I really don?t get what the big deal is about sequels to tell you the truth. If people didn?t want them, they would stop buying them, and publishers would stop churning them out. I kind of wish the whole conversation was about pricing (not just of new games but used games and dlc as well) because some of those practices are the biggest factors stunting consumer growth in this industry.
If it?s innovation-stagnation we?re worrying about, then instead of having a problem with the solid franchises that sell (and are usually made) well, we should have a problem with copycat games that are shorter and not as well refined (and yet still sell for the same $60) because those are the devs that should be trying new things and innovating.
It isn?t anything new. Remember the NES? Most of the games on it were SMB clones because it was a big game on the system. Most of them were crap but the SMB sequels (the real ones at least) were great.
We didn?t complain last gen when R* was making a new GTA every year but there were a shiton of GTA clones we could?ve done without. And then again, sometimes you get a clone that outshines what it was copying: everyone I know thought Saints Row 2 was far more fun than GTA4.
So I guess we can?t say one practice or another is all bad, gamers just have to vote with their wallets and use their best judgmen...oh, I see the problem.
If it?s innovation-stagnation we?re worrying about, then instead of having a problem with the solid franchises that sell (and are usually made) well, we should have a problem with copycat games that are shorter and not as well refined (and yet still sell for the same $60) because those are the devs that should be trying new things and innovating.
It isn?t anything new. Remember the NES? Most of the games on it were SMB clones because it was a big game on the system. Most of them were crap but the SMB sequels (the real ones at least) were great.
We didn?t complain last gen when R* was making a new GTA every year but there were a shiton of GTA clones we could?ve done without. And then again, sometimes you get a clone that outshines what it was copying: everyone I know thought Saints Row 2 was far more fun than GTA4.
So I guess we can?t say one practice or another is all bad, gamers just have to vote with their wallets and use their best judgmen...oh, I see the problem.