I'm 27 hours in, so far no game breaking bugs. Still seeing creatures trapped in landscape, but that's okay. I agree that NV is not the "next Fallout" or has progressed in any way; it's just more Fallout. Which for me is fine, since I loved F3.
So far no base of my own to keep items, which sucks. No companions. Character is level 15. Where's a place I can call my own, keep stuff in containers, and where's some companions?
I don't care for the new crafting system. It's a bit confusing, and you don't have the convenience of formulae you can call up with your Pipboy to see what ingredients you need. They should have kept the old system, and if they wanted to apply skill level requirements, just add it to the formula's. (also, has anyone seen the Rock-It Launcher? If they took that out of NV I'll be pissed, I loved that weapon in F3, heh).
It's hard to tell the difference between magazines (which give you a big bonus, but only for a short time) and books (small permanent bonus). As an avid player of Fallout3 I remember the books by title, but a new player would have some problems.
Hardcore sounds good, but the ammo-has-weight is a killer. I'll try hardcore when I play a melee specialist
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