It would also set a lovely precedent.Raiyan 1.0 said:I hope this game sells well - it was an excellent effort.
It would also set a lovely precedent.Raiyan 1.0 said:I hope this game sells well - it was an excellent effort.
Cheers to that Mate,reciprocal said:I really hope this review will bring more people in the game. It's not the most original idea out there but they have done a lot of things right:
1) Large maps and players
2) Increased mobility via overdrive and drop-ins to get to the action fast
3) Emphasis on player co-op rather than kills (no K/D ratio and you can only really compare when the game ends)
4) No cheap 1-hit kills (others may disagree with this)
5) Unlocks are relatively balanced, with the exception of Pauldrons, which are more of a reward for veterans without being too overpowered (another 4-10% more effectiveness, maybe). Some may argue that Particle Cannons are a bit OP at the moment.
6) Fairly diverse loadouts to experiment with
7) Offline play to practice
8) A fair chunk of weapons can be unlocked offline
Biggest problem right now seems to be the limited number of maps and maybe some design choices but generally I find this game to give as much fun per dollar as TF2. Also it's a small community at the moment in Australia (relatively). Some people accus GFWL of having an effect as well.
Still, I really hope this becomes a success so other companies will consider this as an example of not having to blow everything into an AAA title that costs 4-6 times more.
I didn't experience any bugs really, but my Xbox did freeze a few times while playing Prejudice. Not sure if that had to do with the game or the hardware though.Azmael Silverlance said:Lal Finally! Ive been waiting for you guys to write a review of the game. I saw the trailers on steam but i wasnt sure if it will be worth it.
How is the game bug wise? Any glitches you experianced?
I think that Section 8's greatest achievement, and what separates it from other games, is that its balancing mechanics are very polished. Each weapon is equally good, just at different things, so you never see an entire team using the same few loadouts. You can also choose where you spawn with the orbital drop, which effectively removes spawn camping.Kurokami said:I actually quit viewing around halfway through, to my defense I'm currently on the universities internet and it's slow, I have to say to me it just looked like another shooter, I liked that little speed boost thing but that's all I got to which was interesting. I may be a bit biased because I hate the setting as well (where everything is there for it's own sake, useless buildings and structures such as in Halo and guns are all fairly standard but look sort of stupid. This is all opinion of course, I don't expect everyone to agree with me) What I saw of it was incredibly underwhelming. I'll come back later to read the actual article and watch the rest though since everyone seems so into it.
Oooh, bad timing on that one. TF2 is free to play now.reciprocal said:...but generally I find this game to give as much fun per dollar as TF2.