Thank you so much for the extra information, it made it even clearer that this is an amazing game! And a game for meSusan Arendt said:Ok, let me stress this -- while the game is very hard, it is never unfair. Yes, there are sneak attacks and traps, but when you die, it's not because the game is being cheap. I will say that at times the camera works against you, making it hard to see what you're fighting, but I don't personally count that as unfair.Kenjitsuka said:Great review as always.
As for the game itself.... eh, very hard to choose wheter I would love or hate it.
I'm really bad with dealing with failure, especially if it's unfair, but then again I also managed to beat Ninja Gaiden on xbox on all dificulty levels because I refused to let a game beat me. And yes, when you manage to get as good as to breeze through a level or boss fight without getting hit, it does make you feel really godlike.
My question; if you get really good at the game (like with Ninja Gaiden where you needed to get into the flow of the game) does the unfairness factor go down? I.e. does it keep you crying bitter tears through to the end, or does it eventually let up a tad?
Also, how many hours of gameplay are we looking at?
If do very well in the game, the game gets easier and the loot becomes crappier. Conversely, if you fare poorly, the game gets harder, but the loot gets better. This is known as the world's "tendency" (light is easy, dark is hard). So the difficulty can adjust, yes, but let me be clear: Demon's Souls does not let up. You will never be able to relax. You will find, though, as you begin to understand the game, that areas you once found impossible become child's play. Not so much because you've leveled up, but because you're in the proper mindset. It's kind of difficult to explain.
Oh, and as for interactions with other players -- yeah, I assume people are going to be jerks, too, which is why it makes me glad to say that the messages I found were, in almost every case, quite helpful and well-meant.
http://www.renchi.com/renchi/PS3_Games_Asia_Demon_s_Souls_AS.htmMonocle Man said:Still no European publisher, I presume?
Import it is.
Better figure out whether I can use paypal through bank transactions since I have this special credit card that isn't supported by any site.
EDIT/ Quite amusing, Amazon is not willing to ship that particular game to an address outside the US. As if the gods are mocking me.
Would I be correct if I'd assume that version is completely in English and has no subtitles written in strange characters?BlackDodongo said:http://www.renchi.com/renchi/PS3_Games_Asia_Demon_s_Souls_AS.htmMonocle Man said:Still no European publisher, I presume?
Import it is.
Better figure out whether I can use paypal through bank transactions since I have this special credit card that isn't supported by any site.
EDIT/ Quite amusing, Amazon is not willing to ship that particular game to an address outside the US. As if the gods are mocking me.
Thats were me and my friend got our copy. Works perfectly
As for the game, definitely one of my favourites. I love the feeling you get after you get past that room you've been trying to do for hours. Although I had the benefit of watching my friend play through the game while I waited for my delayed copy so I knew about alot of the early traps
Also, brilliant review. Really did the game justice.
Yep, that'll help. Success in the game comes from learning its vagaries, which comes only from playing it over and over and over again. It's also fun to try different character builds -- an armor-heavy Temple Knight won't be as quick as Royal, for example.orannis62 said:Looks interesting. I've never been too much of a fan of insanely difficult games, but that's because most of the ones I've played were only difficult because they were unfair about it (Resident Evil 5 on Professional mode unfair, I mean). If this is truly fair about it, I might get it. Besides, I think I have enough patience for this; I certainly have a high tolerance for repetition, if that helps.