Should I get Dead Rising 2 or Left 4 Dead 2?

Aug 1, 2010
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Get Left 4 Dead 2. Of all the games I own that I play for a couple months and then sell, L4D2 is the one I stil keep around just to pop in whenever I am feeling bored. I am on 360 and I love it with no mods or extra maps, so PC it should be amazing(If you have a powerful enough rig).
 

crobulator

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Dec 27, 2009
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get dead rising 2 so capcom release more of their games on pc .....oh yeah and co-op is awesome in it
 

LightOfDarkness

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natster43 said:
It is a tough choice, as both are amazing games. If you want a game that has more plot and are fine with a time limit, go with Dead Rising 2. If you were getting it for the 360 you could also get Case Zero which is out, and Case West which is supposed to come out soon. If you want a fun multiplayer game, go with Left 4 Dead 2. L4D2 has one DLC out which includes a new mode every week and a new campaign, and the sacrifise DLC which includes the old survivors, a new campaign and No Mercy, a campaign from the first Left 4 Dead, being added to L4D2. Also I'm pretty sure the DLCs for Left 4 Dead 2 on the computer are free.
they are free.
 

slarrs

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They're extremely different games. L4D2 is much better played with friends and, absolutely a splendid game with a good group of 3 buddies. It're more about shooting and just surviving than killing zombies. There will be some great moments, but it's not as much about messing around, especially on harder difficulties. It's much more about a challenge and teamwork, as well as rationing supplies and surviving,

Dead Rising... Ehh. I'll try to be objective but I don't enjoy it. It's very free form (aside from time limits) and is more about the joy of killing zombies than the challenge of surviving. It's repetitive and can get boring quickly, but if you're the kind of person who enjoys it, it's a great game. My advice would be, if you can access and Xbox, download the Case Zero trail (basically it give you full access to case zero, aside from the story, which is kind of like a demo for dead rising 2) and give that a shot. If you get bored in 10-15 minutes, which you very well might, pass on DR2, if you think its the best thing you've ever played then buy it.

Also, neither game is very strong in story, so if you want story, pass on both for sure.
 

JezMM

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Sep 30, 2010
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I'd actually argue that Left 4 Dead 2 has the higher replay value. Dead Rising 2 has a lot of replay, but the events that unfold are the same every time - everything is in the same place - and once you've done everything (which there is a lot of) there is nothing more to do.

However Left 4 Dead 2, thanks to it's random enemy placement system (and some level set-piece placement) is a different experience everytime. And even then, thanks to the glories of PCness, there are tons of high-quality user-made campaigns avaliable to play, so even after you've gotten bored of the official ones, you can download those for more fun (some are on par with the design and atmosphere of the official maps, but then you also get fantastic surreal ones, like Mario-themed maps).

As people have said though, they're very different games and both excellent for different reasons. Personally Left 4 Dead is my favourite because me and my friends have great fun on it - both of the satisfying kind on harder difficulties, and of the crazy messing-about-with-glitches or speedrunning and generally amusing moments we have by making up personalities for all the zombies - classic fun you tend to only have with friends.



@Ultratwinkie:
Is the Zombrex thing really that much to get worked up about? How is it - when you get down to pure gameplay - any different from all the other story events you have to be on time for? It's just an extra task to keep you on your toes.
 

omega 616

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May 1, 2009
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Ultratwinkie said:
Iwata said:
Ultratwinkie said:
Iwata said:
Ultratwinkie said:
LightOfDarkness said:
FYI I will be getting the PC version.

Should I get Dead Rising 2 or Left 4 Dead 2? The combination of sandbox style gameplay with co-op gets me really interested, although Left 4 Dead 2 has almost the same replayability and co-op doesn't require GFWL, that jerk.

