Science Discovers That MMOG Players Are Jerks

dudeman0001

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AngloDoom said:
I read the paper, and while I can see people's frustrations at the fact that he was killing them, he wasn't extorting a glitch but merely using what the game gave him. While people may find it underhanded, the abuse 'Twixt' got was ridiculous; it's like people complaining about an Engineer that gets blown onto a high area and builds a sentry-gun in TF2; it's allowed, but people dislike it because they can't beat it.

Also, if I ever get City of Heroes/Villains he is my first friend.
I really dont see how exploiting a design flaw is any better than exploiting a glitch.
 

Byers

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Caliban1972 said:
Byers said:
NeutralDrow said:
SomeGuyNamedKy said:
A lot of people here post about how he was a troll and ruining the game. I offer solutions.

1. Go to another pvp server, there's more than one.
2. Go to a pve server, grind, then try again to kill him. He died in-game, so he's not invincible.
3. Play another game. The obvious choice.
...he was playing City of Heroes, not World of Warcraft.

And you're completely missing the point. We're not complaining because he was ruining our playing experience. We're complaining because he's the MMO equivalent of a guy who crashes a party, drinks all the beer, sings too loudly, tries to feel up every woman he sees...and then complains when everyone calls him out for being a douchebag.
In other words, he tried to fit in.
Are you trying to be funny, or are you really that ignorant? I honestly can't tell.

Because he didn't try to fit in. He very deliberately did everything possible not to fit in.
Kudos to him then. Anyone having the balls to stand by their convictions and play in a way that's enjoyable to them rather than doing exactly what that throng of angry nerds who are the hardcore MMO player base say they should be doing, is nothing short of a hero.

If CoH are remotely like any other MMO, as I'm sure it is, it's filled with people who can't wait to find someone who does things in any way differently than the majority, so they can take a giant digital dump on said player.
 

Captain Bobbossa

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FROGGEman2 said:
Captain Bobbossa said:
Mabye I'm just weird but am I the only person here who thinks it would be awsome to be hunted down by a bunch of cunts who take a game way to seriously?
Aha, my friend, you are not alone. Once yo realise that everyone on earth besides yourself is wrong, things become fun again.

I.... Think that.... too...... *Cries and starts hugging FROGGEman2*
 

MetallicaRulez0

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It's amazing how the veil of internet anonymity can turn the most normal, intelligent people into drooling mouth-breathers in an instant. The internet is full of jerks, no matter what game, forum, or chat service you're using.
 

NeutralDrow

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Byers said:
Caliban1972 said:
Byers said:
NeutralDrow said:
SomeGuyNamedKy said:
A lot of people here post about how he was a troll and ruining the game. I offer solutions.

1. Go to another pvp server, there's more than one.
2. Go to a pve server, grind, then try again to kill him. He died in-game, so he's not invincible.
3. Play another game. The obvious choice.
...he was playing City of Heroes, not World of Warcraft.

And you're completely missing the point. We're not complaining because he was ruining our playing experience. We're complaining because he's the MMO equivalent of a guy who crashes a party, drinks all the beer, sings too loudly, tries to feel up every woman he sees...and then complains when everyone calls him out for being a douchebag.
In other words, he tried to fit in.
Are you trying to be funny, or are you really that ignorant? I honestly can't tell.

Because he didn't try to fit in. He very deliberately did everything possible not to fit in.
Kudos to him then. Anyone having the balls to stand by their convictions and play in a way that's enjoyable to them rather than doing exactly what that throng of angry nerds who are the hardcore MMO player base say they should be doing, is nothing short of a hero.

If CoH are remotely like any other MMO, as I'm sure it is, it's filled with people who can't wait to find someone who does things in any way differently than the majority, so they can take a giant digital dump on said player.
It's not. I'm fairly certain it has a greater proportion of casual players than WoW, since the game is designed for pickup-and-play teaming to be startlingly easy, my own experiences with the game are overwhelmingly positive, and even the game forums have a smaller percentage of assholes than I've seen in other MMOs.

