Review: Metroid Other M

Steve Butts

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Review: Metroid Other M

Samus returns with an extra M. Does it stand for ?marvelous? or just ?meh"?

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Onyx Oblivion

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Sep 9, 2008
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*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
 

LandoCristo

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Apr 2, 2010
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I might consider buying this, then, if for no other reason then to get a use out of my Wii.
 

ZippyDSMlee

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Ouch, this is why Metroid dose not need a story..... I'd rather have a crash lock her powers than a EX.......oy....... is it me or is like EP1-3 all the mysticism is reduced or replaced with pint by numbers crap that feel random and arbitrary?
 

The Wooster

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Jul 15, 2008
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It's dire, absolutely dire. Whatever charm there is in the gameplay is washed away by the constant, awful, awful awful cutscenes which never end. I hope I can pawn it off on somebody.
 

Pedro The Hutt

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Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
And yet that is apparently where this game goes tragically wrong, according to many reviewers. Samus Aran is constantly out of character in this game. And that's a real shame.
 

crotalidian

and Now My Watch Begins
Sep 8, 2009
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I was worrie dwhen they came out and said that you can watch the cutscenes as a movie when you complete the game and they were PROUD of it!

Not been much of a metroid fan sadly but was looking forward to giving this a whirl but I dont like the sound of the way they took her character so I'll probably give this one a miss
 

dududf

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I'm just checking here, was Steve kidding when he said you can use your powers when your boyfriend says it's alright?

Because if he wasn't kidding... I..I...Yeah.
 

Adules

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I joined this site just so I could talk about Other M. For the most part I agree with the review, but i have to say that this is the most terrible metroid game to come out so far, rivaling only Metroid Prime Hunters.

The combat is solid, for the most part, except it honestly feels better suited for something like a Mega Man game, rather than a Metroid game. The constant high intensity, fast paced combat would be fine, except the game sacrifices atmosphere and exploration at the same time, making it feel more like a quick paced action title, than an actionadventure/puzzle title. In previous games, especially Prime, you could stop and breath in the beautiful environments. A combination of beautiful map designs, music, and graphical effects would either build incredible environments, or create intense suspense. But in Other M, we have linear, uninteresting, tedious level designs, which are just generic and boring. But of course, worse than anything, is the absolutely terrible plot. I disagree with the review on the point that it gets better, because for me, it was consistently horrible. I am against the idea of fleshing out Samus's personality, as I prefer the games to be mysterious with minimum dialogue (like a solo journeys through beautiful and hostile scifi worlds). So, yeah I am against the concept to begin with, but this character is just plain awful. It's horrendous. She is not bad ass in the slightest, her "introspective depth" is shallow and obnoxious, and she is completely submissive. The story is riddled with cliches, characters are terrible, writing is bottom tier, and worst of all, there is zero subtlety. So, in my opinion, this game sucks in almost every way. Don't buy it, because not only is it a waste of money, it supports the idea that this game is a good idea. If they make a lot of money on this piece of shit, then they might be convinced to continue the franchise in this direction.
 

FFKonoko

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I always considered that this would be on a similar level as 'Metroid Fusion'. Good, but depending on how you look at it you could be very disappointed with some of the directions taken. The difference is that Other M seems to also have taken a lot more risks with the controls and gameplay as well as being a lot more big-budget with spectacle and cutscenes. Personally, since I played the hell out of Super Metroid when younger and still consider it to be the best Metroid game and have a feeling that I'm far from the only person to feel that, the bombastic intro sounds like it'll be fine for me and its really a bit of nostalgic fanservice. The fact that everyone has to go through it is probably a bit less great though. Broadly though, sounds good. Yeah, its not the best ever and the characterization stuff probably won't match but you could totally still have fun with it. And considering how most of the time Samus is often a blank slate as far as character goes...being out of character would be pretty damn easy.
 

ZeroMachine

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I knew from the start this game wouldn't do it for me. After seeing the reviews I'm right. Not only is Samus WAAAAAAAAAAAAAAAAAAAAAAAAAY out of character, the whole thing has just gotten too... and I don't want this to sounds rude or racist... Japanese.

The Metroid series started as a video game answer to western Scifi. It had Japanese influence, definitely, but if you play though Fusion, Super Metroid, or any of the Prime series, it's going to make you feel more Star Wars or Halo than, say, Akira or Gundam (not to make direct comparisons- those are just examples).

The fact that, due to the story and cutscenes and fucked up characterization of Samus and even the gameplay, it looks as if it's turned into an anime in video game form, I am completely and utterly turned off by this fact. I might- might- borrow this from a friend. And even then, I doubt I'll finish it.

I haven't played it and I already damn near despise it. That never happens...

Ah, well. At least I got Reach in just 12 days.
 

Jared

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Jul 14, 2009
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Well, Im not totally susprised. I never expected it to be the greaztest, but, didnt seem like it was this bad - Does have its good elements though, so thats always a plus
 

ZeroMachine

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FFKonoko said:
I always considered that this would be on a similar level as 'Metroid Fusion'. Good, but depending on how you look at it you could be very disappointed with some of the directions taken. The difference is that Other M seems to also have taken a lot more risks with the controls and gameplay as well as being a lot more big-budget with spectacle and cutscenes. Personally, since I played the hell out of Super Metroid when younger and still consider it to be the best Metroid game and have a feeling that I'm far from the only person to feel that, the bombastic intro sounds like it'll be fine for me and its really a bit of nostalgic fanservice. The fact that everyone has to go through it is probably a bit less great though. Broadly though, sounds good. Yeah, its not the best ever and the characterization stuff probably won't match but you could totally still have fun with it. And considering how most of the time Samus is often a blank slate as far as character goes...being out of character would be pretty damn easy.
(Sorry for double posting, for some reason my previous post hasn't shown up yet o_O)

Actually, believe it or not, Samus's stoic and nearly unspeaking personality doesn't make her a blank slate. It's part of her character. Think about it:

When she was about 5, her parents were brutally murdered by the Space Pirates, the same enemies she'd end up fighting years upon years later. The trauma of losing them THEN losing the Chozo that took her in turned her into a much more introspective person. She barely spoke to anyone but herself. Although I like that it's telling the story of the one person to get her to talk more than a few words (Adam Malkovich) I can still seriously tell that her characterization is fucked up, even though this sort of character is one of the easiest kind to write to.

They complicated it not for any reason other than to have a dramatic story. The Metroid story is dramatic enough if you delve deep, and it's dramatic in a sublte, beautiful way, instead of in your face "SHE'S DEPRESSED" sort of way.
 

Turbo_ski

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Grey Carter said:
It's dire, absolutely dire. Whatever charm there is in the gameplay is washed away by the constant, awful, awful awful cutscenes which never end. I hope I can pawn it off on somebody.
I have to agree. I played it and immediately cashed it in after the credits rolled. The 3rd person gameplay was the only thing that was done well in this game, everything else was atrocious and downright insulting to the series and players.
 

oranger

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When the company began releasing "teaser" pics of Samus Aran in a latex skinsuit, what the fuck did you people think they were gonna do with her character? Give the existing strong female lead speaking lines? Or create this submissive mockery?
Sigh...whats next, Jade from beyond good and evil?
 

Flying-Emu

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ZeroMachine said:
FFKonoko said:
I always considered that this would be on a similar level as 'Metroid Fusion'. Good, but depending on how you look at it you could be very disappointed with some of the directions taken. The difference is that Other M seems to also have taken a lot more risks with the controls and gameplay as well as being a lot more big-budget with spectacle and cutscenes. Personally, since I played the hell out of Super Metroid when younger and still consider it to be the best Metroid game and have a feeling that I'm far from the only person to feel that, the bombastic intro sounds like it'll be fine for me and its really a bit of nostalgic fanservice. The fact that everyone has to go through it is probably a bit less great though. Broadly though, sounds good. Yeah, its not the best ever and the characterization stuff probably won't match but you could totally still have fun with it. And considering how most of the time Samus is often a blank slate as far as character goes...being out of character would be pretty damn easy.
(Sorry for double posting, for some reason my previous post hasn't shown up yet o_O)

Actually, believe it or not, Samus's stoic and nearly unspeaking personality doesn't make her a blank slate. It's part of her character. Think about it:

When she was about 5, her parents were brutally murdered by the Space Pirates, the same enemies she'd end up fighting years upon years later. The trauma of losing them THEN losing the Chozo that took her in turned her into a much more introspective person. She barely spoke to anyone but herself. Although I like that it's telling the story of the one person to get her to talk more than a few words (Adam Malkovich) I can still seriously tell that her characterization is fucked up, even though this sort of character is one of the easiest kind to write to.

They complicated it not for any reason other than to have a dramatic story. The Metroid story is dramatic enough if you delve deep, and it's dramatic in a sublte, beautiful way, instead of in your face "SHE'S DEPRESSED" sort of way.
Man, screw this pseudo-romance shite. I want to know WHY Samus left the Federation military, or maybe even a tale where Samus explores the origins of the Space Pirates. I completely agree with you: Samus' character was absolutely decimated in this game. Doesn't help that the voice actress is shoddy at best. Seriously, WHY did they not bring back Jennifer Hale (the lady who played Samus through the Prime trilogy)? She's actually a GOOD voice actress.

I like Other M, but I'm not overly impressed by it. Can't say I'm surprised: Team Ninja's stuff has always been rather "meh" to me.
 

Eric the Orange

Gone Gonzo
Apr 29, 2008
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I have some thoughts on controller options in Wii games, and specifically Metroid:Other M. I'll copy them here if anyone would like to see.

This thought runs through my mind every time I get a new Wii game, Why don't they allow for at least the choice of classic or GC controller (in some games).

The subject this time is Metroid: other M. I would like to put a disclaimer here and say that I am enjoying the game a lot. And despite what I am going to say the regular controls aren't that bad.

I'll list off the controls first. I have yet to beat the game or get all the items so I'm only listing what I know so far.

First off the game plays in 3rd and 1st person modes. In 3rd person mode, the 3 face buttons, jump, shoot, and morphball (and map/options screen.). movement is controlled with the D-pad. Point the Wii mote up and hold A to recharge health and missiles. Press the D-pad just before being hit to dodge. Point the Wii mote at the screen to go into 1st person mode.

In first person mode the controls are. move the Wii mote to move aiming cursor. Press A to fire. Hold R to scan and R+Wii mote movement to change view. R+Wii mote movement to the side just before being hit to dodge.

I have 4 points on this control scheme. One I feel that the basic 3rd person controls part is trying to emulate a 3D beat 'em up style in the style of God of War or indeed Ninja Gaiden. But they are working with much less buttons than a 360 or Ps3 controller. For example the "press D-pad right before being hit to dodge" feels like the dodge move in say Bayonetta. But instead of the usual "use right thumb stick" or "shoulder button+left thumb stick" they had to work with what they had. And while there solution is adequate, when ever you leave things up to the game (in this case only being able to dodge when an attack is near by) you take freedom away from the player.

number 2 using a D-pad with 8 directions to move around a full 3D environment feels kind of clunky. Perhaps I've just been spoiled by thumb sticks. It's not a big complaint though.

3rd point being that the 3rd person combat is largely auto aim based. Now don't get me wrong you need it to be auto aim based unless your going to make Samus melee all her enemies. But When you leave prioritizing enemies to the game they may not choose what you want. Thinking about it though this point isn't the controllers fault, but rather just a small gripe with the game.

And lastly the whole transition between 3rd to 1st perspectives by pointing at the screen feels awkward to me. Perhaps I'll get more used to it as the game progresses. but trying to do that in a tense combat situation is so far not working out very well.

OK after that wall of text lets talk about how this could easily be adapted to a classic or GC controller.

In 3rd person mode the controls would be. Left thumb stick for movement. 3 face buttons do shoot, jump and morphball (and start for map/options). 4th face button for recharge. 1 shoulder button to change to 1st person view. The other shoulder button+left thumb stick to dodge.

In first person view. left thumb stick for aim. Right thumb stick for view change. Face button to shoot. Another face button for scan (probably the same one that was jump in 3rd person mode).

I believe this control scheme would work perfectly fine for the game.

That being said, I don't think that the current control scheme is that bad. But rather that the choice should be given for those that would want to use it.

What are your thoughts on this and the games controls in general.

(sorry for going on a bit long, my topics usually aren't this big.)


here's a link to the thread I made if you wish to post there.

http://www.escapistmagazine.com/forums/read/9.229700-Choices-of-controller-types-in-Wii-games#7971183
 

Ranorak

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Feb 17, 2010
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I feel like I should ignore this title and just insist that Samus is still the strong female heroin she was before.
 

ZeroMachine

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Flying-Emu said:
ZeroMachine said:
FFKonoko said:
I always considered that this would be on a similar level as 'Metroid Fusion'. Good, but depending on how you look at it you could be very disappointed with some of the directions taken. The difference is that Other M seems to also have taken a lot more risks with the controls and gameplay as well as being a lot more big-budget with spectacle and cutscenes. Personally, since I played the hell out of Super Metroid when younger and still consider it to be the best Metroid game and have a feeling that I'm far from the only person to feel that, the bombastic intro sounds like it'll be fine for me and its really a bit of nostalgic fanservice. The fact that everyone has to go through it is probably a bit less great though. Broadly though, sounds good. Yeah, its not the best ever and the characterization stuff probably won't match but you could totally still have fun with it. And considering how most of the time Samus is often a blank slate as far as character goes...being out of character would be pretty damn easy.
(Sorry for double posting, for some reason my previous post hasn't shown up yet o_O)

Actually, believe it or not, Samus's stoic and nearly unspeaking personality doesn't make her a blank slate. It's part of her character. Think about it:

When she was about 5, her parents were brutally murdered by the Space Pirates, the same enemies she'd end up fighting years upon years later. The trauma of losing them THEN losing the Chozo that took her in turned her into a much more introspective person. She barely spoke to anyone but herself. Although I like that it's telling the story of the one person to get her to talk more than a few words (Adam Malkovich) I can still seriously tell that her characterization is fucked up, even though this sort of character is one of the easiest kind to write to.

They complicated it not for any reason other than to have a dramatic story. The Metroid story is dramatic enough if you delve deep, and it's dramatic in a sublte, beautiful way, instead of in your face "SHE'S DEPRESSED" sort of way.
Man, screw this pseudo-romance shite. I want to know WHY Samus left the Federation military, or maybe even a tale where Samus explores the origins of the Space Pirates. I completely agree with you: Samus' character was absolutely decimated in this game. Doesn't help that the voice actress is shoddy at best. Seriously, WHY did they not bring back Jennifer Hale (the lady who played Samus through the Prime trilogy)? She's actually a GOOD voice actress.

I like Other M, but I'm not overly impressed by it. Can't say I'm surprised: Team Ninja's stuff has always been rather "meh" to me.
Same here. Team Ninja is more suited to hyperactive action games. Metroid is all about tactical fights while exploring a very immersive, atmospheric world. It has epic action, but no where near like this... it just doesn't work...

EDIT: Though personally, I want to see a story of what happens after Metroid Fusion. Like, maybe a game where she has to

evade the Federation Military while hunting some new threat because she's wanted for destroying the station and SR388.
 

Rainforce

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Apr 20, 2009
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so.....Metroid is now as degenerated as zelda? where have all the half-decent franchises gone :/
*still buys it, cannot believe it*
 

Assassin Xaero

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Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
Kinda off topic, but it Trilogy worth it (if I can still find it somewhere)? I have all three already, loved the first but thought second was meh...
 

MasterV

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Adules said:
I joined this site just so I could talk about Other M. For the most part I agree with the review, but i have to say that this is the most terrible metroid game to come out so far, rivaling only Metroid Prime Hunters.
Too big a comment but this man said it all. The game is also very very easy and very veru linear. And very boring. But I have to wonder in all the comments sections in every review I have seen (except this one so far), why does everyone blame Tema Ninja? Their influence is more on the action of the game, which isn't bad. Just MUCH easier than the Ninja Gaidens. Everything else is like Metroid:Zero Fusion.

Rainforce said:
so.....Metroid is now as degenerated as zelda? where have all the half-decent franchises gone :/
*still buys it, cannot believe it*
Indeed...:/
 

Turbo_ski

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Assassin Xaero said:
Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
Kinda off topic, but it Trilogy worth it (if I can still find it somewhere)? I have all three already, loved the first but thought second was meh...
if you already own the 3 games, the only reason to buy it would be for the wiimote capability in MP and MP2. Probably not worth it in that case, but totally worth it if you don't have MP or MP3
 

Zer0Saber

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Well, I've been Playing it, and It just doesn't feel right. Old school side-scrolling metroid= awesome, first person metroid prime= awesome, Other M is somewhere between that and I haven't been thrilled. I haven't been hating it, but still feel a little let down. Needing a commanders authorization to use Samus's abilities, I can get weapon use, They explain that,"This is a space station only use authorized weapons", but needing permission to use grapple, and the varia suit makes no sense. There's some bad writing and voice acting from time to time. In the old Metroids you where given a destination and you figured out how to get there. In this one you get lead by the hand from save point to save point. At one point going from save to save it lead me in a big circle, and at one point he authorized use of my speed boost. What the hell, I go to an area with nothing relevant in it just so a guy can phone me and say I can use speed boost. No health restoring items, I'm guessing to add some difficulty because combat is all auto aim and you can dodge everything by constantly tapping the d-pad. a couple scenes had me intrigued so I hope the plot gets better. "sigh" I just just know.
 

Zer0Saber

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Turbo_ski said:
Assassin Xaero said:
Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
Kinda off topic, but it Trilogy worth it (if I can still find it somewhere)? I have all three already, loved the first but thought second was meh...
if you already own the 3 games, the only reason to buy it would be for the wiimote capability in MP and MP2. Probably not worth it in that case, but totally worth it if you don't have MP or MP3
I bought trilogy even though I had the GC versions, so let me say this,"Wii = free aim while running" that alone made 1&2 better on the Wii.
 

zombie711

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people keep telling me that the game has a meh story but I think it sounds good
 

Captain Magic

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You know, it just occurred to me that one tiny change to the story could have fixed Samus' terrible characterization. The only real reason for making her all whiny and submissive seems to be to make it believable when she follows Adam's commands on using abilities. Why not have it instead be that the federation designed a device to block her suit's powers? It makes sense with what we learned about the federation in Fusion that they would have created something like that, and now instead of Samus blindly following orders she can be pissed off and yelling at Adam to flip the switch as she's burning to death in a lava pit. And given the relationship that we know exists between Adam and Samus there could be some interesting character growth where they slowly build trust during the game and she starts gaining powers faster.
 

GoldenShadow

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May 13, 2008
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It is a game, you can't start off fully powered. You have to build up slowly. Samus explains her actions. She agreed to follow Adam's orders. Self-handicaaping herself and she still kicked ass.

I've read Nintendo wanted to change more than the narritive up, they wanted to go against all of our expectations. How does Samus lose her powers? What would we normally expect that to happen? Well, it wasn't the usualy crash or explosion cliche like normal.

HEAVY POST GAME SPOILERS DON'T READ

Later on you are going to investigate Sector0 where Metroids are being grown. I was all ready for the classic Metroid shooting stage, but no Nintendo changed things up and ejected that whole sector and completely caught me off guard. I never saw it coming A lot of things were unexpectable. I thought the game was over when the credits rolled. I was a bit disapointed by the lack of a grand finale boss battle and escape routine. Then I get the biggest surprise that you get to go back and keep exploring aand then fight an awesome remake of a boss from Super Metroid, Phantoon, on the bridge of the ship. Then, a zero suit escape sequence! I love you Nintendo.

If you are a Metroid Fan, Buy this. When you beat the game, you actually unlock Theater mode. You can play the whole game as a movie which last over 2 hours. It is a mix of the beautiful CGI and in-game cutscenes and even some gameplay
 

Blue_vision

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This is what I was expecting for the game, which is a shame. But I think the gameplay concept could work really well, switching between metroid-like platforming and metroid prime first person shooting. And it looks like the wii once again does it's wonderful job of having terrible controls. It's something worth exploring again, but so long as they do it in a different light, rather than a sequel. But the first person shooting parts definitely need to control exactly like Metroid prime.

