Not so fast, spanky.Andy Chalk said:"Critically [MadWorld] got a lot of acclaim, but commercially it wasn't the success we wanted it to be. Clearly that was a mismatch with the Wii audience - particularly in terms of the amount of cross-ownership between Wii and the other home platforms. If you're going to play a mature-rated game, you're going to get your 360, PC or PS3 out to do so," he said.
I think the fact that the people who did buy it did so because they wanted to further the cause of Mature Wii games says a lot about why nobody else did.Visulth said:I bought MadWorld; I did my bit. I didn't particularly enjoy the game as much as others, but I really wanted to help further the so-called "Mature Gamer Presence" on the Wii. But do you recall ever seeing an ad for the game? On the tv, anywhere? I don't. These companies forget that not everyone is up-to-date with the game scene and if you want to sell the game, you need to tell people about it.
Because it would fail there too. It was released on the Wii because they figured there wasn't much competition there. They figured that it was an untapped market. Problem was, anyone who cared about that type of game already owns an HD console, so they were actually competing against games that developers had bothered to put some effort into.cousinletsgobowling said:can someone tell me why they dont port to it too ps3 and xbox please?
I got it for $8, and it was worth $8. Maybe even $10! It's definitely entertaining, and it has some pretty good moments. It is rather flawed, though, and I agree that they have nothing to do with the Wii. It's really frustrating that you can do so many cool things that hardly get you any points...but it requires that you get lots of points just to finish each level. The problems with the game are mainly basic game design issues like that which would've been really easy to fix. Unfortunately, they didn't, for some reason. Still fun, still glad I got it, but I kind of have a feeling that part of why it didn't sell that well is that it's only ok, not great.Furburt said:I enjoyed Madworld. I mean, it wasn't particularly substantial, but it was a good game, and to be honest, its flaws were nothing to do with the console it's residing on. I think SEGA is once again trying to pass the ball rather than accept responsibility and improve on it.
I'm sure that if MadWorld was a game of actual substance, it would have sold better. I think these types of statements should just remain as memos (excuses) to investors. I've never heard any PS3/360 owners crying about how they couldn't play MadWorld. Good grief.He said the "natural home" for Platinum Games, the Japanese studio behind MadWorld and the far more popular Bayonetta, is on the Xbox 360 and PlayStation 3, because those are the platforms of choice for the vast majority of mature gamers.
It has a better chance of being on the PSP. Anyway, if it were ported to the PS3 or 360, I would love to play it.cousinletsgobowling said:can someone tell me why they don't port to it too ps3 and xbox please?
You never heard it because everyone has a Wii.Echolocating said:I'm sure that if MadWorld was a game of actual substance, it would have sold better. I think these types of statements should just remain as memos (excuses) to investors. I've never heard any PS3/360 owners crying about how they couldn't play MadWorld. Good grief.He said the "natural home" for Platinum Games, the Japanese studio behind MadWorld and the far more popular Bayonetta, is on the Xbox 360 and PlayStation 3, because those are the platforms of choice for the vast majority of mature gamers.
actually i would like to see that... saves me from forking out 250 bucks to play the game.cousinletsgobowling said:can someone tell me why they dont port to it too ps3 and xbox please?