No no no that's not a fair comparison at all. This is a construction set we're talking about. Not a consistent, solid product. Lego is an SDK, not a game.Zachary Amaranth said:That's not "ahead of the curve." That's Model T thinking. That's like saying there's no problem with a game that won't run because if you're a modder you can patch it yourself.
And if they were the only source of female characters that would be a problem but they're not so it's not.Zachary Amaranth said:Not to mention Lego Friends, which are the ones that cover the "traditional gender roles" for girls, can't swap heads with the mainstream figures.
That's entirely untrue. I suggest you educate yourself on the history of Lego.Zachary Amaranth said:That's deliberately moving behind the curve. Considering Lego used to be an androgynous toy and now is heavily gendered and concerned with "gender roles"
Lego was an androgynous toy for no more than a decade or two after first release. From the 1970's onwards Lego was thought of as an almost exclusively male toy and the marketing reflected that. This was mostly due to the renaissance of marketing that occurred around that time. If you take a look you'll realise that the "Lego Homemaker" sets were released in 1971.
This marketing trend endured right up until the early nineties, at which point they started incorporating token female characters into their male sets. And better embracing the gender-neutrality of their product in their marketing.
Notice how the word "marketing" keeps coming up here. I'll address why that's important below.
Well ignoring the fact such statements are pure perception. You're not taking into account history here. What was progressive 40 years ago is not progressive today. And what was regressive 40 years ago could be progressive today.Zachary Amaranth said:and makes statements about the fundamentally different way girls play, they actually went from progressive and moved backwards.
Because (and I'll copy and paste from my previous post) "Marketing is bullshit, it's all smoke and mirrors. Let's look at the actual product, rather than a field that's inherently exclusive by nature."Zachary Amaranth said:Why is this praiseworthy again? I mean, if you like gender disparity, fair enough and I can't really change your mind. But you're arguing they're a progressive company when theyvé done the opposite.
Lego allows young girls to be Ninja's, Astronauts, Queens, Warriors, Wizards, Scientists etc. It allows them to create and tailor whole worlds to their every whim. It shows them that their imagination is their only real limit and things like gender are nothing but a meaningless formality.
I don't give a shit if a 30 second TV spot or the picture on the box don't adequately represent this. And I certainly wont hold and entire company and its products responsible for the inherent flaws of marketing.
So yeah, if we want to ignore almost everything about Lego and it's core product and concentrate exclusively on the marketing we can make things seems much worse than they are.
But I don't think that kind of sensationalism and dishonesty is acceptable.