Rumor: "Very Affordable" PS4 Based on AMD's A10 APU

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RhombusHatesYou

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Owyn_Merrilin said:
And welcome to America, where the minimum wage is only $7.25 an hour, and even "real" jobs don't pay as much as equivalent jobs in Australia.
Yet the average American wage is about 15-20% higher than the Aussie average wage, and that's calculated in 'international dollars' which are based on the purchasing power of the US dollar.
 

Owyn_Merrilin

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RhombusHatesYou said:
Owyn_Merrilin said:
And welcome to America, where the minimum wage is only $7.25 an hour, and even "real" jobs don't pay as much as equivalent jobs in Australia.
Yet the average American wage is about 15-20% higher than the Aussie average wage, and that's calculated in 'international dollars' which are based on the purchasing power of the US dollar.
Have you got a source on that? Because I've always understood Australians made more in general. They have to, because the cost of living over there is through the roof compared to what it is in the US. Video games are hardly the only thing that you guys get charged more for.
 

Icehearted

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Fappy said:
I wonder how they plan to make it "very affordable". There's a reason the PS3 was so expensive at launch...
I imagine given how things go with consoles the first batch will reveal all kinds of problems due to lax QA and corner cutting of that sort. Also there's no Ken Kutaragi crazying up the place.
 

regalphantom

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The PS4 will be affordable...

I can imagine them doing a Steve Jobs style reveal/launch...

"And the best part is, you get to CHOOSE whether you pay for it with your arm or with your leg"
 

The Rogue Wolf

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RhombusHatesYou said:
...and the inherent problems of APUs (they're bastards for heat management)....
When I first heard about AMD's APU design, that was the first thought through my head: "How the hell are they going to deal with the heat?" While a console actually does strike me as the more optimal place for an APU, it's got its own specific set of drawbacks that might be problematic to address.
 

Strazdas

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Rayken15 said:
Everything sounds good except the RAM. Isn't 16GB a bit of an overkill?
Overcompensation more like. I talked with a few people who developed ghames for PS3. Their main complain was "we cant make this or that becuase the machine dont have enough active memory (read: ram). so i guess sony overcompensated with that after hearing same complaints from developers. Also, we are already buying PCs with 8 gb, if this console wants to be competetive for more than itsl aunch day it has to look at the future, so nothing wrong with that. Ram isnt expensive anyway. Now what i really dont like is that its AMD processors, as AMD still havent managed to get the new efficien technology that iseries has, but this deal was probably signed before that came out of the bag anyway.
 

4RT1LL3RY

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Really? The APU's seem like an ideal solution for most of the things developers would want for a console. The A10 is basically the beefiest integrated most people would need on a PC. If you actually optimized things to make use of all the good points it has, on-die means lower latencies and that you won't have it desolder itself from the system board.

The launch PS3 used a GPU on a 90nm process, A10 is 32nm. Since 2006 we have went through 4 cycles of Moore's law, mostly keeping up. So at the same price point as then we have hardware 16x as powerful. Native resolution on both PS3 and 360 was 720p then internally upscaled to 1080p. Native 1080p will be doable in the coming generation.
PS3 and 360 had total ram figures of about 512MB. The A10 is based of a DDR3 memory controller, so assuming they will be using dual channel ram.

Best A10 goes for $132 retail, 8GB of DDR3 costs $40 retail, 250GB 2.5" hard drive $52, proprietary motherboard. Throw in controller and usual cables.

So I can see them easily hitting a sub $350 price point without taking a lose on the.

As for heat, these things are many times cooler then the 360 gpu. Putting the GPU and CPU on a single die means they can use a single better cooler to deal with heat. A regular A10-5800k has a TDP of 100W and does most of the heavy lifting processor wise. The 360 power brick is 203W. As long as they are intelligent about airflow and fan curves they will have no issues being quiet and cool.

People saying 8GB of ram is too much, think for a bit. The system will use dual channel DDR3 ram. That means 4 slots/ their equivalent will be used by the system. They don't make 1GB DDR3 dimms, in fact 2GB dimms are cheaper and faster then 1GB dimms of similar price.
TLDR; 8GB is the standard for dual-channel DDR3 based systems.
 

dragongit

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Well I can see the theory of it being affordable. Even 400 bucks at launch wouldn't be too unreasonable. Even the Delux Wii U with only 32 GB of Memory is going for 350 bucks.If they decide on like 450 or 500... maybe not quite as appealing... but 400 bucks, not too far out of the realm of possibility.

