Sega More Open to New Ideas Than Square, Says JRPG Dev

toapat

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why do JRPGs other then Pokemon sell? Turn Based combat is for pen and paper, and Pokemon, which despite how cool it is in TV form, would cause anyurisms (can i get a proper spelling?) if they actually made it the hectic form of combat in the TV show
 

NeutralDrow

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I'll be interested to see just what End of Eternity ends up like, in that case. Besides, maybe a new game with get people on the Escapist to stop immediately bashing Sonic games whenever Sega comes up. [/wishfulthinking]

not a zaar said:
There's new ideas in jRPGs? Since when? It's all exp grinding and min-maxing.
Hey, at least that's more exciting than an FPS. That's just running around and shooting things. Or platformers, they're just plain running around.

Clearly, we need more sports games. Those are always creative.

toapat said:
why do JRPGs other then Pokemon sell? Turn Based combat is for pen and paper, and Pokemon, which despite how cool it is in TV form, would cause anyurisms (can i get a proper spelling?) if they actually made it the hectic form of combat in the TV show
Maybe that's why <url=http://www.youtube.com/watch?v=lz38e5-wXgs>Namco releases the best JRPGs.
 

Emphraim

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Some JRPGs are unique and a few aren't even turnbased *gasp*. A few good examples would be The World Ends with You(even Yahtzee says it's good), Valkria Chronicles, and Persona 4( though this one is turnbased, it's awesome.)
 

toapat

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NeutralDrow said:
toapat said:
why do JRPGs other then Pokemon sell? Turn Based combat is for pen and paper, and Pokemon, which despite how cool it is in TV form, would cause anyurisms (can i get a proper spelling?) if they actually made it the hectic form of combat in the TV show
Maybe that's why <url=http://www.youtube.com/watch?v=lz38e5-wXgs>Namco releases the best JRPGs.
how does that work? and random encounters are not necessarily a JRPG thing, the thing is, and there is a difference between an Eastern RPG and a JRPG. neither really makes sence, but Eastern feels more natural.
 

NeutralDrow

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toapat said:
NeutralDrow said:
toapat said:
why do JRPGs other then Pokemon sell? Turn Based combat is for pen and paper, and Pokemon, which despite how cool it is in TV form, would cause anyurisms (can i get a proper spelling?) if they actually made it the hectic form of combat in the TV show
Maybe that's why <url=http://www.youtube.com/watch?v=lz38e5-wXgs>Namco releases the best JRPGs.
how does that work?
How does what work? The game? I'm not a programmer, so I'm not sure.

and random encounters are not necessarily a JRPG thing, the thing is, and there is a difference between an Eastern RPG and a JRPG. neither really makes sence, but Eastern feels more natural.
Really, the original distinction was between PC RPGs and Console RPGs. It's just that there's been too much overlap over the past decade for those labels to mean anything.
 

Dreyfuss

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They're finally getting back at Square for Star Ocean 3 and 4?

I'm surprised Square let them off their chain.

HardRockSamurai said:
Square doesn't make any new IPs, but constantly improves their old franchises.
LOLWUT? Square might not have done anything as heinous as what Sega's done to Sonic, but have you PLAYED any of their remakes and the games they're based on? They completely destroy the script of every game they remake with the exception of FF4DS because the original was already so bad. And you're really going to say FF8-10 were better than 5-7? Square does not improve, they do the exact same thing SEGA does and screw over the people who got them to where they are by targeting a totally different audience. Square went from fantasy adventure to anime melodrama, and Sonic went from the blue blur to a furry version of The Jonas Brothers, but at least SEGA keeps it to Sonic and doesn't go around screwing up all their partners' games as well.
 

Canadamus Prime

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LaBambaMan said:
It seems all I ever see with Square's logo on it is another shitty Final Fantasy game these days, anyway. I like that someone in the loop is calling them out on their lack of creativity these days.
That's true, we haven't seen anything truly new and exciting from Square for some time now. Nothing like the gems they used to produce in the SNES era like Secret of Evermore & Chrono Trigger. No, it seems they're all to content to sit back and milk the Final Fantasy franchise for all it's worth.
 

toapat

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NeutralDrow said:
How does what work? The game? I'm not a programmer, so I'm not sure.

and random encounters are not necessarily a JRPG thing, the thing is, and there is a difference between an Eastern RPG and a JRPG. neither really makes sence, but Eastern feels more natural.
Really, the original distinction was between PC RPGs and Console RPGs. It's just that there's been too much overlap over the past decade for those labels to mean anything.
yes, random encounters are because originally the games couldnt track everything moving around. the true distinctions in RPGs are Western, Eastern, Ye Olde RPG, and JRPG. Ye Olde are the old fashioned western RPGS which are similar to JRPGs, but modern ones are either for newer programmers, or for low bandwidth internet. JRPGs seem to be really stubborn though and practically are raping the old traditions of gaming. The RPG and the Strategy game are related in the fact that both require far more processor and ram then the simple FPS, which is why we have practically eye humpingly beautiful FPS games while RPG games and RTS games tend to have "lower" quality graphics. i find that when im playing Dynasty Warriors 3 on my PS2, the game begins to fail to render the legions i generally have Lu Zun/Guan Yu/whoever else im playing wading through successfully.

