Rumor: Rage to Use Steamworks

Krakyn

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Logan must have a cold or something. That story had a few typos and even tense errors. Not up to par with his usual.
 

fix-the-spade

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Oh well, win win for us all, sort of.

Id gets a fairly cheap and fairly effective (relatively speaking) DRM.
We get a reliable system that plays nice with most computers/connections.

I'd still prefer DRM free, but that's unlikely nowadays. Good news that it seems to avoiding GFWL or some of the other supposedly competing systems.
 

Steve the Pocket

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I dunno. I'd rather have a DRM system that allows me to give away or sell my games when I'm tired of them. And that's, oh guess what, almost any one besides Steam.
 

Jared

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That would be a good move, with value's history qwould be good for both of them
 

Orcus The Ultimate

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Steve the Pocket said:
I dunno. I'd rather have a DRM system that allows me to give away or sell my games when I'm tired of them. And that's, oh guess what, almost any one besides Steam.
think positively then, it's another challenge for them to piss us off...
 

Sebenko

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Yes. Steam actually works. Unlike GFAIL.

GFWHALE sucks major cock. It is the single most irritating thing on my PC (well, maybe ME2's DLC DRM is worse, we'll see if it decides to work later)
 

mad825

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well I guess another company has given into a system where it makes the consumers' a slave (this includes both gfwl and Steam) even so both systems are gliched and bugged to death.

But Bethesda, have you ever thought of making it optional again? you know,like that game called Fallout 3.

I suppose it's a good thing for me that I'm very apathetic towards this game.
 

Tom Phoenix

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dududf said:
Tom Phoenix said:
dududf said:
Well Steam is the best of the worst for me, so I say if you want to use a reasonably tough DRM use steam. It seems to fuck you over the least in my experience.
Preety much this. DRM in general is a hassle and an annoyance for the user. But among the various options, Steam does qualify as a lesser evil.

That said, I am still not going to buy games off of the thing. At least with a retail version, I can be certain I will still have them when the apocalypse comes and Valve ceases to exist. :p
Just want to point out that I'm pretty sure that there's some policy or something, where if steam goes under they'll host the servers for 2 months, and provide owners of the game essentially the crack for it.

But from then on, you best have backed up the local content.
Sadly, as much as I love Valve, I can't really trust that that is going to be the case should such a situation really arise. Should the company ever be forced to file for bankruptcy or gets bought outright (either of which I dearly hope will not happen), I don't think the creditors will care one bit about what happens to the games that Steam users own and will only seek to recuperate their money.
 

Treblaine

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Darktau said:
dududf said:
Well Steam is the best of the worst for me, so I say if you want to use a reasonably tough DRM use steam. It seems to fuck you over the least in my experience.

Huzzah for not using GFWL? I have to remove it as it's a pain in the ass. Doesn't stop anything, and if I get another failed log in meaning my saves are inaccessible, I will fire bieber out of a catapult into microsoft head quarters
As far as I know, steam as DRM, isn't that good. But it's just the constant deals and respect from the community that drives the low piracy rates. (I have bought SOOOOO much off steam). But I think steam really isn't that hard to pirate.
heh heh heh

You think DRM is ACTUALLY to prevent piracy? Publishers may demand DRM but not as part of some comprehensive anti-piracy strategy, it's just a token gesture to please the pundits and stock holders. With so much money flying about people with no head for the intricacies for the economics of software distribution will cry: "my god, you just release it IN THE OPEN!"

The main thing about DRM is capitalisation:
-monitoring usage
-prevent resale
-ensure regular patches so no bad impression is generated
-platform for selling further DLC, sequels and similar games

The DRM to counter piracy is just a minor stumbling block. You MUST realise that EVERY SINGLE GAME can be pirated: PS2, Wii, Xbox 360 and now even the PS3. Each platform has their own DRM, but relatively easily bypassed.

The main appeal of Steam DRM is POSITIVE anti-piracy measures: steam-sales, offering comparatively amazing prices for very short periods, people cannot resist.

Some people just LOVE the idea of getting things cheaper, piracy is one obvious way but 50-75% off on steam can give the same rush of "YES! I have gotten it for less than other people!". I am one of those people, but too idealistic to have ever actually pirated games.

As to the OP, This is no big shock to me. I mean what other DRM system could it possibly have been sold under? Steam-works is just the logical choice.
 

The Rogue Wolf

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dududf said:
Darktau said:
dududf said:
Well Steam is the best of the worst for me, so I say if you want to use a reasonably tough DRM use steam. It seems to fuck you over the least in my experience.