I think it'd also be neat for a game to characterize Samus better, but not in this way. She needs to be very strong on the outside, even when not in her power suit, but still human underneath that. The story in Other M seems to turn samus not just into a distinct human, but a very whiny human with emotional issues.
But incorporating a better story into a Metroid game is probably a good idea, outside of all that scanning from Metroid Prime. But again, it'd only work if Samus was characterized well, which she really doesn't seem to be here.

So really, it's just a badly fleshed out good concept. I'd like to see another game using this general style/idea, but get a different team who is more concerned with substance than style. I can see the good in this, but only as a jumping off point. As such, I'm not buying the game.
 

FinalHeart95

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And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
 

ZeroMachine

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FinalHeart95 said:
And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
This game had hype?
 

Turbo_ski

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GoldenShadow said:
If you are a Metroid Fan, Buy this. When you beat the game, you actually unlock Theater mode. You can play the whole game as a movie which last over 2 hours. It is a mix of the beautiful CGI and in-game cutscenes and even some gameplay
Why would you ever suffer through that again?
 

Mangue Surfer

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So, they make samus a paltry blowjob dispenser.
Sad. She was one of the most strong female character in the industry.
 

Blue_vision

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FinalHeart95 said:
And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
So people can't be disappointed that it's not a good game? People should be angry at a game if it's hyped to be amazing and it just ends at mediocre.

I like it's experimentation and the concept, but the game just doesn't work. From gameplay videos I've seen, gameplay just seems to be average and very annoying at times. The characterization of Samus is really pretty awful, but a better integrated story is a good point in the game's favour, still coming short at mediocre. I'd like to see it expanded upon, but don't try defending this game because it's just average. If we're getting a very big hyped up title, we have the right to fling shit at it when it comes back as an average game, with very poor characterization of a well established main character and a gameplay mechanic that still needs a lot of polishing.
 

FinalHeart95

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ZeroMachine said:
FinalHeart95 said:
And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
This game had hype?
It's a Metroid game. It had hype.
Blue_vision said:
FinalHeart95 said:
And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
So people can't be disappointed that it's not a good game? People should be angry at a game if it's hyped to be amazing and it just ends at mediocre.

I like it's experimentation and the concept, but the game just doesn't work. From gameplay videos I've seen, gameplay just seems to be average and very annoying at times. The characterization of Samus is really pretty awful, but a better integrated story is a good point in the game's favour, still coming short at mediocre. I'd like to see it expanded upon, but don't try defending this game because it's just average. If we're getting a very big hyped up title, we have the right to fling shit at it when it comes back as an average game, with very poor characterization of a well established main character and a gameplay mechanic that still needs a lot of polishing.
But people are treating it like a game that simply sucks. If they were saying "oh, well it should've been better, but it's still an okay game", that would be different and completely fair. It would also be different if they've played the game and think it sucks, because that's an opinion. However, I get the feeling that people are looking at a 3/5 review and saying "GAME SUX GAME SUX GAME SUX", when in reality the review wasn't all that negative.
 

Blue_vision

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FinalHeart95 said:
But people are treating it like a game that simply sucks. If they were saying "oh, well it should've been better, but it's still an okay game", that would be different and completely fair. It would also be different if they've played the game and think it sucks, because that's an opinion. However, I get the feeling that people are looking at a 3/5 review and saying "GAME SUX GAME SUX GAME SUX", when in reality the review wasn't all that negative.
I haven't seen people saying it sucks. I've seen people criticize it's flaws and then yelling at it for not being good. I'd say that's a reasonable thing to do.
 

ZeroMachine

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FinalHeart95 said:
ZeroMachine said:
FinalHeart95 said:
And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
This game had hype?
It's a Metroid game. It had hype.
Blue_vision said:
FinalHeart95 said:
And the comments are an example of what happens when the hype train crash lands into the pit I like to call "being average".

The review said that the gameplay is fun, and even the story gets good, just the characterization and exposition is off. Since when does that make an "OMG GODAWFUL" game? I'll buy it for sure, just not expecting a masterpiece a la Super Metroid like it seems like everyone else was.
So people can't be disappointed that it's not a good game? People should be angry at a game if it's hyped to be amazing and it just ends at mediocre.

I like it's experimentation and the concept, but the game just doesn't work. From gameplay videos I've seen, gameplay just seems to be average and very annoying at times. The characterization of Samus is really pretty awful, but a better integrated story is a good point in the game's favour, still coming short at mediocre. I'd like to see it expanded upon, but don't try defending this game because it's just average. If we're getting a very big hyped up title, we have the right to fling shit at it when it comes back as an average game, with very poor characterization of a well established main character and a gameplay mechanic that still needs a lot of polishing.
But people are treating it like a game that simply sucks. If they were saying "oh, well it should've been better, but it's still an okay game", that would be different and completely fair. It would also be different if they've played the game and think it sucks, because that's an opinion. However, I get the feeling that people are looking at a 3/5 review and saying "GAME SUX GAME SUX GAME SUX", when in reality the review wasn't all that negative.
The only things I ever heard Metroid fans say about this game were either
A) I'm worried this will suck
B) I'll give it it's fair shot or
C) I don't even want to try it.

I don't call that hype. I called that nervous anticipation.

And people aren't saying "GAME SUX" because they saw an average review. They're weighing the probably near infinite amount of info they can get on the game from the internet with a review that reinforces opinions they already had about the game, therefore they decide that they would probably not like it. It isn't some blind opinion.
 

WanderingFool

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I actually think this is what the series needed, change things up, try new things. Sure, alot of it didnt work out as planned (understatment, im sure) but what would happen if we didnt have people willing to make the next leap? So yeah, Other M is not a great game, but it is advancing the series. I honestly hope for this being the stepping stone for the return of the traditional metriod style gameplay, and away from the FPS prime trilogy. Sure, it could be a step backwards, but does that mean a bad thing always? Just look at the Sonic series, they hadnt had a good 3D game since adventures. I also like the idea of adding the story to Samus, but I dont really like anonymous characters, I like to have some idea where they come from, helps to connect better.

Captain Magic said:
You know, it just occurred to me that one tiny change to the story could have fixed Samus' terrible characterization. The only real reason for making her all whiny and submissive seems to be to make it believable when she follows Adam's commands on using abilities. Why not have it instead be that the federation designed a device to block her suit's powers? It makes sense with what we learned about the federation in Fusion that they would have created something like that, and now instead of Samus blindly following orders she can be pissed off and yelling at Adam to flip the switch as she's burning to death in a lava pit. And given the relationship that we know exists between Adam and Samus there could be some interesting character growth where they slowly build trust during the game and she starts gaining powers faster.
I agree with this completely. They could have kept her a badass if they would have went that route, and is it racist to say its probably a Japanese thing? Probably is...

Mangue Surfer said:
So, they make samus a paltry blowjob dispenser.
Sad. She was one of the most strong, not sexualized, female character in the industry.
I was going to say something about this in reference to the internet and porn, but that should be a known fact already...

*Edit*

Canadian Briton said:
Good review but the real question everyone is asking is ,who is the MBD? (Mysterious Black Dude)
The first to die? isnt that how it works in the movies?
 

PlasticTree

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You sound a bit too much like you're just reading from a paper (even though you do, of course), which makes your review a bit stale, in my opinion. Nonetheless, the review itself was good and informative, so: huray for Steve. Also, bonus points since this is still one of your first video reviews on the Escapist.

Personally, I won't be getting this one. I love Metroid, but the story and the whole Samus-gets-to-be-a-Final-Fantasy-character-stuff...no. I'm just too afraid that it'll destroy the experience for me, both for this game and for all the other Metroids that are yet to be released.
 

Steve Butts

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Personally, I think the story relating to Samus was disgustingly sexist as well as poorly written. I would never let the dirty hands or Team Ninja anywhere near the Metroid franchise.
 

Blue_vision

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WanderingFool said:
I actually think this is what the series needed, change things up, try new things. Sure, alot of it didnt work out as planned (understatment, im sure) but what would happen if we didnt have people willing to make the next leap? So yeah, Other M is not a great game, but it is advancing the series. I honestly hope for this being the stepping stone for the return of the traditional metriod style gameplay, and away from the FPS prime trilogy. Sure, it could be a step backwards, but does that mean a bad thing always? Just look at the Sonic series, they hadnt had a good 3D game since adventures. I also like the idea of adding the story to Samus, but I dont really like anonymous characters, I like to have some idea where they come from, helps to connect better.
Actually, I think this is just a good stepping stone forward for the trilogy. Metroid doesn't need to go back to traditional metroid platforming, it needs to fuse traditional metroid with metroid prime. Other M seems to do that, having third person running and combat along with first person shooting. It could make Metroid a really cool series for the future if they just cleaned up that gameplay a bit more.
 

droppingpenny

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Steve Butts said:
Metroid fans will like the overall direction of most of the new elements, even if the execution is a bit off.
Speak for yourself! For me the series is dead as long as it doesn't return to the roots of non linear exploration without a bullshitty Story about Samus being "Young & Naive" with a bunch of characters I couldn't give less shit about.
Why take such a huge step backwards from Prime?
 

Mannayz

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I would have to agree that the combat was kind of fun (up until where you get the Screw Attack, then combat just goes to Broken Street) and the whole third-person/first-person mechanic was kind of interesting and I did think the story was okay... but it still doesn't feel like a Metroid game that is an awesome Metroid game - it's "meh" at best. Having Samus's character revealed makes me think "this isn't the enigmatic woman I fell in love with", the fact that all your weapons are disabled at the start and you can only play with your toys until daddy tells you is extremely irritating (and it was always more awesome to explore the levels to find your shit), the "slow" parts break up the pace in what should be a fast-paced action game, but this aspect falls flat on its face, the game feels linear as opposed to the freeform style of most Metroid games, and I've always known Metroid games to have huge, sprawling rooms with five different doors and a missile tank or eight. The way the game tries to replicate this makes it feel extremely cramped and one-way. The one thing, clear in the back of my mind, that constantly nagged me was "it's like someone took Fusion and gave it 3D and took out any awesomeness it had". And somebody applied Ninja Gaiden to it.

Rent/borrow it. Play it. Beat it. Forget about it. Kind of like a cheap hooker, and like a cheap hooker, it leaves you with a nasty surprise you'll learn about the next time you go to the doctor's: A wallowing depression that leaves you longing for a good Metroid game. (Which is also quickly remedied if you happen to have one of them on hand.)
 

Mannayz

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Canadian Briton said:
Good review but the real question everyone is asking is ,who is the MBD? (Mysterious Black Dude)
Anthony Higgs, and oddly enough he survives the entire game.

And sorry for double-posting.
 

Computer-Noob

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Mangue Surfer said:
So, they make samus a paltry blowjob dispenser.
Sad. She was one of the most strong female character in the industry.
And we all have team ninja to thank. Just take a look at some of their past titties titles. It isnt really surprising that they did this.
 

Delock

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ZeroMachine said:
EDIT: Though personally, I want to see a story of what happens after Metroid Fusion. Like, maybe a game where she has to

evade the Federation Military while hunting some new threat because she's wanted for destroying the station and SR388.
I'm glad I'm not the only one to have been waiting to see what happens afterwards. That happened to be the first metroid game I owned (I didn't have consoles back as a kid, and when I finally got one, it was the PS1 after the PS2 made it drop in price. So instead I had gameboys), and happens to be one of the ones I liked the most. It's strange how after so many years the only games in the series have taken place before it.

Anyways, I might pick this up a long time down the road for my family's wii, but there are several other games for the wii that I'd get before it.
 

Mannayz

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Delock said:
ZeroMachine said:
EDIT: Though personally, I want to see a story of what happens after Metroid Fusion. Like, maybe a game where she has to

evade the Federation Military while hunting some new threat because she's wanted for destroying the station and SR388.
I'm glad I'm not the only one to have been waiting to see what happens afterwards. That happened to be the first metroid game I owned (I didn't have consoles back as a kid, and when I finally got one, it was the PS1 after the PS2 made it drop in price. So instead I had gameboys), and happens to be one of the ones I liked the most. It's strange how after so many years the only games in the series have taken place before it.

Anyways, I might pick this up a long time down the road for my family's wii, but there are several other games for the wii that I'd get before it.
I've been curious about what happens after Fusion as well, and it would be a pretty cool idea fighting the Federation. I honestly hope Nintendo doesn't leave the ending hanging, especially since they revealed who the fuck Adam Malkovich was in Other M.
 

StriderShinryu

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Now maybe all the people who gave Abbie Heppie from G4 shit for commenting on the terrible and broken characterization of Samus in her Other M review "just because she's a girl" will remove their lips from Nintendo's rear end... or probably not. *sigh*
 

ZeroMachine

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StriderShinryu said:
Now maybe all the people who gave Abbie Heppie from G4 shit for commenting on the terrible and broken characterization of Samus in her Other M review "just because she's a girl" will remove their lips from Nintendo's rear end... or probably not. *sigh*
Who are these people that were accusing that, and where do they live? I would like to promptly hit them over the head with a copy of Other M
>=(

EDIT: Just watched that review... and the only thing I have to say...

"Hold A to replenish missiles."

FUCK. THAT. SHIT. This game keeps sounding worse and worse the more I hear of it.
 

Mangue Surfer

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ZeroMachine said:
StriderShinryu said:
Now maybe all the people who gave Abbie Heppie from G4 shit for commenting on the terrible and broken characterization of Samus in her Other M review "just because she's a girl" will remove their lips from Nintendo's rear end... or probably not. *sigh*
Who are these people that were accusing that, and where do they live? I would like to promptly hit them over the head with a copy of Other M
>=(
In the destructoid.com for example. But destructoid it's a place to complain about everything, so...kind of make sense.
 

TheGuy(wantstobe)

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That was umm... yeah... lets start off.
Unfortunately, the subservience kind of breaks her character somewhat as she turns off almost all of her powers and only reactivates them at key points in the narrative when Adam tells her it's okay.
Apart from when she finds said powerups or activates them by herself.

Previous Metroid games gave you a sense of accomplishment in finding new powers but this game has Samus meekly deactivate them until her boyfriend says it's okay to use them.
As does this one when you find some powerups during the course of the game. Secondly not her boyfriend much more of a father figure which is even explicitly stated during Samus' inner monologues when she freaking says "He was the father figure I never had". The reason she turned off her suits powers was specifically because she was working with the GF and Adam specifically states that some of ehr suits powers could vaporise his team. It is even shown just how vastly more powerful she is when a single missle takes out the door when the GF bomb couldnt.

The story also tells me more than I want to know about Samus's past. Part of her appeal has always been that she's a total mystery. It's like Boba Fett where the mystique of the character is what interests us. Once we start getting some answers, the character is less appealing.
The only new thing that was revealed in this game about Samus' past was the reason why she left the GF. This comment can only be a case of did not do the research.

a really interesting story, even if it does make use of some standard science fiction clichés like lava and ice levels.
Bottle ship was modelled after Zebes, which is stated in the story, so of course it's going to have a fire level and an ice level. Hell we would have had a sciencey/techno area too if
Adam hadnt done his heroic sacrifice by jettisonning it and blowing it up along with himself

and you have to rely on Adam to give you permission to use your most impressive abilities.
Just like every other Metroid title you don't start out godmoded you build your way up to it. If people complain about this in a game where it is expected that you progressively get more and more powerful then I fully expect to read that the next Halo or COD doesnt automatically start you off with the most powerful weapons in single player or multiplayer perks etc.

The problem is that you can't move while aiming and, given the speed at which most of the game's later bosses move and fight, it raises the challenge to an unfriendly level.
I had no trouble whatsoever in finding the time to charge up a super missile in any of the later bosses. And even then if I had messed up I could still use the sensemove dodge that you can still use in first person perspective.

Overall I give the review a 6/10 way too much bitching about things that are either factually wrong or not fleshed out anywhere near enough to justify the whining. Still at least you hit all the major areas a review should cover instead of focusing on one thing and blowing it up out of all proportion.
 

Covarr

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What the hell? Adam is not Samus' ex-boyfriend, he's a damn father figure.

As for Samus being out of character, this is true, in that she actually has a character for once.

And it's unfair to compare this to Hunters; this isn't a traditional Metroid game, but it's good in its own right. Hunters was bad all around, with bad level design, no puzzles more complicated than "use the correct beam", very samey-looking environments throughout the game, etc. It got NOTHING right, except *MAYBE* the controls. Other M isn't the pinnacle of the Metroid series, and it makes some mistakes to be sure, but as a whole it's pretty good.

P.S. Thanks
 

Space Jawa

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ZeroMachine said:
Who are these people that were accusing that, and where do they live? I would like to promptly hit them over the head with a copy of Other M
>=(
Word of advice, stay away from the IGN boards. That's where I've seen most of the criticism towards her thus far, and there are at least a few people over there bending over backwards to defend the game against any and all criticism.
 

Onyx Oblivion

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Assassin Xaero said:
Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
Kinda off topic, but it Trilogy worth it (if I can still find it somewhere)? I have all three already, loved the first but thought second was meh...
Yeah. The games were actually IMPROVED by motion controls.
 

someotherguy

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So they ruined one of the two franchies (Zelda being the other) from my child hood? Damn. I was looking forward to more story, I really was. and Honestly, as a kid when I found out samus was a woman, I didn't give a damn, she still fought and what not, but now they seem to be saying "lolol look, it's a girl, she can fight.". But honestly her boy friend has to unlock her powers? Thats lame. Limiting a good character, and I bet a lot of money that feminist groups will be all over this. When I played the trilogy, I was constantly scared that something was going to sneak up on me, if not that I was in wonder at the mystery of the world you where on. And to whoever said "It's a samus game, you don't start god moded" I don't think that's the problem, its a matter of the abilities she gains are controlled by another character, and not so much of a "Beat this super hard boss and you get this"
 

Steve Butts

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...

Sorry, that part about her ex just put me off completely... '-_-

Samus, what happened to thee...

I still would have bought this game if I had a Wii though.
 

Steve Butts

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All I needed to see was the cutscene were Samus meets Riley.

And with that I know I never need to play it.
 

Covarr

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tryx3 said:
But honestly her boy friend has to unlock her powers? Thats lame. Limiting a good character, and I bet a lot of money that feminist groups will be all over this.
Sinclose said:
Sorry, that part about her ex just put me off completely...
Adam is NOT her ex. He's the closest to a father she ever had. She left him the way a teen leaves their parents, to go on their own.

Honestly, it's like the reviewer didn't pay enough attention to actually understand the story, so now a bunch of misinformation is going to spread.

P.S. Thanks
 

Nalgas D. Lemur

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Steve Butts said:
[insert review here]
Did you guys forget to run this one by an editor/proofreader or something? The video was the wrong aspect ratio, and the written article's full of typos and random missing words.

Too bad the game sounds like it's not worth my time. Super Metroid's still one of my favorite games after all these years. On the other hand, I suppose I don't really need a new Metroid game now anyway, because I never finished MP3 (hardly even started it, actually, before getting sidetracked by something else). Maybe I should go play that instead.
 

Snotnarok

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Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
I'm not sure Other: M has a real story, Samus tries to say she's caring and stuff, yet she's ripping the wings off of beasts and flinging them around rather than ...you know trying to kill them painlessly. Then you know she only killed an entire species in 1 outing.

OT: The game is good but it's really not a Metroid game, certainly not on par with the series. It lacks the real detail of the other games in the series (I mean the 2D and 3D ones) and the controls are as interesting as they are infuriating. Want to use a missile? Well you have to aim at the screen and then you have to aim for a point that activates the missiles, the D-pad is as good as it's always been for 3D games and by that I mean not very good at all.

