Saddest Moments in a Video Game

Gomi500

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Xiroh86 said:
itsausernamewhatofit said:
Probably
I love the MGS games
That was pretty epic-ly sad. I think the ending after the credits of MGS4, where Otacon is talking to Snake. It's just dialogue, but hell, it hits home, especially if you have played all the games.
I agree with both points that's why MGS are my favorite games ever. Those too were epically sad. Mines was when you had to drag Snake through the microwave thing. Putting his life on the line like that. Damn...Just Damn.
 

Aerosteam

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Sep 22, 2011
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triggrhappy94 said:
Aerosteam 1908 said:
When in my entire team in Mass Effect 2 died at the end. Sad times. =(

RIP (In order of deaths)
Jack
Kasumi
Thane
Jacob
Samara
Grunt
Zaeed
Miranda
Tali
Mordin
Legion
Garrus
Shepard (The last, and certainly the best)

All of you will be remembered... and then come back once I start the game again.
Nice! I'm sorry but I found it kind of funny. Time really helps, I remember how upset I was when I got Thane killed. I have to do a play through where I get as many main characters killed as I can.
I managed to do it with no deaths one time, but that one where everyone did die I was playing it on insanity and I just wanted to complete it as fast as I can, so I skipped the loyalty missions.

Insanity playthrough -
Stupidest death (inside of collector base): Grunt
Most Heroic death: Jacob
Most saddening death: Shepard
 

Alcamonic

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Renegade choice with the council in Mass Effect 1.
Damn you Bioware! Why you make me get something in my manly eyes!?


Regardless of how badly you were treated by them, I can't help to feel sad about it.

Edit: Renegade is the "evil" option, not Paragon.
 

ShadowsofHope

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Nov 1, 2009
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Sergeant Damned Johnson at the end of Halo 3.

You know what I speak of.

Damn you, Guilty Spark! DAMN YOU!
 

Raika

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Jul 31, 2011
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The entire final act of Nier comes to mind, but there are tons of parts of Nier that had my lips all a-quiver.
 

sheah1

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Trucken said:
Absimilliard said:
The first that come to mind is the most recent genuinely sad moment I experienced while gaming.
Assassin's Creed Revelations:
When you play Altair's very last moment, and get the objective "Just sit down and rest for a little while", right after his farewell to his son.
I actually had tears in my eyes.
It was a great moment. I don't think that I've ever walked that slowly in a game before. I knew what was going to happen as soon as the door started closing and it made me tear up so bad.
Really? Like, really?
As much as they tried to retcon it in Revelations, I never forgot how much of an epic dick Altair was. It didn't help that every single flashback he was in had a horrible divide between gameplay and story;
"Run away father!"
"Really? Because you've just given me, like, all of the knives. And I'm a master assassin. Can't I just, you know, kill all of them? I mean I'm going to later anyway so......"

OT: Crisis Core. Fucking Crisis Core.
I mean..... Just seeing his body like that, after he'd done so much. He deserved a better fate.
 

deathbydeath

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end of hl2ep2, and the part in dx3 where you get the paul denton choice with malik. i failed, and thought that she was meant to die, so i went around hengsha and killed every bellower guy on the island to vent my actual anger/grief
 

Surpheal

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Really can't think of any good ones right about now. The only one that comes to the front of my mind would be about three quarters into Red Faction Guerrilla when the EDF attack your large base in the Wastelands. The only part of that mission was when you hear over the intercom "The commander is dead. Repeat, the commander is dead."

Edit: Just remembered one from a good while back that nobody either remembers or has said. Near the end of Jak 3, when Jak figures out that Damos was actually his father. All of this just after Damos dies.
 

tmande2nd

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Saddest moment:

My first time playing Dragon Age Origins and getting blindsided by the ending.
I just could not trust Morrigan at all and so I rejected her offer.

It was...heartbreaking really.
I knew that no matter what happened my PC who had fought so hard for his homeland was going to die.

Just thinking what my PC was thinking about was something that was utterly depressing.
Added to it he blew his soul up in front of his friend who would have taken his place (Alistair) and the woman who he loved (Leliana) was just tragic.