Price is no matter (DR2 is $39 PC, L4D2 is $38 IIRC)
DR2 is NOT A SANDBOX. it actually has a TIME LIMIT of 72 IN GAME HOURS. the hours are not long either, so you have to race against time or you lose. you also have to return to the safe house every 24 hours to give a brat her medicine. sandbox games do not time you on how long you play. the entire idea of a sandbox is to do what you want when you want, not put in not one but TWO bullshit time limits.
I disagree with that sentiment. The deadlines give the game and overall sense of tension and urgency that most games lack. You can evade blows, take cover from bullets, or jump over an obstacle, but the ever-present deadline is what makes you run the extra mile.
only for that to turn to tedium when the brat cries for her medicine. i can deal with the 72 hour bullshit but a brat that constantly needs to be coddled is a step too far. it should at least have an option to tell the dumb redhead behind the computer monitor to give the damn medicine to her or the pharmacist survivor in the first zombrex mission.
I think you're looking a bit too much into it here, but I think the point is to give your character something (and someone) to fight for. I don't know about you, but if my daughter was in danger of being zombified unless she took a shot every 24H, I wouldn't trust some random stranger I've never met before to deliver the life-saving medicine while I go out on an errand.
oh yes because a leader of a zombie rights group or a trained pharmacist WHO YOU SAVED isn't trustworthy. i know a dumb ass game mechanic when i see it and that is a retarded way to do things.

EDIT: telling me "i am looking too much into it" is retarded. you cannot justify a dumbass game mechanic by saying "it wants you to love this brat! WAH!"
It's just an extra thing to do so they didn't have to programme as many survivors and to change it up a little bit.

She only needs 4 shots anyway, so it's not like you have to run back to her every 5 minutes.

Out of all the elements to pick on, this is one of the smallest.

The loading times on the other hand are a nightmare.

00slash00 said:
TerranReaper said:
Depends, do you have friends to play with? If yes, then I highly recommend Left 4 Dead 2, but they are both really good games in my opinion.
how is dead rising 2, or more specifically, how strict is the time limit in that game? like is it forgiving enough that you can spend a lot of time experimenting with weapon combinations and leveling up?
Depends.

If your going to want to get the "S" ranking, then your going to struggle to get 3,000 kills 'cos the pressure to save everybody is high.

If your going for the worst ranking you can fail the second mission and have the "72" hours to yourself and go on a killing spree of mass proportions using everything you can think of to kill.
 

00slash00

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TerranReaper said:
Depends, do you have friends to play with? If yes, then I highly recommend Left 4 Dead 2, but they are both really good games in my opinion.
how is dead rising 2, or more specifically, how strict is the time limit in that game? like is it forgiving enough that you can spend a lot of time experimenting with weapon combinations and leveling up?
 

JezMM

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@00slash00

After every major plot development there is usually a good hour or so of gameplay time for you to do whatever you like before the next part of the forced event.

Of course even if you miss a major story event, you can continue playing to save survivors, kill zombies and level-up, and then after you get a bad ending, restart the story with all those stats you earned. Technically you can spend the time limit doing absoloutely whatever you like - but you don't get to enjoy the story if so.

In terms of the time between each and every mandatory story event though - I never missed one on my first playthrough. Although I did have to abandon a side mission I was doing once or twice to make it to the story event in time. Though on subsequent playthroughs you're leveled up and know where everything is so it's much easier to do more inbetween the story events.
 

Mr. Omega

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Jul 1, 2010
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This is simple: If you have friends to play with, get L4D2.
If you prefer solo play with optional co-op, get DR2.

Word of advice: Always be the one to invite the co-op player in DR2. That way all that you accomplish counts towards your save. And save often.
 

sabercrusader

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Jul 18, 2009
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Ultratwinkie said:
Iwata said:
Ultratwinkie said:
Iwata said:
Ultratwinkie said:
LightOfDarkness said:
FYI I will be getting the PC version.

Should I get Dead Rising 2 or Left 4 Dead 2? The combination of sandbox style gameplay with co-op gets me really interested, although Left 4 Dead 2 has almost the same replayability and co-op doesn't require GFWL, that jerk.