You don't find HP restoring items and missile ammo, you just ...hold the controller up and hold A, that's the dumbest thing they did in my mind. One thing I think would have helped the game is options for the other controllers the wii uses, why does Nintendo always keep options out of the players hands? Just let me customize a little bit it's not too much to ask EVERY game does it except the ones on your console, the one with THE MOST CONTROLLER OPTIONS.

The game feels more Ninja Gaiden than Metroid it's kinda disappointing but it's different which is interesting. Plus the other games didn't go anywhere so you can just play them for the real experience and this for something just a bit different. Is it a bad game? Not at all, but it's really not a Metroid game more like an experiment that needs some sussing out.
 

Caligulove

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When I saw the cut-scenes and the way they were narrated and delivered, it just made me lose interest in the elements of the Metroid story that I liked before.
 

poiuppx

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Mangue Surfer said:
So, they make samus a paltry blowjob dispenser.
Sad. She was one of the most strong female character in the industry.
This, by the sound of it I've heard darn near everywhere. It's seriously a massive turn off that they took one of the only strong female leads in video game history and jawjacked her character this way. I'll be sticking to older Metroid titles as a result, thanks.
 

PureChaos

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i'm currently going through the Prime Trilogy again and will probably pick up Other M when it's a bit cheaper. only game i'm going to get straight away is Skyward Sword.
 

Gigaguy64

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I haft to say i am pleased with review.
It is much better than the OMG SAMUS ISNT A GURL HUNTER ANYMORE CHARACTER RUINED.

I haven't played it, but from talking to people who have and watching as much as i can of it, i know i will like it.

I knew it wouldn't be as good as the others but its still one of the better games on the wii.
And my problem with the story is that the game takes place so late in the series.
If it took place right after 2 then it would fit better, because i WANTED to see Samus come to terms with her past and her tragic childhood.

And if you want even more info on it then Read the Metroid Manga.
It IS Cannon.

And as for Adam....i think having her powers restricted by a man she looks to like a father is more believable than finding power up rooms that fit her Power Suit perfectly in the Space Pirates OWN bases.
He was her former CO, the Mission is His, her powers ARE dangerous, and Samus respects the hell out of him.
So i can understand her following his orders.
And this isn't the first time she has followed orders.

And after seeing the scenes people were screaming Ruined Samus...no.
They arnt that bad.
Samus still kicks HUGE amounts of ass thought the entire game.
One ehh game does not a character break.
 

Gigaguy64

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Rocket Dog said:
All I needed to see was the cutscene were Samus meets Riley.

And with that I know I never need to play it.
20 seconds of being scared followed by SHOVING THE POWER CANNON DOWN HIS THROAT AND ALMOST KILLING HIM made you not want the game?
Sure this fare in the series she should be over her fear. But this game was made to give insight into her past.
Im sure if you had seen Ridly eat your parents and destroy your home you would be scared too.
 

Gigaguy64

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ZeroMachine said:
StriderShinryu said:
Now maybe all the people who gave Abbie Heppie from G4 shit for commenting on the terrible and broken characterization of Samus in her Other M review "just because she's a girl" will remove their lips from Nintendo's rear end... or probably not. *sigh*
Who are these people that were accusing that, and where do they live? I would like to promptly hit them over the head with a copy of Other M
>=(

EDIT: Just watched that review... and the only thing I have to say...

"Hold A to replenish missiles."

FUCK. THAT. SHIT. This game keeps sounding worse and worse the more I hear of it.
Pfahahaha.
So her suit refilling her Ammo by just a few Missiles is stupider than Space Pirates having Power Suit Shaped Missile and Health Stations IN THEIR OWN BASES!?
And it only restores Health when your about to DIE.
Kind of like a Backup tank.
 

Gigaguy64

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Mangue Surfer said:
So, they make samus a paltry blowjob dispenser.
Sad. She was one of the most strong female character in the industry.
No.
They make her Submissive to a man she Greatly Admires and Views as a Father.
Not that far fetched.

Plus she still does most of the Butt Kicking.
 

ZeroMachine

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Gigaguy64 said:
ZeroMachine said:
StriderShinryu said:
Now maybe all the people who gave Abbie Heppie from G4 shit for commenting on the terrible and broken characterization of Samus in her Other M review "just because she's a girl" will remove their lips from Nintendo's rear end... or probably not. *sigh*
Who are these people that were accusing that, and where do they live? I would like to promptly hit them over the head with a copy of Other M
>=(

EDIT: Just watched that review... and the only thing I have to say...

"Hold A to replenish missiles."

FUCK. THAT. SHIT. This game keeps sounding worse and worse the more I hear of it.
Pfahahaha.
So her suit refilling her Ammo by just a few Missiles is stupider than Space Pirates having Power Suit Shaped Missile and Health Stations IN THEIR OWN BASES!?
And it only restores Health when your about to DIE.
Kind of like a Backup tank.
I'm talking from a gameplay section, so yes, yes it does. I loved the parts in Metroid where I had to up the ante big time in order to survive. That takes that intensity out of it.
 

Necromancer1991

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*Yawn* another reveiw that bashes the award 1sty-person aiming mechanic and the bad characterization of Samus (She goes from being mute Badass to monotone melodramatic orphan who relies on her ex-boyfreind to figure out what to do next), well yeah some feature work but the game as a whole sound nowhere near as good as I had hoped, I'll be replaying Super Metroid in the mean time!
 

Atmos Duality

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ZeroMachine said:
(Sorry for double posting, for some reason my previous post hasn't shown up yet o_O)

Actually, believe it or not, Samus's stoic and nearly unspeaking personality doesn't make her a blank slate. It's part of her character. Think about it:
This is what makes her an effective silent protagonist, and why others fail to approach any sort of depth (especially the much lauded Gordon Freeman, who offers ABSOLUTELY NOTHING TO HIS OWN STORY).

Giving her a voice has proven to be a mistake, as executed.

Oh, and her Commanding Officer (Adam) is a total fucking idiot in Other M.
 

ZeroMachine

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Atmos Duality said:
ZeroMachine said:
(Sorry for double posting, for some reason my previous post hasn't shown up yet o_O)

Actually, believe it or not, Samus's stoic and nearly unspeaking personality doesn't make her a blank slate. It's part of her character. Think about it:
This is what makes her an effective silent protagonist, and why others fail to approach any sort of depth (especially the much lauded Gordon Freeman, who offers ABSOLUTELY NOTHING TO HIS OWN STORY).

Giving her a voice has proven to be a mistake, as executed.

Oh, and her Commanding Officer (Adam) is a total fucking idiot in Other M.
The "giving her a voice" thing? I disagree. In case you forgot, her first line in a video game was in none other than Super Metroid, the most highly praised Metroid game.

Making her an emo girl is what the problem is.
 

Atmos Duality

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ZeroMachine said:
The "giving her a voice" thing? I disagree. In case you forgot, her first line in a video game was in none other than Super Metroid, the most highly praised Metroid game.

Making her an emo girl is what the problem is.
Wait, that robo-voice was supposed to be her??

Oh, and I should have made it more clear; I don't like HOW Nintendo has presented Samus as a vocal character. Not necessarily that giving her a voice would have killed her character.
(She has voice quotes for her taunts in Smash Bros Brawl too).
 

ZeroMachine

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Atmos Duality said:
ZeroMachine said:
The "giving her a voice" thing? I disagree. In case you forgot, her first line in a video game was in none other than Super Metroid, the most highly praised Metroid game.

Making her an emo girl is what the problem is.
Wait, that robo-voice was supposed to be her??

Oh, and I should have made it more clear; I don't like HOW Nintendo has presented Samus as a vocal character. Not necessarily that giving her a voice would have killed her character.
(She has voice quotes for her taunts in Smash Bros Brawl too).
... Um............ start a new game of Super Metroid. The prologue is spoken by her. Not necassarily with recorded lines, but when you're reading that, you're reading her own words. That means, for all intents and purposes, she is not a silent protagonist.
 

Atmos Duality

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ZeroMachine said:
... Um............ start a new game of Super Metroid. The prologue is spoken by her. Not necassarily with recorded lines, but when you're reading that, you're reading her own words. That means, for all intents and purposes, she is not a silent protagonist.
Eh, that's stretching it a bit. Text-only dialogue still has an element interpretation to it.
Two people might read the same book, but they will interpret a character's personality differently.

When you give a character a real physical voice, you are giving them the only possible "real" interpretation of that character's personality.

I had this discussion with my friend only yesterday. He said a lot of people perceived Samus as a cold-hearted, soft-speaking badass, and I disagreed, because I imagined there was a bit of panic and determination in her text dialogue in prior games (most notably Fusion).

Either way, I dislike how Other M presents Samus. I'm unsure whether this decision came from Nintendo (there are traces of this same inept voice acting and cutscene technique in Prime 3: Corruption) or Team Ninja.
 

Waif

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I personally am not too keen on Other M. It just doesn't feel like a Metroid game to me, and that is the clincher. I disagree that the exploration and the game play outweigh it's flaws. I do think there are virtues with Other M, though I can't say for sure what that might be.
 

ma55ter_fett

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dududf said:
I'm just checking here, was Steve kidding when he said you can use your powers when your boyfriend says it's alright?

Because if he wasn't kidding... I..I...Yeah.
No he was not kidding.

The example he gave is the most outragious one, were you spend a long time in lava filled caves takeing heat damage before your old commanding officer says

"hey samus why not trying out that heat-proof vera suit you've had with you this whole time"

same idea for all your other abilities

Also samus's voice in other M is enough to drive you mad, she will just not shut up...

For example, if you drank a beer every time she said "Baby" (refering to the baby metroid) in the opening cutsceen you would be dead before you got to any game play
 

Samurai Goomba

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Welp, guess it's time to play more Metroid Prime or Zero Mission, enjoy a GOOD Metroid game.

Fact is, an average Metroid game is, compared to the other games in the series, an absolute disappointment given the track record of the franchise, ESPECIALLY given the overall lack of stagnation in the Metroid titles until very recently.

Metroid really is (was?) the last great Nintendo franchise.
 

Gigaguy64

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ZeroMachine said:
Gigaguy64 said:
ZeroMachine said:
StriderShinryu said:
Now maybe all the people who gave Abbie Heppie from G4 shit for commenting on the terrible and broken characterization of Samus in her Other M review "just because she's a girl" will remove their lips from Nintendo's rear end... or probably not. *sigh*
Who are these people that were accusing that, and where do they live? I would like to promptly hit them over the head with a copy of Other M
>=(

EDIT: Just watched that review... and the only thing I have to say...

"Hold A to replenish missiles."

FUCK. THAT. SHIT. This game keeps sounding worse and worse the more I hear of it.
Pfahahaha.
So her suit refilling her Ammo by just a few Missiles is stupider than Space Pirates having Power Suit Shaped Missile and Health Stations IN THEIR OWN BASES!?
And it only restores Health when your about to DIE.
Kind of like a Backup tank.
I'm talking from a gameplay section, so yes, yes it does. I loved the parts in Metroid where I had to up the ante big time in order to survive. That takes that intensity out of it.
Well from what i keep being told, you still do haft to struggle a lot of the time.
Especially during bosses where you will find NO time to charge.
even if you have the charge Time upgraded.
And when your fighting a boss that does 75% DMG to your life and the Restore only heals one tank.
Your likely to put off recharging until the fight is over.
 

cthulhumythos

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i'm just going to block this one from memory and indulge my other favorite series (halo and others), and just hope that metroid dread:

get's made eventually,
isn't a prequel,
is a sequel to metroid fusion,
has samus portrayed as a silent protagonist (aside from inner monologues),
is made Nintendo itself,
does not acknowledge metroid: other m in any way shape or form,
is a sidescroller,
and is for a handheld system but does not force you to utilize gimmicks.


that is my hope. and i doubt that most, if any, of those will hopes come to pass.
 

acosn

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We went from the Prime trilogy to.... hunters and pinball to....this? Nintendo's utterly failed to bring me on board for the Wii for years now, and this doesn't magically change things, but the promise of a Metroid game was about as close as they were going to get TBH.

I'd be embarrassed for Nintendo because simply looking at what Prime did was a who's-who of great games on the gamecube, while this is....

Well, it feels like they skinned the Metroid series, turned it into beef jerky and tried to pass it off as fine steak.
 

Gigaguy64

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acosn said:
We went from the Prime trilogy to.... hunters and pinball to....this? Nintendo's utterly failed to bring me on board for the Wii for years now, and this doesn't magically change things, but the promise of a Metroid game was about as close as they were going to get TBH.

I'd be embarrassed for Nintendo because simply looking at what Prime did was a who's-who of great games on the gamecube, while this is....

Well, it feels like they skinned the Metroid series, turned it into beef jerky and tried to pass it off as fine steak.
Ummmmm.
im not sure if you know this but.

The Prime games came out in this order.
Prime 1, them Pinball, Echoes, Hunters, Corruption.

And Other M is doing something new with the series, the same thing Prime did.
Do you realize how many people HATED Prime as soon as it was announced?
A lot.
and you know there are still people who hate the prime series just because Nintendo made them and not Super Metroid 2.0

So im not saying that Other M is perfect but i am glad Nintendo tried something new, rather than make another Prime or Super Metroid.
 

deckai

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I'm a Huuuuuuuge Metroid fan and my copy arrives tomorrow, but after all these reviews I'm a bit sceptic. For a start i don't like the new movement animation, it's way to frantic/fast, it looks very very unnatural. Second, I always enjoyed the more open world gameplay with all its alien ambience. From what I've seen, it lost all that. On the other hand, i liked the 3rd person-over-the-shoulder camera, I wonder if this wouldn't have been a better camera choice. Well, I will see how it all works out when I play it with my own two hands.

And a last thing, I think they should use that camera in their next Ninja Gaiden game, might really work.
 

Swifteye

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Pedro The Hutt said:
Onyx Oblivion said:
*goes back to playing Prime Trilogy Collection*

If I didn't have this...I'd be very sad about Other M.

That said, I'll pick up Other M. Just for the story. Since it's the only Big N franchise that really has one worth delving into.
And yet that is apparently where this game goes tragically wrong, according to many reviewers. Samus Aran is constantly out of character in this game. And that's a real shame.
Maybe this is why nintendo character's essentially have no personality. Because when people see them with one they don't like it.
 

dthvirus

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I heard 'sound and fury' as well as 'signifying' in the same sentence and immediately thought of Macbeth. No idea if that was intentional or not, but nice job there.

This game still sounds good despite the issues mentioned. I might pick it up.
 

Eldarion

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Honestly, when I heard that one of the most praised female characters in gaming was allowed anywhere near Team ninja I lost faith in this one.
 

MasterV

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To all those trying to defend the game, saying "at least it tried something new", stop it. OK? The game is mediocre. Prime tried something new as well, people were skeptical but when they played, it mesmerised them. This didn't happen here. The game is like Fusion (hand holding, space station mimicking a planet, shit story) but where Fusion had 6 sectors, this has 3. Where that had an overwhelming nemesis hounding your every step, this has generic Space Marines. Where Fusion was quite punishing, this is a walk in the park. And Fusion wasn't even all that good. No matter how you look at it the truth is this: Too much bloat, too little game.

I also saw a comment about Team Ninja being at fult Samus is depicted the way she is. Again, no. It's all Mr. "my wonderful vision" Sakamoto's fault. In the credits he is the one credited as story writer director etcetc. He is also the one who oversaw and approved of the cutscenes realising his beautiful dream. I read he cried from joy at how perfect they were. So no, Team Ninja actually did something good, because if the game didn't have the over-the-top killing animations and dodges it would be even blander than it already is. It did make the game too easy though.

Also, about Adam. Guys, she may insist that she's like a father figure but the way she talks about him is like she has the Oedipus complex. No matter how much she respects him, she's a seasoned veteran, she wouldn't (for instance) need his permission to activate Varia after being burnt to a crisp. It wasn't dangerous for anyone and it was nonsensical not to. And her being scared of Ridley? After killing him...3? 4 times already? Seriously? And what's with all the "baby" talk? The little Metroid was referred to as the "larva" in Super Metroid and an "infant" in Fusion. Now she talks about it like she was it's mother? WTF?

And however much you like to mask it the refill mechanic was weak. As are the arguments to the opposite. If you were so much into the lore as you claim, you'd know that
a)The Chozo statues inside Pirate bases were there and they didn't suspect what they were so they let them be, Chozo tech is adaptive and modular, it'a only natural they'd have left gear for their chosen warriors
b)Samus's gun, when it destroys enemies, it alters their structure to create the energy needed to replenish the necessary shortages.
So no,both the Adam restriction and the concentration was unnecesary and it made the game even crappier than it already was.
 

Gigaguy64

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MasterV said:
To all those trying to defend the game, saying "at least it tried something new", stop it. OK? The game is mediocre. Prime tried something new as well, people were skeptical but when they played, it mesmerised them. This didn't happen here. The game is like Fusion (hand holding, space station mimicking a planet, shit story) but where Fusion had 6 sectors, this has 3. Where that had an overwhelming nemesis hounding your every step, this has generic Space Marines. Where Fusion was quite punishing, this is a walk in the park. And Fusion wasn't even all that good. No matter how you look at it the truth is this: Too much bloat, too little game.
Why shouldn't i defend it?
I completely and totally agree that its not that great of a Metroid Game.
But its still better than most are willing to acknowledge.
And i have not played the game.
All iv been able to do is talk with friends who have played it and watch videos of it, so my opinions come from that.


I also saw a comment about Team Ninja being at fult Samus is depicted the way she is. Again, no. It's all Mr. "my wonderful vision" Sakamoto's fault. In the credits he is the one credited as story writer director etcetc. He is also the one who oversaw and approved of the cutscenes realising his beautiful dream. I read he cried from joy at how perfect they were. So no, Team Ninja actually did something good, because if the game didn't have the over-the-top killing animations and dodges it would be even blander than it already is. It did make the game too easy though.
And that's a thing that gets me too.
Sakamoto is to blame for the Story and writing.
Not Team Ninja.
But about Sakamoto, im just glad that he got the "Characterization"(which i also think wasn't as good as it could/should have been) out of the way.
Also, about Adam. Guys, she may insist that she's like a father figure but the way she talks about him is like she has the Oedipus complex. No matter how much she respects him, she's a seasoned veteran, she wouldn't (for instance) need his permission to activate Varia after being burnt to a crisp. It wasn't dangerous for anyone and it was nonsensical not to. And her being scared of Ridley? After killing him...3? 4 times already? Seriously? And what's with all the "baby" talk? The little Metroid was referred to as the "larva" in Super Metroid and an "infant" in Fusion. Now she talks about it like she was it's mother? WTF?
I also agree here.
It is a week plot devise, but i still like the idea of activating her weapons and armor better than findint the Varia Suit AGAIN.
That's why i hate that the game takes place so far in the time line.
If it took place earlier then i would have liked the story better and made more of her actions a bit more believable.
But the baby thing is really really stupid and makes no sense in ANY context.

And however much you like to mask it the refill mechanic was weak. As are the arguments to the opposite. If you were so much into the lore as you claim, you'd know that
a)The Chozo statues inside Pirate bases were there and they didn't suspect what they were so they let them be, Chozo tech is adaptive and modular, it'a only natural they'd have left gear for their chosen warriors
b)Samus's gun, when it destroys enemies, it alters their structure to create the energy needed to replenish the necessary shortages.
So no,both the Adam restriction and the concentration was unnecesary and it made the game even crappier than it already was.
a)I(myself, cant speak for others) never mentioned the Chozo Statues because they do make sense, i talked about the Space Pirates having Health and Ammo Stations that were basically built to work with Samus's suit, in their own bases that weren't carved out of Chozo territory.
And why would Chozo Statues be in a Federation ship?
b)And i don't see how her Suit being modular has much to do with the Recharge.
If anything it would make sense that the suit has the ability to that, considering it can take almost anything and make it work.
Why cant it recharge itself like a backup system?

