Seraphic Warriors [Interest Thread]

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TheIronRuler

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ruedyn said:
David Woon said:
Name: John Saber Captain-Commander of the 13th legion.
Gender:Male
Age:29
Race:British.
Equipment: a Flintlock attached to his belt 2 bullet chamber, a 4 or 5 little Throwing Knifes, a Katana hanging from his side he actually went to japan and earned it and an Bow and 20 Arrows because bows are better then crossbows.

Appearance:blue eyes, 5'o clock shadow bread, few scars and looks like he's been through quite a few wars, short messy black hair and he's 6,0 feet tall.
Clothing:the guy wearing the cape and is second to the left is me
.

Powers:controls fire like Zuko but John prefers to click his fingers instead of punching the air no offence to avatar i love that show. Saber can also control thunder and lighting through emotions.

skills: to survive and live off the land, strategics a master of tactics and strategics.

Biography:i will need some help with this one, i'm not the best person to write a bio
Weaknesses: a very quick temper he can easily be pissed off and he will kill anyone on the spot if they disobey him.

Personality: disciplined, ruthless, aggression john hates anyone who is a coward and anyone who disobeys him and will probably kill that person on the spot.
Okay, grammar is still a problem here. You also repeated strategics twice. You're allowed to leave off on the bio, but don't turn it in asking us for help. Also, crossbows are better than bows, but neither are needed if you have a gun.
TheIronRuler said:
Name: Alexei Petrovitch

Gender: Male

Age: 42

Appearance: Alexei is a small fellow, standing at around 5 feet. He's a thin and nimble man with some muscle mass in his upper body. His hairline had been receding for the past decade and his hair had just turned white recently. His eyes are still sharp as they used to be, but their odd silver color can put off some people. His right ear is shredded and deep scars go across the side of his head.

His garb is one of a wanderer. Dim colors that can blend into the earth or the trees color his clothes ? simple, light and not restrictive. The only pieces of armor he carries on his body are his arm-guards.

Equipment: A longbow, a quiver with forty arrows, working tools (A hammer, some nails, a spade), an axe, a skinning knife, flint rocks, an orthodox cross on a chain around his neck, a deck of cards and a torn doll. He carries most of his equipment in his rucksack or hangs it behind his back, over his right shoulder.

Powers: Alexei can manifest semi-solid arrows and even a bow to use them with (although his regular bow can handle them as well) that when fired can pierce through any armor. He can even divert the arrow in different directions, plotting its chart through the air to its target's heart. Alexei can also release multiple arrows of this kind, although he can only control and pilot one arrow at a time.

His eyesight had improved much and he can now even command his hound through his thoughts.

Skills: Alexei is a skilled scout and tracker. He is a very good shot and a decent cook. He is skilled in skinning animals and more than once worked with an animal's remains to create knick-knacks that attract rich customers. He works closely with his wolf friend whose keen senses keep the duo alert and ready for action.

He's an excellent sharpshooter with his bow and can be surprisingly deadly with his spade against unsuspecting and unarmored foes.

Bio: Alexei was born to a couple living in a small village under the heel of a local lord. His father hunted in the woods and supported the family while his mother made various items for sale in the village. They were members of a small orthodox congregation that was routed from London by the Anglican zealots, and they later found a home in a more rural landscape. One day in the forest Alexei's father encountered the lord hunting in the woods. He warned him not to touch the large game in there and that these woods were his.

The father reluctantly agreed, but before leaving the scene he saw one of the lord's companions take a bag filled with poisonous mushrooms. Unable to watch the tragedy unfold, he ran to the castle where he barged into the kitchen and stopped the mushrooms from being served at an ongoing ball. After the lord discovered one of his companions tried to poison him and his family, he executed the man and gave Alexei father the right to be his gamekeeper.

Alexei grew up with his father in the woods. He learned about the various animals and flora growing there. When he was old enough he started practicing with a bow. He learned how to catch rabbits when he was only nine, and confronted more violent animals by himself when he was fifteen.

