RIP PC gaming?

Abedeus

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Uncompetative said:
Abedeus said:
Uncompetative said:
Undemanding MMOs and Casual Web gaming will thrive, but "cutting-edge" AAA games will start to only appear on consoles, not because of Piracy and DRM, but because the average PC gamer won't be able to afford to upgrade indefinitely. I give it about 2-3 years.
...
I draw your attention to the game pictured bottom right with the ? superimposed upon it. Surely, the rot has already set in...
Okay, then change DNF to Prototype or Crysis Warhead or Aion or DIABLO III, or Dragon Age, or Mass Effect 2/Bioshock 2...

Too many things to tell.

oh wait wait, Demigod.
 

AtticusSP

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I've never been able to get into PC gaming. I'm going to try Deus Ex tomorrow, but since I'm not a huge fan of Point and Click adventure games, Shooter games or Strategy games, I find it difficult to find something I like.
WRPGs are iffy, since most of the "best" ones are old, and the combat just isn't fun to me. Bethesda RPGs, as much as I mock them, are the only ones I've gotten into.

I've made exceptions for Grim Fandango and Age of Mythologies. Fuckin' Ace.
 

Iron Mal

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I believe that the 'Golden Age of PC Gaming' has come and gone (and long gone at that) namely because there are only petty differences between the PC and console now.

Back in the early to mid 90's it was clear that the PC was superior in many ways (graphics, intelligence, modability, controls, complexity in games etc.) while console games were effectively colourful play things with 'press A to jump and B to fire' (they weren't great but if you wanted to kill afternoon they got the job done).

As time progressed, console games have become more and more advanced to the point where now they look almost identicle to the PC version and work just as well (there is no significant advantage to the PC anymore, it's purely a case of personal preference, and personal preference won't last forever). The cost/benefit comparision has changed completely with new players having to decide if a slight graphical upgrade is worth the extra cost and effort of maintaining a high grade gaming PC (while most consoles are simply a case of put disc in tray, hit power button, let technicians take care of any serious trouble).

I can see PC gaming disappear (or certainly be given as little attention as possible) because you're no longer the 'elite master race of gaming' that you thought you were (the primitive console tards have evolved into the new master race).
 

munx13

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Dec 17, 2008
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Nageck said:
PC gamers think they're better than everyone else.
For a good reason too, we are the master race, after all.

PC gaming might take a step back, but it will never die, just as long as people use PC's, even if it's not primarily for games.
 

Tegual

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Nageck said:
I say good riddance. PC gamers think they're better than everyone else.
In most respects PC games are better than console games, though that is starting to change with internet access on the consoles. The only better thing came from the fact that console games had to be complete before they were released. Now that the internet is on consoles it doesn't matter. Console games and PC game will be released before there ready and be patched. Until a completely upgradable portable console comes in PCs will always be better than consoles.

Also in most cases PC has better controls ( I say in most cases because there have been some pretty shocking control maps for pc games in the past).

The Other thing is that games are made on PC so they will never truely die out.
 

Abedeus

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More Fun To Compute said:
One question, how many consoles have died in the time that PC gaming has being in the processes of dying?
Just any console between 1985 to 2003 or 2004.
 

wordsmith

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May 1, 2008
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herr.Didi said:
PC's are loosing ground to the console,
ROLL UP! ROLL UP! Get your evidence here!

Unless you've already got some, that is? The PC is easier to program for, and the whole "piracy" thing is across all games, not just PC. I mean, both my handhelds (DS and PSP) are modified to play pirate games, and the full consoles are no harder to modify.

'course, the fact that with the right emulators and the right control adapters, I can play any game from any console on my computer is irrelevant. Still comforting though.
 

Kif

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See I'd love to sit back on the MMO argument, especially given that I was a WoWCrack addict myself for a year or so. Almost a year sober now praise the gaming god.

However, I read that PS3 will soon have an MMO about spies or something so it seems even they are making the jump to consoles.

To add as well, the XBox is the same to code for as the PC so far as I know. PS3 has a difficult SDK and I'm not sure about Wii.

Don't get me wrong though, I am glad to see optimism and support for the PC it has and I would hope will always be my prefered platform.
 

More Fun To Compute

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Kif said:
To add as well, the XBox is the same to code for as the PC so far as I know. PS3 has a difficult SDK and I'm not sure about Wii.
It isn't the same at all really. The number of user friendly dev tools, free source code and online dev communities for the PC means that development is a much less exclusive thing. The fact that you can publish games any way you want is also a major difference. The XBox has the advantage in that it is easier to test on one fixed platform.
 