So yes, while they were both pretty stupid, i like them because at least its something different than the typical Loose your powers find them again, and Kill things to get energy.


Though i don't get why you think Fusion wasn't all that good.
It was still pretty hard, and you still had to explore a lot.
You get lost, bomb everything.
Plus from a gameplay standpoint it was really solid.
Nothing to really complain about because it was almost exactly like the games before it in that aspect.
And the Story was great, and well written.
 

deckai

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Gigaguy64 said:
Why shouldn't i defend it?

[...]

And i have not played the game.
That's why, if you defend something that you didn't experienced yourself, you seem like a fanboy or sheep. All your points depend on the impressions others make (i.e. Your friends, the reviewer, the videomaker etc.) At best you can have a opinion on their opinions, knowing your sources may improve the reliability, but to really have the right to judge a game you need to play it yourself.
 

Turbo_ski

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Gigaguy64 said:
Why shouldn't i defend it?
I completely and totally agree that its not that great of a Metroid Game.
But its still better than most are willing to acknowledge.
And i have not played the game.
All iv been able to do is talk with friends who have played it and watch videos of it, so my opinions come from that.
If you have not played it then you have no grounds to defend it. Watching someone play it doesn't give you any perspective how bad the controls are or how aggravating the game is to play because "interactive" cutscenes go out of their way to piss off the player. That's not even including the awful script, awful voice acting, and how sexist the game is in regards to women (only 2 human females in the game and they are both treated like they are weak and submissive and have mommy/daddy issues).
 

Space Jawa

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Gigaguy64 said:
And if you want even more info on it then Read the Metroid Manga.
It IS Cannon.
Canon or not, "The Manga" is a poor excuse to explain her behavior in MOM, considering it takes place before she's become "Samus Aran, Destroyer of Worlds" and the single worst thing to ever happen to Ridley and the Space Pirates.
 

heamrh

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HA HA "Nintendo has tried to do something different and bring a human edge, damn them for thinking of the gamers, they should have just done the same thing only different" the reviewers on this site suck
 

Covarr

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When did "having any amount of human emotion" become "being weak"? She CHOSE to follow Adam's orders, he didn't force her to. She responded to bad things that happened to people she cared deeply about. And you know what else she did? SHE KEPT GOING. She had every reason to have an emotional breakdown, to give up and quit, and MOST PEOPLE couldn't have handled it, yet she went on. That is strength if ever I saw it.

Weakness or strength is in how you handle your fears, emotions, and challenges. Having humanity is not weakness, and anybody who claims otherwise is wrong.

P.S. Thanks
 

Miumaru

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Another game I can use to back up my point that gamers dont want anything new, despite all the gamers aying they want new.
 

omegawyrm

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Hmm, what everyone seems to be complaining about in this game sounds like things I'll really enjoy. I can't wait to play it.
 

Gigaguy64

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Space Jawa said:
Gigaguy64 said:
And if you want even more info on it then Read the Metroid Manga.
It IS Cannon.
Canon or not, "The Manga" is a poor excuse to explain her behavior in MOM, considering it takes place before she's become "Samus Aran, Destroyer of Worlds" and the single worst thing to ever happen to Ridley and the Space Pirates.
That is true.
But i have also said they with the place in the time line the game takes place in, it doesn't make any sense.
But because the Manga didn't do very well and most of the other games didn't have that much characterization for Samus i can understand why Sakamoto wanted to have this game Build on her.
Though i still think the story would fit better towards the beginning of the series time line.
 

Gigaguy64

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deckai said:
Gigaguy64 said:
Why shouldn't i defend it?

[...]

And i have not played the game.
That's why, if you defend something that you didn't experienced yourself, you seem like a fanboy or sheep. All your points depend on the impressions others make (i.e. Your friends, the reviewer, the videomaker etc.) At best you can have a opinion on their opinions, knowing your sources may improve the reliability, but to really have the right to judge a game you need to play it yourself.
I understand.
And i apologize for arguing before i played it myself.
Though once i do play it(soon i hope) i doubt my view will change.

Though i still think my views on the Story, Voice Acting, and Characterization still stand as i don't think i need to have a controller in my hands to fully grasp the Cutscenes or Samus's awful monologue.
 

Gigaguy64

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Turbo_ski said:
Gigaguy64 said:
Why shouldn't i defend it?
I completely and totally agree that its not that great of a Metroid Game.
But its still better than most are willing to acknowledge.
And i have not played the game.
All iv been able to do is talk with friends who have played it and watch videos of it, so my opinions come from that.
If you have not played it then you have no grounds to defend it. Watching someone play it doesn't give you any perspective how bad the controls are or how aggravating the game is to play because "interactive" cutscenes go out of their way to piss off the player. That's not even including the awful script, awful voice acting, and how sexist the game is in regards to women (only 2 human females in the game and they are both treated like they are weak and submissive and have mommy/daddy issues).
Like i told deckai i apologize for getting into this before i played the game.

But i still think my points about the Story, Voice Acting, and Characterization still stand.
And i agree, they all suck.
Well....i actually like the story, just not the way its told.
 

Turbo_ski

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Covarr said:
When did "having any amount of human emotion" become "being weak"? She CHOSE to follow Adam's orders, he didn't force her to. She responded to bad things that happened to people she cared deeply about. And you know what else she did? SHE KEPT GOING. She had every reason to have an emotional breakdown, to give up and quit, and MOST PEOPLE couldn't have handled it, yet she went on. That is strength if ever I saw it.

Weakness or strength is in how you handle your fears, emotions, and challenges. Having humanity is not weakness, and anybody who claims otherwise is wrong.

P.S. Thanks
Sorry but that argument falls flat with the Varia Suit retardation and the fact she supposed to be world destroying and monster slaying veteran at this point. You do realize that Samus has defeated Ridley 4 times prior to this game, none of those times she ever took a moment to cry about how Ridley killed her family. It's complete bullshit and downright insulting she would do so at this point in the series. Also the fact they keep referring to her as lady and princess reconfirms that writer wanted Samus to be weak damsel in distress, the polar opposite of what Samus is previously known for.
 

Gigaguy64

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Apr 22, 2009
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Turbo_ski said:
Covarr said:
When did "having any amount of human emotion" become "being weak"? She CHOSE to follow Adam's orders, he didn't force her to. She responded to bad things that happened to people she cared deeply about. And you know what else she did? SHE KEPT GOING. She had every reason to have an emotional breakdown, to give up and quit, and MOST PEOPLE couldn't have handled it, yet she went on. That is strength if ever I saw it.

Weakness or strength is in how you handle your fears, emotions, and challenges. Having humanity is not weakness, and anybody who claims otherwise is wrong.

P.S. Thanks
Sorry but that argument falls flat with the Varia Suit retardation and the fact she supposed to be world destroying and monster slaying veteran at this point. You do realize that Samus has defeated Ridley 4 times prior to this game, none of those times she ever took a moment to cry about how Ridley killed her family. It's complete bullshit and downright insulting she would do so at this point in the series. Also the fact they keep referring to her as lady and princess reconfirms that writer wanted Samus to be weak damsel in distress, the polar opposite of what Samus is previously known for.
How does Samus having a Nickname from Adam and Anthony mean that Sakamoto wanted her to be a DiD?
In Fusion it was said that Adam called her Lady out of respect.
And Anthony, i figure its just a nickname.
 

omegawyrm

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So how can people be simultaneously complaining that Samus did not have much characterization prior to this game, and adding more is what makes it bad, and also arguing that she was an extremely stoic "strong woman" (that term is extremely vague and almost meaningless, implying that female characters need to go above and beyond male characters to be valid, but we can let that pass) and that changing that is what makes this game bad?
 

The Madman

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omegawyrm said:
So how can people be simultaneously complaining that Samus did not have much characterization prior to this game, and adding more is what makes it bad, and also arguing that she was an extremely stoic "strong woman" (that term is extremely vague and almost meaningless, implying that female characters need to go above and beyond male characters to be valid, but we can let that pass) and that changing that is what makes this game bad?
Because the personality they choose to give her is at complete contrast to her every action in the past? That her 'new' personality is that of a cringing, whining little girl rather than the badass heroic figure we've all come to enjoy believing she was, and that this ruins a good deal of the fun when playing her as a character?

After all this is the character who's faced evil without cringing, she fought off Ridley multiple times and takes her tasks with stoic silence, which itself is a sort of characterization. She's explored undiscovered worlds and faced beasts never before encountered, fighting challenges that would crush a normal person and always continued forward. On her own. A solitary figure against all odds!

*That* is heroism. A strong, powerful figure! She might not have had a voice, but people respected that! I did!

And yet when the mask is pulled away and she's given a voice, she instantly becomes an unlikable complainer that timidly does as her 'daddy/boyfriend' tells her to do despite having done and see things which would blow his little mind, nevermind the fact she could wipe the floor with him, his men, and half his army by herself. No, instead we're treated to this simpering child who barely seems to have the self-confidence to lift a gun whenever we're treated to her irritating and boring little monologue, which pepper the game liberally. The story dismissing the fact that she's *got* to be at least in her thirties by this point, a veteran of multiple battles and a hero in her own rights. Rather she acts consistently like a little girl, crying out and cowering in fear at the sight of an enemy she's killed multiple times now. Seriously.

And that just ruins all the fun of playing as her. Eug!
 

matrix3509

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So Samus has now been changed from her original super independent woman to some ***** who's so needy she can't even use her special moves without say-so? May I say "What. The. Fuck?"

EDIT: Good to see that Team Ninja stuck with that patented "As much fun as an anal rape" camera that made both Ninja Gaidans unplayable. And by "Good", I mean "Team Ninja can fuck right off."
 

Endocrom

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Well, that settles it, rental. I can always buy it later if I see something in it most of you don't.

Earlier today I even consedered taking a detour to pick it up.
 

Bek359

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God dammit, I wanted this game to be good. Maybe it would have made the Wii less of a bad joke. I mean, I truly wanted the Wii to be good, but it isn't. The only game I would want to play on the Wii is Metroid Prime 3. Haven't actually played Other M, but from what I'm hearing, it seems like I won't. I used to be a dedicated Nintendo fan, for God's sake! What the hell, Nintendo?
 

Stilt-Man

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A fair review, I'd say. I'd probably give it the same score, but for different reasons.

I'm overly-opinionated, so here are a few of my thoughts regarding the game, and some things expressed in this thread.

Despite getting a few things right, they got most of it wrong. It's kind of funny; we complain that Nintendo keeps churning out the same game over and over again, now we complain that they did something differently. In this case, it's making a story-driven Metroid game. Basically a giant cutscene where we push buttons here and there.

I thought the story was bland, predictable, and full of science fiction cliches. That would actually be tolerable if it wasn't for the horrible dialogue. "The Deleter"? Please. "May I come closer?" /cringe "Ridley? NO! It can't be!!!" Bleh. This was further ruined by horrible voice-acting. Namely, Samus. I don't know who they got, but she sounded like she was half-asleep the whole time. When I heard the narratives in the commercials, I hoped the voice actress wasn't doing the voice of Samus in the game. "Hope deferred makes a heart sick..." and ears bleed.

I found I really didn't care about anyone, really, apart from Samus, and even then, she was pushing it with her horrible talking and acting.

This is another thing they did right, to my surprise. When I saw him in the trailers and commercials, I groaned. When they explained how he came to be on the Bottle Ship, it made sense, and I thought it was kind of cool. At least it's better than he rebuilt himself, or actually survived the previous encounters.

That being said, Samus' freaking out made absolutely no sense to me. Yes, I understand he biffed up her childhood, and caused a lot of emotional distress (to put it mildly), and under any other circumstances, she'd be right to freak out. Nevertheless, chronologically-speaking, how many times has she fought him? Four? I'm a little fuzzy, here. She should be chuckling and shaking her head while she charges up her plasma beam.

If we're going to cry "sexist" at this game, THIS is where it should be. Shaking in her armor, needing to be rescued by a MAN. Clutch the pearls. Is that Samus Aran, or Lois Lane?

Yeah, between cutscenes, I guess there was some gameplay. I really enjoyed it. Yes, it was INSANELY easy, but that just made it fun to watch. I chide the XBox and PS3 for being pretty but not fun, yet this is exactly why I enjoyed the fighting in "Other M". I liked the little flourishes, like jumping on enemy's heads and firing away, or just running down a corridor at top-speed, blowing everything away with just a button. It's like a hack 'n' slash, only... eh... gun 'n' run? I just thought it was cool.

Everything else, though, got on my nerves. The find-the-pixel bits, especially. Now, I'm a Sierra Adventure Game vet from waaaay back. I've bagged and tagged my share of pixels while a lot of you were still in diapers. Even so, I became rather agitated trying to find the cleverly-hidden object of interest. Most of them were found by sheer luck, after waving the controller around like a fencer hopped up on Red Bull.

The over-the-shoulder moments were terrible, too. I'm told they were to heighten suspense (I think Steve mentions that in his review as well), but it was always anticlimactic. I was never shocked or startled or anything... just let down.

All in all, despite how much I enjoyed it, I felt like I was playing a watered-down Metroid. Sure, there were secret passages, and places to explore, but they seemed a bit tacked-on for the most part. Like they were saying "See? See? You can go into a hole in the background for a missile expansion! It's Metroid!" What made it worse was that such a large chunk was explorable only after you beat the game. Why do I need all these extra missiles and energy tanks? To fight that Crawling Eye and his wallmaster buddies? Bah!

If this game were a movie, it would be a popcorn flick. Is it the pinnacle of its medium? Nope. Is it entertaining? Yup. As a fan of the Metroid games, I don't think it's worth the fifty dollar price tag, but is definitely worth a rent/borrow.

And that's that. "Opinions are like butts." goes the saying, so be glad I'm waving the former around, rather than the latter. Take it as you will.
 

Veldaroth

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*sigh* so much for descent female role models in video games... This makes me very angry.
Normally, hearing that a game is more "story based" makes me happy, since that's my main reason for playing games, but her character just irritates me and causes me to loose interest. A shame, since I used to really like her char.

http://g4tv.com/videos/48319/Metroid-Other-M-Review/
 

TheGuy(wantstobe)

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Turbo_ski said:
Covarr said:
When did "having any amount of human emotion" become "being weak"? She CHOSE to follow Adam's orders, he didn't force her to. She responded to bad things that happened to people she cared deeply about. And you know what else she did? SHE KEPT GOING. She had every reason to have an emotional breakdown, to give up and quit, and MOST PEOPLE couldn't have handled it, yet she went on. That is strength if ever I saw it.

Weakness or strength is in how you handle your fears, emotions, and challenges. Having humanity is not weakness, and anybody who claims otherwise is wrong.

P.S. Thanks
Sorry but that argument falls flat with the Varia Suit retardation and the fact she supposed to be world destroying and monster slaying veteran at this point. You do realize that Samus has defeated Ridley 4 times prior to this game, none of those times she ever took a moment to cry about how Ridley killed her family. It's complete bullshit and downright insulting she would do so at this point in the series. Also the fact they keep referring to her as lady and princess reconfirms that writer wanted Samus to be weak damsel in distress, the polar opposite of what Samus is previously known for.
Sakamoto does not consider the Prime games canon hence no reference to them anywhere in this game at all so she's only faced Ridley twice. Secondly in those games it was on the NES and SNES adn each game took up damn near the entire cart with no real space for anything extra like added characterisation ingame hence the manga and the freaking manuals explaining it all.
Secondly again regarding Ridley and that cutscene it is a little over the top but it is a perfectly reasonable considering you're coming face to face with the thing that killed and ate your mother in front of you. Something you defeated twice and then blew up the planet the corpse was on for good measure and is still here tormenting you. Oh, and one last kick in the nads regarding Ridley you freaking help him earlier in the game without realising it and if you had taken the shot when he was still in his infant stage people would not have died.
Regarding "Lady" and "Princess" all I can say is gogo jumping to conclusions without having played the game and seen the context. She remarks in a cutscene that she saw them calling her those things as a sign of derision and that made her bitter and cold.

Your post has been invalidated thank you good bye
 

Space Jawa

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TheGuy(wantstobe) said:
Sakamoto does not consider the Prime games canon hence no reference to them anywhere in this game at all so she's only faced Ridley twice.
Whether Sakamoto wants them to be or not, I'm pretty sure that Nintendo considers them canon, and Nintendo has final say in the matter. Plus there's all the players that consider them canon, and therefore have a reason not to be happy if MOM takes a course of action that tries to act like the Prime series never happened.

TheGuy(wantstobe) said:
Secondly in those games it was on the NES and SNES adn each game took up damn near the entire cart with no real space for anything extra like added characterisation ingame hence the manga and the freaking manuals explaining it all.
1) "The Manga", whether or not it's canon, takes place more or less before the first Metroid game. There's a lot of stuff that takes place between it and MOM which one would expect would cause Samus to change as a character between the two. She's suppose to be 'Samus Aran, Destroyer of Worlds, Scourge of the Space Pirate Menace' by the time MOM rolls around.
2) Did the manuals ever make reference to all the characterization in "The Manga" or MOM? Because if what I've heard is correct, the original manual went so far as to refer to Samus as a "he".

TheGuy(wantstobe) said:
Secondly again regarding Ridley and that cutscene it is a little over the top but it is a perfectly reasonable considering you're coming face to face with the thing that killed and ate your mother in front of you. Something you defeated twice and then blew up the planet the corpse was on for good measure and is still here tormenting you. Oh, and one last kick in the nads regarding Ridley you freaking help him earlier in the game without realising it and if you had taken the shot when he was still in his infant stage people would not have died.
Funny, considering all the other times she's faced Ridley. From the cut scene I saw, her decision to, for some mysterious reason, freeze up this time around would have gotten her killed had there not be someone there to save her.

Personally, I would expect that if Ridley was still there to taunt her the way you describe, rather than freeze up, Samus would open fire with everything she's got in a "WHY WON'T YOU JUST STAY DEAD!?" rage-powered assault. It's just as legitimate a change, if not more so, from her previous reactions to Ridley showing up as you're arguing.

TheGuy(wantstobe) said:
Regarding "Lady" and "Princess" all I can say is gogo jumping to conclusions without having played the game and seen the context. She remarks in a cutscene that she saw them calling her those things as a sign of derision and that made her bitter and cold.
Except I'm not hearing a lot about 'bitter' and 'cold' being part of her characterization in MOM.

TheGuy(wantstobe) said:
Your post has been invalidated thank you good bye
I reject your reality and substitute my own!

And my reality says Turbo_ski's post is more valid than yours could ever hope to be.
 

Fanta Grape

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Oh God... I wanted this game to be so successful...

I love my precious Wii. Even if it's useless.. TT_TT

Ellipses...

When I first heard about this game, I really wanted it to be excellent. I really did. I felt that the Prime trilogy was lacking in the exploration part and had you stuck on places you really didn't need to be stuck on. Therefore, I as a HUGE fan of the gameboy/SNES ones. So this one was theoretically supposed to appeal to me. But it just looks so.. jarring and chunky and... Why did they make Samus such a weak woman? She's kick ass!
 

MasterV

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Miumaru said:
Another game I can use to back up my point that gamers dont want anything new, despite all the gamers aying they want new.
Correction. Gamers don't want any new CRAP. If the new is good, it's good. Look at Prime.
 

