I got Dead Space used for like $20, so I am just going to beat that first and hopefully pick up a used copy of Dead Space 2 by then.
The game looks sick.
The game looks sick.
Well, that depends on whether being scared is intrinsic to enjoyment of the game. Take something like Silent Hill - if you're not scared, the game really is pretty pointless. It's all about the atmosphere, the overwhelming tension and feeling of dread...the game mechanics are there mostly just to give you something to do. Dead Space 2, on the other hand, doesn't have to genuinely terrify you in order for you to still have a good time with it. The combat and plot progression are enjoyable all by themselves, whether you're afraid or not.beema said:You don't really make a good case as to why you like this game so much. This review makes it sound mediocre at best. A supposed horror game that "never truly gets scary?" Well that's pretty pointless. I felt that way about the first dead space and still enjoyed it, but it's that not-going-the-whole-nine-yards factor that is making me pass on this game, at least for a while until a major price drop.
That's a gross misinterpretation of the game. Only in the first two levels or so do the enemies EVER slowly walk towards you. I don't know why that's one of the biggest complaints for anyways since the monsters do that WAY more in EVERY Resident Evil ever made.mrhateful said:Abedeus said:Seriously, on one point in FEAR and few times in Dead Space I just said LOL NO THANKS IMA GO BACK TO CRYSIS
When?, when the alarm went off with big sirenes and the monsters slowly walked over to you?
The majority of people I've seen that don't think the game is scary simply have a different opinion. However the majority of people I've found on the escapist that have that opinion have it and LOVE to voice the fact that they do and say anyone who disagrees must be an idiot.cerebus23 said:Wonder how many people that thought dead apace 1 was not scary do not have 5.1+ surround sound?
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Ok, true enough. But I don't find the plot in Dead Space to be all that gripping either. It's pretty cliched and predictable. I don't want to turn this in to a gripe fest about Dead Space -- it's still a good game. My main point was that you seemed to indicate that you really liked the game, but your review didn't adequately explain why. I was hoping there would be some points in there that made me go "ohh, cool, well that's something interesting." But like I said, this review makes the game seem halfway decent at best.Susan Arendt said:Well, that depends on whether being scared is intrinsic to enjoyment of the game. Take something like Silent Hill - if you're not scared, the game really is pretty pointless. It's all about the atmosphere, the overwhelming tension and feeling of dread...the game mechanics are there mostly just to give you something to do. Dead Space 2, on the other hand, doesn't have to genuinely terrify you in order for you to still have a good time with it. The combat and plot progression are enjoyable all by themselves, whether you're afraid or not.
Really? I think that passages like:beema said:Ok, true enough. But I don't find the plot in Dead Space to be all that gripping either. It's pretty cliched and predictable. I don't want to turn this in to a gripe fest about Dead Space -- it's still a good game. My main point was that you seemed to indicate that you really liked the game, but your review didn't adequately explain why.Susan Arendt said:Well, that depends on whether being scared is intrinsic to enjoyment of the game. Take something like Silent Hill - if you're not scared, the game really is pretty pointless. It's all about the atmosphere, the overwhelming tension and feeling of dread...the game mechanics are there mostly just to give you something to do. Dead Space 2, on the other hand, doesn't have to genuinely terrify you in order for you to still have a good time with it. The combat and plot progression are enjoyable all by themselves, whether you're afraid or not.
One thing I enjoyed about DS2, and it's something you mentioned a few comments up as sortof a negative, was the pacing. Horror games of any type thrive on pacing, but not always the same kind of pacing. DS2 doesn't often allow you the luxury of creeping through its levels for very long, it's constantly assaulting you with groups of necros forcing you to fight hard and skillfully lest you run out of ammunition completely. While that in and of itself isn't frightening, it does make the game uncomfortable to play. Not in a bad way, at least not for me, it just doesn't allow you to fall into a groove and coast. You conform to the pace it sets, rather than your own. A bit like playing L4D and dealing with the AI director, minus the randomness.Susan Arendt said:Well, that depends on whether being scared is intrinsic to enjoyment of the game. Take something like Silent Hill - if you're not scared, the game really is pretty pointless. It's all about the atmosphere, the overwhelming tension and feeling of dread...the game mechanics are there mostly just to give you something to do. Dead Space 2, on the other hand, doesn't have to genuinely terrify you in order for you to still have a good time with it. The combat and plot progression are enjoyable all by themselves, whether you're afraid or not.beema said:You don't really make a good case as to why you like this game so much. This review makes it sound mediocre at best. A supposed horror game that "never truly gets scary?" Well that's pretty pointless. I felt that way about the first dead space and still enjoyed it, but it's that not-going-the-whole-nine-yards factor that is making me pass on this game, at least for a while until a major price drop.
I would love for a singleplayer game to evoke emotions like books, music or movies do.Anoctris said:See I don't understand this view at all.econael said:I wish for a game that makes me afraid to play it :[ ...
If a game could truly inspire fear and terror in you, the kind that makes you hug your knees in a corner while you rock back and forth mumbling to yourself, you wouldn't play it - so what's the point?
And if such a game was ever created I can only imagine that censors worldwide would jostle to change it. Hell, maybe even the designers might say "Hey fellas, I think we crossed the line here..."
Then we'd have to put up with all the winging about censorship again.
But then, there are those people out there that thirst for the horrendous and the terrifying (film, books etc), so I guess I should not be so surprised.
Different strokes for different folks.
Note: Not picking on you specifically, just this longing for something truly scary.
Yes! Loved it!IBlackKiteI said:I found Dead Space 2 to be one of the greatest singleplayer games I've played
Loved this, too.Nizarras said:I know the absolute most terrifying part was:during the elementary school/nursery level. Hearing soft melodic music and children laughing sends chills down my spine when you know the whole station is crawling with necromorphs. I've killed countless terrifying monstrosities across many vast and diverse games, but no matter what, I am not good with spooky children.