John Funk said:
Review: ModNation Racers
It's LittleBig Racers, though with a bit more ease of use and a bit less charm.
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It's too bad you couldn't make Char, that would have been fantastic. That said, it's probably for the best. If you did somehow manage to create one of Japan's biggest pop culture icons, this would have inevitably drawn the attention of Nintendo's Shigeru Miyamoto to your article....and he would kill you for referring to
Mario Kart as "
childish".
Heck, is it just me, John, or do you seem to be having a death wish recently? First it was the whole MMOG thing and now this. It's increasingly becoming a real-life game of
Postal 2. You need to watch your back, man.
Anyway, while I will probably never get to play this game, the way the review presents it strongly reminds me of Yahtzee's review of
Little Big Planet...and I think his conclusions regarding the concept are just as valid here.
Some game developers don't seem to get the point of user-made content. Don't get me wrong, customisation can be a very nice thing and it certainly increases the longetivity of a game.
But the reason why it works for some games is either beacuse the core product is also good or modifications make it a completely different game (or both). If the core game is mediocre and you only have customisation that applies to that game specifically, then the novelty of it will eventually wear off once people realise they are just repeatedly playing the same mediocre game in a different packaging.