That doesn't reflect the current situation.Rozalia1 said:You sure about that? Are those niche Japanese companies chomping at the bits to put their games on systems they have no hope on? Nope.
Let us put it this way. The PS3 had a lot of titles which could have easily ran on the Wii U, heck the Wii. They were exclusive even though they could have safely been put on a Nintendo platform, so what hope does PC have?
The PS3, Wii and Xbox 360 were all extremely different pieces of hardware. The Wii uses an AMD chip and AIM Power PC architecture, 360s are built with IBM designed chips and Power PC again, but completely different to the Wii, the PS3 used it's completely unique (and completely dead) Cell system. They all had unique Operating Systems.
By contrast, the Xbone and PS4 are essentially AMD laptops without the screen, they both use the X86 instruction set, the PS4 still has a unique OS but the Xbone runs on some fringe piece of software called Windows.
Whereas porting between the PS3, Wii, 360 and PC was complicated, expensive and slow since none of them had the same instruction set, the two new consoles are broadly the same as PCs, people are already porting Windows PC programs over to the Xbone without much bother.
Porting a release from either of them is extremely cheap next to last gen, getting a release on Steam is essentially free (not quite, but not far off) and only a few thousand sales would likely return a profit to most Indy and small developers.
A year or eighteen months down the line, most exclusivity deals will have expired, faced with the prospect of 10-15'000 sales and a reasonable chunk of money I can see most exclusives appearing on PC, even the tiny niche ones from obscure Japanese developers.