At the age of nineteen Alexei encountered a massive black bear who wandered into the local woods. The encounter left his ear disfigured and ended his father's life. He buried his father by himself near their home and a week later informed the lord of what had happened. The lord gave the same responsibilities he bestowed upon his father to Alexei. It wasn't long until his mother passed away from grief and he was left to live alone.

Alexei lived his life quite well. He found a girl he loved and married her. A few months later she was pregnant and by the end of the next decade the pair had three children ? two girls and one boy. He lived a happy life in the countryside and only rarely had to encounter violent wildlife or poachers that he dispatched with ease. Over the years he started doubting his skills of detection and wanted to his son help him. The boy's outrageous refusal to dabble in killing animals and go out into the wild forced the hunter to find a temporary alternative, and so he 'found' a wolf cub after dispatching its mother.

He called the dog after his grandfather, 'Noah', a name he would have given to his next son had his wife not gone infertile.
Six months passed, and in that fateful day Alexei was away on his regular daily hunt. With the local armies passing through the countryside, they all had to fill their bellies and satisfy their needs. Since the local lord had left for a call to arms from his brother, the village under his protection was already ripe for the picking for the advancing armies. To this day Alexei does not know who exactly decimated his village and killed his family, but all he was left with was the shadow of his former self.

Alexei found himself a wanderer with no aim, but the need to look after his hound ? the last thing which remains from his old life, drives him to move forward and tend to his old companion Noah.
I choose to take the woo as pure, unadulterated enthusiasm. The only problem I see here, is that for the powers to be unlocked you need to do a good deed. Like a REALLY good one. Sorry if that was unclear.
SamtheDeathclaw said:
Name: Prikazny Petro.

Gender: Male.

Age: 30.

Appearance: Petro is thick and fairly tall, standing at roughly 5'8". He has light brown hair cut short, stony gray eyes, and a thin mustache. He has numerous scars from heavy fighting throughout his life, and a weather-beaten face. He wears the typical appearance of a Cossack proudly, and many find this frightening in and of itself, for the Cossack are renowned fighters. He wears a salt-stained leather jerkin, with trousers and leather boots. Plain, if salt-stained, clothing, basically.

Equipment: In addition to his clothing, Petro carries a flintlock pistol and an iron small sword with simple lines on the handguard, a fairly simply weapon, heavily used despite its ceremonial origins.

Powers: Healing, Purification. He is inexperienced with both of them, having little use for them as a warrior.

Skills: Petro is a pirate by trade, after having deserted from the Cossack army. He can sail and navigate, and fight, of course. He is a strong swimmer- rare for a sailor- and a decent grasp of both land and sea tactics for small groups, due to his time in the army and his piracy.

Bio: Petro- Prikazny is a rank- was born in the Zaporozhian Sich of the Dniepro Islands. He joined the Cossack army once he came of age, having never cared much for his home. He showed a keen mind for the warfare, quickly taking to the rigors of military life. However, he wasn't well suited to taking orders. It wasn't so much he was against orders as a rule, but if he saw a more logical solution, he went for it.
So after a few years of this, he deserted, keeping his rank and removing his family name. He wandered for a time, degrading himself with base banditry and other such, before eventually finding himself at the Mediterranean coast. He instantly fell in love with the sea, and found a ship to sign on to. The ship, his first, was attacked by pirates. Rather than cursing his luck, he joined the pirates, eventually working his way up to the captain of his own ship.

A certain incident completely changed his world. He was in port, taking on provision flying under a false flag. They hadn't managed to steal enough provisions from their piracy, so they were in port selling off booty and taking on food and water. However, as he walked along the port in Cardiff (having left the Mediterranean some time before) he saw a young boy being swept out to sea in the wake of a ship. Without thinking, Petro removed his weapons, dropped them and dived into the harbor, swimming quickly after the boy. He dragged him back to land, and pounded the water out of his lungs.
He was hailed as something of a hero, and found he quite enjoyed it. He also found he had gained some strange abilities. The boy had been nearly dead, he was sure of it. There had been a flash, before anyone got there, and the boy was suddenly coughing up water and starting to breathe again. So, hearing of the stories of strange powers, he set off to find out more about his powers, though he feels no allegiance to either side of the war. He gave command of his ship to his first mate, and promised he would return to take back control.
I don't see anything wrong. Still, I feel like denying it, just to see what happens. :p
.
So... wandering vagrant comes from village to village, defending it from marauders and deserters who care only about themselves? Does that click for you?
 

