The Saturn did come out right when Sega of Japan and Sega of America were both making some of their poorest decisions ever. But, the system also had some help from the the Sega/Mega 32x. The stores were burned by the surprise Saturn launch, and the consumers were burned by seeing another add-on for the aging Genesis. Both were displeased by the 32x being unsupported so soon, despite costing so much at launch. I believe some game makers were also angry about releasing the Saturn 6 months early.Lightknight said:This is a mistake many people keep making. The Dreamcast didn't kill Sega. The Saturn did. It lost nearly all of their market share in one generation and alienated all of the retailers it didn't let carry its console for the surprise release they tried to pull off. The Dreamcast actually regained a bit but the PS2's lineup was just too good. I know the dreamcast had some good ones but the PS2's launch lineup was massive by comparison.
I wish people would start realizing that the Saturn killed Sega, not the Dreamcast.
The Saturn did well in Japan. If the Saturn had a decent North American launch and Sega's leadership got along better during those years, the Dreamcast might have outlived the Xbox or Gamecube.
They need to at least learn to properly test out anything with Sonic in it and delay or even scrap what doesn't work, no matter the cost to do so. (Though, some people say Sonic Boom was rushed on purpose to get out of the 3 Wii U game contract with Nintendo.)Arnoxthe1 said:Regardless of what series everyone wants Sega to bring back, I think we can all agree on one thing.
That Sega needs to stop making Sonic games FFS.