I have to ask Funk, if you start a game amd have, say, 3 random people from the internet in your game, and one drops out, is there a replacement system like in Left 4 Dead?CantFaketheFunk said:It's not tedious and dull so much as it is extremely unwelcoming, I found. I had a hell of a time getting into the game when I played it at first, going solo - the world felt very lonely, and clearing respawns when I trekked into Skag Gulch over and over was pretty repetitious. Playing it co-op makes it a much more welcoming experience.Flionk said:Personally, I disagree with the sentiment that the single-player is tedious and dull. I've been playing single-player just as much as multi-player, and I find both to have a roughly equal balance of pros and cons. Granted, I'm the sort of loner who tends to solo in MMORPGs, so I'll agree that most people will probably prefer having some friends around, but going it alone still isn't that boring. And I've actually found that single-player gets a better loot turnout: individual pieces of loot may have a higher chance of being better in multi-player, but it feels like it isn't scaling up enough (i.e: the value of loot dropped with 4 players is less than 4x the value of loot dropped with 1 player).
Either way, still an awesome game.
Also, if I start a 'campaign' with these people, do I have to continue with those people only, or can others join in?