So here's what I've gathered from reading & seeing some YouTube footage:
-Modern day MMO that focuses on secret societies that uses the WoW approach (hotkeys, cooldowns, etc.)
-Quests that seem to have a lack of info, but features some puzzles
-Lack of adjustable mouse sensitivity
-Features standard MMO style combat, just with mystical abilities & firearms working in conjunction
-Nonexistent lip-syncing, with visuals that don't look impressive combined with some bad animation (due to DX9 I guess)
-A relatively simple interface with some NPC interaction problems
-Interesting cutscenes & fitting of Illuminati/Templar themes in a modern setting that definitely stands out among the usual fantasy settings
-Leveling system that allows you to tailor your character to your desires & needs (and wants) instead of locked down classes
-Character customization that's actually pretty nice (go for slutty as you wanna be to conservative Illuminati assassin)
-Confusing UI
And... they want to charge a full $60 for the game + $15 a month for this, combined with a cash shop that rivals Nexon in terms of stinginess, from what I read? And it's expected to drop in 5 weeks?
Yeah... I can see people buying this based on the interesting ideas, gameplay concepts & premises here, but a possible drop in players pretty quickly. Shame, because the whole concept & setting is definitely a welcome change for MMOs & makes me wonder where are all the modern-day MMORPGs are.
Honestly, I think this could be good if the combat was different a bit. Something like Alpha Protocol's weapon & melee combat (free-aiming with special abilities that can be used at the player's will & provide different approaches & ease of CQB) definitely could work here. Especially due to the open-class design.
-Modern day MMO that focuses on secret societies that uses the WoW approach (hotkeys, cooldowns, etc.)
-Quests that seem to have a lack of info, but features some puzzles
-Lack of adjustable mouse sensitivity
-Features standard MMO style combat, just with mystical abilities & firearms working in conjunction
-Nonexistent lip-syncing, with visuals that don't look impressive combined with some bad animation (due to DX9 I guess)
-A relatively simple interface with some NPC interaction problems
-Interesting cutscenes & fitting of Illuminati/Templar themes in a modern setting that definitely stands out among the usual fantasy settings
-Leveling system that allows you to tailor your character to your desires & needs (and wants) instead of locked down classes
-Character customization that's actually pretty nice (go for slutty as you wanna be to conservative Illuminati assassin)
-Confusing UI
And... they want to charge a full $60 for the game + $15 a month for this, combined with a cash shop that rivals Nexon in terms of stinginess, from what I read? And it's expected to drop in 5 weeks?
Yeah... I can see people buying this based on the interesting ideas, gameplay concepts & premises here, but a possible drop in players pretty quickly. Shame, because the whole concept & setting is definitely a welcome change for MMOs & makes me wonder where are all the modern-day MMORPGs are.
Honestly, I think this could be good if the combat was different a bit. Something like Alpha Protocol's weapon & melee combat (free-aiming with special abilities that can be used at the player's will & provide different approaches & ease of CQB) definitely could work here. Especially due to the open-class design.