Hell I even thought that the Cousland line was dead at that point as well.
Seriously was one of those moments where I said..wow now that really is depressing.
 

maxturbo211

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saintdane05 said:
Aerith's death in Final Fantasy VII.

/thread
good sir i challenge you to play through all of crisis core and not shed a single tear. far sadder and far far FAR more believable.

also aggro's death in shadow of the colossus.. that just.. damn i'd say that was the only horse i'd ever cry for.

and to the person above me. I never consider "make your own character" games sad.. when you build your own character you choose your own fate, so it's not too surprising. the ones that hit you really hard are the endings you have no choice but to accept, hence my suggestion of crisis core.
 

Malyc

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Feb 17, 2010
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Alcamonic said:
Paragon choice with the council in Mass Effect 1.
Damn you Bioware! Why you make me get something in my manly eyes!?


Regardless of how badly you were treated by them, I can't help to feel sad about it.
Wait. Letting them die was the PARAGON option? Good thing I'm going renegade this playthrough then.

Aslo, Captcha was Council Escitat. Odd, considering we are talking about the council...
 

papdefer

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Dec 17, 2009
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The Deku Butler crying over his petrified son in Majora's Mask. Understated and poignant.
 

BloatedGuppy

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Feb 3, 2010
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To the Moon. I'll use John Walker's review to describe why.

For the whole game I guessed at the significance of that blue and white rabbit. River, in one of John's most recent memories, had pleaded with him to understand its deeper meaning, and he couldn't work it out. I noted down at the time, "The agony of the meaning of the rabbit." By its eventual reveal, well, I was broken.

So yes, if I can be unpleasantly self-indulgent for a moment, I do have something of a reputation for crying at games. It's a reputation that's not really earned. I can think of two games that have ever made me cry, and have a nagging suspicion that there's a third I'm forgetting. In 30 years of playing games, it's not a common factor for me. But add another to the list. I sobbed twice during To The Moon. And then a third time when I told my wife why. I share this information in the knowledge that I'm underlining the endless teasing the follows, because I think it's crucial to explain why To The Moon is quite so significantly good. I don't want to tell you anything of the story beyond those opening scenes I've described, so letting you know quite how moving it becomes is excellent short-hand. In fact, I think the most recent teaser trailer for the game does an excellent job of capturing the overall mood.


None of those scenes are in the game, by the way. But that turn, that moment when things feel different, that's something the game keeps achieving over and again. To do it once is impressive - to be able to shift the mood from silliness to heart-wrenching sadness so many times demonstrates incredible skill. And it sustains this for a long time. The game lasts a decent five hours.

To The Moon takes on old age, regret, mental health, and love. It's about the role of ambition versus reality, and what's worth sacrificing. It's a properly funny comedy, and a hanky-requiring tragedy. Games this effective are rare beasts, and when it's disguised by such simple graphics (albeit with wonderful animation, and such detail), old-school Japanese RPG presentation (something it brilliantly jokes about very early on), no voice acting, nor photo-realistic expressions, it's something of a feat. What it does have, however, is incredible music by creator Gao, including a perfectly used piano refrain that so brilliantly scores much of the game. When there's so much meaning to be found just in the choice of notes used in the music, you know you're onto something special. And at the end there's a song by Laura Shigihara. (Oh, and in my first post about the game I made a snide remark about wishing one game's theme didn't have a single strain of a violin in it. I'd just like to say that I'm a wrong idiot, since a single strain of a violin caused my second bout of sobbing - its use was extraordinary.)

To The Moon is incredibly special. I implore people to play it.

And honestly? He's bang on. That game was WRENCHING.
 

Absimilliard

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Nov 4, 2009
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sheah1 said:
Trucken said:
Absimilliard said:
The first that come to mind is the most recent genuinely sad moment I experienced while gaming.
Assassin's Creed Revelations:
When you play Altair's very last moment, and get the objective "Just sit down and rest for a little while", right after his farewell to his son.
I actually had tears in my eyes.
It was a great moment. I don't think that I've ever walked that slowly in a game before. I knew what was going to happen as soon as the door started closing and it made me tear up so bad.
Really? Like, really?
As much as they tried to retcon it in Revelations, I never forgot how much of an epic dick Altair was. It didn't help that every single flashback he was in had a horrible divide between gameplay and story;
"Run away father!"
"Really? Because you've just given me, like, all of the knives. And I'm a master assassin. Can't I just, you know, kill all of them? I mean I'm going to later anyway so......"