Ruedyn

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TheIronRuler said:
.
So... wandering vagrant comes from village to village, defending it from marauders and deserters who care only about themselves? Does that click for you?
Defending the weak? I'll take it.

Also, he has telepathy with the wolf cub? I assume that doesn't extend to other fauna?
David Woon said:
Name: John Saber Captain-Commander of the 13th legion.
Gender:Male
Age:29
Race:British.
Equipment: a Flintlock attached to his belt 2 bullet chamber, a 4 or 5 little Throwing Knifes, a Katana hanging from his side he actually went to japan and earned it.

Appearance:blue eyes, 5'o clock shadow bread, few scars and looks like he's been through quite a few wars, short messy black hair and he's 6,0 feet tall.
Clothing:the guy wearing the cape and is second to the left is me
.

Powers:controls fire like Zuko but John prefers to click his fingers instead of punching the air no offence to avatar i love that show. Saber can also control thunder and lighting through emotions.

skills: to survive and live off the land, a master of tactics and strategics.

Weaknesses: a very quick temper he can easily be pissed off and he will kill anyone on the spot if they disobey him.

Personality: disciplined, ruthless, aggression john hates anyone who is a coward and anyone who disobeys him and will probably kill that person on the spot.
Still grammar problems. Is English a language you know? Do I need to get Samuel L Jackson up in this *****?

And I meant you can leave it off for later, you can't just do away with the section. You still need the bio.
 

TheIronRuler

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ruedyn said:
TheIronRuler said:
.
So... wandering vagrant comes from village to village, defending it from marauders and deserters who care only about themselves? Does that click for you?
Defending the weak? I'll take it.

Also, he has telepathy with the wolf cub? I assume that doesn't extend to other fauna?
David Woon said:
Name: John Saber Captain-Commander of the 13th legion.
Gender:Male
Age:29
Race:British.
Equipment: a Flintlock attached to his belt 2 bullet chamber, a 4 or 5 little Throwing Knifes, a Katana hanging from his side he actually went to japan and earned it.

Appearance:blue eyes, 5'o clock shadow bread, few scars and looks like he's been through quite a few wars, short messy black hair and he's 6,0 feet tall.
Clothing:the guy wearing the cape and is second to the left is me
.

Powers:controls fire like Zuko but John prefers to click his fingers instead of punching the air no offence to avatar i love that show. Saber can also control thunder and lighting through emotions.

skills: to survive and live off the land, a master of tactics and strategics.

Weaknesses: a very quick temper he can easily be pissed off and he will kill anyone on the spot if they disobey him.

Personality: disciplined, ruthless, aggression john hates anyone who is a coward and anyone who disobeys him and will probably kill that person on the spot.
Still grammar problems. Is English a language you know? Do I need to get Samuel L Jackson up in this *****?

And I meant you can leave it off for later, you can't just do away with the section. You still need the bio.
.
Hmm... I wanted him to have this bond with his dog, but now that you mention it having the ability to communicate with animals like that would be mighty useful. What do you think about it?
 

Ruedyn

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TheIronRuler said:
.
Hmm... I wanted him to have this bond with his dog, but now that you mention it having the ability to communicate with animals like that would be mighty useful. What do you think about it?
It'd have to have limits, naturally. Calling an armada of polar bears like aqua-man-of-the-land wouldn't do. I'd say you'd have to have a range on it, and not have it be mind control.

Otherwise, sure why not? Angelic hunter sounds badass to me.
 

TheIronRuler

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ruedyn said:
TheIronRuler said:
.
Hmm... I wanted him to have this bond with his dog, but now that you mention it having the ability to communicate with animals like that would be mighty useful. What do you think about it?
It'd have to have limits, naturally. Calling an armada of polar bears like aqua-man-of-the-land wouldn't do. I'd say you'd have to have a range on it, and not have it be mind control.