MasterV

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TheGuy(wantstobe) said:
Sakamoto does not consider the Prime games canon hence no reference to them anywhere in this game at all so she's only faced Ridley twice. Secondly in those games it was on the NES and SNES adn each game took up damn near the entire cart with no real space for anything extra like added characterisation ingame hence the manga and the freaking manuals explaining it all.
Secondly again regarding Ridley and that cutscene it is a little over the top but it is a perfectly reasonable
1)NO. The Prime series IS canon. Quote me where the god Sakamoto said otherwise.
2)May I remind you that Ninja Gaiden on the NES had 20 FREGGIN MINUTES of cutscenes? I suspect Gunpei Yokoi (or Miyamoto) knew the crap Sakamoto would write and prohibited him from doing so in length. Even if what you say WAS true, why not put this melodramatic crap in Zero Mission? It had plenty of Manga cutscenes. One before the Ridley fight wouldn't be excess would it? The game is already a retcon with the Pirate mothership (which appeared in Super Metroid as the Wrecked Ship) so I don't see why not, as it was a much better context.
3)Ridly cutscene perfectly reasonable? Riiiight. Off you go to your Sakamoto shrine.
 

Manji187

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Ranorak said:
I feel like I should ignore this title and just insist that Samus is still the strong female heroin she was before.
Great idea (no sarcasm)...and the title helps too...kind of. "Other M" or "parallel universe"...one in which Samus is a submissive, depressed and rather "talkative" woman.

Really Nintendo...didn't you know what Team Ninja does best? Haven't seen/ played any Dead or Alive or Ninja Gaiden games? Haven't noticed their depiction and (lack of) characterization of women?

What a shameful and miserable disgrace. I'm afraid only seppuku will suffice now :).
 

KoudelkaMorgan

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I'm both saddened and amused at how the people tearing the game apart and the ones defending it have one key thing in common. About 90% of them admit they haven't even played it. Rent it, play until you escape the ship unarmored, then you will actually have a valid opinion. You know those things you get from your own experiences, and not from the result of a coin toss to decide which side of the love/hate war you are gonna be on this time.

possible spoilers

The review itself could have been copied almost unabridged from the pirates last week on gamefaqs lol. One key gripe, i.e. samus needing her "boyfriend's" permission, to use items is flawed for several reasons. First, he is not her boyfriend. The closest thing to a boyfriend she likely ever had was Ian, Adam's younger brother, and after the incident she couldn't stand to be around Adam, and follow his orders anymore. A rash decision perhaps but when you are a walking planetary holocaust machine you have a bit of a fallback job.

Her presence at the bottle ship was unexpected, and rather than step on the toes of her former CO and jeopardize a mission in a situation with potential civilian/facility collateral damage, she forgoes the heavy weapons until the situation demands them.

That in itself is a perfectly sound explanation of why you can't just powerbomb every room, and is far more plausible than an explosion/getting jumped on by Ing as a means to strip your powers. Fusion's having most of your suit cut away makes the most sense though.

The retarded thing about the authorizations tho is that sometimes they make sense. You get ambushed and NEED your wave beam. Tada you got it!

Other times you have to go through several lava rooms and a damn volcano before you use varia. I didn't mind the gravity suit not being authorized right away though because the variable gravity sections were some of my favorites in the game. Having to wall jump DOWN a wall from the ceiling was pretty trippy. Even if disallowing suit upgrades like varia and gravity serve no tactical purpose, its a game. Deal with it.

When you get space jump/screw attack you will probably lol at the dialogue.

The scenes themselves are on average well directed, visually appealing and the action is dynamic. The dialogue is serviceable to good in places. Honestly the opening few scenes of backstory kinda drag out, but after the midpoint of the game the plot actually has a few twists. Whether or not you like them or not, or accept that some are lifted almost directly from fusion, is up to you. Personally the mystery of the deleter intrigued me, and I was disappointed at how neatly it was resolved. Also at how one character in the game had virtually no lines or any appreciable contribution at all other than being one more possible identity of the deleter.

Definite spoilers

Adam's sacrifice was a great scene even though how easily samus was incapacitated was stupid. Even more idiotic was that his sacrifice was truly pointless. He may have taken out the *unconfirmed* unfreezable metroids, but MB wasn't in sector zero and the control metroid specimen wasn't there either for obvious reasons. How he could know enough about the project and yet not know that MB wasn't some AI stuck in sector zero is sad. Especially after they had to reprogram her, and the intel he likely received before heading to the bottle ship would have made mention of Melissa's involvement in the facility being compromised.

Ridley's part in the plot was actually pretty cool. The fact that they spent so much time on Samus's army days and none at all on her childhood means that most people wouldn't have a clue who Ridley is or why he shocks her momentarily. Those that do know, are probably sick of his appearance still being regarded as a suprise. I mean aside from whether or not he'll be another robot this time, that's always a coin toss.

One thing the game desperately needs is skippable scenes. Since you ARE spending a not small ammount of time watching them, I'd have loved to have about twice as much ship to explore than is given. Sector 3 is particularly small, 2 being pretty large and interesting, and 1 being mid sized and the most well designed IMO. There are a few smaller areas but they are like a few rooms is all.

The items are all suitably well hidden. Some are pretty hard to find, even at the "postgame" where they are all marked on the map. The very first missle upgrade you see is sadly one of the ones i had to look at a guide for. I would have been looking for several days lol.

The combat is actually the best part of the game. It ranges from pretty easy to very hectic for regular encounters. Bosses are awesome tho. Some more than others, but the cameos in particular were more fun than the original times you fight them in some cases. Totally suprise extra final boss too. Only downside is the 1st person, not just the missle thing. The "investigation" scenes need a bigger hit box/more obvious target in more than one case.

While my opinion is that this is a decent game that COULD have been excellent, and that it mostly succeeds at what it tried to accomplish, it really should have tried harder. They went to the trouble of trying to revamp the series, and what we could expect for a story from Nintendo of all things. So they really should have brought their A game with that plot. Rehashing pieces of Fusion and Super with 2 subplots that had potential just doesn't cut it.

The characters that aren't Adam or Samus could have had more to them than a name and in K.G.'s case not even that lol. Seriously K.G. had the crap role in this game. I liked Anthony and what little we saw of James and thats it.

The game is a solid 6-7/10. The boss fights and actual gameplay are more than worth a rent. The plot is interesting even if all you get out of it is a reason to ***** on a forum.

Would I want more metroid games like it? HELL NO! Either go back to doing it like Super/Prime 1&2, or they need to do a hell of a lot better next time with an ORIGINAL plot. Hopefully more and better hidden upgrades, that you don't need to beat the game to actually collect the last 3rd of them. Preferably with a larger ship or overwhelmingly preferably a new planet. I like it when the areas aren't so cleanly segregated. At least in Fusion you could in the end travel between sectors easily with hidden paths. I liked the plots and detailed mostly optional scanning of the prime games. I liked the run and gun action of super, and how the immense planet was put together. I.E. sequence breaks and shortcuts involving actual skill and timing.

Zero mission excelled at that as well.

There is virtually no reason to replay Other M other than hard mode. No other endings, no sequence breaks, no super cool shortcuts or tricks. Just a lot of unskippable movies and some good boss fights. Even then Prime 2 had way better.
 

Motakikurushi

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I don't think nintendo have realised what made Metroid Prime so good: the sense of isolation. That, combined with incredibly intuitive first-person combat, and a fantastic artistic design, really made Metroid Prime an incredibly atmospheric and rewarding game to play. Already, I can spot flaws in this game. Camera angles you can't control - that's an instant sentence to video game hell. Poor implementation of Wii jiggle mechanics for the sake of using Wii jiggle mechanics - that's a sin shovelware games commit, not big name franchises like Metroid. Trying to give a backstory to Samus, and it turns out she's always been a whiny *****? That just contradicts Super Metroid anyway, the game it's supposed to follow. Plus, it just looks messy, I've seen gamecube games that look better, such as, oh, Metroid Prime! On a side note, YOU DO NOT DEVELOP A CHARACTER THROUGH CUTSCENES! YOU ARE NOT A FINAL FANTASY GAME!

The sad thing is, nobody will care about this game anyway, since the Wii was doomed to oblivion having no genuinely good games being released this year. Everybody suspected this would suck, and they were right!
 

SAMAS

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dududf said:
I'm just checking here, was Steve kidding when he said you can use your powers when your boyfriend says it's alright?

Because if he wasn't kidding... I..I...Yeah.
More accurately, the situation is that Samus is operating under Adam's command, so he's authorizing the use of increasing amount of force on Samus' part. So it's like: "We don't know what we're going into here, use of your big guns is restricted so you don't go half-cocked and accidentally blow up something or someone important" to "Okay, we clearly need heavier firepower here. Use of explosives is authorized." For an example, see this scene [http://www.youtube.com/watch?v=KaxV0nSTz68] from the anime series Gao Gai Gar where the chief authorizes the titular robot's combination, or here [http://www.youtube.com/watch?v=G44D4QiUANY] with the use of the Goldion Hammer.

At least, that's the idea. The problem is that they used it to let them "unlock" all of Samus' abilities, even the ones, like the Varia and Gravity Suit, that shouldn't need authorization, and realistically would be left to the soldier's discretion. It's a case of a Gameplay and Reality Segregation that goes beyond being justified. Sure, it adds to the challenge in the same way that not having it at all does in Super, Fusion, and Zero Mission, but in real life it comes across as a serious Logic failure.
 
Dec 14, 2009
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Fanta Grape said:
Oh God... I wanted this game to be so successful...

I love my precious Wii. Even if it's useless.. TT_TT

Ellipses...

When I first heard about this game, I really wanted it to be excellent. I really did. I felt that the Prime trilogy was lacking in the exploration part and had you stuck on places you really didn't need to be stuck on. Therefore, I as a HUGE fan of the gameboy/SNES ones. So this one was theoretically supposed to appeal to me. But it just looks so.. jarring and chunky and... Why did they make Samus such a weak woman? She's kick ass!
Don't listen to everyone else. Samus doesn't come across as weak, the game, despite being imperfect visually, feels and plays really well and the combat is great against some of the harder enemies.
 

Serum211

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Anyone else who has been to Gamespot? They gave it a 8.5\10!

I think I'll lisen to Steve this time. From what i've seen this is'nt a great game.
 

Tolerant Fanboy

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Well, at least they didn't use the "a tap on the shoulder shorts out all of your abilities" trope.

I'll probably rent this first, but it still looks good. I'll decide whether to take or leave the character development. If all else fails, I can always say later games see Samus grow beyond the excess angst and submissiveness.
 

Bilbo536

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crotalidian said:
I was worrie dwhen they came out and said that you can watch the cutscenes as a movie when you complete the game and they were PROUD of it!

Not been much of a metroid fan sadly but was looking forward to giving this a whirl but I dont like the sound of the way they took her character so I'll probably give this one a miss
Nothing to add to the forum, just thought I'd let you know that there is indeed someone out there who gets the reference in your avatar/quote-under-your-name. Made me laugh.
 

glitch388

Undeniable Logic
Feb 9, 2010
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I liked the game. Sure, samus is much weaker now that she cant do anything without the ok from Adam. It isnt even like Fusion (which i found this game to be similar to) where she still was "allowed" powers, but even those were actually given and ones that she didnt have. My biggest complaint is the First person controls. They suck a lot. If they just did corruption/trilogy controls, and allowed us to MOVE instead of just aim and shoot awkwardly...
 

acosn

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Gigaguy64 said:
acosn said:
We went from the Prime trilogy to.... hunters and pinball to....this? Nintendo's utterly failed to bring me on board for the Wii for years now, and this doesn't magically change things, but the promise of a Metroid game was about as close as they were going to get TBH.

I'd be embarrassed for Nintendo because simply looking at what Prime did was a who's-who of great games on the gamecube, while this is....

Well, it feels like they skinned the Metroid series, turned it into beef jerky and tried to pass it off as fine steak.
Ummmmm.
im not sure if you know this but.

The Prime games came out in this order.
Prime 1, them Pinball, Echoes, Hunters, Corruption.

And Other M is doing something new with the series, the same thing Prime did.
Do you realize how many people HATED Prime as soon as it was announced?
A lot.
and you know there are still people who hate the prime series just because Nintendo made them and not Super Metroid 2.0

So im not saying that Other M is perfect but i am glad Nintendo tried something new, rather than make another Prime or Super Metroid.
I am well aware. The point was that there was an obvious shift in quality between them.

And yeah, people were critical of the Prime trilogy, but their criticisms were a bit different than what we're dealing with this time around.

Samus has been turned into, "Just another frilly woman." She has to be told by her damn ex to put on the right suit. This isn't the character we're familiar with, and the attempt to flesh out the tall dark and silent personality ends up producing a new one altogether.
 

Fanta Grape

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Daystar Clarion said:
Fanta Grape said:
Oh God... I wanted this game to be so successful...

I love my precious Wii. Even if it's useless.. TT_TT

Ellipses...

When I first heard about this game, I really wanted it to be excellent. I really did. I felt that the Prime trilogy was lacking in the exploration part and had you stuck on places you really didn't need to be stuck on. Therefore, I as a HUGE fan of the gameboy/SNES ones. So this one was theoretically supposed to appeal to me. But it just looks so.. jarring and chunky and... Why did they make Samus such a weak woman? She's kick ass!
Don't listen to everyone else. Samus doesn't come across as weak, the game, despite being imperfect visually, feels and plays really well and the combat is great against some of the harder enemies.
You know what? I'll actually take your word for that and maybe buy the game.
 

Covarr

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May 29, 2009
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If she were "Just another frilly woman" she wouldn't be fighting at all. She'd be hiding out while the men do all the work.

And for the last time, Adam is not her ex, and he didn't force her to do what he said. She CHOSE to follow his directions because she RESPECTED HIM as a FATHER FIGURE. Try actually paying attention to the cutscenes, maybe you'll understand.

P.S. Thanks
 
Dec 14, 2009
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Fanta Grape said:
Daystar Clarion said:
Fanta Grape said:
Oh God... I wanted this game to be so successful...

I love my precious Wii. Even if it's useless.. TT_TT

Ellipses...

When I first heard about this game, I really wanted it to be excellent. I really did. I felt that the Prime trilogy was lacking in the exploration part and had you stuck on places you really didn't need to be stuck on. Therefore, I as a HUGE fan of the gameboy/SNES ones. So this one was theoretically supposed to appeal to me. But it just looks so.. jarring and chunky and... Why did they make Samus such a weak woman? She's kick ass!
Don't listen to everyone else. Samus doesn't come across as weak, the game, despite being imperfect visually, feels and plays really well and the combat is great against some of the harder enemies.
You know what? I'll actually take your word for that and maybe buy the game.
It does have the whiff of a Final Fantasy drama, and it was never going to be as good as the prime games. It starts off a little slow in terms of combat but as soon as harder enemies come along, you'll be jumping all over the place and blasting the crap out of everything.
 

Space Jawa

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Covarr said:
And for the last time, Adam is not her ex, and he didn't force her to do what he said. She CHOSE to follow his directions because she RESPECTED HIM as a FATHER FIGURE. Try actually paying attention to the cutscenes, maybe you'll understand.
Why am I not surprised that this argument does nothing to improve my opinion of the situation?

She's going to purposefully handicap herself in a manner that pointlessly risks her life out of respect? That's not respect, that's downright stupidity. And Samus is nowhere near that stupid.
 

Blatherscythe

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Xiado said:
Personally, I think the story relating to Samus was disgustingly sexist as well as poorly written. I would never let the dirty hands or Team Ninja anywhere near the Metroid franchise.
Agreed, when Team Ninja makes a female character it's usually an uninteresting, oversexualized bimbo who the "manley man" must protect and if not she's usually taking orders from one. Why they put the Metroid franchise in their hands is beyond me, too much drugs, sex and alcohol fucking with the minds of the higher ups in Nintendo, perhaps?

I mean seriously, you don't put a franchise with a strong female lead into that hands of perverted sexists like Team Ninja.
 
Dec 14, 2009
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Blatherscythe said:
Xiado said:
Personally, I think the story relating to Samus was disgustingly sexist as well as poorly written. I would never let the dirty hands or Team Ninja anywhere near the Metroid franchise.
Agreed, when Team Ninja makes a female character it's usually an uninteresting, oversexualized bimbo who the "manley man" must protect and if not she's usually taking orders from one. Why they put the Metroid franchise in their hands is beyond me, too much drugs, sex and alcohol fucking with the minds of the higher ups in Nintendo, perhaps?

I mean seriously, you don't put a franchise with a strong female lead into that hands of perverted sexists like Team Ninja.
You really don't get the impression that they've ruined her character, she isn't oversexualised and I don't think it's sexist by any means. The only gripe I have is the voice actor, she's about as wooden as catholic priest at a boyscout convention.
 

Blatherscythe

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Daystar Clarion said:
Blatherscythe said:
Xiado said:
Personally, I think the story relating to Samus was disgustingly sexist as well as poorly written. I would never let the dirty hands or Team Ninja anywhere near the Metroid franchise.
Agreed, when Team Ninja makes a female character it's usually an uninteresting, oversexualized bimbo who the "manley man" must protect and if not she's usually taking orders from one. Why they put the Metroid franchise in their hands is beyond me, too much drugs, sex and alcohol fucking with the minds of the higher ups in Nintendo, perhaps?

I mean seriously, you don't put a franchise with a strong female lead into that hands of perverted sexists like Team Ninja.
You really don't get the impression that they've ruined her character, she isn't oversexualised and I don't think it's sexist by any means. The only gripe I have is the voice actor, she's about as wooden as catholic priest at a boyscout convention.
Didn't say they did that to Samus, even though they made her personality contridict everything she's done in the past (you kick someone's ass 4 times even if they did horrible things to you in the past it would probably become therapudic, killing the bastard who killed your parents over and over) they wouldn't be able to get away with that much bullshit. And why did they not get Jennifer Hale to do her voice again?
 

Gigaguy64

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Apr 22, 2009
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acosn said:
Gigaguy64 said:
acosn said:
We went from the Prime trilogy to.... hunters and pinball to....this? Nintendo's utterly failed to bring me on board for the Wii for years now, and this doesn't magically change things, but the promise of a Metroid game was about as close as they were going to get TBH.

I'd be embarrassed for Nintendo because simply looking at what Prime did was a who's-who of great games on the gamecube, while this is....

Well, it feels like they skinned the Metroid series, turned it into beef jerky and tried to pass it off as fine steak.
Ummmmm.
im not sure if you know this but.

The Prime games came out in this order.
Prime 1, them Pinball, Echoes, Hunters, Corruption.

And Other M is doing something new with the series, the same thing Prime did.
Do you realize how many people HATED Prime as soon as it was announced?
A lot.
and you know there are still people who hate the prime series just because Nintendo made them and not Super Metroid 2.0

So im not saying that Other M is perfect but i am glad Nintendo tried something new, rather than make another Prime or Super Metroid.
I am well aware. The point was that there was an obvious shift in quality between them.

And yeah, people were critical of the Prime trilogy, but their criticisms were a bit different than what we're dealing with this time around.

Samus has been turned into, "Just another frilly woman." She has to be told by her damn ex to put on the right suit. This isn't the character we're familiar with, and the attempt to flesh out the tall dark and silent personality ends up producing a new one altogether.
Ok, i just wasent sure from the way you worded it.
:p
And while i do see the shift in quality between the games, its kind of back and forth so im expecting the next one to be awesome.
And i don't think MP Pinball counts because...its a Pinball game that was made for fun, and it does what it does well IMO

And while i don't agree that Samus has been turned into just another frilly Woman, i agree that the attempt to build on Samus's character didn't turn out quite right.
But im just glad that its over and done with so now the next game hopefully wont have as much Characterization as OM.
Just please.....Adam is her Ex-Commanding Officer, not Boyfriend.
While yes she is submissive to him, it makes sense to me because she respects him Greatly as her Former CO and as a Father figure.
The implementation is stupid yes, but i like it better than lose powers find moar!
Anyway, just my opinion.
 

