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Ieyke

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Jul 24, 2008
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Megaman X4 set the bar for the series so high that nothing could live up to its standard and the next 4 games were all a let down.
 

Vegosiux

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May 18, 2011
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PS: T

You can't sell Ignus into slavery for evil points, and he's the only one I ever wanted to get rid of. Even Vhailor I can stomach.
 

neonsword13-ops

~ Struck by a Smooth Criminal ~
Mar 28, 2011
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Persona 4
Sometimes when you speed through the combat, the sound byte for summoning personas gets choppy.

And.....

That's it.
Strain42 said:
most of the game gets really stretched out by the characters being stupid
Alright, that's a given, even if they are just highschoolers. Even Naoto, the so called "Detective Prince", isn't much help during the climax of the murder case. All she really does is restate all of the previous findings from the case to refresh the players memory. She rarely does any deductions for the team.
 

Liquidcool

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Jun 5, 2010
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Dark Souls. Why is the knight shield such a piece of crap? It weighs almost twice as much as the kite shield and is defensively inferior in every single way! Bloody hell.
MCGT said:
Danny Jefferson said:
morality points
I'm pretty sure that Paragon and Renegade aren't "good" and "evil." I think they're more like "lawful" and "badass" :p
 

DanteLives

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Sep 1, 2011
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Uncharted 3. Those damn fire spirits towards the end.... And the rigged matchmaking which always makes me team with low levels against a bunch of high-level clanstackers.
 

Stormz

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Jul 4, 2009
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razor343 said:
The English version of Gothic has TERRIBLE voice acting. It's really the only downfall of an otherwise perfect game. And to be honest, I prefer the Polish voice acting anyway so It's not that much of a problem.
I thought the English voice acting was okay for the most part. I didn't like the main characters voice acting but they improve him in 2. But since you took mine I'll choose a different game.

Fallout 1. The game is great, but the main story having a time limit really made the game feel a little rushed. It seemed like if you relaxed a little and did some more sidequests that you would end up losing the game because you weren't fast enough.
 

King Kupofried

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Jan 19, 2010
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Persona 4

The characters are all wonderful, and relatively enjoyable. While there are some that get on my nerves (Yukiko), they all tend to be fun to watch in general. However they do not 'develop' very well.

In Persona 3, characters join your team as a great big bundle of personal issues. Daddy issues, inferiority complex, revenge obsession, etc. Importantly, they cause plenty of problems through the games themselves. Certain teammates are very obviously merely 'tolerating' other certain teammates through the game. Characters are put into direct conflict with one another; and often times risk or cause severe consequences for letting these issues get the better of them.
Seeing them work through these over the course of the game is very satisfying, and you get to feel the changes in their personality by the end.

Persona 4's characters, while very good characters regardless, act roughly exactly the same from the point that they join your team on-wards. In some cases, even before then (Looking at you Chie and Yosuke.) This is because dealing with their problems is a prerequisite to joining your team, and we see very little of most characters before they are thrown into the TV (Really only Naoto gets much screen time prior). Whatever lingers from their problems is dealt with in Social Links, which are optional.

The Social Links are, without a doubt, very well done, and touching. However it is somewhat undermined by them having no impact on the story. The characters' previous issues only ever come up in gags. They never come in conflict with eachother, or suffer any adverse effects from their previous demeanor. Whether you max their Social Link or ignore them, they always act exactly the same.
 

doomspore98

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May 24, 2011
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Fallout 3/NV: Incredibly buggy

Skyrim: If you play as a stealth character it really shows how awful the AI is. Also if you get to have a really High stealth level the whole game is just a cakewalk

Deus Ex HR: The BOSSES, need I say more
 

NerfedFalcon

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Mar 23, 2011
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Mirror's Edge has a problem of you never knowing where your feet are unless you're looking at your feet rather than the path ahead, meaning it takes a lot of time and patience to get a lot of the jumps right. (But at least you can see your feet if you look down; something not many shooters bother with.) The combat is also pretty terrible: hit guy, move back, hope you don't get turned into a bullet pate, hit guy again, take gun, clear room, back to parkour.
 

jjjonesy27

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Jul 2, 2011
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Metal Gear Solid 4

-The game was still stealth oriented, but it went by a lot slower than in the previous entries, most of the game was run n gun.

-The rewards for getting the advanced emblems (Big Boss, Fox Hound, Boss etc.) were not good enough to motivate me to try.

-The
Shadow Moses level
was honestly a waste of development, I still don't understand why you needed to go there.

- The
European level
was even worse than
Shadow Moses
. It was neat and all, but why sneak around for 45 minutes only to
blow shit up on a motorcycle
?

-Not enough people had access to Metal Gear Online to enjoy it, it was in my opinion one of the best online experiences of it's time.