Price is no matter (DR2 is $39 PC, L4D2 is $38 IIRC)
DR2 is NOT A SANDBOX. it actually has a TIME LIMIT of 72 IN GAME HOURS. the hours are not long either, so you have to race against time or you lose. you also have to return to the safe house every 24 hours to give a brat her medicine. sandbox games do not time you on how long you play. the entire idea of a sandbox is to do what you want when you want, not put in not one but TWO bullshit time limits.
I disagree with that sentiment. The deadlines give the game and overall sense of tension and urgency that most games lack. You can evade blows, take cover from bullets, or jump over an obstacle, but the ever-present deadline is what makes you run the extra mile.
only for that to turn to tedium when the brat cries for her medicine. i can deal with the 72 hour bullshit but a brat that constantly needs to be coddled is a step too far. it should at least have an option to tell the dumb redhead behind the computer monitor to give the damn medicine to her or the pharmacist survivor in the first zombrex mission.
I think you're looking a bit too much into it here, but I think the point is to give your character something (and someone) to fight for. I don't know about you, but if my daughter was in danger of being zombified unless she took a shot every 24H, I wouldn't trust some random stranger I've never met before to deliver the life-saving medicine while I go out on an errand.
oh yes because a leader of a zombie rights group or a trained pharmacist WHO YOU SAVED isn't trustworthy. i know a dumb ass game mechanic when i see it and that is a retarded way to do things.

EDIT: telling me "i am looking too much into it" is retarded. you cannot justify a dumbass game mechanic by saying "it wants you to love this brat! WAH!"
I love the fact that you have to go back and give her Zombrex, it makes it seem like what you did in the first Deadrising actually made a difference, and having to give Zombrex to Chucks Daughter gives out much more emotion in Chuck that Frank never had. Overall I think it was a pretty smart move for Capcom becuase it can help us relate to Chuck more and actually see what he is fighting for. Besides, so far that I have seen (playing Case Zero and giving her zombrex 2 times in the actual game), she not annoying at all, like I stated above, Katey helps Chuck put out more emotion, which helps me, at least, to relate to him more and to actually like his character.

EDIT:OT:yeah i go with deadrisng 2 but that is personal prefrence, i loved the first L4D but when the second came out it dissapointed me.The second deadrisng (so far) has yet to dissapoint me....and i always prefered deadrisng over L4D becuase deadrisng had a story, plus fun killing zombies, and adding co-op and combo weapons just make everything better. Yeah L4D had fun killing zombies but there was no real story to it, not that i'm saying thats bad, i just prefer having fun killing zombies while also having the option for a story behind it.
 

CitySquirrel

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Ultratwinkie said:
DR2 is NOT A SANDBOX. it actually has a TIME LIMIT of 72 IN GAME HOURS.
Your capitals have convinced me.

As to the original poster, I am enjoying Dead Rising 2 immensely. I have never played Left 4 Dead 2, but as others have pointed out, it comes down to how many friends you have on hand to play with.
 

LightOfDarkness

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Mar 18, 2010
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Dead rising 2

Left 4 Dead 2 is an FPS with zombies
Dead Rising 2 is an insane game with zombies

there's too many FPSes and not enough insane games.
 

Hisshiss

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Aug 10, 2010
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I would vote LFD2 just cus Ive been playin the hell out of that game for a long time. And cus Ive gone on record as hating the shit out of Dead rising XD.
 

Chicago Ted

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Ultratwinkie said:
Iwata said:
Ultratwinkie said:
Iwata said:
Ultratwinkie said:
LightOfDarkness said:
FYI I will be getting the PC version.

Should I get Dead Rising 2 or Left 4 Dead 2? The combination of sandbox style gameplay with co-op gets me really interested, although Left 4 Dead 2 has almost the same replayability and co-op doesn't require GFWL, that jerk.

