League of Legends. The only thing you can buy is name changes and skins. You can buy champs too, but it doesn't really change gameplay as you can get them for free just as fast.Sofus said:Free to play is a parasite, and it must be exterminated at any and all cost!
You may think that "free to play is good for both the consumer and the publisher" but you couldn't be more wrong. Games cost money to make, they cost money to distribute and unless they want to go out of business then they need to make some profit. Yeah go ahead and give me an example about the developer/publisher that only sells cosmetic stuff, I gurantee you that something in that shop has stuff that alters the gameplay in some way.
I have a bit of the same feeling, on the other hand more players are badly needed and will improve things. It's a bit of a tricky situation for Mojang I imagine.Rack said:Wow, that's a classy way to screw over the people who actually bought it. Don't bother updating the game to make it any better just introduce the same parasitic fun sucking free to play bullshit that makes every other online card game unplayable.
That's nice in theory but the draft mode is a paid feature. If they were interested in expanding the player base a freely available draft mode would have been a major usp. Instead Mojang seem more interested in strip mining their player base.Bostur said:I have a bit of the same feeling, on the other hand more players are badly needed and will improve things. It's a bit of a tricky situation for Mojang I imagine.Rack said:Wow, that's a classy way to screw over the people who actually bought it. Don't bother updating the game to make it any better just introduce the same parasitic fun sucking free to play bullshit that makes every other online card game unplayable.
They do update it regularly. Latest feature is an interesting looking draft mode. and they add new cards regularly.
It does have some issues. The UI could do with some improvements, but I think the biggest problem is how games drag out. To me it feels like there are too many units on the field, making it more complex than it needs to be, and hard to manage with a 90 second turn timer.