The beauty of this game was that there was barely any story. It was artistic in its silence. You could identify with the characters more so because they weren't pushed on you. It had one of the best soundtracks of any game I have ever heard, some of the most eerie and bleak visuals in its open setting. The changes in the physical appearance of the main character was all the dynamics he had, yet it was enough to make him seem real and to horrify the player when they realized what was happening. Out of all the great games I've played, this is the one I point to if I need an example of artistry in gaming.
Thus, I weep for this game now that I've heard it's going to be turned into a movie. But the comments Mr. Marks makes is what disconcerts me. He says he can "...start building right away." Why would he need to build on something so wonderful? What is there left to add? If he would give the characters voice, they become less perfect; if he would add to the story, it would lose its emotional impact. Later on, he says, "What's so nice about this game is that it's all seen through such an adult lens, so that what pleases the fans also pleases a wider audience," but this is inherently not true. Most people who aren't fans of something and see it faithfully redone don't enjoy it because they can't respect it for the original. Most changes made to a product to make it more widely received alienate the fans.
I'll give it a chance when it comes out, I'll try anything once. I have no hopes for it, though, as I don't like disappointment. Yet, first I am going to check IMDB to make sure that my favorite part of the game, the score, is unchanged. Any composer than Koh Ohtani and I will only watch it pirated, as I will give nothing to the coffers of an industry that would change something so integral to a piece of art.