Huzzah for not using GFWL? I have to remove it as it's a pain in the ass. Doesn't stop anything, and if I get another failed log in meaning my saves are inaccessible, I will fire bieber out of a catapult into microsoft head quarters
As far as I know, steam as DRM, isn't that good. But it's just the constant deals and respect from the community that drives the low piracy rates. (I have bought SOOOOO much off steam). But I think steam really isn't that hard to pirate.
Oh as a DRM it isn't that particularly effective, but it's the least damn annoying imo.

That being said, it started off as shit, and I won't deny that. It got better however.
Steam frustrates the casual pirates and tries not to get in the way of the legitimate users. I think that's really the best we can ask for, rather than the super-invasive DRM that gets cracked anyway but shuts out the people who paid for it.
 

dududf

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The Rogue Wolf said:
dududf said:
Darktau said:
dududf said:
Well Steam is the best of the worst for me, so I say if you want to use a reasonably tough DRM use steam. It seems to fuck you over the least in my experience.

Huzzah for not using GFWL? I have to remove it as it's a pain in the ass. Doesn't stop anything, and if I get another failed log in meaning my saves are inaccessible, I will fire bieber out of a catapult into microsoft head quarters
As far as I know, steam as DRM, isn't that good. But it's just the constant deals and respect from the community that drives the low piracy rates. (I have bought SOOOOO much off steam). But I think steam really isn't that hard to pirate.
Oh as a DRM it isn't that particularly effective, but it's the least damn annoying imo.

That being said, it started off as shit, and I won't deny that. It got better however.
Steam frustrates the casual pirates and tries not to get in the way of the legitimate users. I think that's really the best we can ask for, rather than the super-invasive DRM that gets cracked anyway but shuts out the people who paid for it.
Oh that's all DRM is good for.

Just to frustrate the people who don't know what they're doing.

Frankly it is very easy to bypass DRM. Painfully so actually.
 

Zer_

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Tom Phoenix said:
dududf said:
Tom Phoenix said:
dududf said:
Well Steam is the best of the worst for me, so I say if you want to use a reasonably tough DRM use steam. It seems to fuck you over the least in my experience.
Preety much this. DRM in general is a hassle and an annoyance for the user. But among the various options, Steam does qualify as a lesser evil.

That said, I am still not going to buy games off of the thing. At least with a retail version, I can be certain I will still have them when the apocalypse comes and Valve ceases to exist. :p
Just want to point out that I'm pretty sure that there's some policy or something, where if steam goes under they'll host the servers for 2 months, and provide owners of the game essentially the crack for it.

But from then on, you best have backed up the local content.
Sadly, as much as I love Valve, I can't really trust that that is going to be the case should such a situation really arise. Should the company ever be forced to file for bankruptcy or gets bought outright (either of which I dearly hope will not happen), I don't think the creditors will care one bit about what happens to the games that Steam users own and will only seek to recuperate their money.
That's not true. They've already said in the event the Steam servers were to go down permaneently, they'd allow users to continue to play their games without the Steamworks DRM. Furthermore, you can backup your games on disk.
 

mad825

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Zer_ said:
That's not true. They've already said in the event the Steam servers were to go down permaneently, they'd allow users to continue to play their games without the Steamworks DRM. Furthermore, you can backup your games on disk.
what they say and what they will do (when the time comes) are two different things.

If their servers go, there is nothing that says they have to provide continues access, the DRM can remain without Steam,Valve or any other partnerships having any liability to provide the deactivation
 

oranger

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I don't think I'm going to buy this one; I have yet to see anything that tells me its not just a shittier version of fallout 3/4.
 

Zer_

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mad825 said:
Zer_ said:
That's not true. They've already said in the event the Steam servers were to go down permaneently, they'd allow users to continue to play their games without the Steamworks DRM. Furthermore, you can backup your games on disk.
what they say and what they will do (when the time comes) are two different things.

If their servers go, there is nothing that says they have to provide continues access, the DRM can remain without Steam,Valve or any other partnerships having any liability to provide the deactivation
Being a developer that has be rather true to their word when it comes to pleasing their community, I have absolutely no reason to doubt that they wouldn't go through with it if ever the (unlikely) event of Steam servers going down permanently. Using your argument is pretty much just a cop-out...
 

mad825

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Zer_ said:
Being a developer that has be rather true to their word when it comes to pleasing their community, I have absolutely no reason to doubt that they wouldn't go through with it if ever the (unlikely) event of Steam servers going down permanently. Using your argument is pretty much just a cop-out...
no.
It's more of an indication that people shouldn't trust Valve in the way that they will eat their words just because they said something as it is blind faith.
If action was to be put in place before such scenario would occur to make Valve liable such as a law or a"guarantee" then there would be greater "trust" however just now it's like trusting Google.