Price is no matter (DR2 is $39 PC, L4D2 is $38 IIRC)
DR2 is NOT A SANDBOX. it actually has a TIME LIMIT of 72 IN GAME HOURS. the hours are not long either, so you have to race against time or you lose. you also have to return to the safe house every 24 hours to give a brat her medicine. sandbox games do not time you on how long you play. the entire idea of a sandbox is to do what you want when you want, not put in not one but TWO bullshit time limits.
I disagree with that sentiment. The deadlines give the game and overall sense of tension and urgency that most games lack. You can evade blows, take cover from bullets, or jump over an obstacle, but the ever-present deadline is what makes you run the extra mile.
only for that to turn to tedium when the brat cries for her medicine. i can deal with the 72 hour bullshit but a brat that constantly needs to be coddled is a step too far. it should at least have an option to tell the dumb redhead behind the computer monitor to give the damn medicine to her or the pharmacist survivor in the first zombrex mission.
I think you're looking a bit too much into it here, but I think the point is to give your character something (and someone) to fight for. I don't know about you, but if my daughter was in danger of being zombified unless she took a shot every 24H, I wouldn't trust some random stranger I've never met before to deliver the life-saving medicine while I go out on an errand.
oh yes because a leader of a zombie rights group or a trained pharmacist WHO YOU SAVED isn't trustworthy. i know a dumb ass game mechanic when i see it and that is a retarded way to do things.

EDIT: telling me "i am looking too much into it" is retarded. you cannot justify a dumbass game mechanic by saying "it wants you to love this brat! WAH!"
Really? You've only got to deliver Zombrex a few times to her, and she's not that annoying. Hell, she's like 6 years old and seems to be coping rather well to the horror she's been thrown into. Also makes Chuck a bit more likeable, seeing the lengths he'll go to to try and save his daughter.

Also, the 72 hour time limit isn't really that bad. Hell, if you really want, you can go off and kill zombies the entire time, leaving the story to rot. It'll get dull after a while though, since half the fun, at least for me, is trying to get to the survivors in time, save them, and still get around to the plot.

And also yes, you do seem to be getting pretty damn worked up over this. Calm down, and don't get so annoyed by a game mechanic that is easily completed, and if not, easily ignored.

00slash00 said:
TerranReaper said:
Depends, do you have friends to play with? If yes, then I highly recommend Left 4 Dead 2, but they are both really good games in my opinion.
how is dead rising 2, or more specifically, how strict is the time limit in that game? like is it forgiving enough that you can spend a lot of time experimenting with weapon combinations and leveling up?
Generally the main plot stuff doesn't take a huge amount of time to do. You'll have a good wad of time for you to do your own thing in between missions. Whether you just want to mess around and kill shit, go grind exp, or save survivors, you'll have the chance to do it.

Also, the game's a bit more forgiving than Dead Rising 1, at least in terms of survivors. They seem to do a decent job now at actually surviving if you give them decent weapons.

Oh, and in case it wasn't clear enough to the OP if he's reading this, my opinion sides with Dead Rising. It's some of the most fun I've had recently in a game. The combo weapons are just fun as hell to use. My entire inventory is taken up by them at this point.
 

00slash00

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Iwata said:
DR2 is NOT A SANDBOX. it actually has a TIME LIMIT of 72 IN GAME HOURS. the hours are not long either, so you have to race against time or you lose. you also have to return to the safe house every 24 hours to give a brat her medicine. sandbox games do not time you on how long you play. the entire idea of a sandbox is to do what you want when you want, not put in not one but TWO bullshit time limits.

i was actually talking to my friend about that today. shame they didnt give you a choice. like for example, you COULD save your daughter...or you could just feed her to the zombies and make a new daughter with one of the survivors
 

LightOfDarkness

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Mar 18, 2010
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Chicago Ted said:
Ultratwinkie said:
Iwata said:
Ultratwinkie said:
Iwata said:
Ultratwinkie said:
LightOfDarkness said:
FYI I will be getting the PC version.

Should I get Dead Rising 2 or Left 4 Dead 2? The combination of sandbox style gameplay with co-op gets me really interested, although Left 4 Dead 2 has almost the same replayability and co-op doesn't require GFWL, that jerk.