I say, as if you actually cared. Anyone who can defend a troll for "having balls" is a lost cause.
 

Zand88

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Doesn't sound so scientific as it does like Empiricism. It's just an observation that people who play CoH are more likely to have Asperger's or Autism than other game or MMO players.
 

Irandrura

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First reaction:

Essentially, a guy acts like a jerk online in order to study social reactions to it. It is not surprising that this resulted in social ostracism. It is interesting, but it's also a very intuitive conclusion: human societies produce, over time, implicit codes of conduct and taboos. What the article refers to as 'breaching', from Garfinkel, appears to involve deliberately breaching those codes and taboos, and observing the reponses.

In this case, it appears that Twixt was initially corrected relatively politely and attempts were made to return him to compliance. As Twixt's player was aware of the social rules and complying would defeat the point of the experiment, he ignored them, attempted corrections became more vehement, and punishments for non-compliance were doled out, including initially attempts at in-game punishment (e.g. 'everyone kill Twixt') and, when such measures proved ineffective, social ostracism.

This is not actually surprising. Social norms are socially enforced. Break them, and attempts will be made first to ensure awareness of the rules, and once it is clear that the person is deliberately breaking social rules, first the community will attempt some form of rehabilitation, and if that is not possible, will do everything possible to remove the offender from the society.

All that's clear. The interesting thing, and what the study is actually aimed at, is that the social rules being so vehemently enforced here clash with the system rules, i.e. the game rules, the closest thing the game environment has to 'natural law'. As the study clearly explained, for those who read it, there are disputes in the field about how and why social laws develop.

In this case, it appears to be a matter of relative priorities. The game law defines the purpose of RV rather clearly; as a direct competition between 'heroes' and 'villains'. However, player priorities are usually 'to have fun'. In a well-designed game, system priorities (i.e. 'win') and player priorities (i.e. 'fun') match up well. In this case, Twixt detected a dissonance between those two priorities. In essence, Twixt was playing Stop Having Fun, Guys [http://tvtropes.org/pmwiki/pmwiki.php/Main/StopHavingFunGuys].

However, the particularly intriguing thing about this clash is that the system priority is objective and the player priority objective. For any player, ?winning? is the same thing: capturing the right number of pillboxes. ?Fun?, on the other hand, differs from player to player. Given the shared priority of fun, the player base develops rules and codes of behaviour designed to promote the greatest amount of fun for the greatest number. A ?griefer? might enjoy themselves, but the community aim is for the maximum number of players to enjoy themselves, and the many will use their greater numbers to ostracise and thus defeat the few.

One notices that the accusations against Twixt often centred around his tactics being ?unfair?. Implicit in that is the suggestion that his behaviour did not lead to game enjoyment for others; indeed, it adversely affected their game experience. While according to the game rules his sole objective is the victory of his team, i.e. the ?heroes?, the social rules mandate a degree of altruism, and factor the enjoyment of other players into the player?s objectives. It should go without saying that in a real armed conflict ? if we were talking about real heroes and villains fighting for a city ? the enjoyment of the other participants would be irrelevant. Treating the game as a simple simulation of armed conflict is one of Twixt?s sins in this sense. If anyone is familiar with GNS theory, the game rules were to a degree simulationist, while the social laws demanded a more gamist standard; while realistically a member of one team should perhaps do anything to destroy the other team regardless of gamer social codes, in the name of mutual enjoyment a concession is made.

Really, it?s a fascinating study, and I think the title of this topic and the article in The Escapist is highly misleading. The study does not demonstrate or even attempt to demonstrate that ?MMOG players are jerks?; this is bad journalism, and makes me wonder if Malygris bothered to read the study or understand what the point of it is. On the contrary, it?s about the evolution of social laws, restrictions, and taboos, and about the reactions to a person who violates what could be called ?gamer?s honour?. The CoH/V player community behaved reasonably, and indeed as real life communities behave when faced with repeat violators of social law.

