Rome 2, Total War. Has it been fixed?

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Lictor Face

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Nov 14, 2011
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I'm a great fan of the TW franchise, and I have intended to grab Rome 2 when most of the optimisation and AI issues have been ironed out. To those people who have had the .....misfortune to buy it from launch, has the problems been mostly fixed?

I have tried reading the Rome 2 patch notes online, but they seem a meaningless pile of gibberish since I don't own the game.

Can anyone help me out here? Or should I just avoid buying it?
 

aPod

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Jan 14, 2010
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It's a decent TW game, and the battles are enjoyable. However, it's always good to wait for a price drop or so if you've held off this long anyways.
 

Lictor Face

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Nov 14, 2011
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Ultratwinkie said:
3rd patch is up. Mostly its fixed, the AI is more aggressive.

AI wasn't too smart in any total war in the first place. Only thing left is the upper level optimizations, but its perfectly playable. It just lacks variety if you play some factions that aren't rome however.

The seubi get crap for troops, and others aren't much better. The Seubi feels unfinished because it has no variety beyond two decent units.
Does it still stutter? I don't own the best gaming rig around so to speak. If top end rigs are still stuttering. Mine would probably crash and refuse to budge.
 

Darks63

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Mar 8, 2010
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Is that rush for the flag Mechanic still in? Cause from the vids i've seen its a pretty bad feature. Also is the ship and siege issues still in where units won't fight until every unit is done disembarking?
 

Guy from the 80's

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Mar 7, 2012
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BLAHwhatever said:
3rd patch is in beta

AI still sucks though
I'd wait
This x100 billion.


I've uninstalled the game already (the game is bad and I got a ssd harddrive with limited space) because playing was absolute pointless. Heres my campaign on normal :

-Conquer neighbours while other factions sits still and watch.
-Conquer neighbours neighbours while other factions sit still and watch.
-Outnumbered? Sue for peace, build up forces, declear war rinse and repeat.

I've conquered most of Europe without breaking a sweat.

The AI attack each other though, but theones that are hostile to me just got their stacks sitting in one place doing nothing. Being used to Paradox games the lack of AI made me rage quit.
 

Antari

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Nov 4, 2009
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If you want to save yourself the trouble, wait for the bundled edition. Usually once they work out all the bugs they repackage everything and throw it into the limelight again.
 

katuysha

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Aug 20, 2009
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The upcoming patches seem to address pretty much all the problems the game has as far as I've read. You have to play on very hard for the AI to even build units though.
 

GundamSentinel

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Aug 23, 2009
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For me it's only gotten worse with the patches, in terms of game performance. It's gotten a bit more stuttery, especially during battles, which were running quite well on my PC. In terms of gameplay, there have been some improvements. Slightly more aggressive AI, some improvements to tooltips and such.

It's a decently playing game (I haven't seen too many bugs), but I'd wait for more patches. I think I'll uninstall it for a while.
 

Floppertje

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Nov 9, 2009
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I haven't played the series much so I can't comment on how it relates to previous instalments. I'm enjoying this one though. the few complaints I have: campaign map AI seems happy to sit and let you do whatever you want. compared to say... civ 5 where they'd attack if they thought you were expanding too rapidly, it's a bit weird. the power indicator seems a little weird. I've won multiple land battles where I had 95% power disadvantage and I've lost multiple sea battles where I had 95% advantage. maybe I'm a strategic genius who gets seasick a lot?
 

Realitycrash

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SmashLovesTitanQuest said:
Guy from the 80 said:
BLAHwhatever said:
3rd patch is in beta

AI still sucks though
I'd wait
This x100 billion.


I've uninstalled the game already (the game is bad and I got a ssd harddrive with limited space) because playing was absolute pointless. Heres my campaign on normal :

-Conquer neighbours while other factions sits still and watch.
-Conquer neighbours neighbours while other factions sit still and watch.
-Outnumbered? Sue for peace, build up forces, declear war rinse and repeat.