Otherwise, sure why not? Angelic hunter sounds badass to me.
.
Ok, but I want to have some sort of a special connection with my hound. Is that cool with you?
 

Ruedyn

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TheIronRuler said:
ruedyn said:
TheIronRuler said:
.
Hmm... I wanted him to have this bond with his dog, but now that you mention it having the ability to communicate with animals like that would be mighty useful. What do you think about it?
It'd have to have limits, naturally. Calling an armada of polar bears like aqua-man-of-the-land wouldn't do. I'd say you'd have to have a range on it, and not have it be mind control.

Otherwise, sure why not? Angelic hunter sounds badass to me.
.
Ok, but I want to have some sort of a special connection with my hound. Is that cool with you?
I have no problems with pets. Sure, go for it, but assume it has a personality I suppose...
 

TheIronRuler

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There.
Name: Alexei Petrovitch

Gender: Male

Age: 42

Appearance: Alexei is a small fellow, standing at around 5 feet. He's a thin and nimble man with some muscle mass in his upper body. His hairline had been receding for the past decade and his hair had just turned white recently. His eyes are still sharp as they used to be, but their odd silver color can put off some people. His right ear is shredded and deep scars go across the side of his head.

His garb is one of a wanderer. Dim colors that can blend into the earth or the trees color his clothes ? simple, light and not restrictive. The only pieces of armor he carries on his body are his armguards.

Equipment: A longbow, a quiver with forty arrows, working tools (A hammer, some nails, a spade), an axe, a skinning knife, flint rocks, etc.

Powers: Alexei can manifest semi-solid arrows and even a bow to use them with (although his regular bow can handle them as well) that when fired can pierce through any armor. He can even divert the arrow in different directions, plotting its chart through the air to its target's heart. Alexei can also release multiple arrows of this kind, although he can only control and pilot one arrow at a time.

His eyesight had improved much and he can now even command his hound through his thoughts. Alexei can communicate with nearby animals and drive them to follow him and his commands.

Skills: Alexei is a skilled scout and tracker. He is a very good shot and a decent cook. He is skilled in skinning animals and more than once worked with an animal's remains to create knick-knacks that attract rich customers. He works closely with his wolf friend whose keen senses keep the duo alert and ready for action.

He's an excellent sharpshooter with his bow and can be surprisingly deadly with his spade against unsuspecting and unarmored foes.

Bio: Alexei was born to a couple living in a small village under the heel of a local lord. His father hunted in the woods and supported the family while his mother made various items for sale in the village. They were members of a small orthodox congregation that was routed from London by the Anglican zealots, and they later found a home in a more rural landscape. One day in the forest Alexei's father encountered the lord hunting in the woods. He warned him not to touch the large game in there and that these woods were his.

The father reluctantly agreed, but before leaving the scene he saw one of the lord's companions take a bag filled with poisonous mushrooms. Unable to watch the tragedy unfold, he ran to the castle where he barged into the kitchen and stopped the mushrooms from being served at an ongoing ball. After the lord discovered one of his companions tried to poison him and his family, he executed the man and gave Alexei father the right to be his gamekeeper.

Alexei grew up with his father in the woods. He learned about the various animals and flora growing there. When he was old enough he started practicing with a bow. He learned how to catch rabbits when he was only nine, and confronted more violent animals by himself when he was fifteen.

At the age of nineteen Alexei encountered a massive black bear who wandered into the local woods. The encounter left his ear disfigured and ended his father's life. He buried his father by himself near their home and a week later informed the lord of what had happened. The lord gave the same responsibilities he bestowed upon his father to Alexei. It wasn't long until his mother passed away from grief and he was left to live alone.

Alexei lived his life quite well. He found a girl he loved and married her. A few months later she was pregnant and by the end of the next decade the pair had three children ? two girls and one boy. He lived a happy life in the countryside and only rarely had to encounter violent wildlife or poachers that he dispatched with ease. Over the years he started doubting his skills of detection and wanted to his son help him. The boy's outrageous refusal to dabble in killing animals and go out into the wild forced the hunter to find a temporary alternative, and so he 'found' a wolf cub after dispatching its mother. He called the dog after his grandfather, 'Noah', a name he would have given to his next son had his wife not gone infertile.