Electrogecko

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Everyone needs to calm down about the whole can't use weapons and upgrades until you're authorized thing. It may not make much sense, but was the old system that much more logical? You still obtain power-ups at steady pace and are granted them when they are needed to progress, just like older Metroids. The only major flaw with this new system is that it seems to not match up with the rest of the games emphasis on story and communication. It doesn't break the game; It only induces a few eye rolls and makes obtaining power-ups slightly less exciting. At it's core, this is a true Metoid game. I was never expecting it to be as mind-blowingly awesome as Metroid Prime or Super Metroid, but the successful implementation of being able to switch your view from 2d to 3d and run through 2d and 3d environments alike makes this game a hugely successful experiment, as well as a fresh take on the franchise. I'm sure that if this game was a new IP, it would be receiving heavy praise and scoring higher in reviews.
 

kaocrat

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What drives me crazy about this is that it's making me realize how much of a Metroid nerd I actually am. I figured the game would probably turn out kind of stupid, based on what I saw in the interviews and trailers leading up to this, but I had no idea it would piss me off this much. I honestly feel sort of betrayed, and I hate the fact that I care so much.

Oh well. Same thing happened with the Alien movies. I can always go into denial about it I suppose. Other M is my Alien 4. I'll just pretend it doesn't exist.
 

Uncanny Doom

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It's a good game, but man, I don't know how they let what solid potential it had not be properly executed on. The controls could almost be completely remedied with the addition of the nunchuck, which would add a great level of fluidity in the options of what you can do. If they fixed that the gameplay would be much better, and then we'd only have to worry about Samus' bad voice acting.

You can see glimpses of potential in Other M but overall it takes a while for those moments to shine through.
 

Gizen

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The people complaining Samus is acting out of character, you're just wrong. She isn't out of character, she's just not the character that you wanted her to be. Because prior to this game, she didn't HAVE any character. The only character she's ever had prior to this come from the manga which next to no one has ever read, and Fusion, and quite frankly, the way she acts in Other M syncs up with both fairly well.

Furthermore, Adam isn't her ex, he's her father figure.

That's not to say the plot doesn't have it's strange moments (the thing with the Varia suit being chief among them), but when they happen, they tend to be very minor in the grand scheme of things. The only complaint that has any genuine merit is her reaction to seeing Ridley, which, most likely, it's a reaction the developers chose in A. a flimsy attempt to make Ridley look more threatening, and B. because they wanted to show her having that reaction ages ago (like in the first Metroid or Super) but couldn't for one reason or another (lack of cutscenes probably) and figured they'd never have another opportunity. Afterall, it's pretty much exactly what happened when she encountered him in the manga as well. A weak excuse, but meh, to be fair, if you had to deal with a big giant space dragon who kept coming back no matter how many times you kill him, always being on the verge of getting killed by it (because usually, Ridley tends to be one of the harder bosses in any given game), always fearing that someday he'll catch you off guard or in a moment of weakness and finally get the better of you, before going on to set the universe ablaze and conquer it, that could scare the piss out of you. And emotional traumas do have a tendency to occasionally resurface at the strangest and most unfortunate of times in real life.

Also, when Samus is speaking in a monotone, that's not bad acting, because that's exactly what the developers told her to do. That monotone was a conscious decision on the creator's part, so acting wise, it's pretty much exactly the way it's supposed to be.

EDIT: Apparently I'm not done venting about this...

Samus is still a badass. She still massacres aliens without hesitation, in even flashier and more badass ways than before. All this 'crying' and 'whining' she does? She keeps it to herself, in an internal monologue, save for one emotional moment closer to the end. It's not like she's imposing her problems on anybody else. And you're telling her she's not allowed to do that. You're basically saying that she's not allowed to be a goddamned human being, because that ruins your illusion of her being a bloody robot. Ignoring the one strange aforementioned incident with Ridley, she never hesitates, she's never afraid, she never lacks confidence in combat. She lacks confidence in what Adam thinks of her because, oh my god, real people worry about disappointing their parental figures! Especially when said parental figure is probably the only person in the universe left she actually cares for. She also spends a fair portion of the game in emotional shock that people are sacrificing their lives for her, starting with the baby metroid. Even when she allows Adam to refuse her access to her abilities, she doesn't complain, she just keeps going and kicks ass without them, because she doesn't need them. When she DOES need them, she doesn't hesitate to use them, regardless of whether she has authorization, like when she gets the space jump and screw attack, sarcastically asking 'Any objections, Adam?', or when using the power bomb at the end of the game. The more abilities you have, the less badass she comes off as anyway, because the most awesome things she does are the overblasts and lethal kills she does near the beginning, that she can't do near the end because you're just one-shotting everything, which, running around with an overpowered gun isn't really the most awesome thing ever.

To me, all this complaining and bitching about how Samus doesn't act the way you want her to, even if the way she acts is actually perfectly logical for a real human being or is a completely in-character moment, all your whining is far far worse than anything Samus does in this game. I'd rather play as a character who has problems but doesn't let them get in the way of kicking ass instead of some hyper manly silent killing machine who doesn't bother with emotions because they're for women and pussies, and at least she doesn't let her problems get the better of her, instead of everyone who's actually refusing to play an otherwise great game just because they don't wanna hear her talk to herself.

EDIT the second: And while I'm ranting and bitching myself, I never once had any problems with the controls. Maybe I'm just magical that way, but they struck me as perfectly fine. Even the supposed difficulty of switching between 3rd and 1st person was easy, what with the fact that the game even has the courtesy of going into slo-motion when you switch. The fact that you can't dodge in 1st person just means you actually have to think about when to switch instead of just doing it whenever. You're giving up mobility for power, it's supposed to actually be a decision to make.
 

Cousin_IT

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Given Team Ninja did develop it, was anyone really expecting them to do anything with Samus other than turn her into an anime cliche?
 

Gizen

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Cousin_IT said:
Given Team Ninja did develop it, was anyone really expecting them to do anything with Samus other than turn her into an anime cliche?
Team Ninja only did the gameplay. All story and character decisions were done by Sakamoto, Samus's original creator.
 

droppingpenny

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Felix Arturo Macias Ibarra said:
It´s not her boyfriend it´s her commander¡¡ She is just trying to be a good soldier.
Why? It didn't seem to bother her in all the other games, where she singehandedly wiped out a whole species... why now? Because Sakamoto is a pretentious douche, who tries to be the complete opposite of Myamoto this also reflects in his games, while myamotos are fun, his games are pretentios. I'm Glad he didn't have the controll over Metroid Prime.
 

JediMB

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The big reveal near the end of the game... I do not like. Completely undermines Fusion's greatest plot points.

Other than that and Samus' voice (non-)acting, it was an awesome game.
 
Dec 14, 2009
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Gizen said:
I know what you mean, I haven't had a single problem with the controls or the camera, in fact, that's true for a lot of games I play with supposedly 'bad' controls and camera. Maybe people just suck at using joypads.
 

Lunar Templar

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Gigaguy64 said:
Mangue Surfer said:
So, they make samus a paltry blowjob dispenser.
Sad. She was one of the most strong female character in the industry.
No.
They make her Submissive to a man she Greatly Admires and Views as a Father.
Not that far fetched.

Plus she still does most of the Butt Kicking.
thank you :3

for those of you that DON'T get it, i present this
http://metroid.retropixel.net/comics/metroidmanga/
the manga giving Samus's back ground :D your welcome

as for the game it self, yeah, the scanning is annoying, and the slow walk is kinda pointless, and the being in first person to pop off a missile sucks, but far from a deal breaker (i don't spam em anyway, what the charge beams for) the VO and cut scenes i actually like, little long, but since she's been silent the last 20+ years, i don't mind
 

Space Jawa

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Kitsuna10060 said:
for those of you that DON'T get it, i present this
http://metroid.retropixel.net/comics/metroidmanga/
the manga giving Samus's back ground :D your welcome
Manga -> Metroid -> Metroid Prime -> Metroid Prime Hunters -> Metroid Prime 2: Echoes -> Metroid Prime 3: Corruption -> Metroid II: Return of Samus -> Super Metroid -> Metroid: Other M

Assuming that "The Manga" is canon, there's seven games that take place between it and MOM. Seven games in which she's blown up entire planets, kicked Ridley's butt several times over, and become one of, if not the, greatest weapons the G-Feds have in their fight against the Space Pirate menace.
 
As far as game play mechanics go, there is a way to incorporate the
upgrade system into a metroid game and not have Samus look like a girl
that droops her purse whenever she tries to walk in high heals or a mindless puppet of a psudo father figure.
Tie the use of Samus Aran's items to her collection of Energy Tanks.
Samus has full access to all her items at the beginning but each item
requires a certain amount of power to use it for a period of time.
Then the item is deactivated and Samus must deplete the appropriate
amount of power to reactivate the item. For example, the Varia suit
could require two energy tanks to turn on and will remain active for
30 minutes. The screw attack would require five energy tanks and only
last for 7 minutes. The more energy tanks a player acquires, the more
areas of the map become available. This could also inspire new and
interesting environmental puzzles.
 

NickCaligo42

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... Ugh.

So, let me get this straight. This game unabashedly rapes Samus's characterization by making her completely define herself by the man in her life, which is exactly what Samus should never, ever be doing, and all this review can say is "Oh well. La-la" ?

That's despicable.
 

Gizen

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NickCaligo42 said:
... Ugh.

So, let me get this straight. This game unabashedly rapes Samus's characterization by making her completely define herself by the man in her life, which is exactly what Samus should never, ever be doing, and all this review can say is "Oh well. La-la" ?

That's despicable.
No, that's not it at all. First off, the 'man' is her surrogate father, not her boyfriend as the review stated. Second, she doesn't define her life by him at all, BUT prior to the events in this game, she had a falling out with the man and left on bad terms, and hasn't seen or spoken to him since. So yes, a good part of the game does deal with the way she's feels about him, and at one point she's briefly concerned over what his opinion of her would be, after reminiscing about some of the things she's done that she probably shouldn't have, in the same way that most children worry about disappointing their parents. But that's not defining her life around him, that's dealing with current events. And if you think that rapes her characterization, then it means your idea of how she was characterized previously is wrong.

The only thing remotely resembling character derailing is an already infamous scene involving Ridley, in which said 'man' Adam isn't involved in the slightest, and even that scene can be explained away via A. reading the Metroid manga, and B. taking into account the emotional and mental stress she's already gone through by that point in the game. Though the fact that you'd need to have read a manga to understand what's going on at all is a sign that they didn't do a good enough job explaining the situation in-game where they should've. They could've done a better job showing her characterization, but they sure as hell didn't rape it.

Confirmed22 said:
As far as game play mechanics go, there is a way to incorporate the
upgrade system into a metroid game and not have Samus look like a girl
that droops her purse whenever she tries to walk in high heals or a mindless puppet of a psudo father figure.
Tie the use of Samus Aran's items to her collection of Energy Tanks.
Samus has full access to all her items at the beginning but each item
requires a certain amount of power to use it for a period of time.
Then the item is deactivated and Samus must deplete the appropriate
amount of power to reactivate the item. For example, the Varia suit
could require two energy tanks to turn on and will remain active for
30 minutes. The screw attack would require five energy tanks and only
last for 7 minutes. The more energy tanks a player acquires, the more
areas of the map become available. This could also inspire new and
interesting environmental puzzles.
That's a terrible idea. Energy tanks have always been optional items to be found, many of them quite difficult. Players who failed to find them all would just be screwed. Getting 100% would practically be mandatory to beat the game. Not to mention it doesn't make any damn sense. Why would she already have her powers but somehow not have the power to use them?

Other than the Varia Suit, the authorization system at least made sense, and it didn't make Samus look like she was a puppet at all considering that she could afford to turn her abilities off because she clearly didn't need them, turning them off was rationalized as using some of them would kill and destroy everything around you that you're trying to keep alive/intact, and when she DOES need them, she just turns them on anyways regardless of whether she has authorization or not.
 

Steve Butts

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I don't know if anyone has said this, but it needs to be said, since I'm fucking sick hearing of the same thing:
SAMUS HAS ALWAYS CANONICALLY LIKE THAT! LOOK AT THE SOURCE MATERIAL!! WE fans are the ones who created that lunk-head, "doesn't give a damn about life" version of Samus, we fans, who didn't read the original material. And FUCK, can you blame her? Let's take a look, shall we?
Her biological parents mercilessly killed in front of her (and the monster that killed them keeps coming back), her adopted Chozo parents disappeared, she had a falling out of some kind with father figure number three(Adam!), and the baby Metroid she had some kind of maternal feelings for was just horribly killed protecting her.
And, yeah, it's pretty much thrown at you that Adam was always a father figure to her, not a love interest. And Other M got me interested in Metroid! I dread having to play the Prime Trilogy again, BECAUSE it's just another idiot FPS with Metroid slapped on it. You call yourselves gamers and fans, then at LEAST learn about the fucking games you're whining about. Shame on ALL of you. And about Ridley, and why she's freaked at him coming back? Well, first, if something like THAT massacred your parents when you were five? You wouldn't be that happy to see him either. Second, wouldn't YOU be traumatized that he KEPT COMING BACK! You kill him, what, 4 times now? And he KEEPS COMING BACK! And finally, the only damning thing about that reaction, is that since this is the first one where they, the director of the game, being Japanese again, had the ability to show her expression WELL.

God damn people, learn what your crying about before you whine.
 

Steve Butts

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Gizen said:
NickCaligo42 said:
... Ugh.

So, let me get this straight. This game unabashedly rapes Samus's characterization by making her completely define herself by the man in her life, which is exactly what Samus should never, ever be doing, and all this review can say is "Oh well. La-la" ?

That's despicable.
No, that's not it at all. First off, the 'man' is her surrogate father, not her boyfriend as the review stated. Second, she doesn't define her life by him at all, BUT prior to the events in this game, she had a falling out with the man and left on bad terms, and hasn't seen or spoken to him since, so yes, a good part of the game does deal with the way she's feels about him, and at one point she's briefly concerned over what his opinion of her would be, after reminiscing about some of the things she's done that she probably shouldn't have, in the same way that most children worry about disappointing their parents. But that's not defining her life around him, that's dealing with current events. And if you think that rapes her characterization, then it means your idea of how she was characterized previously was wrong.

The only thing remotely resembling character derailing is an already infamous scene involving Ridley, in which said 'man' Adam isn't involved in the slightest, and even that scene can be explained away via A. reading the Metroid manga, and B. taking into account the emotional and mental stress she's already gone through by that point in the game. Though the fact that you'd need to have read a manga to understand what's going on at all is a sign that they didn't do a good enough job explaining the situation in-game where they should've. They could've done a better job showing her characterization, but they sure as hell didn't rape it.

Confirmed22 said:
As far as game play mechanics go, there is a way to incorporate the
upgrade system into a metroid game and not have Samus look like a girl
that droops her purse whenever she tries to walk in high heals or a mindless puppet of a psudo father figure.
Tie the use of Samus Aran's items to her collection of Energy Tanks.
Samus has full access to all her items at the beginning but each item
requires a certain amount of power to use it for a period of time.
Then the item is deactivated and Samus must deplete the appropriate
amount of power to reactivate the item. For example, the Varia suit
could require two energy tanks to turn on and will remain active for
30 minutes. The screw attack would require five energy tanks and only
last for 7 minutes. The more energy tanks a player acquires, the more
areas of the map become available. This could also inspire new and
interesting environmental puzzles.
That's a terrible idea. Energy tanks have always been optional items to be found, many of them quite difficult. Players who failed to find them all would just be screwed. Getting 100% would practically be mandatory to beat the game. Not to mention it doesn't make any damn sense. Why would she already have her powers but somehow not have the power to use them?

Other than the Varia Suit, the authorization system at least made sense, and it didn't make Samus look like she was a puppet at all considering that she could afford to turn her abilities off because she clearly didn't need them, turning them off was rationalized as using some of them would kill and destroy everything around you that you're trying to keep alive/intact, and when she DOES need them, she just turns them on anyways regardless of whether she has authorization or not.
Glad someone else here actually knows WTF they're talking about.

And, according to my sources, the Varia suit, amongst the Japanese, who developed it, ABSOLUTE loyalty to your C.O. like that is just an accepted fact of life. It's weird, considering Sammy is a BOUNTY HUNTER, but hey, she's never really been a bounty hunter in the sense of the word anyways.
 

Gizen

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Doomsdaylee said:
And, according to my sources, the Varia suit, amongst the Japanese, who developed it, ABSOLUTE loyalty to your C.O. like that is just an accepted fact of life. It's weird, considering Sammy is a BOUNTY HUNTER, but hey, she's never really been a bounty hunter in the sense of the word anyways.
Weeell, the thing is, Samus DOES have a rebellious streak. She showed that in Fusion, and admitted to it in Other M. While there is a sense of loyalty there between them, I don't think it's that loyalty alone that keeps her from using it, considering her history of rebellion. It's more likely that the time it would take to argue about it is costly when there's so much stuff going on that needs to be dealt with, and that she probably felt like she didn't need it and that it just wasn't worth fighting with him over, especially when she was there for the purpose of trying to help him out.
 

MasterV

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Doomsdaylee said:
Various whining about people complaining about things that don't make sense
Well kid, news flash. The FANS are the ones who give the money to idiots like Sakamoto to make games. So he should listen to THE FANS. Remember what happened with the character model in Infamous 2? (that's the most recent example i can think of off the top of my head) That's the developer listening to THE FANS because he knows where his money comes from.

Were I as genocidal as Samus (she wiped out Zebes twice and SR388), I'd be laughing maniacally at the chane to kill my most hated enemy again AND AGAIN AND AGAIN!

And about Adam being a father figure , not an ex? I said it before. Oedipus complex. The way she talks about him, it's the only explanation. Look it up in between your Sakamoto worship. You might learn something.
 

Gizen

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MasterV said:
Well kid, news flash. The FANS are the ones who give the money to idiots like Sakamoto to make games. So he should listen to THE FANS. Remember what happened with the character model in Infamous 2? (that's the most recent example i can think of off the top of my head) That's the developer listening to THE FANS because he knows where his money comes from.
And here's a newsflash for you. Most fans? They're idiots. Letting the fans make a game is the fastest way to ruin it. Hell, for starters, not even all the so-called 'fans' are in agreement. If Samus was characterized the way you want her to be, I'd be bitching just as hard about how her character was derailed and how awful she is, as would everyone who actually likes the way she was portrayed in this game, which is at least as many people as there are who disliked it. Right now, everyone bitching about Samus's character being wrong is just immature and whining cause they didn't get what they want.
Were I as genocidal as Samus (she wiped out Zebes twice and SR388), I'd be laughing maniacally at the chane to kill my most hated enemy again AND AGAIN AND AGAIN!
Yes, but then you would be a psychopath. Not only is that not a positive trait, but to expect anything even remotely like that from a Nintendo game of all things is idiocy unparalleled.
And about Adam being a father figure , not an ex? I said it before. Oedipus complex. The way she talks about him, it's the only explanation. Look it up in between your Sakamoto worship. You might learn something.
No, it really isn't the only explanation. And just because somebody actually likes the game, or likes the way she was portrayed, doesn't instantly make them a Sakamoto worshipping fanboy. I can point out a hundred things the game did wrong, which would include presentation used to portray Samus character. But the actual characterization itself? That isn't one of them.
 

Steve Butts

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Not to mention, as I said before, this is the FIRST Metroid game I've played seriously. TBH, I didn't even know the directors name. Otherwise, I'da used it instead of saying "That Japanese Director guy."

Gizen said:
MasterV said:
Well kid, news flash. The FANS are the ones who give the money to idiots like Sakamoto to make games. So he should listen to THE FANS. Remember what happened with the character model in Infamous 2? (that's the most recent example i can think of off the top of my head) That's the developer listening to THE FANS because he knows where his money comes from.
And here's a newsflash for you. Most fans? They're idiots. Letting the fans make a game is the fastest way to ruin it. Hell, for starters, not even all the so-called 'fans' are in agreement. If Samus was characterized the way you want her to be, I'd be bitching just as hard about how her character was derailed and how awful she is, as would everyone who actually likes the way she was portrayed in this game, which is at least as many people as there are who disliked it. Right now, everyone bitching about Samus's character being wrong is just immature and whining cause they didn't get what they want.
Let's not forget band wagon haters, who watch other peoples reviews and just agree with them before forming an opinion of their own.
 

