Shepard Can Lose in Mass Effect 3

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Gaijud

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Dec 2, 2010
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Ok, but this doesn't really seem like news to me. Considering that this already happened in ME2 (as almost everyone in this thread has pointed out) it seemed like a no-brainer that failure will indeed be an option.

What I am seriously hoping for is for all the choices of the first game to make an appearance. Sure, ME2 had choices that screamed "ME3 plot hook", but I am hoping the subtle changes carry over. Does Wrex surviving unite the Krogans? Will the Destiny Ascension be the badass battleship it's made out to be? Where is my space bug army!?
 

Savryc

NAPs, Spooks and Poz. Oh my!
Aug 4, 2011
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Well based on my past trawling through the fluff and wikia I'd guess that the Omni-Blade is a combination of the Omni-Tools fabrication module and Omni-Gel (Bioware sure likes "Omni") to make the actual knifey bit with the aforementioned kinetic barrier covering it.

Just a guess, could be totally different.

Source: http://masseffect.wikia.com/wiki/Omni-tools
 

Mysticgamer

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Apr 14, 2009
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OutrageousEmu said:
Mysticgamer said:
OutrageousEmu said:
Generic Gamer said:
OutrageousEmu said:
I'm failing to see how this is news. I've played a lot of games where you can lose. Its called losing. You die and get a game over screen. Most games I play these days have that happen. You then start again from your last save and don't fuck it up.
That isn't what this is, this is when you scrape your way through the game, only to reach an end cutscene that lets you know that your efforts were so puny that the reapers won anyway.
Yes, because you failed. Getting a failure condition is still a pretty standard thing. Unless its talking about you failing because of a decision you made 3 hours ago. Then thats probably one of the biggest dick moves I've ever heard.
Ever played King's Quest 5? What you weren't fast enough to save the rat, you ate the pie when you got hungry, didn't feed the eagle, didn't get the crystal, and you saved a few screens later? Too bad, your starting over.
Mind informing me how thats anything other than incredibly bad game design?
Sierra was notoriously cruel with their game design. A lot of the earlier ones would screw you even worse than that most notably they were either earlier King's Quest or one the Space Quest games.
 

Leonemian

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Dec 5, 2009
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I'm scared of the opposite, actually. I really hope that I can somehow make a Paragon decision that will end up saving everybody. What I hope doesn't happen is the obvious choice they could force people to make involving saving either Earth or the galaxy. I re-heally hope I don't have to make that decision. Maybe I'm just naive, but I want to get out of this with everyone living. I played the game over and over again with the same Shepard in order to do that, and I really don't want all her hard work to go to waste.