OT: Crisis Core. Fucking Crisis Core.
I mean..... Just seeing his body like that, after he'd done so much. He deserved a better fate.
Yes really. Yes like, really.
If Altair hadn't had any character development from the way he was at the very beginning of Assassin's Creed I, I'd agree with you, but quite frankly, I thought his development was pretty well executed. (And I think you should try to take into account that he is extremely reluctant to kill members of his own order...)

Also, I completely agree regarding Crisis Core.
 

Catie Caraco

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Jun 27, 2011
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Alcamonic said:
Paragon choice with the council in Mass Effect 1.
Damn you Bioware! Why you make me get something in my manly eyes!?


Regardless of how badly you were treated by them, I can't help to feel sad about it.
I did a playthrough where I saved them, then uploaded it into ME2.. and they STILL treat me like dicks. Never.Ever.Again.

Also.. you saved Kaiden over Ashley? Really? I can't take Kaiden seriously with that douchey-hair and the fact that his V.A. played a really pathetic pedophile on Law and Order SVU and now plays Jimminey-frigging-Cricket on Once Upon a Time. I romanced him in a play through JUST so I could cheat on him with Garrus.

OP - A lot of the Origin stories in DA:Origins tugged at my heartstrings. My cousin gets raped, my sister-in-law and nephew get butchered, my brother betrays me and murders my OTHER brother... seriously Bioware, you makin' me cry!

But, as a child of the 90's, nothing ever has made me cry as hard as watching Aeris die. Though, if Thane is dead in ME3, that MIGHT win out. Seriously, the chemistry between Fem-Shep and Thane is like nothing I'd ever seen in a video game before. If he's dead... I seriously won't know what to do.
 

LittleBlondeGoth

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KnightOfHearts said:
But in all seriousness, I cried my eyes out at the end of crisis core, I knew exactly what was coming, but hell was it heart breaking.
This. Totally this. I've played VII so many times, I knew what was going to have to happen, but there was still some part of me that was hoping it wouldn't. The way it was done was just brilliant. Cried like a little girl.

Mind you, I cry at the end of most Final Fantasies. Damn you Square.
 

Catie Caraco

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LittleBlondeGoth said:
KnightOfHearts said:
But in all seriousness, I cried my eyes out at the end of crisis core, I knew exactly what was coming, but hell was it heart breaking.
This. Totally this. I've played VII so many times, I knew what was going to have to happen, but there was still some part of me that was hoping it wouldn't. The way it was done was just brilliant. Cried like a little girl.

Mind you, I cry at the end of most Final Fantasies. Damn you Square.
Yeah, Square's evil like that. I can't even begin to list all the times I cried over Square deaths, though the end of Crisis Core, the death of Aeris, and the deaths of Teta and Ophelia in Tactics are probably the most intense ones.
 

GirDraconis

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Catie Caraco said:
LittleBlondeGoth said:
KnightOfHearts said:
But in all seriousness, I cried my eyes out at the end of crisis core, I knew exactly what was coming, but hell was it heart breaking.
This. Totally this. I've played VII so many times, I knew what was going to have to happen, but there was still some part of me that was hoping it wouldn't. The way it was done was just brilliant. Cried like a little girl.

Mind you, I cry at the end of most Final Fantasies. Damn you Square.
Yeah, Square's evil like that. I can't even begin to list all the times I cried over Square deaths, though the end of Crisis Core, the death of Aeris, and the deaths of Teta and Ophelia in Tactics are probably the most intense ones.
The Square game that claimed me was Illusion of Gaia. I don't know what it was about that game. I played Bioshock, Dead Space, Doom 3, and Metroid Prime: Corruption all in the same year as Illusion of Gaia, and it blew all of those modern games away. The writing was nothing short of incredible and it pulled me in and took me for quite the ride. When Hamlet took that dive... Well let's just say I wasn't expecting to get all blubbery over a pig.