Excuse me, but that must be French. Who's Rorshek?Grand_Poohbah said:Haha, your attempt at Rorshek's voice was hilarious.
Excuse me, but that must be French. Who's Rorshek?Grand_Poohbah said:Haha, your attempt at Rorshek's voice was hilarious.
That was awesome.redassassinuk said:http://www.newgrounds.com/portal/view/485797
http://www.youtube.com/watch?v=T3PtS2YJQg4Indigo_Dingo said:That said, I wouldn't say no to a Watchmen LittleBigPlanet pack. You could just dye the sackboy blue, turn on the level editor and call it the Dr. Manhattan portion of the game.
There's also one for cell phones. Yeaaaaaah.Hyper-space said:i didn't even know that they were going to make a video game......
Well just making the game a beat em up is pretty much as far a step in the wrong direction as you can get considering that Alan Moore portrayed violence in the book as brutal and primitive, so really they were set to fail in capturing the spirit of Watchmen from the startSusan Arendt said:I have to agree with that. I don't think it's the dev's fault that the game doesn't feel like Watchmen -- I'm not sure such a thing is actually achievable. Especially not within the confines of an arcade-style game. Maybe, maybe in something more in-depth, like an RPG.SmilingKitsune said:I don't think a game could really be "truly" Watchmen no matter how hard the devs try, but since they put so much work into making the game all sparkly and nice they may aswell try to make the other episodes play better.Indigo_Dingo said:How? They've set the standard for the gameplay, the form, there's not much they could do to make it Watchmen.SmilingKitsune said:True, It's meant to be the first in a series of episodes isn't it? Maybe they can adress the problems for the next part.Susan Arendt said:I was just as surprised. The devs really did put a lot of effort into it -- this isn't the quickie cash-in most expect it to be. Shame it's just so blah.SmilingKitsune said:I'm surprised at how nice it looks for an xbl/psn game, I'll pass though.
Ok, from What i got out of it. He got his face after that ladys rape/murder(which adapted his voice as well(to hide his identity)) He was weak and let them live(not like Rorschach)but still had the voice he just wasn't completely insane yet. After he burned the guy who butchered the lil girl, he pretty much was knocked off his rocker and saw how the world truly was...full of scum. His voice may have gotten a little more eccentric. Oh and one more thing...he's still intelligent just a bite loopy and extreme to crime.Indigo_Dingo said:No, he said in his testing that he only used Kittys murder as his inspiration to take up his face - "Still Kovacs, pretending to be Rorschach". And if we look to the flashback to the first and last meeting of...what was it? Crimebusters or something? Anyway, there you can see the way he's speaking, and how it differs to him post child-butchering, even as far as seeing the use of typeface in his speech bubbles - using regular print like every other character instead of italicised letters. He was still relatively hinged in those days, he was just turning to it for the same reason everyone else was - he saw a world that needed his help, where ordinary men would not act.The_root_of_all_evil said:Kovacs was always a few achievements short and the breaking point between Kovacs and Rorschach actually came in '75 after the murder of Blair Roche. Kitty Genovese's death was his original straining point and I assume that's when Rorschach (and the voice) was first born.Indigo_Dingo said:If the game is based before Walter went fully insane, why is he talking like that? Before that time, at least according to the flashbacks, he was softly spoken, eloquent, and intelligent - he didn't adopt his trademark speaking style til after he torched the man who killed the little girl and fed her to his dogs.
ugh......Susan Arendt said:There's also one for cell phones. Yeaaaaaah.Hyper-space said:i didn't even know that they were going to make a video game......
It's this kind of thinking that made the movie laughable.chickenlord said:ooo and the game...could have been more graphic...didn't see much blood/bones breaking in the review, which is must for anything Watchmen.
Not in 1972, he didn't. That's when this game takes place.Wasder said:Er, Rorschach had the grapple gun. Nite Owl II made it though. I lick of paint and this is Dynasty Warriors.
Play Shellshock 2, and have your faith restored. It's still possible to make an truly awful game. Just because the obvious train wrecks have turned out to be workable, all is not lost.Indigo_Dingo said:Is it just me, or does it seem like we're being robbed of truly terrible games? The games we could all point and laugh at. Think about it - this, 50 Cent Blood on the Sand and Halo Wars have been profoundly mediocre, but definitely not bad by any stretch - it seems like we are being robbed of our easy targets.
Sonic and the Black Knight is no longer funny, its just depressing. Oh well. Still have big hopes for Soulja Boi, Saw, the Micheal Phelps game and the South Park game to make a big flop.
The violence in game is actually one of the redeemers. Its nicely visceral; in fact I think its the first I've seen where not only blood, but teeth get splayed in a punch to the face.chickenlord said:ooo and the game...could have been more graphic...didn't see much blood/bones breaking in the review, which is must for anything Watchmen.