Aiddon_v1legacy

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Gizen said:
The people complaining Samus is acting out of character, you're just wrong. She isn't out of character, she's just not the character that you wanted her to be. Because prior to this game, she didn't HAVE any character. The only character she's ever had prior to this come from the manga which next to no one has ever read, and Fusion, and quite frankly, the way she acts in Other M syncs up with both fairly well.

Furthermore, Adam isn't her ex, he's her father figure.

That's not to say the plot doesn't have it's strange moments (the thing with the Varia suit being chief among them), but when they happen, they tend to be very minor in the grand scheme of things. The only complaint that has any genuine merit is her reaction to seeing Ridley, which, most likely, it's a reaction the developers chose in A. a flimsy attempt to make Ridley look more threatening, and B. because they wanted to show her having that reaction ages ago (like in the first Metroid or Super) but couldn't for one reason or another (lack of cutscenes probably) and figured they'd never have another opportunity. Afterall, it's pretty much exactly what happened when she encountered him in the manga as well. A weak excuse, but meh, to be fair, if you had to deal with a big giant space dragon who kept coming back no matter how many times you kill him, always being on the verge of getting killed by it (because usually, Ridley tends to be one of the harder bosses in any given game), always fearing that someday he'll catch you off guard or in a moment of weakness and finally get the better of you, before going on to set the universe ablaze and conquer it, that could scare the piss out of you. And emotional traumas do have a tendency to occasionally resurface at the strangest and most unfortunate of times in real life.

Also, when Samus is speaking in a monotone, that's not bad acting, because that's exactly what the developers told her to do. That monotone was a conscious decision on the creator's part, so acting wise, it's pretty much exactly the way it's supposed to be.

EDIT: Apparently I'm not done venting about this...

Samus is still a badass. She still massacres aliens without hesitation, in even flashier and more badass ways than before. All this 'crying' and 'whining' she does? She keeps it to herself, in an internal monologue, save for one emotional moment closer to the end. It's not like she's imposing her problems on anybody else. And you're telling her she's not allowed to do that. You're basically saying that she's not allowed to be a goddamned human being, because that ruins your illusion of her being a bloody robot. Ignoring the one strange aforementioned incident with Ridley, she never hesitates, she's never afraid, she never lacks confidence in combat. She lacks confidence in what Adam thinks of her because, oh my god, real people worry about disappointing their parental figures! Especially when said parental figure is probably the only person in the universe left she actually cares for. She also spends a fair portion of the game in emotional shock that people are sacrificing their lives for her, starting with the baby metroid. Even when she allows Adam to refuse her access to her abilities, she doesn't complain, she just keeps going and kicks ass without them, because she doesn't need them. When she DOES need them, she doesn't hesitate to use them, regardless of whether she has authorization, like when she gets the space jump and screw attack, sarcastically asking 'Any objections, Adam?', or when using the power bomb at the end of the game. The more abilities you have, the less badass she comes off as anyway, because the most awesome things she does are the overblasts and lethal kills she does near the beginning, that she can't do near the end because you're just one-shotting everything, which, running around with an overpowered gun isn't really the most awesome thing ever.

To me, all this complaining and bitching about how Samus doesn't act the way you want her to, even if the way she acts is actually perfectly logical for a real human being or is a completely in-character moment, all your whining is far far worse than anything Samus does in this game. I'd rather play as a character who has problems but doesn't let them get in the way of kicking ass instead of some hyper manly silent killing machine who doesn't bother with emotions because they're for women and pussies, and at least she doesn't let her problems get the better of her, instead of everyone who's actually refusing to play an otherwise great game just because they don't wanna hear her talk to herself.

EDIT the second: And while I'm ranting and bitching myself, I never once had any problems with the controls. Maybe I'm just magical that way, but they struck me as perfectly fine. Even the supposed difficulty of switching between 3rd and 1st person was easy, what with the fact that the game even has the courtesy of going into slo-motion when you switch. The fact that you can't dodge in 1st person just means you actually have to think about when to switch instead of just doing it whenever. You're giving up mobility for power, it's supposed to actually be a decision to make.
This is pretty much how I've felt with Other M; I just beat it and loved 99% of it. Is it as good as the best the series has to offer (best being Prime and Fusion for me)? No, but it's still damn good and tries new things with the series that I want them to explore further. Samus' characterization I also didn't have a problem with. Call a me a pansy or a lover of drama, but I prefer it when a character has some depth instead of being a blank-slate Mary-Sue the player can project onto. Samus has character now, sure we had to sacrifice that shallow, fan-projected bad-assery for it but it was worth it to see Samus be a human instead of an avatar for the player or a boring generic action chick like 90% of the other heroines in gaming who are so caught up in looking "badass" that they forget to place any other traits on them.
 

Ildecia

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i'll probably snag this; after it being on the shelf for a week first. I want to make sure i get my money's worth when i do get it. I might borrow it from a friend or watch some gameplay trailers first tho.

not expecting the next metroid prime-esque master piece (it WAS that good); so if it does better than my expectations i'll be that much happier about it.
 

NickCaligo42

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Gizen said:
... Oh, of course. You're absolutely right, sir. It's not this game that's the problem. It's us plebs who've only played the games and see Samus as an assertive, resourceful, self-sufficient and courageous space explorer and bounty hunter, and not the brooding, insecure, impotent, co-dependent, self-doubting, vulnerable, delicate flower that she's actually been this whole time, which we'd all know if we'd read the manga like you real fans. Thank you for enlightening us with your wisdom.

Come on, do you really expect me to buy that? Do you really think it matters one way or another if it's boyfriend-issues or daddy-issues? At the end of the day, they still turned this:

[img src="http://www.comicsninja.com/wp-content/uploads/2010/04/boba_fett_21.jpg" /]

into this:

[img src="http://news.bbc.co.uk/olmedia/1960000/images/_1960624_anakin.jpg" /]

Samus used to be THIS:

[image src="http://www.empireonline.com/images/features/100greatestcharacters/photos/9.jpg" /]

But now she's this:

[image src="http://i685.photobucket.com/albums/vv218/samantha_ackashya/Twilight/140BellaSwan.jpg" /]

Are you really trying to defend this creative decision?

What is it you care about, exactly? The character of Samus Aran, or the fluff you've been spoon-fed by third-party manga writers who want to make a quick buck on your devotion to this series? It seems like you're more interested in preserving the "vision" of these merchandisers than what Samus actually stands for among thousands of gamers--that being not a hollow vessel, but a genuine symbol and model of assertiveness. Not aggression, not "badassery," but assertiveness. You're putting her obnoxious daddy issues over an ideal that people can aspire to, just because some publisher says they're canon?
 
Dec 14, 2009
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NickCaligo42 said:
Gizen said:
... Oh, of course. You're absolutely right, sir. It's not this game that's the problem. It's us plebs who've only played the games and see Samus as an assertive, resourceful, self-sufficient and courageous space explorer and bounty hunter, and not the brooding, insecure, impotent, co-dependent, self-doubting, vulnerable, delicate flower that she's actually been this whole time, which we'd all know if we'd read the manga like you real fans. Thank you for enlightening us with your wisdom.

Come on, do you really expect me to buy that? Do you really think it matters one way or another if it's boyfriend-issues or daddy-issues? At the end of the day, they still turned this:

[img src="http://www.comicsninja.com/wp-content/uploads/2010/04/boba_fett_21.jpg" /]

into this:

[img src="http://news.bbc.co.uk/olmedia/1960000/images/_1960624_anakin.jpg" /]

Samus used to be THIS:

[image src="http://www.empireonline.com/images/features/100greatestcharacters/photos/9.jpg" /]

But now she's this:

[image src="http://i685.photobucket.com/albums/vv218/samantha_ackashya/Twilight/140BellaSwan.jpg" /]

Are you really trying to defend this creative decision?

What is it you care about, exactly? The character of Samus Aran, or the fluff you've been spoon-fed by third-party manga writers who want to make a quick buck on your devotion to this series? It seems like you're more interested in preserving the "vision" of these merchandisers than what Samus actually stands for among thousands of gamers--that being not a hollow vessel, but a genuine symbol and model of assertiveness. Not aggression, not "badassery," but assertiveness. You're putting her obnoxious daddy issues over an ideal that people can aspire to, just because some publisher says they're canon?
Opinions are like arseholes.

I'd rather have a a flawed character than a blank slate silent protagonist.
And the annoying thing is, Bobba Fett isn't a character, he's some sort of cult idol that Star Wars fans nerdgasm over depsite doing nothing except die and Ripley was just as terrfied of the xenomorphs as Samus was of Ridley.
 

droppingpenny

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NickCaligo42 said:
Thank you for summing it up this nicely!

For everyone who points to the Manga:
Who the fuck cares about the Manga, I expect her to be a faceless bounty hunter the way she was in EVERY SINGLE GAME! If you are fine with Sakamoto raping this character, it is your decision, but thinking we are not allowed to critisize this game because the manga ruined her character before the game is just pathetic.
 

CroutonsOfDeath

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I haven't played it yet so I can't fully judge - but to be honest it doesn't look like Metroid to me. I know others have pointed this out, but I'll also admit I don't like how they are portraying Samus as she seems so much more fragile, stereotyped and the exact opposite of what she should be. Honestly they can explore her past, her maternal emotions over the baby Metroid and her hatred and even latent fear of Ridley for what he did to her and her family in the past but they can do this and she can still be a tough bad ass who never backs away from a fight and always stands up and holds her own as a lone gunner you don't EVER fuck with. Truthfully, despite the fact she never really talked beyond text scrolls before, this is why Samus has always been my favourite female video game character. I'm a *somewhat* feminist and always felt that too many female video game characters were overplayed for sex value or were stereotyped. Not really offended by that, but it meant I didn't like their characters so much and yet Samus sticks out. Sure we got to see her in her bikini and skin tight Zero Suit, but despite being a bit of a feminist I can still honestly say there ain't anything wrong with showing a little sexiness as long as it's not her sole gimmick.

I haven't played the game yet so I can't really judge it but the gameplay, from the videos, doesn't appeal to me. Once again to say whether it's bad or good will be based when I actually play it but it simply doesn't look like my kind of game and I wasn't fond of Ninja Gaiden or Team Ninja's other games, so beyond being Metroid it doesn't really look appealing to me even if it turns out it's a masterpiece for gamers who do like that style gameplay.
 

Space Jawa

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Daystar Clarion said:
And the annoying thing is, Bobba Fett isn't a character, he's some sort of cult idol that Star Wars fans nerdgasm over depsite doing nothing except die and Ripley was just as terrfied of the xenomorphs as Samus was of Ridley.
Ripley was terrified of the Xenomorphs. Visibly, at least. But do you see her cowering at the sight of them in Aliens? No, she learns how to use the weapons available to her and by the end of the film is walking straight into the middle of their nest. And when the queen follows her out, she doesn't freeze up, she goes to get the loader so she has a means to try to kick some alien tail.

Compare to Samus, who over the course of seven games took on Ridley multiple times without a problem, then suddenly in MOM she freezes up at the sight of him for some reason.

If you're trying to compare Samus and Ripley, they go in opposite directions.
 
Dec 14, 2009
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Space Jawa said:
Daystar Clarion said:
And the annoying thing is, Bobba Fett isn't a character, he's some sort of cult idol that Star Wars fans nerdgasm over depsite doing nothing except die and Ripley was just as terrfied of the xenomorphs as Samus was of Ridley.
Ripley was terrified of the Xenomorphs. Visibly, at least. But do you see her cowering at the sight of them in Aliens? No, she learns how to use the weapons available to her and by the end of the film is walking straight into the middle of their nest. And when the queen follows her out, she doesn't freeze up, she goes to get the loader so she has weight to put behind her threat of "Get away from her you B****!"

Compare to Samus, who over the course of seven games took on Ridley multiple times without a problem, then suddenly in MOM she freezes up at the sight of him for some reason.

If you're trying to compare Samus and Ripley, they go in opposite directions.
Samus has never had any past characterisation, she didn't have a character, she was a female Masterchief, sure she kicks arse but there's no substance, I'm not a massive Metroid fan so I'm not that butt-hurt about this as all the 'real' fans are, MOM may not have done it in the best way, but at least Samus actually has a character now.
 

Phuctifyno

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I must say I really enjoyed this game... after the credits rolled and it turned into a real Metroid game.

We all knew deep down that a cinematically driven character piece in a Metroid game would be terrible and ignorable at best. And ignore it I did; I don't need Nintendo's desparate attempt to reinvent it's coolest franchise and appeal to chelsea wearing teens (and morons who think flawed characters automatically equals good writing) to tell me who Samus is. The real bug in this game is that it's missing two keystones that the franchise is normally best at: isolation and exploration. The game is totally linear and you're constantly in contact with other characters, stripping this game of everything (except fun combat) that makes Metroid great. I'm level headed enough to be okay with Nintendo wanting to experiment; I just hope they don't consider this a "new direction" for the franchise.

But like I said, after you complete the story (in under 10 hours, too) and the credits roll, it sets you out to free roam the map and dig for all the things you missed before, and also throws in a very awesome boss fight to boot. I know it turns out to be for a stupid story driven reason in the end, but at least it stops trying to conrol everything you do for a few damn hours. So yeah, the story is shit, but it's over quick, and then the game gets pretty good.

So I think Metroid fans should definitely give this a try, just be ready to spend a lot of time with your eyes facing your brain and don't take it too seriously.
 

Gizen

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NickCaligo42 said:
... Oh, of course. You're absolutely right, sir. It's not this game that's the problem. It's us plebs who've only played the games and see Samus as an assertive, resourceful, self-sufficient and courageous space explorer and bounty hunter, and not the brooding, insecure, impotent, co-dependent, self-doubting, vulnerable, delicate flower that she's actually been this whole time, which we'd all know if we'd read the manga like you real fans. Thank you for enlightening us with your wisdom.
No, it's that you can't see that just because Samus isn't invincible and actually has issues to deal with, that doesn't make her any less assertive, resourceful, self-sufficient, or courageous. She asserts herself when she essentially tells Adam to fuck off and starts using her abilities on her own. She's resourceful everytime she DOESN'T use her abilities, because that's actually what being resourceful is about, making the best of what you have. The more you have, the less you need to rely on every resource. Once you have the screw attack, how often do you really need to use most of your other attacks? How often do Overblasts and Lethal Finishes get used when all the enemies die in one attack? She's self-sufficient in that she never asks for help, not once, even when Ridley's wrecking her, and she still spends the vast majority of the game alone kicking ass all by herself. And she's courageous when even after Ridley's surprised her, traumatized her, and just all in all freaked her out, she still turns around and faces him anyways, and kicks his ass.

She's most certainly not impotent, otherwise she wouldn't have won in the end. She's hardly co-dependent when she functions just fine before and after everyone else is dead. And she's hardly delicate, what with all the ass-kicking that she does. And just because she does some brooding, has moments of doubt or weakness, that doesn't mean she IS weak, or that she's always insecure. Everybody has their moments of weakness, that's called BEING HUMAN. And half the point of this game was to humanize Samus, which wasn't going to happen if she just went around being awesome 24/7.

[img src="http://www.comicsninja.com/wp-content/uploads/2010/04/boba_fett_21.jpg" /]
In Empire Strikes Back and Return of the Jedi, Boba Fett wasn't a person. Oh sure, he LOOKED cool, but he never acted awesome in the slightest. He was given no personality, he never had any particularly awesome action sequences, and he went out like a complete and utter chump. Boba Fett was infinitely better after they actually gave him some CHARACTER. And I'm not talking about Episodes 1-3, I'm talking about things like the short story of him from Tales of the Bounty Hunters, where they made him a real person, and still managed to make him absolutely kick ass, which is much what they did with Samus in this game. She still does all the ass-kicking, and looks awesome doing it.

I'm not going to bother quoting your picture of what's her name from Twilight, because she doesn't deserve to even have her face posted once, let alone twice, but are you really trying to compare Samus, who even at her most vulnerable still kills fierce aliens without a second thought, and has no problems at all moving on without Adam, especially considering she's the one who left when they had their falling out, to what's-er-name, who literally can't do anything on her own, and wants to commit suicide when the sparkly vampire leaves her? How can you be so STUPID? Get this through your thick skull, not everyone who has an emotional problem is a blight on society. Grow the fuck up, and get over this whole 'feelings are for sissies, babies, and whiners' bullshit, it makes you sound like a little kid.

Are you really trying to defend this creative decision?

What is it you care about, exactly? The character of Samus Aran, or the fluff you've been spoon-fed by third-party manga writers who want to make a quick buck on your devotion to this series? It seems like you're more interested in preserving the "vision" of these merchandisers than what Samus actually stands for among thousands of gamers--that being not a hollow vessel, but a genuine symbol and model of assertiveness. Not aggression, not "badassery," but assertiveness. You're putting her obnoxious daddy issues over an ideal that people can aspire to, just because some publisher says they're canon?
Actually, personally, I disliked the manga, but reading it does help understand what the angle is that they're going for here. And here's the thing, being a hollow vessel is exactly what you're arguing she should be. Your claiming she should be an ideal, not a character. That would make her nothing more than a hollow vessel to put forth that ideal. What exactly is it that you expect her to do? When Adam tells her to obey his orders the very first time, do you expect her to tell him to fuck off? And then what? Adam is forced to tell her to get off the ship for getting in the way of a military operation? And if she pushes the issue and refuses, all the soldiers are forced to turn on her for going against them and putting their mission in jeopardy, forcing Samus to kill, or seriously injure the very people she's there to help and rescue? What do you think would happen if you charged into a military zone with god knows how many weapons, and they told you to drop your weapons, you think they would accept any answer other than 'Yes, sir'? You think being assertive means never having any doubts, never being concerned over what other people say? There just isn't any other way to say it other than no, you're wrong.

Somebody can be worth aspiring, can still be a symbol, can still represent admirable traits worth aspiring to, while still being a flawed human being. Not even the best of role models are perfect.

droppingpenny said:
For everyone who points to the Manga:
Who the fuck cares about the Manga, I expect her to be a faceless bounty hunter the way she was in EVERY SINGLE GAME! If you are fine with Sakamoto raping this character, it is your decision, but thinking we are not allowed to critisize this game because the manga ruined her character before the game is just pathetic.
Oh, every single game huh? I guess if you completely ignore Fusion, Zero Mission, and the opening sequence to Super, I guess you'd be right, but then, that wouldn't be every single game, now would it?
 

Endocrom

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Wow, it's been so fun watching the arguments in this thread, please keep it up!

Blatherscythe said:
...And why did they not get Jennifer Hale to do her voice again?
Maybe I'm drawing a blank here, I know she's a great VA but what exactly did Jennifer Hale do other than generic "damage taken" grunts and the taunts in Brawl?
 

Swarley

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It's funny, because I see so many people on this site scream about how bad silent protagonists are, but then when they take one of them and give them a personality they ***** and moan because its not how it used to be.
 

ejb626

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Endocrom said:
Wow, it's been so fun watching the arguments in this thread, please keep it up!

Blatherscythe said:
...And why did they not get Jennifer Hale to do her voice again?
Maybe I'm drawing a blank here, I know she's a great VA but what exactly did Jennifer Hale do other than generic "damage taken" grunts and the taunts in Brawl?
Jennifer Hale didn't do the taunts in Brawl that was Alesia Gildewell
 

Endocrom

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ejb626 said:
Jennifer Hale didn't do the taunts in Brawl that was Alesia Gildewell
That makes my point even better. Other than the grunts, what did she do?
 

Plurralbles

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dududf said:
I'm just checking here, was Steve kidding when he said you can use your powers when your boyfriend says it's alright?