As for backwards compatability, I'd suspect they might still use Bluray technology, since hell they've hardly ever had a game that tapped the 50 GB on it, so maybe it's still possible to get?

If not, I propose to Sony, since they would read this post... that those who buy a brand new PS4, get a voucher for either a specific amount of money, or a specific amount of games, that they can perchase on the PSN (limited time offer). They would be loosing money technically, but maybe it would encourage some people on the fence about getting the new system, since it would allow them to pick out a few choice games on the network while new games are in development.
 

Fayathon

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Still not buying it, but it looks decent for people that want to game and can't/won't cobble together a PC.

Rayken15 said:
Everything sounds good except the RAM. Isn't 16GB a bit of an overkill?
Not really, I've got 8GB on my comp and I'm gonna be adding another 8GB just to get rid of my SWAP file so things run faster.
 

Lord_Gremlin

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Devkits usually have double the RAM of console (PS3 devkit has 1 GB).
So, 8 and 16 mean that they try to decide between 4 and 8 GB in a console. And since they will make in DDR5, current top RAM for videocards, they will want to organize 512 mb chip production to get 8 GB model out.

Also, people are forgetting that PC and consoles operate differently. Drivers take RAM space, for example. Remember PS3? RAM-wise it's 256+256 are equivalent to 4GB on PC when used properly or 2GB if not. 8GB of console RAM will allow for graphics comparable to 32 GB on PC.
 

Lord_Gremlin

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RicoADF said:
Reaper195 said:
I really hope it's not called 'Orbis'. PS4/Play Station 4 Suits the console much more, especially since it's been through 1 to 3.
its probably just an in-house dev codename. ps4 will most likely be the release name.
In Japan/Asia number 4 signifies horrible misfortune and death. Worse than 13 in the West.
So naming it Playstation 4 is Japan is like naming it Playstation 13 You Will Die Horrible.
So, Playstation Orbis. Or Playstation 5 maybe?
Word is it's Playstation Orbis to compliment Playstation Vita. The two will be heavily integrated into each other, one of the reasons Sony is calm about the Vita's mediocre sales.
 

Eclipse Dragon

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Sylveria said:
Eclipse Dragon said:
I have a hard time believing anything created by Sony is "very affordable".
It might be like the Vita, where the system price seems reasonable, but you need to pay extra for essentials.

Orbis basic system for $399.99.
Includes 256 GB hard drive and 1 month free Playstation Plus subscription.
Backwards compatibility available only in $499.99 models. Controller sold separately.
Price for controller: $99.99
Price for games at launch: $80.00
If it was Bbackwards compatible all the way back to PS1.. I'd happily drop $500 on one.

Also, sadly, if the graphics whores keep getting their way, we will probably see $80 games in the coming console generation.
The sad part is, I was only talking about PS3 backwards compatibility.
I don't see them having a true backwards compatible system like we saw in launch PS3s (where you could play both PS1 and PS2 discs). After it was scrapped, I don't see them adding it back into a new system, regardless of the demand. There's just too much push for all digital distribution.
 
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If they can make that, and make it affordable then Sony may just be able to compete in the next gen. They out-priced themselves from the market with the PS3 and the Vita both (even with taking a loss on each PS3 sold) and is one main reason for lack of uptake and subsequently, developer support. A console that costs more than £200, or £250 on the absolute outside is simply too expensive, even if it does have added value. A handheld over £150, like the Vita is simply extortionate.

Sony will be very unlikely to release a "PS4". The word for four in Japanese, Shi, is the same pronunciation as the word for "death" and as such is considered bad luck, equivalent to thirteen in the west.
 
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Magichead said:
- these new consoles will be obsolete at launch, and within a year or two we'll be back to where we are today, with PC's capable of truly outstanding performance being held back by the limits of another platform.
Dude you've really depressed me. I was finally looking forward to the possibility that gaming can move on from the rut it's been in for the last four years and your prognosis suggests we'll only get 2 years of boundary pushing before stagnation kicks in again. *sigh* I hate consoles for what they did to gaming.
 

