Wonder how many people that thought dead apace 1 was not scary do not have 5.1+ surround sound?
I dunno if i would say the game was OMFG scary. But i would say the tension that the use of sound created in that game created was a bit nerve racking. Like when you could hear stuff crawling thru the ducts above you, or hear noses coming thru the ducts who knows form how far away, or girders creaking like they going to give away.
Biggest scare moments of ds2 was again the sound. The whole pop out stuff was never scary it was done to death in doom and etc, so us old school fps players just aim and shoot when stuff start bursting out of lockers, vents, ceilings, flooring, etc rather than go OMG mob number 1000 burst out of X i am so scared. But the nice quiet moments when a very LOUD sound came blasting out of your subwoofer and speakers, especially when you attention was drawn elsewhere.
Beyond that my biggest gripe with dead space 2 is just how predictable the plot was, i mean i loved the game it is a ton of fun and the lack of backtracking made it 10x better for me than the first one, but i could see almost every plot point from 10 miles away, the game just just too predictable in that reguard.
I dunno if i would say the game was OMFG scary. But i would say the tension that the use of sound created in that game created was a bit nerve racking. Like when you could hear stuff crawling thru the ducts above you, or hear noses coming thru the ducts who knows form how far away, or girders creaking like they going to give away.
Biggest scare moments of ds2 was again the sound. The whole pop out stuff was never scary it was done to death in doom and etc, so us old school fps players just aim and shoot when stuff start bursting out of lockers, vents, ceilings, flooring, etc rather than go OMG mob number 1000 burst out of X i am so scared. But the nice quiet moments when a very LOUD sound came blasting out of your subwoofer and speakers, especially when you attention was drawn elsewhere.
Beyond that my biggest gripe with dead space 2 is just how predictable the plot was, i mean i loved the game it is a ton of fun and the lack of backtracking made it 10x better for me than the first one, but i could see almost every plot point from 10 miles away, the game just just too predictable in that reguard.