Not G. Ivingname said:
Greg Tito said:
The only thing you had to complain about was the lack of story ending, why did you give it only 4 stars?
Good question. We were actually just talking about this in the office. As a game, it does everything right. The campaign is funny and creative, the gameplay is interesting and the presentation is all solid. I gave it four stars because it is an above average game that I would recommend to most gamers. Our criteria for a 5-star game is that they are games that you should definitely own if you own the platform on which it appears. The kind of game that you are just dumb if you don't own or at least consider picking up: http://www.escapistmagazine.com/articles/view/editorials/7149-What-Our-Review-Scores-Mean
Risk: Factions is a small game that you can finish in an hour or two. There is replayability in the multiplayer and custom games against the AI, but I couldn't justify giving it 5 stars for that reason alone. It's cute, it's fun, but players will likely tire of it after a few hours. I could see playing a few matches a week, but much more than that will leave most players bored, unless they are huge strategy fans.
It's totally worth 10 bucks, but I don't think it's worth 5 stars.