On a final note, I was depressed that the study pluralised ?NPC? with an apostrophe. It was otherwise well-written, but I am saddened if academic standards in the US are now so low that such blatant grammatical errors are the norm.
 

Gerazzi

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VincentX3 said:
Wow...It's actually pretty sad
I feel bad for the guy =/ so much abuse from a dam game

And these so called "adults" in these type of games & moments are no better than a spoiled 7 year old.



By the way, Did we REALLY need science to tell us that MMOG players are mostly jerks?
Anyone who enjoys grind is obviously a jerk. Look at your bosses.

I didn't have this problem in CoH or CoV because I was so silent.
I progressed very far in the game and because of my nature of teaming up with other players and making new friends until slowly I could insult other players, I fit in quite well.

Then I realized what I was becoming and that made me throw the disk out the window.

I went back to my FPS.
 

Raykuza

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I'm glad I'm not the only one that saw through this. Twixt was basically just trolling. I know this sounds extremely childish, but it must be said: He started it.

He went outside the social norms. He broke the rules set down by the society, and the society reacted accordingly. They rejected him saying, "You're a disturbance. Get the fuck out." I can't believe Twixt tried to spin this like he was innocent. That's like walking around yelling swear words at children and old people, then wondering why others around you are getting upset.
 

karloss01

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now THATS interesting i played city of villians a few months back (don't anymore because of no time or money to play it back to guild wars now) and i found them to be incredibly friendly.

also this guy must be the only villian on the game, i would love to be able to be that famous and sought after, i say it would make the game better :D just made him rambo in a video game.
 

you rolled a one

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saregos said:
On some level, yes, the people were jerks to treat him like that.

On the other hand... he built a character very explicitly around griefing people, and did so in a very nasty way. I haven't really played CoH, but from my experience in WoW, I can tell you I'd rather be killed in-zone than be somehow teleported to a different zone. Yes, he was using game mechanics, but at the same time it seems as though he would move into high-value zones, park there, and lock the other faction out.

Also, I wouldn't be surprised if a lot of the players asked him politely to stop, and were ignored. He was playing the game pretty explicitly to piss people off, and while the level of response he received was inappropriate, he shouldn't really have been surprised that he'd be treated as a dick when he was acting like one.

Finally, his actions probably had direct, negative repurcussions on his own side, as well... again, using WoW PvP realms as a baseline, a lot of people who get ganked by a high-level character will respond by hunting down one or several lower-level characters of that faction and ganking them in turn.

Were the people online dicks? Yes. Did he perhaps go out of his way to draw their ire? Definitely.
that still dose not give them the rights to try to find him and his family in real life . its a fucking game.
 

Raykuza

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you rolled a one said:
saregos said:
On some level, yes, the people were jerks to treat him like that.

On the other hand... he built a character very explicitly around griefing people, and did so in a very nasty way. I haven't really played CoH, but from my experience in WoW, I can tell you I'd rather be killed in-zone than be somehow teleported to a different zone. Yes, he was using game mechanics, but at the same time it seems as though he would move into high-value zones, park there, and lock the other faction out.

Also, I wouldn't be surprised if a lot of the players asked him politely to stop, and were ignored. He was playing the game pretty explicitly to piss people off, and while the level of response he received was inappropriate, he shouldn't really have been surprised that he'd be treated as a dick when he was acting like one.

Finally, his actions probably had direct, negative repurcussions on his own side, as well... again, using WoW PvP realms as a baseline, a lot of people who get ganked by a high-level character will respond by hunting down one or several lower-level characters of that faction and ganking them in turn.

Were the people online dicks? Yes. Did he perhaps go out of his way to draw their ire? Definitely.
that still dose not give them the rights to try to find him and his family in real life . its a fucking game.
No one tried to find his family or tried to confront him in real life in any way. It's the internet, remember? An enormous pool of anonymous jerk-offs who just want a little attention every now and again. It was an empty threat, and if he honestly feared for his life, he should get his internet taken away, as he is clearly not ready to handle it. It would be damn near impossible to find his IP and track it to his residence anyway. He acted like a douche, people treated him like a douche. Plain and simple everyday internet dumbfuckery.
 

