeper weapon modifications... but I am regressing quickly here...
Agreed, they seem to have gone the exact opposite direction from System Shocks ammo conservation
Well they wanted to make the game easy and didn't want to bother finish polishing it up if they worked on it instead of jerking it out it would have been great.....but I see when I play it is a under develop and unfinished game waiting to be finalized,balanced and well..worked on...

The point of a death mechanic is not to kill you but make death a gameplay element...... and I see they fail to even try to do something with it....yet again....
I can't see where you're coming from. How is death a gameplay element? It's a necessity because a game without a system in place for the players failure doesn't really have any challenge. It can work in some games, but not in others. That's why the VitaChambers annoyed me, they remove all challenge. Either have it as an FPS, or make a game solely about wandering around a pretty environment (Like The Path)
Many other games give you the checkpoint when you die setup and give you NO information about how or why within the games fiction you just pop up someone. In BS its more half assed because they have so mnay things to refine the mechanic over yet they do not they treat it as any old game with a check point system only they give you an excuse as to why you are popping up somewhere.... they could have so easily made this game great if they worked more on each individual mechanic. For instance the AI works off of sound and sight so you can lure and trap them if you wanted to.Equipment could have been used in lue of some plasmids head/chest/arm/boot with 3 levels each and 3 or 4 main styles thats only 48 "items" or better yet take the modding wrought and have 20 equipable items then you use a mix of crystallized plasmids to give the bio tech based equipment a stat or ability. I was quite sadden by how limited BS played out when it was trying so hard to be an open sand box style of a game.....


Seriously, are you flame baiting? Sure, disagree with the populace if you will, but this sentence makes it seem like you're deliberately trying to rile people up.
And please, stop the ellipses. It's a struggle to read your posts, especially when you randomly miss out verbs from your sentences.
I am only trying to get my passionate views threw to the casuals who think gaming is fine being watered down as it is these days....
I am also learning disabled and have issues with communication that with a silly sense of humor can but me all over the place when I am ranting/raving about something.
 

ironlordthemad

New member
Sep 25, 2009
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Tonimata said:
Is it just me, or did Russ use the words "original game" a bit too much?
But hey, if it's just more Bioshock, God knows it can't be bad.
Maybe that should tell you something about the game...

anyway I'm not getting it, I don't like the bioshock series after it was over hyped and I had a few disagreements with my controller (I won). Sure the origional concept is good and it looks good. But the hype machine destroyed another "gaming experience" for me.
 

psyks

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Feb 17, 2010
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Wow. I just finished and I can honestly say that Bioshock 2 is possibly the best game I have ever played. I highly suggest anyone reading this goes out and buys it.

For those coming into rapture expecting a bog standard fps, it's probably what you're going to get but if you take the time out to experience the characters, the beautiful environment, even the philosophical and ethical questions it poses, you'll be able to experience so much more.

I don't know if anyone else felt this way but by the end of the game, I LOVED Eleanor, I felt exasperated by her mother's decisions, I pitied Grace, I full on hated Stanley, I put Gil out of his misery and I felt terrible when I had to mercy kill Sinclair because he seemed so sorry for his actions which made me hate Sofia even more for making me do it.
The obvious black and white morals seem like an artistic choice in themselves because the big daddies are meant to be objective slaves that don't think twice or introspect. The fact that Eleanor had zero sense of her own moral compass because of her lowered self awareness and the conditioning she was put through by Sofia made the choice of whether or not to kill an old unarmed woman much more integral to the story, AND, at the risk of sounding like a pussy, I shed a tear at the end when Eleanor realised she couldn't make any decisions on her own and absorbed you so you could be together forever. It was simply beautiful.

"Love is just a chemical, it's the choices we make that give it value." - A nice quote expressing the oblivion of nihilism Eleanor experienced due to her heightened sense of objective reality countered by her conditioned love of her father which she claims still has meaning due to the fact that she is self aware and continues to accept this reality despite it's perceived inevitability.

It annoys me the double standard people have for narratives. If someone doesn't understand a book, they assume it's their own fault but if someone doesn't understand a video game, it's the games fault for failing to instantly capture their attention.

Not to mention the collector's edition is pretty awesome :)
 

heartkys13

New member
May 21, 2009
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katsabas said:
Again, the familiarity is what kills it a bit. But hey, I could do a lot worse. I have still a lot of games to play, but I will check this and put aside getting Bayonetta. I always crave me more daddies to send to the scrap pile. I wanna ask a question. The only gripe with the original was the last boss. Is that fixed? Cause if it is, I might as well pick it up next week.
the game was a fun second helping, the combat is a bit faster, and some parts of the game such as little sister gathering cant get really repetitive. however it still retains a load of atmosphere and is alot of fun to play. as for the final boss... um there really isn't one... =/ well more like a last scenario than a boss. i liked how the ending was in this game then in the first one, last boss was far to easy in Bio1. and as for multi, it is fun to play, a nice bit of fresh air (at least for me) from games like MW2, at least when i die in Bio2 multi i don't really feel cheated, unless get ganged up on. other then that it feels pretty balanced, even big daddies aren't to hard to deal with once u get used to the game. and capture the little sister is by far the most entertaining mode for me.
 

Ohlookit'sMatty

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Sep 11, 2008
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It looks as beautiful as the first game and I just hope that there is still the same creepy moments here as there was in the first

I've not read up must on the story of this one and knowin that there is goin to be a twise I dont think I shall, to keep it fresh for me when it happens

-M