Six months passed, and in that fateful day Alexei was away on his regular daily hunt. With the local armies passing through the countryside, they all had to fill their bellies and satisfy their needs. Since the local lord had left for a call to arms from his brother, the village under his protection was already ripe for the picking for the advancing armies. To this day Alexei does not know who exactly decimated his village and killed his family, but all he was left with was the shadow of his former self.

Alexei found himself a wanderer with no aim, but the need to look after his hound ? the last thing which remains from his old life, drives him to move forward and tend to his old companion Noah. On his path he saved many from marauders and deserters who used the weapons given to them to rob the poor and take what they want with force. His actions not gone unnoticed, he discovered that he could shoot arrows that weren't really there and that he could speak with Noah through his mind.
 

deathbydeath

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I'm posting this now to let you guys know that I'm typing up a character sheet, and to ask a few question:

1) About powers, could I have two? I have two power ideas for my character, and I think they would mesh well. The powers are: being able to summon a magical horse familiar thingy and basic light manipulation (being able to bend light in various directions to do things like focus or block it)

2) Are we allowed to take/leave a particular side in the war, or do we need to stay neutral?

I'm still writing my sheet, I just don't want to look stupid when I post it.
 

Ruedyn

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deathbydeath said:
I'm posting this now to let you guys know that I'm typing up a character sheet, and to ask a few question:

1) About powers, could I have two? I have two power ideas for my character, and I think they would mesh well. The powers are: being able to summon a magical horse familiar thingy and basic light manipulation (being able to bend light in various directions to do things like focus or block it)

2) Are we allowed to take/leave a particular side in the war, or do we need to stay neutral?

I'm still writing my sheet, I just don't want to look stupid when I post it.
We encourage you to choose a side, as it makes things less boring. As for powers, yes, two is the max. The two you mentioned are fine.
 

Captain Anon

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ruedyn said:
Name: John Saber Captain-Commander of the 13th legion.
Gender:Male
Age:29
Race:British.
Equipment: a Flintlock attached to his belt 2 bullet chamber, a 4 or 5 little Throwing Knifes, a Katana hanging from his side he actually went to japan and earned it.

Appearance:blue eyes, 5'o clock shadow bread, few scars and looks like he's been through quite a few wars, short messy black hair and he's 6,0 feet tall.
Clothing:the guy wearing the cape and is second to the left is me
.

Powers:controls fire like Zuko but John prefers to click his fingers instead of punching the air no offence to avatar i love that show. Saber can also control thunder and lighting through emotions.

skills: to survive and live off the land, a master of tactics and strategics.

Weaknesses: a very quick temper he can easily be pissed off and he will kill anyone on the spot if they disobey him.
Bio:[b/]
Personality: disciplined, ruthless, aggression john hates anyone who is a coward and anyone who disobeys him and will probably kill that person on the spot.
Still grammar problems. Is English a language you know? Do I need to get Samuel L Jackson up in this *****?

And I meant you can leave it off for later, you can't just do away with the section. You still need the bio.[/quote]look i'm not that good at grammar ok, i'm autistic so i can't really tell good grammar from bad.
 

deathbydeath

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For anybody who cares:
Name: John Saber, Captain-Commander of the 13th legion

Gender:Male

Age:29

Race:British

Equipment: Saber carries a flintlock (pistol?) hanging from his belt with two bullets in the chamber, 4-5 small throwing knifes, and also a katana that he hangs from his side. Interesting story behind that, Saber earned that sword in a campaign over in Japan.

Appearance:blue eyes, 5'o clock shadow bread, few scars and looks like he's been through quite a few wars, short messy black hair and he's 6,0 feet tall.

Clothing:The man who is the second on the left and wearing a cape is Mr. Saber:
.

