This is an idea I've been kicking around after reading a few articles on the escapist. First off I am not talking about console gaming ending, I am talking about the need for new consoles. Already there is talk that things like fidelity are at a peak, games can process hundreds of characters on screen at a time, with massive forking dialogue, and alot of the "improvement" in technical end of console gaming is more to do with developers learning how to better use what they have.
A new generation would mean having to buy new machines on consumer end and on development end the unspoken rule that games must now meet the new standard of higher definition, more things being rendered, more complex games, all of which push development up and making it an increasingly risky endeavor.
Main complaint of many consumers is lack of innovation in their games and the high cost is the main driving reason. Another console generation will just make this issue worse, and entirely possible it will be the killing blow instead of the saving grace.
A new generation would mean having to buy new machines on consumer end and on development end the unspoken rule that games must now meet the new standard of higher definition, more things being rendered, more complex games, all of which push development up and making it an increasingly risky endeavor.
Main complaint of many consumers is lack of innovation in their games and the high cost is the main driving reason. Another console generation will just make this issue worse, and entirely possible it will be the killing blow instead of the saving grace.