I actually didn't play the first Starcraft so let's remove that assumption shall we?Hubert South said:Then it does not deserve 5/5, 10/10, 95+% scores.JeanLuc761 said:Starcraft 2 IS NOT TRYING TO BE INNOVATIVE. It was designed to appeal to fans of the first game.
It is a good game, I'll give it that, but it is, at its core, a facelifted SC1. A graphical update does not, in any way, shape, or form warrant near-perfect scores.
A game that, and a community that horribile dictu PRIDES itself in being as uninnovative as possible, is doubly undeservant of the constant, fellating praise.
Look, I get it, you wanted SC2 for years, now you got it, and you are sky-high on eupohira. Good for you. Just accept that the rest of the world will not bow down befroe what you see as the second coming of christ, and we see as a completely and utterly run-of-the-mill RTS with an overbloated budget and fanbase that you could sell SC2 branded canned shit to.
The whole point of Starcraft 2, and this is something that many reviewers have touched upon, is that it uses the mechanics that worked so well a decade ago, brought them back, and refined them. That's exactly what I (and presumably, most of the fans) were expecting. I'm all for innovation but Starcraft 2 doesn't need to be innovative to be a fantastic game. It just needs to be Starcraft.
Why people were expecting Starcraft 2 to be like Dawn of War or Company of Heroes when Blizzard repeatedly demonstrated it was holding to the original formula is absolutely beyond me.