I've conquered most of Europe without breaking a sweat.

The AI attack each other though, but theones that are hostile to me just got their stacks sitting in one place doing nothing. Being used to Paradox games the lack of AI made me rage quit.
What difficulty setting are you on?

I can't get a peace treaty no matter what I do. I've managed to sue for peace like twice in my entire campaign and that usually involved offering ludicrous amounts of money.
I play Very Hard, as I always do, because the AI sort of demands it. I have played as Rome, Egypt, Carthage and Athens. I expected it to be a brutal gang-rape and semi-save scumming like Shogun 2 was, when the AI spawned massive armies after turn six and every battle had to be fought on Manual, as Auto-Resolve would get you crushed.
Well, sorry, but that didn't happen. The game is laughably easy compared to Shogun 2. In Shogun, no matter which faction you chose, you get CRUSHED unelss you play aggressive yet manage your allies well (and ally frequently) to keep them off your back. In Rome 2, the AI..Well, like stated, ignores you, more or less. Sure, they can build massive armies for free, but they do nothing with them. They sit with 80 units of basic infantry/slingers and guard their tiny little village, content with doing nothing at all.

And, though this might only be a problem with the Roman faction, by turn 40, I was making 10.000 every turn and had nothing to spend it on. By turn 70 I had 200.000 in the bank and could still rarely bother to spend anything, as you can only have so many armies at the same time.

Shogun 2 is a challenge. Rome 2, so far, while a nice game with new ideas, isn't. And I LOATH what they have done to Shogun 2's diplomacy. It isn't Epic Fail. It isn't "Worst. Game. EVAR!". It's just not as interesting as Shogun 2 in terms of hanging-on-by-a-thread-at-the-egde-of-your-seat-challenge. It's not even regular challenge.

I'm a great Total War fan, by the way, and have spent hundreds of hours in every game released since Medieval 2 (Except Empire), so feel free to ask me anything you wonder.

Edit: Actually, I am going to continue to muse a bit over how easy the game is compared to Shogun 2. Shogun 2, the first twenty or so turns on VH, you did best to save every turn. You were often at war with several factions at once, and if you didn't move to capture a new city in order to get the economical growth to keep up with the AI, if you played peacefully and slowly, then the AI would simply out-grow you and then step right over you in a few turns.
You had to backstab your neighbor while using an alliance to keep your back guarded while using a Ninja to keep a third clans army stationary so it couldn't capture the very city you left defenseless.
Left defenseless because the only way to take on the AI was to pool all your resources and mount a massive balls-to-the-wall attack. Shogun 2 was all about playing factions out against each-other, because you could never, ever, take more than one or two on at the same time in the early stages (and sometimes not in mid-game either).
In Rome 2, alliances are once-again rather laughable.
 

Madgamer13

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When I played Rome 2 initially, before all the patches, I played in an aggressive manner without occupation. This let me see quite a lot of behaviour of the AI on the British Isles. I've been playing as the Iceni with every game and I noticed that AI builds up damn quickly in the first few turns, then fights among themselves for a bit, before occupying a few cities near me.

Things get rather hairy after an AI takes a little more land than I do, every time I try to move my forces outside my borders, an enemy tribe will intercept if they are at war with me, which will almost be always.

Before long there will be three or more armies per city, defending their ground, which makes for some heavy entrenched gameplay.

I get my most fun when raiding an enemy territory though, I would put two armies into their lands, watch them build briefly and then put both of my armies on raid mode just outside their city. Watching their public order destroy itself and their defending armies fall apart due to lack of money is hilarious. This makes me wonder on the claim that AI can build units for free, as I've noticed evidence that not only can an enemy army not recruit troops when there is no money in the city, existing armies also desert if there is no money in the AI city, evidence of which I've tested by repeatedly sacking an enemy city.

The hilarity reaching it's peak when I cause an enemy region to go into outright revolt due to my raiding parties and constant sacking of enemy cities. It's awesome. :p

I'm also playing on Easy, I wonder what it would be like on hard?