SpAc3man

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Rayken15 said:
Everything sounds good except the RAM. Isn't 16GB a bit of an overkill?
Not if it allows the majority of a game to be cached for instant loading. Good idea if you ask me. Windows Vista onward use large amounts of RAM effectively by caching things that are expected to be loaded soon. RAM will also be shared with the GPU portion of the APU.

OT: The AMD A10 would make a very capable console part. It is a good inexpensive mid range CPU with a decent mid range integrated GPU. With the highly optimised OS and software consoles use it will be very powerful.

Going by the hard drive size it is obvious that it is in fact an SSD. This thing is going power on and load almost instantly.

My only disappointment is there is no mention of DisplayPort which is better than HDMI in terms of tech specs and the fact it is royalty free. Although seeing as Sony is one of the founders of HDMI I am not surprised.
 

Vivi22

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Magichead said:
these new consoles will be obsolete at launch, and within a year or two we'll be back to where we are today, with PC's capable of truly outstanding performance being held back by the limits of another platform.
This would be different from every other console generation how? Because the 360 and PS3 were nothing that spectacular based on specs alone at launch. The disparity between previous consoles and PC's tended to be even worse.
 

The White Hunter

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cerebus23 said:
Where is the xbox 720 in development?

Will be interesting to see if there is a race to be first now. Or if sony can somehow pull that rabbit out of a hat with an "affordable" system, first to the market, like the ps2 that managed to win that gen by being first and having an enormous quality library of games.
Second to market, it came after the Dreamcast, but that game library really gave the PS2 the edge.
 

The White Hunter

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dragongit said:
Well I can see the theory of it being affordable. Even 400 bucks at launch wouldn't be too unreasonable. Even the Delux Wii U with only 32 GB of Memory is going for 350 bucks.If they decide on like 450 or 500... maybe not quite as appealing... but 400 bucks, not too far out of the realm of possibility.

As for backwards compatability, I'd suspect they might still use Bluray technology, since hell they've hardly ever had a game that tapped the 50 GB on it, so maybe it's still possible to get?

If not, I propose to Sony, since they would read this post... that those who buy a brand new PS4, get a voucher for either a specific amount of money, or a specific amount of games, that they can perchase on the PSN (limited time offer). They would be loosing money technically, but maybe it would encourage some people on the fence about getting the new system, since it would allow them to pick out a few choice games on the network while new games are in development.
They nearly did, KIllzone 3 takes up somewhere around the 46 GB mark on the disc, I think most of the game is uncompressed though, the soundtrack is definately so as it sounds marvelous.

But yeah, blu-ray will be staying I'd imagine, god help anyone who clings to DVD next gen for gaming.
 

scott91575

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Owyn_Merrilin said:
RhombusHatesYou said:
Owyn_Merrilin said:
And welcome to America, where the minimum wage is only $7.25 an hour, and even "real" jobs don't pay as much as equivalent jobs in Australia.
Yet the average American wage is about 15-20% higher than the Aussie average wage, and that's calculated in 'international dollars' which are based on the purchasing power of the US dollar.
Have you got a source on that? Because I've always understood Australians made more in general. They have to, because the cost of living over there is through the roof compared to what it is in the US. Video games are hardly the only thing that you guys get charged more for.
http://en.wikipedia.org/wiki/List_of_countries_by_average_wage

It is wiki, but links are provided. The page simply puts the OECD numbers in an easy to read chart.

Here is another one. I believe this too is based on the OECD numbers and expressed in PPP (money is expressed in 1 US dollar spent in the US). This a more simplistic number, and simply average monthly salary with cost of living included.

http://1-million-dollar-blog.com/average-monthly-salary-for-72-countries-in-the-world/

The OECD has a site, but it's not easy to understand or compare numbers.

edit: Note, these numbers are adjusted for living expenses (PPP number does that). I think that is what the other poster was probably using. If you go simply by actual dollars, Australia is considerably higher. Yet the cost of living more than eats up that difference. So it really depends on how you look at things. From a video game perspective, 33% higher costs in Australia should be expected and not really any different than US prices considering the wage differences.
 

Vault101

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Orbis?........

I wonder if ity will be backwards compatible....is that a silly question?