the namco game video you showed me appears to be very confusing as the slow, non-hotkey system that JRPGs use ends up slowing down the game, as the fast paced constant movement dont work together
 

NeutralDrow

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toapat said:
NeutralDrow said:
How does what work? The game? I'm not a programmer, so I'm not sure.

and random encounters are not necessarily a JRPG thing, the thing is, and there is a difference between an Eastern RPG and a JRPG. neither really makes sence, but Eastern feels more natural.
Really, the original distinction was between PC RPGs and Console RPGs. It's just that there's been too much overlap over the past decade for those labels to mean anything.
yes, random encounters are because originally the games couldnt track everything moving around. the true distinctions in RPGs are Western, Eastern, Ye Olde RPG, and JRPG. Ye Olde are the old fashioned western RPGS which are similar to JRPGs, but modern ones are either for newer programmers, or for low bandwidth internet. JRPGs seem to be really stubborn though and practically are raping the old traditions of gaming. The RPG and the Strategy game are related in the fact that both require far more processor and ram then the simple FPS, which is why we have practically eye humpingly beautiful FPS games while RPG games and RTS games tend to have "lower" quality graphics. i find that when im playing Dynasty Warriors 3 on my PS2, the game begins to fail to render the legions i generally have Lu Zun/Guan Yu/whoever else im playing wading through successfully.
I'm not entirely sure what you're complaining about in all of that. Random encounters? If so, I feel compelled to point out that they're becoming increasingly uncommon.

the namco game video you showed me appears to be very confusing as the slow, non-hotkey system that JRPGs use ends up slowing down the game, as the fast paced constant movement dont work together
If I'm understanding you right, I think that might be because that particular youtube video has crappy quality. <url=http://www.youtube.com/watch?v=OSWdlV9-gWk>This one's a little better.

If I'm not understanding you right...could you elaborate? I've never had any problems with slowdown on any of the Tales games I've played.
 

LaBambaMan

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canadamus_prime said:
LaBambaMan said:
It seems all I ever see with Square's logo on it is another shitty Final Fantasy game these days, anyway. I like that someone in the loop is calling them out on their lack of creativity these days.
That's true, we haven't seen anything truly new and exciting from Square for some time now. Nothing like the gems they used to produce in the SNES era like Secret of Evermore & Chrono Trigger. No, it seems they're all to content to sit back and milk the Final Fantasy franchise for all it's worth.
Yeah, they're all too eager to wank off to Cloud McDipshit these days. I will, however, give them credit for putting out a new Front Mission game, and actually advertising it! Sure it's not like the older ones, but hey it's Front Mission for fuck's sake!
 

BehattedWanderer

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SEGA or Square Enix...
Both used to be really great publishers. SEGA has had a few interesting attempts recently, all of which have at least been entertaining if not fun, and Square has been beating their stable of dead horses with chains and hammers. At least SEGA is doing (relatively) better.
 

not a zaar

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NeutralDrow said:
not a zaar said:
There's new ideas in jRPGs? Since when? It's all exp grinding and min-maxing.
Hey, at least that's more exciting than an FPS. That's just running around and shooting things. Or platformers, they're just plain running around.

Clearly, we need more sports games. Those are always creative.
Your sarcasm fails because those are all fun things to do, unlike exp grinding.
 

Heart of Darkness

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not a zaar said:
NeutralDrow said:
not a zaar said:
There's new ideas in jRPGs? Since when? It's all exp grinding and min-maxing.
Hey, at least that's more exciting than an FPS. That's just running around and shooting things. Or platformers, they're just plain running around.

Clearly, we need more sports games. Those are always creative.
Your sarcasm fails because those are all fun things to do, unlike exp grinding.
And not all JRPGs involve EXP grinding. Ever play Golden Sun and its sequel? It's very possible to beat the games without grinding for EXP.
 

jaeman

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Damn right they are! Square, just becasue you delayed DQIX in the US, you lost my money this holiday! HA HA HA HA HA!
 

NeutralDrow

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not a zaar said:
NeutralDrow said:
not a zaar said:
There's new ideas in jRPGs? Since when? It's all exp grinding and min-maxing.
Hey, at least that's more exciting than an FPS. That's just running around and shooting things. Or platformers, they're just plain running around.

Clearly, we need more sports games. Those are always creative.
Your sarcasm fails because those are all fun things to do, unlike exp grinding.
No they aren't. At least exp grinding can involve not doing the same thing over and over.
 

Say Anything

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Tri-Ace is the best game dev company out there. I'm interested to see what End of Eternity plays like.
 

Sylocat

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Jman1236 said:
Sega? Want to make money? Think this over: "Sonic Satam RPG", think about it.
Sonic Chronicles included a lot of elements from SatAM.