Price is no matter (DR2 is $39 PC, L4D2 is $38 IIRC)
DR2 is NOT A SANDBOX. it actually has a TIME LIMIT of 72 IN GAME HOURS. the hours are not long either, so you have to race against time or you lose. you also have to return to the safe house every 24 hours to give a brat her medicine. sandbox games do not time you on how long you play. the entire idea of a sandbox is to do what you want when you want, not put in not one but TWO bullshit time limits.
I disagree with that sentiment. The deadlines give the game and overall sense of tension and urgency that most games lack. You can evade blows, take cover from bullets, or jump over an obstacle, but the ever-present deadline is what makes you run the extra mile.
only for that to turn to tedium when the brat cries for her medicine. i can deal with the 72 hour bullshit but a brat that constantly needs to be coddled is a step too far. it should at least have an option to tell the dumb redhead behind the computer monitor to give the damn medicine to her or the pharmacist survivor in the first zombrex mission.
I think you're looking a bit too much into it here, but I think the point is to give your character something (and someone) to fight for. I don't know about you, but if my daughter was in danger of being zombified unless she took a shot every 24H, I wouldn't trust some random stranger I've never met before to deliver the life-saving medicine while I go out on an errand.
oh yes because a leader of a zombie rights group or a trained pharmacist WHO YOU SAVED isn't trustworthy. i know a dumb ass game mechanic when i see it and that is a retarded way to do things.

EDIT: telling me "i am looking too much into it" is retarded. you cannot justify a dumbass game mechanic by saying "it wants you to love this brat! WAH!"
Really? You've only got to deliver Zombrex a few times to her, and she's not that annoying. Hell, she's like 6 years old and seems to be coping rather well to the horror she's been thrown into. Also makes Chuck a bit more likeable, seeing the lengths he'll go to to try and save his daughter.

Also, the 72 hour time limit isn't really that bad. Hell, if you really want, you can go off and kill zombies the entire time, leaving the story to rot. It'll get dull after a while though, since half the fun, at least for me, is trying to get to the survivors in time, save them, and still get around to the plot.

And also yes, you do seem to be getting pretty damn worked up over this. Calm down, and don't get so annoyed by a game mechanic that is easily completed, and if not, easily ignored.

00slash00 said:
TerranReaper said:
Depends, do you have friends to play with? If yes, then I highly recommend Left 4 Dead 2, but they are both really good games in my opinion.
how is dead rising 2, or more specifically, how strict is the time limit in that game? like is it forgiving enough that you can spend a lot of time experimenting with weapon combinations and leveling up?
Generally the main plot stuff doesn't take a huge amount of time to do. You'll have a good wad of time for you to do your own thing in between missions. Whether you just want to mess around and kill shit, go grind exp, or save survivors, you'll have the chance to do it.

Also, the game's a bit more forgiving than Dead Rising 1, at least in terms of survivors. They seem to do a decent job now at actually surviving if you give them decent weapons.

Oh, and in case it wasn't clear enough to the OP if he's reading this, my opinion sides with Dead Rising. It's some of the most fun I've had recently in a game. The combo weapons are just fun as hell to use. My entire inventory is taken up by them at this point.
i am not angry. i use caps because its easier than using bold. bold takes too much time and i am too lazy.
 

LightOfDarkness

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Mar 18, 2010
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Thanks for the replies guys, I may be getting L4D2 instead of DR2 now, but before I was just a bit suspicious of the state of online play. The Passing has come and gone, so now maybe practically NO ONE plays it.

Also, FYI, the $38 for L4D2 was an old price, I hadn't checked them in a while. It's $20 at my local Best Buy now.

Why get it at Best Buy? $10 off coupon after my dad just bought a laptop.

That was (until recently) more powerful than my pre-built, refurbished Compaq HP PC.

IN EVERY. FUCKING. WAY.

Then I got an ATi 5650. Life is good now.

EDIT: LOL XBAWKS L4D2 IS $30.

EDIT2: Just read about the MANN-CONOMY UPDATE for TF2, may just sell my HUUUUUUUUUUUGE FAWKING LIST of dupes for moneyz to buy L4D2.
 

ThisWasAWaste

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Aug 7, 2009
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It depends, do you want multiplayer or singleplayer? They're both great games - but each is really centered around only one of those.