Alright, I'm into RTS type games, and I play for the battle strategy. Company of Heroes was great for me, but Now I'm looking for something more modern. I'm looking at World in Conflict, but I don't know what kinds of characteristics it has. Alright, here's a list of things I'm looking for in World in Conflict. Can you guys give me the deal on these, using CoH as a reference point, if possible? Thanks.
1. Large battles. I'm looking for massive battle where I can really get into the fight, so this would mean a high population cap, if any at all (I hope there isn't one), and huge maps with plenty of strategic detail.
2. Control interface for units. Is this game something that makes you select and control each individual soldier like Age of Empires (nothing against AoE), or is it squad based, like CoH?
3. Tactical battle control. I'm looking for something where I can really manipulate my armies and positions. Are the combat engines realistic as far as how the game works when the shooting starts and when men have to take cover? Do they run to cover or stand in a perfect line in the open? Also, do I have options such as digging in with trenches and such?
4. Finally, and this is really a shot in the dark, but nonetheless something I've prayed to see in an RTS forever... Is there any kind of customization? Am I aloud to possibly make my own faction, or at least manipulate an existing one, or am I stuck with what they give me?
1. Large battles. I'm looking for massive battle where I can really get into the fight, so this would mean a high population cap, if any at all (I hope there isn't one), and huge maps with plenty of strategic detail.
2. Control interface for units. Is this game something that makes you select and control each individual soldier like Age of Empires (nothing against AoE), or is it squad based, like CoH?
3. Tactical battle control. I'm looking for something where I can really manipulate my armies and positions. Are the combat engines realistic as far as how the game works when the shooting starts and when men have to take cover? Do they run to cover or stand in a perfect line in the open? Also, do I have options such as digging in with trenches and such?
4. Finally, and this is really a shot in the dark, but nonetheless something I've prayed to see in an RTS forever... Is there any kind of customization? Am I aloud to possibly make my own faction, or at least manipulate an existing one, or am I stuck with what they give me?