When the first Mass Effect came out and I started to find my way around the Citadel, I couldn't help but stand and admire the views - wondering what a new KotOR would've looked and sounded like with that level of tech. Sure, I came to enjoy the series, but for a while I was still a little disappointed that they hadn't just made a new KotOR.
As ever, I hope the rumours are true.
Overall, Star Wars as a property's the strongest it's been since--- well, 1983, I guess... so another proper SW A/RPG by BioWare would do nicely.
SlumlordThanatos said:
It could be a chance to return to form. Or it could spell their doom.
Isn't a line like that symptomatic of a collective inadequacy of critical thought? Who cares for mundane nuance when you have two binary states to choose from; success or failure?
Maybe - just maybe - if a new KotOR comes out it won't be awful and it won't be great - maybe it'll be
just another game with strengths and weaknesses? If I were a betting man I'd put my money on that, not some [actually nebulously subjective] 'return to form' or doom (something people have been pondering/hoping for/whining about re BioWare for about seven years now).
I had major issues with DA:I, and I'm still holding off ME:A for another patch (at least), but as I've said before they still provide a unique flavour of game[footnote]Can anyone name any other multiformat devs making triple-A SP A/RPG party-based fantasy and sci-fi games heavily focused on character narrative? If so, point 'em out and I'll throw some cash towards BioWare's direct competitor/s...[/footnote], so if DA:I's the worst they can do (and it was impressively bad/misguided in some aspects), I'll always be up for more.