Besides all these complaints, it's still an amazing ending to this series.
 

jdogtwodolla

phbbhbbhpbhphbhpbttttt......
Feb 12, 2009
732
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Two games from my top games list:

Okami for Wii: The waggle control does not translate fluently from controller to a wiimote, especialy when using glaves. And the draw mechanic is horrible and proceeds to be worse for everyone who has trouble controling the pointer.

Brutal legend: Hitting enemies does not make them recoil over half the time and the RTS is rather shallow as is the campaign.
 

geK0

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Jun 24, 2011
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The characters don't need to say something every time I give them a command! that shit gets annoying!

at least half of every 4v4 game will have a griefer, an AFK player or people who quit because they don't like the map that was selected

Hard to find a custom game being hosted that isn't DOTA

Blood lust is over powered in team games

way too many health power ups (was pretty much impossible to lose with full health and 4 subtanks)

jumping up walls makes no sense!

password saves were annoying

You got way more hearts than you really ever needed (most zelda games are guilty of this)


If you took too long to figure out a temple you'd have to start over (only happened to me once)

I prefer adult link to kid link

Game designers were lazy, almost every character in the game used a model from Ocarina of Time.

ugly characters (more so in oblivion)

Completely imbalanced combat systems

Buggy physics
 

Hazy992

Why does this place still exist
Aug 1, 2010
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Crash Bandicoot Warped. The plane and bike levels are an absolute pain in the arse
 

Foxpack1

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Dec 23, 2010
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KOTOR 2 has two of the worst ending cutscenes in history. One of them is literally the camera panning out. And thats it.
 

Agow95

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Jul 29, 2011
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Fable is made by Peter Molyneux and so each game is doomed to being crappier and crappier.
 

Drexlor

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Feb 23, 2010
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In Fallout 3 after I downloaded all of the DLC would randomly get very slow and would randomly crash. I think it took me 5 tries to actually get abducted by the aliens to start Mothership Zeta without it just freezing on me. Plus the game would start to get my system to overheat after a while. causing me to have to take breaks every couple hours. I never really had many problems before I downloaded the DLC though. Although that Sentry bot shooting itself in the face with its own gatling laser was hilarious.
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
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The Uncharted Series, Nathan Drake could be a bit campy sometimes.
Crash Bandicoot, while they did it right, so we ourselves could project onto him, not giving Crash any character development meant an extra virgin orifice Activision could stick it's crusty dick into.
Batman Arkham City, the reward for collecting every Riddler trophy was disappointing to say the least.
Ratchet and Clank, while still in the hands of Insomniac, seems to have taken a bit more kid friendly path, which isn't a terrible thing, but the shitty little jokes like the crotchitizer will be missed.
Skyrim: Most of the little stories that went along with the misc. areas weren't as fleshed out as I would like them to be, but then again, you can't make every area as cool as the vault with the sacrificing people computer voting thingy....I DON'T REMEMBER THE NUMBER OK?!

I would talk about Tomba 2 but it's so expensive I can't get ahold of it to finally beat it.
 

NewYork_Comedian

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Nov 28, 2009
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-Realm Divide, just... goddamn Realm Divide

-Kisho ninjas can really only be used once in an entire battle. Granted the ability to sneak up right behind the enemy and launch fire bombs is cool, but all it does is take out roughly half of one unit.

-Like someone said before me, the AI cheats sometimes. How the hell do you have two full stacked armies but only three provinces?

-Did I mention Realm Divide?
 

C F

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Jan 10, 2012
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KotOR II is a broken mess that Lucasarts decided to maul over with an aluminum baseball bat. The overarching story must be pieced together with duct-tape and spit if you want it to be vaguely recognizable, the level scaling and all semblance of a challenge just dies 2/5ths the way to the max level, and it is the poster child of the phrase "wasted potential."
((And yet it's still oddly compelling.))

Rossmallo said:
Runescape.

You will never, ever find a shittier community than Runescape's. Yes. It's worse than COD's.
So true. The good people are there, but their example is lost among the immaturity of everyone else. ((I defy you to find a better browser-based MMO.))

The entire cast of Portal could very well be insane lunatics.
((It's only Chell, the Companion Cube, GLaDOS, and her inhibition cores. Cores confirmed for insane, GLaDOS is up in the air, the Companion Cube could quite possibly be a backstabbing psychopath, and Chell (the player) is what you make of her. But with this kind of fun, we don't need sanity.))
 

Darkwhite

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Nov 15, 2010
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Monster hunter series, 5 years and they still won't let me play frontier, or actual problems with games...Started tri recently after (more or less) finishing freedom unite...damn that game holds your hand and takes hours to give you any real freedom...also no duel swords (favorite weapons,) Longswords take a while to unlock (only other melee weapon I can use.) Boo hiss boo