WolfLordAndy

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Its much more likely that consuls will BECOME PCs before PCs die out as a major gaming platform, the 360 is practically there.

Piracy affects PCs more then consuls true, but with things like steam and that other online distributer I forget the name of, they have a way of securing games, if only the online based ones. But things such as MMOs (WoW has how manysubscribers now?) major online FPSs (CSS, TF2, UT series, ETQW, BF series, etc) and RTSs will all remain prominent on PC until consuls are inteligent enough to fully support mouse and keyboard. Not to mention offer us more normal tasks to do on the consul as well, like browse internet/typing/printing/etc.

Maybe consul gaming will die off in the next 5 years all together if this interactive video feed gaming system comes in and is affordable. (Onlive, and Gaikai, I think.)
 

Ushario

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wordsmith said:
Where do you get your information for the fact that programming for PC's is easier than for consoles? Programming for an XBox360 really couldn't get any easier, have you seen XNA?

This topic at hand isn't really worth wasting any breath on, PC gaming will never die. It has never shown any signs of slowing down.

In fact I believe that consoles may well be obsolete with 12-13 years. This is given that there will be another generation of consoles, which it has been suggested will have fairly long lifespans. At some point during the 12-13 years I predict that powerful computers will be so cheap and common that few households would have a use for a console.

Edit: XNA can be used just as easily for PC games as for XBox360 games, however C++ tends to be the preffered language for PC games.
 

More Fun To Compute

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Ushario said:
wordsmith said:
Where do you get your information for the fact that programming for PC's is easier than for consoles? Programming for an XBox360 really couldn't get any easier, have you seen XNA?
How many XNA games have you played on Windows compared to games made in things like Flash, Blitz3d, Java, Gamemaker or even C++? Windows has much more choice than XBox and C#/XNA is not the best tool or dev community for all applications.
 

Wargamer

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More Fun To Compute said:
One question, how many consoles have died in the time that PC gaming has being in the processes of dying?
Better question; how many PC setups have died between 1st Gen and 7th Gen (ie: now)?

What people are often very, very wrong about PCs is they assume the PC is some single entity. It is not. I'm on my 4th PC at the moment, with the last three being disbanded as hopelessly obsolete. Trying to run a modern PC game on, say, my second PC would be rather like trying to run Metal Gear Solid 4 on the PSX... only with fires and the sound of screaming metal.

When Consoles become obsolete, they bring out a brand new one and say "that was the GamePlayer X. This new one is the GamePlayer Ultra X, and is a whole new machine."
When PCs become obsolete, you buy a new PC. It is just as different to your old one as your new console is to your old one, but you still claim it is the same machine. That is not the case.
 

Sebenko

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Argh, where were those figures? I remember seeing some figures saying that PC gaming was worth more than all the consoles put together.

Then again, I also saw figures claiming that solitaire was the most popular PC game, so if they're related I doubt their veracity.


Uncompetative said:
Undemanding MMOs and Casual Web gaming will thrive, but "cutting-edge" AAA games will start to only appear on consoles, not because of Piracy and DRM, but because the average PC gamer won't be able to afford to upgrade indefinitely. I give it about 2-3 years.
No, if it does, I think it will be because of Piracy. Not it being a real problem and bankrupting developers, but the developer's perception that piracy is all consuming on PC, and thus turning to consoles.

Also, upgrading is getting cheaper- I remember when I never saw a computer for less than £1000, now you can get a massively more powerful computer for the same price. Not wanting to sound like a dick, but probably doing so anyway, My PC runs crysis on mostly high settings (shadows turned down to low, like on all the games I play. Don't notice them enough to bother) and was only around... hmmm, £500 if I went with the original set-up, £800 at the moment. Before you say that's a lot, I went and shelled out for a completely unnecessary £50 gaming mouse and £50 G15 keyboard. I love having the choice of all this crap.

Well, that was quite a tangent. But my point is, a reasonable gaming PC is cheaper than it ever was, so price won't kill PC gaming anytime soon.

joystickjunki3 said:
herr.Didi said:
Hmm maybe that console(forgot it's name; the one in witch you use the internet to connect to a super PC) could revitalize PC gaming, because yeah, PC's are loosing ground to the console, still I could never play an RTS or FPS on the console, it just feels odd.
OnLive? That thing uses a gamepad too.
I dislike the idea of OnLive, as I like having my own personal monolith. Then again, I don't use any of the stuff it's intended for (ultraportable netbooks and the like).