His acting was pretty frightening. (Not really sure why the fans seem to like him so much; his "NO! NO NO NO NO NO!" scene just made me cringe. Gehn is a way better villain.)lacktheknack said:OT: Penumbra made me yelp, Amnesia made me pause repeatedly, Silent Hill 3 made my skin crawl, Fatal Frame made me afraid to move my character, The Path made me afraid to look around my computer room, and Myst III featured Brad Dourif.
Myst III wins.
When dead space 1 and 2 were being more subtle they actually got a bit creepy, I cant really remember any parts in 1 that were but there was one part in 2 that was done really well and was almost scary (keep in mind Ive gotten to the point where Im really hard to scare with most techniques since I have a tendency to look under the game mechanics and see what the devs had in mind so I know when I cant be killed) anyway, the part in 2 that wasCruisingForBiddies said:I actually thought Dead Space one and two were pretty creepy, even though it was hardly a survival/horror game in the end.
That is actually why I didn't like silent hill 2 much, after the mind fuck that the first one was, I didn't find it scary at all so I missed most of the plot since I kept thinking how much more i liked the first one.Cheery Lunatic said:LOL people find Silent Hill 2 scary?
That game was mildly creepy at best.
Most of the time it was just frustrating.
OT: Siren Blood Curse.
Oh God, that game.
EmperorSubcutaneous said:His acting was pretty frightening. (Not really sure why the fans seem to like him so much; his "NO! NO NO NO NO NO!" scene just made me cringe. Gehn is a way better villain.)lacktheknack said:OT: Penumbra made me yelp, Amnesia made me pause repeatedly, Silent Hill 3 made my skin crawl, Fatal Frame made me afraid to move my character, The Path made me afraid to look around my computer room, and Myst III featured Brad Dourif.
Myst III wins.
It made me cringe at first, but if you take it at face value, it suddenly gets really chilling.
The kid that I was at the time appreciated a villain who threatened to club me to death over the subtle "I hate you and everything you're connected with" villain, which is why I just prefer Saavedro. It's also nice that Myst III could have a happy ending for everyone involved.
Plus, well, there's his freakouts on the viewscreens. I nearly cried.
I agree with you there, the only thing that stopped Dead Space from being a truly terrific game was the constant flow of enemies popping out from vents in the wall. It got to a point where I could pretty much guess where they were going to come from, which kind of defeats the purpose and ruins the atmosphere of the whole thing. But Dead Space 2 sure was a pretty game thats for sure.Worgen said:When dead space 1 and 2 were being more subtle they actually got a bit creepy, I cant really remember any parts in 1 that were but there was one part in 2 that was done really well and was almost scary (keep in mind Ive gotten to the point where Im really hard to scare with most techniques since I have a tendency to look under the game mechanics and see what the devs had in mind so I know when I cant be killed) anyway, the part in 2 that wasit was really well done and the fact that you can go like more then 5 min without a monster jumping out yelling boogyboogy actually makes it a bit tense.when you go back to the Ishimura and you see all the hall ways covered in plastic wrap and you get the audiologs of that dude who got knocked out and woke up there as he wanders around and gets lost in the ship but can hear stuff moving under the plastic sometimes
I think there's two reasons it wasn't as scary:way2sl0w said:Yeah I found that pretty scary too. But for some reason, the same campaign and motion tracker in AvP from 2010 was not scary at all.Gordon_4 said:AvP2. Marine campaign. That fucking motion tracker
Kungfu_Teddybear said:theravensclaw said:"Oh F^(< you" I say with a smile, cause that was actually rather cool. And scary. Scary both times, why did I keep scrolling, I knew better.Black Arrow Officer said:EDIT: Oh and I know this isn't a game but I just want to link it anyway. http://comic.naver.com/webtoon/detail.nhn?titleId=350217&no=20&weekday=tue scroll all the way to the bottom of the page.
Only wish I could read Japanese though.
It's in Korean and here's the English version= http://comic.naver.com/webtoon/detail.nhn?titleId=350217&no=31&weekday=tueRicoGrey said:snip
I got a little lost reading the english version, did not realize how far into the comic I was, and...it scared me again. Thanks for the link.Rylot said:It's in Korean and here's the English version= http://comic.naver.com/webtoon/detail.nhn?titleId=350217&no=31&weekday=tueRicoGrey said:snip
just remember, the game will always get scarier. Its really good at doing that. You would think that it just can't get scarier, then it does. Every single timeDrRockor said:I've been playing Silent Hill 2 and its been pretty scary so far. I've only just got to the hospital so I think the scarier stuff is yet to come