Second Photo of Rumored PS4 Controller Emerges

demoman_chaos

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If the front touchscreen thing is used more for extra buttons than anything really gimmicky, I won't mind.
 

TheRightToArmBears

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Hmmm, I wonder how the new, bigger grips will feel. Other than that, I'll be relieved if this is what it ends up being. I like the PS controller, and I really don't see the point in making any drastic changes to a great design.
 

Voulan

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Jul 18, 2011
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All I want is some guards on the L2/R2 buttons! That's all, Sony! That's all you needed to do!

I'm concerned by how chunky it looks, and the touch screen feels like a useless add-on. I love using controllers because I never have to look away from the screen, since I know its layout so well. It's no longer about which button does what, it's just instinctive muscle memory - I don't think "press R2 to reload" but just "reload". With a touch screen, my immersion is gone because I'm having to look outside of the game space to see new information.

Then again, I don't know what they'll use it for, so who knows. It might just be a battery, time and date display for all I know. It looks too small for any gameplay use. I do like the indents on the analog sticks though, because they get a little slippery to grip onto occasionally.
 

lostlevel

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Nov 6, 2008
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worldfest said:
Aaron Sylvester said:
Anyone who says "this is boring and not innovative" can feel free to come up with something better and recommend it to Sony. Until then, please shut up. It worked in the 90's and it works today because it does the job and does it extremely well, more importantly all attempts to "move on" from gamepad-style controllers have been a giant step backwards (see: Wii, Kinect, Move, etc).

It's the same reason why wheels are round, why keyboards still exist, why monitors/TV's are rectangular, etc. You don't innovate for the sake of innovation. Ask the guy who tried rectangular wheels.
The PS Move is not innovation. It's a rehashed Idea from 2006 (Wii). The Wii surged in popularity becuase it was different. But how the mighty have fallen, Nintendo. (I'll talk about later.)

[HEADING=3] Sony doesn't care about innovation; they just want to edge Microsoft[/HEADING] Don't fool yourself. This Console War is not about innovation and risk, it's about doing something just a little better than the competition; it's why the Wii U's specs are just a little better than the PS3 and Xbox360. And we've all seen how it's panned out in these recent months -- i.e abysmal sales. And now, tragically, the entire industry is adopting that motif.
My parents still don't care about the PlayStation controller, but how they love their new phone Operating Systems. One is satisfied with what it is, while the other is pushing ahead and trying appease them.

[HEADING=3]Keyboards and Mouse Pads Still Exist in Gaming Because Gamers are Lazy[/HEADING] It's human nature to like what's comfortable, instead of trying something new, something that just might turn the entire industry upside-down. And we punish people with new ideas like DRM. This guarantees that as much $ goes to the publishers and developers as possible. But this needs to happen to keep this industry surviving. You've overrated the gaming community vision-wise.
[h4]I mean, c'mon! Gamers gawk at High Definition Textures, blades of grass and landscapes with scrawling pop-in. This is what we've settled for?[/h4]
I see I think I missed your point sort of before, I think you are annoyed not only because companies innovated to a point but then stopped but because also the current tech should in theory be better but they didn't bother because of the cost. They only need to outdo the nearest competitor not change everything. Apple for example always say that they are revolutionary but really they haven't changed much at all they have just changed which brand of shiny to you buy.
I think part of it is that new tech always costs more like with LCD screens only becoming cheaper long after the tech was first created but I'm not sure how you avoid this issue. In this way I guess it doesn't really pay off to outdo your rivals by too much as you want to be better but also profitable.

I take back my previous comment as I realise you could be left out of the games you enjoy by not buying a next gen console but wait and hope to see which console seems most committed to the innovation you want. However I get the feeling that the next gen is going to about Sony and Microsoft angling for how you consume all media this time not just games so this might prevent them taking risks at launch.
 

Aaron Sylvester

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Akratus said:
Aaron Sylvester said:
Anyone who says "this is boring and not innovative" can feel free to come up with something better and recommend it to Sony.


Here's my idea. Wouldn't this be the best possible controller? Motion control +thumbsticks +buttons +one per hand.
Oh and you could split those four buttons on each stick into eight each.
Well...not bad, but not something I would adopt because anything that makes use of motion controls already scores a -1000.

My idea is this:



Alright alright so it's not my idea and the notion isn't exactly new, but my point is that a console should allow you to plug in whichever controller you like (similar to a PC). This is yet another things which makes PC such an incredible platform, the fact that you can plug in a joystick if you feel like playing a flight sim, a steering wheel + pedals for racing games, a gamepad/fightstick for an arcade fighter and of course the good ol' mouse+keyboard for FPS/RTS/MMO/etc. And lets not forget Razer Hydra / Leapmotion for those weirdos who think motion controls are a good idea. Everything is available! You are never ever hindered by controls (or the lack of) - it is 100% about the game, as it should be!

So it strikes me as incredibly backwards/primitive when consoles are still hanging on to exclusive controllers. This is in the day and age of technological freedom, we're in a time where almost anything can be connected to anything else, and yet consoles are still hanging onto exclusive controllers. I feel THAT's where there is room for innovation, even though it's an innovation long goddamn overdue. There should be basic Xinput/Direct input/KB/Mouse support available on all consoles.

And if someone says "but everyone with a mouse will dominate those using analog controllers in first person shooters", you deserve a slap in the face, because a mouse/keyboard combo costs $20-30, everybody owns those things, so if you STILL refuse to use the best controller for the job then you deserve to suck at the game :)
 

Strazdas

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May 28, 2011
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This one looks a bit different, and better imo.

Keyboards and Mouse Pads Still Exist in Gaming Because Gamers are Lazy
Keyboards and mouse exist because it is still the best control platform ever created and save for holodeck, will be invented.