I agree. This is almost as bad as the time I watched the trailer for Titanic. It ruined the suspense of the whole film!mexicola said:Spiler warning people! You kill gods in GoW3? Well now that you reavealed the plot I don't feel like buying it anymore.
Yeah, the different difficulty modes affect the combat a lot (more enemies, enemies inflict more damage on you, you get fewer orbs for killing things and/or opening chests), so the combat-heavy sections like that particular part wind up becoming a lot tougher.Kirosilence said:I do have one question for everyone out there though. Anyone playing on Titan Mode (And this may just be the difficulty level) notice that near the end of the Labyrinth the difficulty kinda ratchets up from manageable to "What the FUCK?" I just went through one of the most ridiculous bout of respawning enemies. I think I died on that sequence alone then the rest of the game combined. Anyone else notice a sudden spike in the game's toughness on Titan Mode?
I hate to do this but I just wanted to make not to your question.Jordan Deam said:Review: God of War III
Kratos makes his bloody debut on a next-gen console, but is it just a shinier version of the same old game?
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Completely true in every way. I personally had a few problems near the end of the game with frame issues during cut scenes, but i get the feeling it was more my console's problems then the game.Shy_Guy said:Finally playing the game, it really puts all the other PS3 games to shame. From a technical standpoint, it is an absolute masterpiece:
-No installs.
-Zero noticeable load times
-Smooth frame-rates with over a half-dozen hyper-detailed enemies on screen at once and effects
-Gigantic and beautiful landscapes
-Best gore effects of any game out there
-Fantastic musical score throughout
-Solid voice-acting
-Absolutely huge, traverse-able and moving Titans second only the to SotC Colossi
-No need for a bazillion filters and effect tricks to cover up blurry textures and blocky environments (*cough*Killzone2*cough*)
I am so impressed with this game that it almost gets in the way of me enjoying the actual gameplay. I suppose I will have to play through a second time so I can stop gawking and marveling and just play. =/
what? i dont like some games, but i dont say they dont deserves high review scores. what wrong with GOW3?Phoenixlight said:Hmm I don't really like god of war, I really don't think it deserves the high reviews that it has been receiving.
The weapons aren't really that much different to each other, the combo's get quite boring after a while, there's inappropriate mini-games and I don't like playing as the evil side in games.irishdude said:what? i dont like some games, but i dont say they dont deserves high review scores. what wrong with GOW3?Phoenixlight said:Hmm I don't really like god of war, I really don't think it deserves the high reviews that it has been receiving.
well if ya finish gow3 ya would know that your not on the evil side.Phoenixlight said:The weapons aren't really that much different to each other, the combo's get quite boring after a while, there's inappropriate mini-games and I don't like playing as the evil side in games.irishdude said:what? i dont like some games, but i dont say they dont deserves high review scores. what wrong with GOW3?Phoenixlight said:Hmm I don't really like god of war, I really don't think it deserves the high reviews that it has been receiving.
I can somewhat relate to what you're saying. It's kind of odd how these characters sometimes approach bumps in the road (puzzles), and go about solving them rather than calling forth their primal nature that is reflected throughout the majority of the game. However the purpose of the puzzles is to create variation, and depending on the genre and placement in the game, they should range from very difficult, to laughable.PopcornAvenger said:I'm reminded of the tale of the Gordian Knot. For those unfamilar with this priceless gem of mythology, the Gordian Knot was a knotted, magical rope that was considered unsolvable by mortal man. There was a prophecy that whoever solved the puzzle would go on to conquer the known world.
Alexander the Great had heard of the puzzle, and, given he was interested in conquest, tracked it down. He approached it, looked at it . . . .then drew his sword and cut it in half.
THAT is a warrior's reaction to puzzles.
Maybe the developers could give the player this option, to destroy the puzzle instead of solving it, say, for lesser points or soul gems, whatever. It would be very satisfying to climb over the wreckage of these time-wasters, and a way for the player to thumb his nose at their developer.
I'm glad that someone finally mentioned this. Too many websites are spoiling games nowadays. There are plenty of ways to describe the good and bad qualities of a game without giving specific examples. What the reviewer has done is inexcusable, and I will no longer read video game reviews or watch review video supplements at this website.God-of-Peace said:Just...what...the hell!!!
You just ignored the most basic rule in making a review:
DON'T SPOIL THE FREAKIN' GAME!!
And if you intend to at least put a spoiler warning or something. I mean, not to mention that you talked about all the new weapons and their abilities (which is like going to see a movie at the cinema and hearing a guy talking about some plot twists) you continued to give concrete examples, like the echochrome like level, and I just couldn't take it anymore so I turned it off, subscribed (yah I hope you are happy now) and wrote this reply so that you understand that reviews are used so that people can decide if they should buy or not the product. If they wanted to know the spoils of the game, they would go see a walkthrough or something like that.