Are you my mummy?The_root_of_all_evil said:I'm a terrible parent?
Has someone been keeping their tests secret?
Now I've just got to work out if I'm a mummy or daddy.
Mummmeeeeeeee...make the bombs stopDanny Ocean said:Are you my mummy?The_root_of_all_evil said:I'm a terrible parent?
Has someone been keeping their tests secret?
Now I've just got to work out if I'm a mummy or daddy.
Rockstar does not market their games to kids. Kids just like stuff that's older and more mature. The same applies for girls who try to be older by dressing like sluts. Rockstar was ahead of it's time in recognizing that the real money to be made in the gaming industry lies with the 20 and 30 something crowd that have disposable income, and thus they started making adult-oriented games.ColdStorage said:I'll snip your comment just as you did mine because you clearly didn't read anything I wrote, I read half of what you wrote and its what I'm trying to put across with my rubbish jokes.
So in conclusion, you have a good point kid, but you stumbled on "its up to the parent", when my entire shit joke was about how Rockstar games are designed to appeal to kids and not adults.
I'm an adult and I hate RockStar games, I also hate scones (Tea for the win though), when I was a teen I thought DMA design (thats what rockstar used to be called) were avant garde.
You can't sit there and tell the world that "its the parents fault" when RockStar actively markets there games for children.
RockStar games are like a coffee with 17 sugars in it, fun when you 13 years old, but once your palate grows you'll wonder what the fuck you was doing drinking a coffee with 17 sugars in.
damn, I was just about to type something very similiar.TPiddy said:Rockstar does not market their games to kids. Kids just like stuff that's older and more mature. The same applies for girls who try to be older by dressing like sluts. Rockstar was ahead of it's time in recognizing that the real money to be made in the gaming industry lies with the 20 and 30 something crowd that have disposable income, and thus they started making adult-oriented games.ColdStorage said:I'll snip your comment just as you did mine because you clearly didn't read anything I wrote, I read half of what you wrote and its what I'm trying to put across with my rubbish jokes.
So in conclusion, you have a good point kid, but you stumbled on "its up to the parent", when my entire shit joke was about how Rockstar games are designed to appeal to kids and not adults.
I'm an adult and I hate RockStar games, I also hate scones (Tea for the win though), when I was a teen I thought DMA design (thats what rockstar used to be called) were avant garde.
You can't sit there and tell the world that "its the parents fault" when RockStar actively markets there games for children.
RockStar games are like a coffee with 17 sugars in it, fun when you 13 years old, but once your palate grows you'll wonder what the fuck you was doing drinking a coffee with 17 sugars in.
Basically, if you tell a kid / teenager they can't have something all that's going to do is make them want it more. But if you're a parent and you don't know what goes on in the games you're getting your kids, then yes, you're a bad parent. As a parent it's your responsibility to know your child and know whether they are ready to handle some things or are able to distinguish fantasy from reality.
When I was a kid, I was playing Donkey Kong and Mario.... up until about 14 when I got a hold of Carmageddon, Doom and Mortal Kombat. However, back then, the games were so poor in the graphics department it was kind of easy to distinguish fantasy from reality, in the same way that cartoonish violence in Bugs Bunny and such was easy to distinguish.
When the violence starts to get more realistic, like CoD or GTA, then you really need to make sure your kid understands the difference. There's no way that kids as young as 10, 11 or 12 need to be playing stuff like CoD, ESPECIALLY online. Problem is, game systems are the new babysitters in today's society and most parents don't feel like doing any actual parenting.
I know that they made lemmingsJack and Calumon said:Wait, didn't Rockstar make a Ping Pong game once?
Calumon: I only play Digimon and Jack won't let me play much else, besides LittleBIGPlanet.
I agree, at the same time there's a difference between bully and say GTA4, (actually I haven't played the former, so I can't really make an informed opinion on it, call it an educated guess) drugs, sex and more violence is introduced in R18 games where as M games (which I understand bully is) cover what...? Violence? Possibly some 'themes' but I don't think it contains much in the way of sex or drugs. Both of which are heavily tabooed by western society.DarkHourPrince said:It really depends on the maturity of the child in question. My little sister is going on 12 and she started playing Bully alongside me at 10. Did this encourage her to go out ant commit school violence? No. Because it's a GAME, and she knows that. She also watched my uncle and I play numerous Grand Theft Auto titles.
The problem here isn't GAMES. It's a lack of parental involvement that makes kids unable to tell the difference between games and reality. Yes, there is a certain boundary with younger kids and games produced by companies like Rockstar, but parents themselves are really to blame, not the developers. If they market for older audiences and parents buy them for the young, who is at fault?
The thing that sets Bully off with people is the fact that they call it on "violence on school grounds" which is crap because there's plenty of stuff you can do in the city and anything on school grounds you're almost immediately punished for (by having to outrun prefects, kind of like the star levels on GTA) and any "violence" to be had is done with things like marbles, bottle rocket launchers, and a potato gun, so it's not like there's even REAL guns even when you harass the police, they NEVER use guns. It's all comical kid stuff. Yes, there's swearing, but again, the game was marketed for an older audience.Kurokami said:I agree, at the same time there's a difference between bully and say GTA4, (actually I haven't played the former, so I can't really make an informed opinion on it, call it an educated guess) drugs, sex and more violence is introduced in R18 games where as M games (which I understand bully is) cover what...? Violence? Possibly some 'themes' but I don't think it contains much in the way of sex or drugs. Both of which are heavily tabooed by western society.DarkHourPrince said:It really depends on the maturity of the child in question. My little sister is going on 12 and she started playing Bully alongside me at 10. Did this encourage her to go out ant commit school violence? No. Because it's a GAME, and she knows that. She also watched my uncle and I play numerous Grand Theft Auto titles.
The problem here isn't GAMES. It's a lack of parental involvement that makes kids unable to tell the difference between games and reality. Yes, there is a certain boundary with younger kids and games produced by companies like Rockstar, but parents themselves are really to blame, not the developers. If they market for older audiences and parents buy them for the young, who is at fault?
Anyway back to the bit where I agree, this is only REALLY an issue when the game is presented with neglect, I play alot of games possibly deemed mature with my sister and supervise what's going on and occasionally censor whatever needs be censored and I have to say she's probably one of the (if not the) most stable teenager I know.
Yes, the statement does need clarification, I agree.slackbheep said:I don't quite agree with this statement. If you're a parent who bought a Rockstar game for your kid without being aware of what you were buying, you're terrible. If you believe your child is mature enough to enjoy the game without shooting up the school after, then great.