I think it's easy and wrong to shift the blame on videogames.
That being said, Manhunt's gameplay is so singularly focused on causing violent death and getting a 'nice' view on the carnage, that I really have to wonder, why make such a game? And what kind of person would enjoy playing that?
If I were a Rockstar employee and I'd get assigned to a project like that, I'd request a transfer or hand in my resignation right there. It's below my dignity to play -let alone create- a game like that, and I will have a very low opinion of anyone listing Manhunt as a favorite game.
That being said, Manhunt's gameplay is so singularly focused on causing violent death and getting a 'nice' view on the carnage, that I really have to wonder, why make such a game? And what kind of person would enjoy playing that?
If I were a Rockstar employee and I'd get assigned to a project like that, I'd request a transfer or hand in my resignation right there. It's below my dignity to play -let alone create- a game like that, and I will have a very low opinion of anyone listing Manhunt as a favorite game.