Because if he wasn't kidding... I..I...Yeah.
There's way too much woman for one man to handle... Surely she's not tied down in the game. Unless he dies a horribly graphic death, of course : )

Team Ninja should keep their hands off of established franchises.
 

Lunar Templar

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Space Jawa said:
Kitsuna10060 said:
for those of you that DON'T get it, i present this
http://metroid.retropixel.net/comics/metroidmanga/
the manga giving Samus's back ground :D your welcome
Manga -> Metroid -> Metroid Prime -> Metroid Prime Hunters -> Metroid Prime 2: Echoes -> Metroid Prime 3: Corruption -> Metroid II: Return of Samus -> Super Metroid -> Metroid: Other M

Assuming that "The Manga" is canon, there's seven games that take place between it and MOM. Seven games in which she's blown up entire planets, kicked Ridley's butt several times over, and become one of, if not the, greatest weapons the G-Feds have in their fight against the Space Pirate menace.
pretty sure the Manga is is canon, could be wrong, but doubt it
 

Lunar Templar

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Plurralbles said:
dududf said:
I'm just checking here, was Steve kidding when he said you can use your powers when your boyfriend says it's alright?

Because if he wasn't kidding... I..I...Yeah.
There's way too much woman for one man to handle... Surely she's not tied down in the game. Unless he dies a horribly graphic death, of course : )

Team Ninja should keep their hands off of established franchises.
don't worry, Adam dies, has to if he's the AI in her ship in fusion
 

Rainforce

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So, I played the game.
I was surprisingly ok with the gameplay, but what really hits my nerve is the storytelling.
PLEASE, samus, if you say the word "baby" once more I throw my Wii directly at Sakamotos head, you just say it that often.
all the talk about the baby, and then a distress Signal called "Babys cry"? really? and then further chewing on it because we need to explain why its called that? REALLY? also the explanation for the thumbsdown. EH?
Wouldn't we have a better plot if the choice of words wasn't that repititive and the explanations werent THAT stupidly blatant?

so I say, gameplaywise its good and can be fun, but the storytelling is just MEH and not on the level it could be.
 

droppingpenny

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Gizen said:
Oh, every single game huh? I guess if you completely ignore Fusion, Zero Mission, and the opening sequence to Super, I guess you'd be right, but then, that wouldn't be every single game, now would it?
Zero Mission= Bastardized Version of The first Metroid, don't care, never will. Just a crappy remake of a classic.
Fusion= Bastardized Version of Super Metroid, which is a watered down version of the first game. Don't care never will. It isn't even a real Metroid game.
Opening to Super Metroid ... yeah it is just an opening, the rest of the game Samus is a faceless asskicking *****, she never freezes in fear, when she sees Ridley, never cries for Adam, never does anything to contradict her character that was defined by her Actions until that point.
Other M = Taking the concept of Metroid Fusion to the Nth degree, while ignoring all other games except the opening to Super Metroid.
I'm just baffled how a third Party developer can do the game series justice, but the original creator can't.
 

Steve Butts

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all the gameplay footage I've seen has led me to believe the entire game would work just fine if done all in 1st person view. idk why they didn't do this.

Edit: whoever decided metroid should be entirely frenetic missed the point.
 

Denizen

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And thus the blemishless quality of the metroid franchise comes to an end...

Thanks Nintendo, I can save that $50 for something else now.

*looks on steam for some good deals to escape thinking about "the latest metroid game"*

Adules said:
I joined this site just so I could talk about Other M. For the most part I agree with the review, but i have to say that this is the most terrible metroid game to come out so far, rivaling only Metroid Prime Hunters.

The combat is solid, for the most part, except it honestly feels better suited for something like a Mega Man game, rather than a Metroid game. The constant high intensity, fast paced combat would be fine, except the game sacrifices atmosphere and exploration at the same time, making it feel more like a quick paced action title, than an actionadventure/puzzle title. In previous games, especially Prime, you could stop and breath in the beautiful environments. A combination of beautiful map designs, music, and graphical effects would either build incredible environments, or create intense suspense. But in Other M, we have linear, uninteresting, tedious level designs, which are just generic and boring. But of course, worse than anything, is the absolutely terrible plot. I disagree with the review on the point that it gets better, because for me, it was consistently horrible. I am against the idea of fleshing out Samus's personality, as I prefer the games to be mysterious with minimum dialogue (like a solo journeys through beautiful and hostile scifi worlds). So, yeah I am against the concept to begin with, but this character is just plain awful. It's horrendous. She is not bad ass in the slightest, her "introspective depth" is shallow and obnoxious, and she is completely submissive. The story is riddled with cliches, characters are terrible, writing is bottom tier, and worst of all, there is zero subtlety. So, in my opinion, this game sucks in almost every way. Don't buy it, because not only is it a waste of money, it supports the idea that this game is a good idea. If they make a lot of money on this piece of shit, then they might be convinced to continue the franchise in this direction.
Welcome to The Escapist, congratulations, you have said it all.
 

Tminusfun

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You give Nintendo too much credit. They didn't make these gameplay changes in Other M for the sake of advancing gaming as an artistic medium, they did it in a cynical attempt to appeal to the Japanese market that was never much into Metroid.

For all the talk about how it's "evolving" the series, there's nothing new about Other M's gameplay. It's really just a dumbed down Ninja Gaiden without camera control. Nintendo played it safe by borrowing from everybody else. This ins't innovation, it's plagiarism. If they really wanted to be bold, they would have built upon what made the previous Metroid games so successful regardless of how it would have been received.

Auto-targeting is dodgy, and switching to an immobile first person perspective is just jarring, especially when then game forces you to do a pixel hunt and scan for some obscure clue in the background.

And if Nintendo really wanted to make a next gen Metroid, then why not take advantage of the nunchuck?

The exploring feels tacked on, and there's no sense of "iceberging" like there is in 1, Super Metroid, or Metroid Prime. Now you just follow painfully linear directions and maybe go to a bonus room. The level design is also pretty bland, and it isn't helped by the boring ambient sounds. Combat is also a chore, especially when you kill all the enemies by jumping on them and shootting their heads, and don't forget that you can't use your missiles without that awkward first person switch. And because of regenerating health, there's no real tension to the fights.

What upsets me is that people are praising these just because they're different from the other Metroid games, and calling it "innovation". Nintendo didn't innovate with Other M, they borrowed well-worn elements from other 3rd Person 3D action titles and diffused some Metroid elements within them, at the expense of a richer, more idiosyncratic experience that is synonymous with the name "Metroid". Sure, you can praise it for being different from the other games in the series, but what good is that if the game loses it's soul, along with everything else that made it unique.

I refuse to believe it's because the traditional Metroidvania formula is stale. Shadow Complex, the recent Castlevania titles, and scores of popular indie games like Cave Story and VVVVVV prove that you can still create an exciting Metroidvania without unnecessary change and still deliver riveting experience. This was Nintendo's chance to give Metroid a return to form after the linear nature of Prime 2 and 3, and they blew it.

Samus Characterization is abysmal. She's always been portrayed as stoic, but she's had a consistent characterization throughout the series. Soparing the hatching in Metroid 2 and donating it to science in Super Metroid demonstrated her compassion. And don't forget that she was visibly saddened by the destruction of the Chozo Temple at the end of the first Metroid Prime game, and mourned the deaths of her fellow bounty hunters at the end of Prime 3. She's always been shown as a strong and compassionate character, who certainly wouldn't break down in front of Ridley and need a token black sidekick to save her. That characterization via her actions, not to mention the backstory-via-scans in Prime, were a much better way to tell a story in a Metroid game, and it worked.

The reason there's so much backlash against Samus' characterization in Other M is because after 25 or so years of her being shown as confident, silent, compassionate, and determined, it strikes many fans as downright illegitimate to have her suddenly full of seld-doubt. Why should a woman who single-handily saved the galaxy on her own with steely confidence suddenly want to go back in time and have her former commanding officer want to do all her thinking for her? Why is she freezing up in front of Ridley and flashing back to her childhood after years of killing him? It's hard to see the consummate professional of all the other games suddenly turn into a anime character that gives all anime characters a bad name.

It also makes her look like an idiot. Why would she trust the Federation in Fusion after going through this?

And the art direction was just bad. The character models all looked like Dead or Alive rejects.
 

Aiddon_v1legacy

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the series before Prime HAS sold well in Japan. I say go right ahead; the North American market isn't the only one on the planet.
 

Gizen

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droppingpenny said:
Zero Mission= Bastardized Version of The first Metroid, don't care, never will. Just a crappy remake of a classic.
Fail. Zero Mission is the one game in the entire series that comes the closest to emulating Super Metroid. And, it may be hard to accept this, but the original Metroid hasn't actually aged very well, and Zero Mission was superior in pretty much every possible way.
Fusion= Bastardized Version of Super Metroid, which is a watered down version of the first game. Don't care never will. It isn't even a real Metroid game.
Okay, now, not only are you just trolling me, but you're doing a bad job of it and making it too obvious. When someone calls Super Metroid a watered down original Metroid, you know they're full of shit.
I'm just baffled how a third Party developer can do the game series justice, but the original creator can't.
Retro isn't 3rd party.
 

droppingpenny

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Gizen said:
Fail. Zero Mission is the one game in the entire series that comes the closest to emulating Super Metroid. And, it may be hard to accept this, but the original Metroid hasn't actually aged very well, and Zero Mission was superior in pretty much every possible way.
It wasn't, it just had many unnecessary changes, the original plays much better and is more challenging, while Zero Mission is too easy.

Gizen said:
Okay, now, not only are you just trolling me, but you're doing a bad job of it and making it too obvious. When someone calls Super Metroid a watered down original Metroid, you know they're full of shit.
Super Metroid is not nearly as challenging as the Original, and it has roughly as much content as the Original. Therefore it is the watered down Original. Try to play the Original I am sure you will die a lot of times, since you are used to Super Metroid.

Gizen said:
Retro isn't 3rd party.
Retro Studios was an independent developer when Metroid Prime was created and therefore Third Party.
 

Gizen

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droppingpenny said:
It wasn't, it just had many unnecessary changes, the original plays much better and is more challenging, while Zero Mission is too easy.
The original's difficulty comes from the fact that the vast majority of the enemies were ridiculously cheap, being able to hit and kill you through the wall while you're changing screens and can't move, as well as the fact that they can chew through your health in seconds while the grind to recover health takes ages. On top of all that, any time you start or continue the game, your health starts at a fraction of it's total, even at the very beginning of the game, which means the first thing you have to do is grind for health. These may all make the game more 'challenging' but in a deeply negative way that is in no way good. It's possible to make a game hard without stupid shit like that.
Also, Zero Mission on hard is capable of wrecking you pretty fast.

Super Metroid is not nearly as challenging as the Original, and it has roughly as much content as the Original. Therefore it is the watered down Original. Try to play the Original I am sure you will die a lot of times, since you are used to Super Metroid.
I've played every Metroid game, original include. I'm aware of it's difficulty. That said, challenge and challenge alone does not make a game superior, especially when the challenge is a result of bullshit reasons. Furthermore, Super Metroid had considerably more content than the original Metroid. For that matter, so did Zero Mission.
 

Genixma

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Adules said:
I joined this site just so I could talk about Other M. For the most part I agree with the review, but i have to say that this is the most terrible metroid game to come out so far, rivaling only Metroid Prime Hunters.

The combat is solid, for the most part, except it honestly feels better suited for something like a Mega Man game, rather than a Metroid game. The constant high intensity, fast paced combat would be fine, except the game sacrifices atmosphere and exploration at the same time, making it feel more like a quick paced action title, than an actionadventure/puzzle title. In previous games, especially Prime, you could stop and breath in the beautiful environments. A combination of beautiful map designs, music, and graphical effects would either build incredible environments, or create intense suspense. But in Other M, we have linear, uninteresting, tedious level designs, which are just generic and boring. But of course, worse than anything, is the absolutely terrible plot. I disagree with the review on the point that it gets better, because for me, it was consistently horrible. I am against the idea of fleshing out Samus's personality, as I prefer the games to be mysterious with minimum dialogue (like a solo journeys through beautiful and hostile scifi worlds). So, yeah I am against the concept to begin with, but this character is just plain awful. It's horrendous. She is not bad ass in the slightest, her "introspective depth" is shallow and obnoxious, and she is completely submissive. The story is riddled with cliches, characters are terrible, writing is bottom tier, and worst of all, there is zero subtlety. So, in my opinion, this game sucks in almost every way. Don't buy it, because not only is it a waste of money, it supports the idea that this game is a good idea. If they make a lot of money on this piece of shit, then they might be convinced to continue the franchise in this direction.
So it's basically the DMC2 or the Matrix Revolutions of the series. Just smile and pretend it never happened.
 

cefm

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As hard as it was to accept that somehow Samus "lost" all her cool powers between each sequel, it's fucking apalling that Nintendo thought they could make us buy that she HAS them but meekly declines to use them until her boyfriend says it's OK. This is worse than making Greedo shoot first.

Goddammit Nintendo - is there no franchise you can't ruin with your creepy/wierd Japanese cultural miscues?
 

droppingpenny

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Gizen said:
I just can't help and feel that the Original felt more tightly designed than the sequel and the remake, that's why I felt Super Metroid was watered down, despite more content, it felt shorter and less rewarding. Grinding for health was an issue I didn't like either, but the eneys were stronger and you were actually afraid to face them with low health unlike in Super.
 

Tomo Stryker

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Alright let me just clarify that MOM has been given two out of five stars on G4TV. Gamespot gave it 8.5 out of 10, and this review on The Escapist has given it a (my interpretation) 6 out of 10.

Now that all of the guff is out of the way let me first say that I have most of the Metroid games save for Fusion. Now each fanboy or Metroid Series fan that I know personally would be revolted by this game and they were. I think the change of camera view is experimental but I personally don't like any unreliable and random camera view if I'm trying to concentrate on a target. This whole deal of Adam being a "parental" figure is interesting but if we are considering all of the games cannon then lets be frank, Samus doesn't take shit from ANYONE! Now I can see why she would want to respect a figure she sees as being "important" in her life, but were talking about limiting yourself just to follow orders from an organization you gave the finger, I don't know about you but that doesn't sound like anyone or anything I know.

Now this whole discussion about the feminizing of Samus into a frilly, diary reading, girly person needs to be put into perspective. Japanese or Asian culture in general is very patriarchal, (no racism just stating facts) and the game is created by none other than Japanese men. This and the combined years of experience of playing JRPG's, any person would realize that in many of the Japanese created games women are either princess's who are shy and have a thing for anyone or hardcore evil women who have a limb or eye missing and want to rule the galaxy. That said I think I need to go get my anti fire pancho because I feel the heat of flamers already starting.

EDIT: I just wanted to add this Link to G4TV's review of MOM http://g4tv.com/videos/48319/Metroid-Other-M-Review/
 
There is a flaw with the Japanese culture stereotype. This is the same culture that produced Kino's Journey and Claymore. There are many other examples of female protagonists that are capable, independent warriors that also have compassion. Why did they drop the ball on this story?
 

Steve Butts

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Samus went from being a badass to "literally" being a pussy. It's like reverse Raiden syndrome, and we all know what happened to Raiden. He had an awesome knife fight and is STILL regarded as one of the worst characters in history.

I say we stack this in the pile along with Star Wars 1-3, Metal Gear Solid 2, Devil May Cry 2, and just call it non-canon, doesn't exist. Period.
 

Nateman742

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Ok, this thread has gone on for 6 pages, so I'm sure I missed something, but I've got to say I can't in good faith buy this game. I refuse to play it, even if it is fun, because it's so off-base from everything Metroid. Heck, even when all we had at E3 were action scenes all I saw was Samus doing backyard wrestling with space pirates. Ugh.

Just because the story of the original games leaves a lot of wiggle room doesn't mean you get to do whatever you want with it. I won't go into the blatant sexualization because that's been done a million times before, but the fact is that Samus does not come off in any way as a subservient character.

I've made this comparison before: It's as if they put Link in a skintight one-piece leotard, made him Princess Zelda's lapdog, and gave him a voice that only whined or asked to be rescued. It's just not done, and it's a slap in the face of longtime fans.
 

jettyasd

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I was born six days after the original Metroid. I've always loved the series, but today i'll state this. I'm officially ashamed to be a fan of Metroid, because if i'm lumped in the same category as my peers, than that's just an insult. here's the problem, first, since every Metroid game, the sequel is crapped on. unless it comes out brand new for a next gen console, i hear similar idiocy everytime. when n64 sold out Metroid for Zelda, everyone praised Prime because of eight years since a console Metroid. ya'll whine, then Echoes tanks according to sales. the next gen Wii starts with Corruption high, now Trilogy and Other M get this same treatment. if ya'll are still waiting for the next Super Metroid, wake up because it will never happen. all technology will never surpass your expectations, and Other M is by far the closest to Super. I've heard for years we want story! then Nintendo finally gives story, now I hear Other M sucks. Samus is an orphan seeking daddy's approval, she's not the ditzy homecoming queen that'll give you a hummer after prom. play tomb raider if you want that kinda bullsh*t. the woman shows emotion for the first time and ya'll whine because her feelings ruined your zerosuit fantasies. how can someone who loved the old school Metroid really complain about the controls which were superb. the graphics were the greatest for a Wii game, that even compete with PS3 and 360. there is nothing wrong with the voice of Samus either. watch a flick, then compare this to bad voice acting. read the manga, this is her personality. the only flaw with Other M is it's short. but that's fine, keep on being critical everybody, because i have yet to play a bad Metroid game and the Wii outsells other systems because Nintendo has a decent idea how to make games. have a great day.
 

FightThePower

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Dec 17, 2008
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This article sums up pretty much how I feel about this game. [http://www.destructoid.com/metroid-other-m-s-story-fails-on-so-many-levels-183310.phtml] I don't care if she was 'like that in the Manga' as several people have said, two wrongs don't make a right. I understand people didn't want Samus to be the kind of independent woman who has zero emotion whatsoever, and I'm glad they didn't pander to that stereotype, but they took it way too far. The scenes where Samus has to kill Ghor and Gandrayda in Metroid Prime 3 characterised her so much better than Other M - she is still shown to have emotion, but is still a strong character.

I went back and competed Metroid Prime again to make myself feel better. Did Hard mode in 6 hours, 100% Items, 100% Scans, remembered them all of the top of my head. Quite proud of myself to be honest.
 

Bat Vader

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heamrh said:
HA HA "Nintendo has tried to do something different and bring a human edge, damn them for thinking of the gamers, they should have just done the same thing only different" the reviewers on this site suck
That is just plain rude. Just because you don't agree with what they say does not give you the right to insult them. Plus, insulting the staff is a bad thing to do because it can get you into loads of trouble with the moderators.
 

Mikeyfell

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"defined by anonymity"
I am so going to quote that out of context

all the escapist reviews sound so stiff and unnatural
even the little jokes that get thrown in sound forced and robotic
 

jettyasd

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D) nintendo pushed it back two months? those pricks!!
other m is a great game, there are fans that enjoyed it and were exited waiting for it.
 

jettyasd

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in 1986 you can play as samus in a swimsuit. don't listen, then copy g4. funny how she never said sexist when a male with a six pack runs on the screen. be fair if youre gonna be critical. g4 gave re5 a 3 also, the have terrible reviews.
 

jettyasd

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i dont care about her review but her saying sexist?
YOU CAN PLAY THE ORIGINAL METROID IN A FUCKING BIKINI
ithats what people are bitching about.
 

jettyasd

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you know adam is were she brings her bounties? also her being on an official mission means a fat, government paycheck to follow orders? the chozo didnt go on random ships dropping ice beams and missiles. it's only a different route from the tiresome "malfunction "
 

John Canevari

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Man what a great game...tired of killing enemies to get upgrades to missiles and refill your health? Just think REALLY REALLY hard and Samus can replenish them immediatly...Other M is a stain on an otherwise brilliant series.