xTwinkiesx said:
Color me skeptical, but I have serious reservations about any game that is trying to get funding and hype because it's made by particular people...and releasing pretty much nothing else about it. Yes, they have a nice, glossy résumé; and, the studio appears to be made of talented people. But they're still people, and times have changed. All that being said, I'll be keeping my fingers crossed.
And what the difference between that and them trying to pitch to a developer? They're trying to make something that a publisher won't normally say yes to, so they have to go to the populace.
You see, showing people a buggy-ass unfinished product that can change mid-game. Why do you think video games companies have NDAs? What they would show would be basically a pre-alpha build that isn't in any way reminiscent of the full game. That isn't exactly what you would call good marketing. So yeah, I fully understand why they didn't show any gameplay or anything else.
Anyway, J.E. Sawyer stated that they'd slowly be releasing a few details about it- no gameplay, but possibly a general outline of the world- as time goes on, but they didn't want their pitch video to go on for too long, so instead a few blogs about The Black Hound and Building Worlds were written by Josh in order for people to get a general feel for what they were going for.
Honestly, what do you expect? A full demo, they gave you the pitch, if you don't want to invest, you don't have to, but that's about the extent that most pitches consist of. Think of it as them applying for a job, they have their resume- their list of games that they've made- and you're choosing whether or not to pay them for the job they've applied for- making the game they're pitching to us.