Rumor: Nintendo's Project Cafe to Cost $400

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climbsyke

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Apr 21, 2011
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TheComfyChair said:
$400 is pretty standard, whatever people may say. However, the tech seems like it'll be still trailing the PC significantly, and this looks like a 'high end' console this time. Ah well, means the PC wont suffer from console ports like this generation did.

For a comparison, the r700 GPU is the hd4 series, the hd7 series will be out before this console is, so PC's will be about 4-5 times faster at release.

Potentially faster, but PC is always going to be held back by developers having to cater for lower spec machines that are out there.
Console games can be optomised for the hardware, so the realistic difference between a brand new console and the PC's isn't actually that wide on release.
 

TheComfyChair

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Sep 17, 2010
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climbsyke said:
TheComfyChair said:
$400 is pretty standard, whatever people may say. However, the tech seems like it'll be still trailing the PC significantly, and this looks like a 'high end' console this time. Ah well, means the PC wont suffer from console ports like this generation did.

For a comparison, the r700 GPU is the hd4 series, the hd7 series will be out before this console is, so PC's will be about 4-5 times faster at release.

Potentially faster, but PC is always going to be held back by developers having to cater for lower spec machines that are out there.
Console games can be optomised for the hardware, so the realistic difference between a brand new console and the PC's isn't actually that wide on release.
The optimisation across PC hardware is a lot better nowadays though as the basic architecture between AMD and Nvidia is a lot closer than it used to be. Which is why a game like portal 2 runs at 240fps on my PC at 1920x1080 compared to the xbox running it at 30fps at 1280x720. Even terrible ports like black ops runs at around 120fps or so at 1920x1080 maxed compared to 40-60fps on consoles at the meagre 1024x600 at the equivalent of low.

The performance difference between consoles and PC's is definitely there right now, even despite the 'optimisation' of consoles. If PC hardware is twice as powerful is can effectively expect to pull in about 80-90% better performance in a game than a console.

The main illusion of consoles performing significantly better with the same hardware comes from just how castrated console versions of games are. Bad company 2, for example, uses settings lower than the very lowest option available on PC and at a resolution most PC users will never ever use (1280x720 is abysmal nowadays too).
 

Samus Aaron

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Apr 3, 2010
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These controllers with screens gave me an idea. Wouldn't it be cool if the 3DS could be used as an optional controller?
Honestly, though, those controllers look too blocky and unrefined to be authentic. I think we shouldn't accept anything as truth except for news straight from Nintendo itself.

As far as prices go, though, $400 sounds pretty reasonable. The 360 launched at that price, and its far from the initial $599 for the PS3.
 

climbsyke

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Apr 21, 2011
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TheComfyChair said:
climbsyke said:
TheComfyChair said:
$400 is pretty standard, whatever people may say. However, the tech seems like it'll be still trailing the PC significantly, and this looks like a 'high end' console this time. Ah well, means the PC wont suffer from console ports like this generation did.

For a comparison, the r700 GPU is the hd4 series, the hd7 series will be out before this console is, so PC's will be about 4-5 times faster at release.

Potentially faster, but PC is always going to be held back by developers having to cater for lower spec machines that are out there.
Console games can be optomised for the hardware, so the realistic difference between a brand new console and the PC's isn't actually that wide on release.
The optimisation across PC hardware is a lot better nowadays though as the basic architecture between AMD and Nvidia is a lot closer than it used to be. Which is why a game like portal 2 runs at 240fps on my PC at 1920x1080 compared to the xbox running it at 30fps at 1280x720. Even terrible ports like black ops runs at around 120fps or so at 1920x1080 maxed compared to 40-60fps on consoles at the meagre 1024x600 at the equivalent of low.

The performance difference between consoles and PC's is definitely there right now, even despite the 'optimisation' of consoles. If PC hardware is twice as powerful is can effectively expect to pull in about 80-90% better performance in a game than a console.

The main illusion of consoles performing significantly better with the same hardware comes from just how castrated console versions of games are. Bad company 2, for example, uses settings lower than the very lowest option available on PC and at a resolution most PC users will never ever use (1280x720 is abysmal nowadays too).
There is no doubt that PC's are currently well ahead of consoles. I was merely saying that when a console first hits the market the gap between it and PC is not that wide.
I also agree with you that Nvidia and AMD are much closer than they used to be, but there are still relative strengths and weaknesses in the architecture of both. The only way around this is to programme your code taking into consideration the limitations of each.
Clearly that wouldn't be the case with a console because its a closed system and the specs are set in stone.
1280x720 is more than adequate for a piece of equipment designed to run on the average television, and to be fair your reservations about consoles are based on 5 year old consoles vs current PC's.
 

TheComfyChair

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Sep 17, 2010
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climbsyke said:
There is no doubt that PC's are currently well ahead of consoles. I was merely saying that when a console first hits the market the gap between it and PC is not that wide.
I also agree with you that Nvidia and AMD are much closer than they used to be, but there are still relative strengths and weaknesses in the architecture of both. The only way around this is to programme your code taking into consideration the limitations of each.
Clearly that wouldn't be the case with a console because its a closed system and the specs are set in stone.
1280x720 is more than adequate for a piece of equipment designed to run on the average television, and to be fair your reservations about consoles are based on 5 year old consoles vs current PC's.
Indeed, although i wish they'd stop calling 720p high definition. It's not. It's standard now :)
 

2733

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Sep 13, 2010
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$400 huh, I think I will wait for a price drop and some 5 star titles before I dive into that investment.