brabz said:
Enjoyable review, and color me 4 stars for my nostalgia tinted glasses. What a great game when it came out, with a really interesting variety of weapons for the time.
Just like Goldeneye and the near-universal "No Oddjob" rule, fondly remember summer nights playing for all hours with "No Farsight"
No Oddjob rule in Goldeneye? I always encouraged people to play as Oddjob. The autoaim will automatically go for center mass, and as it just turns out, Oddjob's center mass was his head since it doesn't account for height, and hence the normal autoaim torso shots would hit right in his head. Don't believe me, take a Cougar Magnum and have Bond run at you and fire without aiming. It'll hit his chest. Have Oddjob run at you and let autoaim do it's work, it'll hit him right in the head. That's why I stopped picking Oddjob. Trevelyan was always my choice. His dark clothes blended in perfectly in dark lighting, especially in the Water Caverns, I could watch someone run right by me and come out with the RCP-90 blazing.
Oh and as far as the new Perfect Dark, it's fun so far. It's great replaying a classic, but the aiming is far too sensitive. It's hard to use manual aim since the 360 joystick hasn't been ground down due to hard plastic rubbing against hard plastic. I really like the fact that it doesn't look like a muddy pool, and the framerate is above 20fps. Whenever my brother and I get together we break out the N64 and play multiplayer Perfect Dark, so it'll be fun to try out the Facility in Capture the Flag against 8 bots the next time he comes back and see how it compares.
But still, it's great playing a slightly updated classic. It looks and runs quite a bit better, difference in controls aside. And hopefully it'll get some kids into the older games. You don't need grenade jumping and vehicles to have fun. All you need is a solid game, with splitscreen, massive amounts of weapons, and G-Bombs and one hit kill turned on so you can piss everyone else off.