Powers:John Saber is a pyrokinetic who can also control thunder and lighting through emotions (EN: a few more details here wouldn't hurt).

skills:John Saber is a capable survivalist, and has a considerable brain for battle tactics and grand strategy.

Weakness: John's primary Achilles' Heel is his surprisingly short temper and reliance on instantaneous executions.

Bio: In progress, I presume?

Personality: A disciplined, ruthless, and aggressive person, John despises any other cowardly or disobedient man. He also has a habit of shooting said cravens/dissenters immediately and on his own judgement.

My own is on the way. The bio of Richard Graykin is even more of a ***** than I imagined, and school 'n shit.
 

deathbydeath

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ruedyn said:
So are you two still working on your sheets? Because we need those...
Everything except the bio actually. Normally I would upload everything else first and the bio later, but for Richard, I believe that the bio lends an irreplaceable depth to the character. It's in progress now, by the way.
 

Ruedyn

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deathbydeath said:
ruedyn said:
So are you two still working on your sheets? Because we need those...
Everything except the bio actually. Normally I would upload everything else first and the bio later, but for Richard, I believe that the bio lends an irreplaceable depth to the character. It's in progress now, by the way.
Good to hear you haven't forgotten this was a thing...
 

deathbydeath

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ruedyn said:
deathbydeath said:
ruedyn said:
So are you two still working on your sheets? Because we need those...
Everything except the bio actually. Normally I would upload everything else first and the bio later, but for Richard, I believe that the bio lends an irreplaceable depth to the character. It's in progress now, by the way.
Good to hear you haven't forgotten this was a thing...
Don't judge me, but things tend get backed up when you're trying to finish three simultaneous RP characters in the middle of finals season. Just sayin.
 

Ruedyn

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deathbydeath said:
ruedyn said:
deathbydeath said:
ruedyn said:
So are you two still working on your sheets? Because we need those...
Everything except the bio actually. Normally I would upload everything else first and the bio later, but for Richard, I believe that the bio lends an irreplaceable depth to the character. It's in progress now, by the way.
Good to hear you haven't forgotten this was a thing...
Don't judge me, but things tend get backed up when you're trying to finish three simultaneous RP characters in the middle of finals season. Just sayin.
I know, I'm starting finals monday. Just making sure this thread doesn't get buried, and making sure potential members are okay.
 

Captain Anon

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deathbydeath said:
For anybody who cares:
Name: John Saber, Captain-Commander of the 13th legion

Gender:Male

Age:29

Race:British

Equipment: Saber carries a flintlock (pistol?) hanging from his belt with two bullets in the chamber, 4-5 small throwing knifes, and also a katana that he hangs from his side. Interesting story behind that, Saber earned that sword in a campaign over in Japan.

Appearance:blue eyes, 5'o clock shadow bread, few scars and looks like he's been through quite a few wars, short messy black hair and he's 6,0 feet tall.

Clothing:The man who is the second on the left and wearing a cape is Mr. Saber:
.

Powers:John Saber is a pyrokinetic who can also control thunder and lighting through emotions (EN: a few more details here wouldn't hurt).

skills:John Saber is a capable survivalist, and has a considerable brain for battle tactics and grand strategy.

Weakness: John's primary Achilles' Heel is his surprisingly short temper and reliance on instantaneous executions.

Bio: In progress, I presume?

Personality: A disciplined, ruthless, and aggressive person, John despises any other cowardly or disobedient man. He also has a habit of shooting said cravens/dissenters immediately and on his own judgement.
thanks for this man, nobody's ever done something like this on the internet for me thanks really
 

Dogmatic99

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@ruedyn: Sorry for the delay in replying but I think I'll have to pass. Real life is getting pretty busy right now and between that and the other RPs I'm I don't think I'll have enough time to do this RP justice. :(
 

Ruedyn

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Dogmatic99 said:
@ruedyn: Sorry for the delay in replying but I think I'll have to pass. Real life is getting pretty busy right now and between that and the other RPs I'm I don't think I'll have enough time to do this RP justice. :(
Ah, damn. Oh well, good luck in your endeavours. This RP is probably going to take awhile to start, so if things get less busy in your life we'll probably still be open...