Very arguable. The multiplayer was awesome (and still is) but I, personally, found the SP unacceptably terrible.Scrumpmonkey said:I mean we already have Bad Comapny 2 which reall covers much of the same ground especially online. (Bad Company is also argumably a better game than COD, well on the PC at least.)
Have to point out they had the right. Infinity Ward was made out of a large portion of 2015, Inc. employees.whaleswiththumbs said:To be honest and for the sake of context, CoD did borrow heavily from MoH originally. Justputting that out there.
How delightfully ignorant of you. I decide I don't like a game based on the incredibly short length of its single player and you conclude that I am a typical artsy hipster type gamer. That is one magical jump in logic there, champ.Tdc2182 said:"Because I only play games that are colorful and shiny an artistic because I am an artistic gamer and if it doesn't have any art in it then it is a bland game"chewbacca1010 said:Another three-hour shooter set in the modern day.
*yawn*
That's you.
I don't disagree with you, but this is very much in the eye of the beholder. Scripting does allow for more dramatic narrative moments than a purely dynamic game, but my problem in MOH is that the scripts are just too obvious and predictable. You kind of feel like the game is happening to you rather than the other way around. In other words, the mission is just going to do what the designer wants it to do, regardless of your specific actions.JourneyThroughHell said:2) You said it was heavily scripted as if it were bad. To me, it's anything but bad.
Many people love heavily-scripted games. If it weren't for the scripts, set-pieces, the rollercoaster - I would've been severy unimpressed with MW2.
Now, I don't know whether those are good scripts - BC2 tried them, too, and that made me hate their SP even more. But there is always place for a warfare game that relies heavily on situations, not on the core mechanics.
Granted, but it does that in most games, whether they are heavily scripted or not.Steve Butts said:I don't disagree with you, but this is very much in the eye of the beholder. Scripting does allow for more dramatic narrative moments than a purely dynamic game, but my problem in MOH is that the scripts are just too obvious and predictable. You kind of feel like the game is happening to you rather than the other way around. In other words, the mission is just going to do what the designer wants it to do, regardless of your specific actions.JourneyThroughHell said:2) You said it was heavily scripted as if it were bad. To me, it's anything but bad.
Many people love heavily-scripted games. If it weren't for the scripts, set-pieces, the rollercoaster - I would've been severy unimpressed with MW2.
Now, I don't know whether those are good scripts - BC2 tried them, too, and that made me hate their SP even more. But there is always place for a warfare game that relies heavily on situations, not on the core mechanics.
All the trailers and interviews really really made me want this game to be amazing. I hope it might be worth buying used in 6 months, but I don't know. Hopefully Danger Close gets a sequel.Painful illusion said:I see medal of Honor as the underdog against COD. I really wanted this game to be better than Black ops..."sigh".. maybe in a few years. I can only hope they do better.
Depends if it's a bad copy or notWolfinton said:Hmmm, this game seems to be getting average reviews at most places.
Well, at least this didn't just give it an average review because it 'copied' off CoD. You cannot copy of a game that has copied off a game that has copied off a game. Off a game. And another.
It can really annoy me when CoD can do the same thing year in, year out and get amazingly high review scores, yet when anything else does it it is bad and a downright copy and gets low reviews for it? That just isn't right.
Now on topic, like I said at the start, seems like this is getting average reviews everywhere.
Yeah. The guns have the beefed up noise which Bad Company 2 have, which COD doesn't. Remember MOH was partly done by DICE. Also the graphics had quite a lot of similarity to Bad company 2. I think it has something to do with most of MOH being run on DICE stuff. Stuff which was used to run Bad Company 2.Misterkillsall said:Is it just me, or does this feel like Bad Company 2?
No, no, no, no, no. It's nothing like BC2. Seriously, I figured that this might be more like BC2 but with a serious twist, but no, not even close. I'm shocked that even with DICE working on it, it is so dumbed down. It's a much worse MW2 and not worth the money. Please heed my words and don't buy.Jester00 said:looks like bad company 2. i'll buy it.