Irandrura

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Raykuza said:
He went outside the social norms. He broke the rules set down by the society, and the society reacted accordingly. They rejected him saying, "You're a disturbance. Get the fuck out." I can't believe Twixt tried to spin this like he was innocent. That's like walking around yelling swear words at children and old people, then wondering why others around you are getting upset.
Why does innocence even factor into it? The experiment was 'go to a structured online community, behave like an asshat yet in complete accordance with the stated game rules, and thus demonstrate that social rules do not organically arise from system rules'. He thus deliberately escalated the disturbance, because he needed vocal responses. The response ranged, at its highest level, to the most meaningful punishment the other players could threaten. That's what happens when conflict is escalated.
 

Byers

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NeutralDrow said:
Byers said:
Caliban1972 said:
Byers said:
NeutralDrow said:
SomeGuyNamedKy said:
A lot of people here post about how he was a troll and ruining the game. I offer solutions.

1. Go to another pvp server, there's more than one.
2. Go to a pve server, grind, then try again to kill him. He died in-game, so he's not invincible.
3. Play another game. The obvious choice.
...he was playing City of Heroes, not World of Warcraft.

And you're completely missing the point. We're not complaining because he was ruining our playing experience. We're complaining because he's the MMO equivalent of a guy who crashes a party, drinks all the beer, sings too loudly, tries to feel up every woman he sees...and then complains when everyone calls him out for being a douchebag.
In other words, he tried to fit in.
Are you trying to be funny, or are you really that ignorant? I honestly can't tell.

Because he didn't try to fit in. He very deliberately did everything possible not to fit in.
Kudos to him then. Anyone having the balls to stand by their convictions and play in a way that's enjoyable to them rather than doing exactly what that throng of angry nerds who are the hardcore MMO player base say they should be doing, is nothing short of a hero.

If CoH are remotely like any other MMO, as I'm sure it is, it's filled with people who can't wait to find someone who does things in any way differently than the majority, so they can take a giant digital dump on said player.
It's not. I'm fairly certain it has a greater proportion of casual players than WoW, since the game is designed for pickup-and-play teaming to be startlingly easy, my own experiences with the game are overwhelmingly positive, and even the game forums have a smaller percentage of assholes than I've seen in other MMOs.

I say, as if you actually cared. Anyone who can defend a troll for "having balls" is a lost cause.
If you're a representative of the CoH player base, I already feel more certain in my assumptions.
 

zoharknight

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ok Neutral you do make a valid point, but theres still some holes. he didnt choose to not team, he was forced to not team, yes his methods were shady but he wasnt greifin he was roleplayin but abit to extreme. also he was decently known, before that, he was in onea the bigger guilds in the game and had lottsa ppl who he played with before the experiment, and just because he was playin abit differently they booted him and ppl shunned him. ok i admit he did go to far on some things but at the same time, the fact is he got death threats just for disrupting there precious little order. yea i wouldnt contribute anything to that game, why would i waste my time on abuncha losers who completely punish and try to get banned and even mass try to kill someone who , while yes i admit crossed a few social lines , just did things alittle differently. everyone sees things differently and i respect your right to have your own view too, it was just for me i just saw a really stupid reaction to a minor issue. he didnt even set out to grief, he set out to follow the ingame rules, albit very strictly, it was the ppl in the game that assumed he was griefing just to be an ass. Yea sure he got no xp or stuff from tping into the npcs, that wasnt his goal. he was trien to win the area like the designers of the game designed the area for, and while yes abit cheap, was still just useing the resources available to him there.
 

Nouw

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canadamus_prime said:
All I have to say is this, DUH!
First of all his study isn't exactly valid because he only used one MMO for his study.
Secondly, why did feel the need to perform a study to discover what most of us figured out on our first visit to an internet forum or message board.
...or YouTube.
Agreed