Scribblenauts Sequel Planned for Fall

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Tom Goldman

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Aug 17, 2009
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Scribblenauts Sequel Planned for Fall



The videogame that made the rooster hat a worldwide phenomenon is coming back for another go later this year.

5th Cell's a decent amount of copies [http://www.amazon.com/Scribblenauts-Nintendo-DS/dp/B002B1TDV8/ref=sr_1_1?ie=UTF8&s=videogames&qid=1279053101&sr=1-1]. Due to its popularity, a sequel is now in the making, with first details revealed through NeoGAF that come from the next issue of Nintendo Power.

Some of the new information was confirmed by a 5th Cell employee that frequents the forum. Scribblenauts 2 is planned for release in Fall 2010, and like its predecessor will be only available on the Nintendo DS. 5th Cell is rumored to have a console title in the works, but it appears it will not be the immediate sequel to Scribblenauts at this time.

Scribblenauts 2 will add 10,000 new words, but they will be adjectives rather than objects. Adjectives can be strung together, presumably leading to creations like "angry, orange monkey," as opposed to just plain old "monkey." The controls will see improvements, both with the DS' stylus and buttons, as players will now have the ability to use the D-pad to move Maxwell, the game's main character. Scribblenauts 2 will also have a fixed camera.

Reportedly, at least 120 new levels will be added, and they will be improved in design. As the employee stated on NeoGAF, there will be "no more solving every level with rope/unicorn/death/etc," and each will be "deeper in content." The game's physics have been updated, the level editor improved, the par system may be removed, more merits have been added, and there will also be a new hint system. So, fans of emergent gameplay, and battles between Cthulu and God, should have something new to look forward to this Fall.

Source: GoNintendo [http://www.neogaf.com/forum/showthread.php?t=389457]

(image via TinyCartridge)


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Abedeus

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Sep 14, 2008
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Wait, I'm confused. People thought Scribblenauts was good? It was a novelty, but it was pretty boring. Puzzles were either infuriatingly difficult or plain boring, and free roam mode was... horribly boring, after about 10 minutes.
 

Icecoldcynic

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Oct 5, 2009
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I'm not overly excited about this, but i'm definitely going to get it, just because scribblenauts was a lot of fun, if short. Besides that, the improvements sound promising.
 

The Random One

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May 29, 2008
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Well, it looks like they're actually trying to improve on it rather than deliver more of the same. I welcome it.
 

Radeonx

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Apr 26, 2009
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I'm excited, but I'm hoping that the game has more meat to it than the last one.
After about half way through the game I exhausted a lot of the more fun choices to solve some puzzles, and I'm hoping that there is more to do then the first game.
 

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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Well thats fine and dandy. They are taking the retarded parts of scribblenauts and making them fun. Lets just hope that there won't be another Kingdom Hearts game released around the same time to distract me from it.
 

Hoppetussa

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Sep 24, 2008
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The first one sucked [http://www.escapistmagazine.com/forums/read/326.178629-Scribblenauts]. I really hope this will be good. But I certainly won't pay full price for it.
 

TheNumber1Zero

Forgot to Remember
Jul 23, 2009
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I didn't get the first one, but may look into getting the second

If I do, you can bet I'll find a way to have a duel between a Necromantic Unicorn and a Giant Midget.
 

MetaKnight19

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Jul 8, 2009
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I'm still playing through the first game, but I might go back and finish it at some point. Also all of my battles between Cthulu and God (of which there has been many) always end up with God winning. Damn it Cthulu, pull your act together!
 

Blanks

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Mar 17, 2009
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It was a great game but it got old after awhile, i wish it had a story >.> would have kept me interested for much longer
something like, collect the stars and eventually find the most creative way to kill the final boss ...idk
 

Zepren

The Funnyman
Sep 2, 2009
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I read that "Scribblenauts Sequel planned for fail". and i was like "Fail-proofing huh?" and then i read it and realised... i was the fail all along
 

Onyx Oblivion

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Sep 9, 2008
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Catkid906 said:
Well thats fine and dandy. They are taking the retarded parts of scribblenauts and making them fun. Lets just hope that there won't be another Kingdom Hearts game released around the same time to distract me from it.
WHERE'S CALUMON?!

OT: I'll get it. Dpad solves everything.
 

Jared

The British Paladin
Jul 14, 2009
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Onyx Oblivion said:
Catkid906 said:
Well thats fine and dandy. They are taking the retarded parts of scribblenauts and making them fun. Lets just hope that there won't be another Kingdom Hearts game released around the same time to distract me from it.
WHERE'S CALUMON?!

OT: I'll get it. Dpad solves everything.
Moar Calumon!

Also still need to play first one...just so I can use Ktulu!!!!
 

Contun

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Mar 28, 2009
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The first one was pretty cool...C'thulu vs. a Dragon God? Heck Yeah...

Hopefully they'll include a better map maker...
 

Weaver

Overcaffeinated
Apr 28, 2008
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Awwwww hell yeah! I LOVED scribblenauts. It was a refreshing experiment in a sea of regurgitated JRPGs that plague the DS catalog.
 

drisky

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Mar 16, 2009
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If they don't fix the controls, I won't get it. If they do I might. I dont regret purchasing the first one, but I'm not exactly looking for more. I might have to see how good the adjectives.