Great question. The main events of each book are covered, but naturally a lot of the nuance is lost. The game follows the movies pretty closely if you just consider the big sequences and ditch most of the dialog. (After all, there's no speaking in Lego games.) It's broad brushstrokes, certainly, but the game covers the most important events. You're not just wandering around doing whatever, you're definitely on a course working towards a goal....and zapping everything in sight along the way.ranger19 said:Good review, sounds like I'd imagine a Lego Harry Potter game would. My question, though, is how the game's story handles cycling through four full years at Hogwarts. That's a TON of things to happen in one game.. is the game really long, with each year feeling like a definitive section of the experience? Or does the game use those events as a backdrop, and instead has Harry and friends more wandering around than anything?Susan Arendt said:If you've ever once wished you could visit a Hogwarts made of plastic bricks, now's your chance.
I used to think that the best Harry Potter game would be one that could encompass all seven years, but now I'm not so sure.. giving each year it's due seems to work best in terms of narrative to me.