DittoDudemeister said:I never played Starcraft but I love Starcraft 2. Thread terminated.
DittoDudemeister said:I never played Starcraft but I love Starcraft 2. Thread terminated.
I'm not a huge RTS fan, but I think "Starcraft" is in a league of it's own. Part of this is the writing and characters and concepts that caught on with people and they really liked. I think the Starcraft II world and characters like Raynor and Kerrigan have a lot to do with it's success. Consider that while it was pathetic they even did a PnP RPG supplement off of it for the old "Alternity" game. The point being that there is more to it than the game itself.PurpleSky said:Not my own words, but I agree entirely,you?It really bothers me that people consider games like Starcraft 1/2 to be superior to a next generation RTS such as World In Conflict/Company of Heroes. Starcraft 1 was a great game when it came out in 1998, but when people keep saying shit like "Starcraft is the best RTS" I facepalm.
Really? A game with basic RTS mechanics (though it lacked que-build back in the day) is superior to 3d graphics, complex combat, and tactical depth? I really like Age of Empires 2, classic RTS, but do you know what? It isn't as good as Homeworld 2 (I have heard the first one is better) or Opposing Fronts, I know difference between nostalgia and game that is still good.
On the other end of the spectrum we have games like Stronghold: Crusader and Battlezone, games that perfected a niche (and would eventually have inferior sequels) and have yet to be de-throned. The difference between these games is that the former no longer can claim originality in their gameplay, while the latter can. Battlezone has a completely functional and easy-to-use system that combines RTS and TPS gameplay, with Stronghold having a castle sim and RTS hybrid that keeps it from bogging down and becoming stale.
You need to do new shit if you want to stay fresh, and you need to perfect something to stay superior in the future; or else it becomes a game that lives on nostalgia.
*Yes,I am really set on becoming "that guy" that hates one particular game,it shall be SC2 for me, don't know why, maybe I hate Blizzard for asking monthly subscriptions -edit-(WoW)*
Exactly. Most people's responses here get directly to the point. I think that most people arguing for the OP's point of view either haven't played the game or didn't want to give it a chance in the first place. The argument for change is actually just an argument that SC2 be like other more recent RTSs. SC2 has instead revolutionized the game without making it not Starcraft. SC's a game that has thrived for 11 years and has a very strong pro scene. It'd be idiotic to change that just like it'd be idiotic to 'revolutionize' basketball. SC2's mechanics are simultaneously very intuitive and offer a great range of depth for improvement. The unit makeup, while perhaps retaining some flaws (but that can only be certain years from now), presents a limitless range of creativity. You could just stick to plain old MMM and find a great range of use for just those same basic units, over and over each game. You only have to watch the pros to get a sense of this. You could write off sonnets on the complaint that iambic pentameter is so stifling, but if you work to develop an eye for it, a world of possibility opens up to you.John Funk said:Man, Chess really lives off of nostalgia. It's so basic. I don't get how anyone can play a game without 3d combat, tactical zoom, terrain bonuses and cover mechanics. Chess is so dated.
I promised to be out of this thread, but I just couldn't resist here:bloodmage2 said:The Amazing Tea Alligator said:It's an alright game, there are certainly better recent RTSs.John Funk said:Really? Because, uh, SC2 seems like a pretty good *game* to me...The Amazing Tea Alligator said:I hate how Blizzard no longer makes games, but products.
Interesting game - imagine that Starcraft was never made. All of a sudden, a polished, well presented, ok graphicsed RTS came out with gameplay from 1998. Would you buy it?
BAHAHAHA! oh, ignorance like this always makes me laugh. if you own any of the following, you offically are a massive hypocrite, and need to be de-voice box'ed
Call of duty 4
Call of duty 4 2
halo 2/3
super mario galaxy
any legend of zelda after 2000
gears of war (any)
medal of honor (any)
oblivion
why? because all of these games are just better graphics sellotaped onto games from before 2000. i understand that taking risks is integral to progress in video games, but sometimes you just want something simply deep (if that makes any sense). if you want to patronize an indie game dev because of their new, wacky, innovative ideas, go ahead, i encourage it, i am one such dev. but when a company that is clearly not trying to innovate beyond what will make a previous idea better, complaining about a lack of new ideas is like complaining how the government doesnt try to make good decisions.
I think they have to give it to you in bits and pieces, because if you can Get battlecruisers from the beginning, and you abuse them, any mission ceases to be challenging and the story no longer makes sense.Bigfootmech said:Actually I think it's as good as it's predecessor excluding the pre-ending (that felt a bit rushed), and the fact that you have to keep getting new units slowly throughout the campaign - hopefully when they do make the 2 sequels, they won't do this again as people will already have been introduced. Then again they could do the same thing just for protoss and zerg :/.TPiddy said:Starcraft, and to a lesser extent Starcraft II are spot-on. The games have perfected that style of game play and offer hours of fun while still being highly polished in their presentation.
I think Starcraft II suffers a bit because it is being compared to it's predecessor, much like how the latter Halo titles are unfavourably compared to the original, but all are quality titles in their own right.
Apart from that I quite liked the game. Especially since I managed to complete the campaign on normal mode (without cheats) when I usually fail at RTS.
Edit:
I literally burst out laughing at that.Amnestic said:Major OcelotPrince Valerian!
So, what sorts of games should we all be playing, sir?The Amazing Tea Alligator said:I promised to be out of this thread, but I just couldn't resist here:bloodmage2 said:The Amazing Tea Alligator said:It's an alright game, there are certainly better recent RTSs.John Funk said:Really? Because, uh, SC2 seems like a pretty good *game* to me...The Amazing Tea Alligator said:I hate how Blizzard no longer makes games, but products.
Interesting game - imagine that Starcraft was never made. All of a sudden, a polished, well presented, ok graphicsed RTS came out with gameplay from 1998. Would you buy it?
BAHAHAHA! oh, ignorance like this always makes me laugh. if you own any of the following, you offically are a massive hypocrite, and need to be de-voice box'ed
Call of duty 4
Call of duty 4 2
halo 2/3
super mario galaxy
any legend of zelda after 2000
gears of war (any)
medal of honor (any)
oblivion
why? because all of these games are just better graphics sellotaped onto games from before 2000. i understand that taking risks is integral to progress in video games, but sometimes you just want something simply deep (if that makes any sense). if you want to patronize an indie game dev because of their new, wacky, innovative ideas, go ahead, i encourage it, i am one such dev. but when a company that is clearly not trying to innovate beyond what will make a previous idea better, complaining about a lack of new ideas is like complaining how the government doesnt try to make good decisions.
Guess what?
I don't own any of those games except for Halo2/3 (which I don't play, and haven't for a loooooong ass time) and Oblivion (which I didn't buy, and have voiced my opinion against wherever I can)!
Nice try though - I admire you're ability to assume![]()
I like your analogy and agree with it's implication that a formula doesn't always need refinement. To borrow it though, my problem with the whole situation is that no one is out there trying to sell me Chess 2: it's just more Chess. Put another way, why should I buy Starcraft 2 when I already have 1?John Funk said:More "complex" recent RTSes, yes. Better recent RTSes, I disagree.
I'm going to keep going back to the chess analogy. Chess has gameplay from thousands of years ago. Does that make it bad? If someone else released StarCraft 2 today without SC1 existing, it would still be really good.
"Gameplay from 1998" is not a downside when the game made in 1998 was really good.
Repeat after me: There is not one continuum of RTS design. There is not one continuum of RTS design. There is not one continuum of RTS design. Designers need to use what makes sense in their game.
Because, unlike Chess, there are a few changes here. Let's put it this way, in keeping with the analogy: People pay good money for newer chess sets that look nicer. Those glass ones, the ones that look like Mario characters, that sort of thing.Kanodin0 said:I like your analogy and agree with it's implication that a formula doesn't always need refinement. To borrow it though, my problem with the whole situation is that no one is out there trying to sell me Chess 2: it's just more Chess. Put another way, why should I buy Starcraft 2 when I already have 1?John Funk said:More "complex" recent RTSes, yes. Better recent RTSes, I disagree.
I'm going to keep going back to the chess analogy. Chess has gameplay from thousands of years ago. Does that make it bad? If someone else released StarCraft 2 today without SC1 existing, it would still be really good.
"Gameplay from 1998" is not a downside when the game made in 1998 was really good.
Repeat after me: There is not one continuum of RTS design. There is not one continuum of RTS design. There is not one continuum of RTS design. Designers need to use what makes sense in their game.
The argument you make is one I've always found myself completely against. To explain, I am against the idea of graphical improvements and minor tweaks being viewed as the standard for advancement. I simply don't see the point of a shiny new chess set when I have my old one that's built to last.Crazzee said:Because, unlike Chess, there are a few changes here. Let's put it this way, in keeping with the analogy: People pay good money for newer chess sets that look nicer. Those glass ones, the ones that look like Mario characters, that sort of thing.
I don't think Mister Funk's analogy works, really, because while it is similar gameplay, they're adding more things to it. Essentially, StarCraft 2 is a standalone expansion to the first game, but it looks nicer, has more units, has more upgrades, and just generally has a lot more to do. It's kind of hard to make a chess analogy work that way with anything other than the gameplay itself.
That's it? I shall put my voice box back in then.bloodmage2 said:well then, good job at not being a hypocrite.