Signs your game has gone HORRIBLY WRONG

Aura Guardian

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Apr 23, 2008
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Samurai Goomba said:
Okay... So basically you're saying you like a game to be great in every area. Quelle surprise. That doesn't really jive with what you said earlier about the single player being the more important aspect to focus on (or at least it was heavily implied). I mean, if you had to pick one of the two to be great, which would it be?

Just 'cause a game is only multiplayer or only single player doesn't exclude it from being a fair representation of the pinnacle of that particular gameplay type. Personally, I'd rather see a game stick to what it knows than try to develop some new innovative garbage modes.
Maybe its because I miss games like Goldeneye,Perfect Dark(I know it's out) and the Timesplitter series that did both rather well.
 

Curtisthekiller

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Nov 26, 2008
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oh-wait-wait i got 3 more!
-when the game spends all game hipeing up a fight with the man who killed your sister in front of you, and launches you out a window. Olny to have it become a fight with a crusty old man thats settled with a button or have your revenge/kill stolen by an NPC if you wait to long.
-when you kill 9 wolves and you olny find three hearts.
-when you as a player are not contributeing to a story as opposed to the protagonests unplayable dierea-of-the-mouth movie segments.
 

RelexCryo

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Oct 21, 2008
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UnusualStranger said:
krseyffert said:
I have never heard of this before. They really have PC games that are split screen? That is the stupidest thing I have ever heard of in a game on PC.

Skobvs said:
Left 4 Dead, with a team of 3 people and one bot... Need I say more?
God damned stupid bots piss me off. Sometimes, their pathing is so bad, they just run off of cliffs. God damned bots....

Sir Kemper said:
When you ealize, for a rookie army private, you tend to do alot of the hard grunt work alone.

Standing acussed:

90% of the FPS games on the market.
Yeah, sometimes when everyone in the beginning refers to you as "rookie" or "New guy", for being such, you seem to do just about everything. Yeah, I'm the new guy, but why would you trust EVERYTHING to him?

Master_Spartan117666 said:
When you get a message like the one when you kill a major story-important character in Morrowind 3. Sadly, I can't find the text for it, but it finishes with 'or persist in the doomed world you have created.'
Thats a major problem in free roaming worlds. You run around, killing a few people, doing what you wish, then suddenly, "Oops, you killed someone important to the story. You can continue, but you will never complete the story."

RelexCryo said:
I think I understand what you are saying. Its when the supposed "difficulty" is more along the lines of "camera randomly not cooperating" or "random insane guy, who counters all your moves".

I'm all about difficulty, I like to feel I've earned my victory. However, there are points in which victory feels like a chore, less than an achievement.

That is part of what I am saying, however, there are times when a horror game developer will foucs more on challenge than atmosphere or immersion, or a game dedicated to empowerment will simply sacrifice the empowerment for challenge- even though you could have an identical amount of challenge without sacrificing the empowerment.

Just as an example: In City of Villains, the developers wanted to create a challenge where you, the player, could not overcome an enemy because it was too powerful, and you needed a bunch of allies (other villians) to defeat the enemy. However, they didn't just do this with Giant Monsters. They did this with NPC Villians. And these villians weren't powered up or enhanced...they were just perpetually stronger than you. The exact same level of challenge could have been made by making the a enemy a Giant Monster like King Kong. By making the enemy another villian, it made you feel like a lackey...more of a sidekick than a true Archvillian. Patron Powers only made this worse.

Basically, it hurt the sense of empowerment from a roleplaying perspective. It's not the level of challenge I had a problem with, because challenge is necessary. It's how the challenge was manifested. In this case, because the challenge was manifested in a bunch of villians who were simply more powerful than I was-and who would always be more powerful than I was- it hurt the sense of empowerment. I felt like a lackey rather than a true Archvillian. I wasn't Dr. Doom, I was his henchman.
 

theklng

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May 1, 2008
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Furburt said:
theklng said:
you wouldn't even consider the last option had yahsdhathajzee never mentioned it. also i'm terrible at getting his name right
I don't watch Zero Punctuation, so fraid not, old chum.
for someone who obviously spends much more time on the escapist than necessary, it would seem awkward not to watch perhaps the most popular show here. so either you're lying, or you're insanely pretentious - which is it?
 

zakski

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Mar 24, 2009
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theklng said:
Furburt said:
theklng said:
you wouldn't even consider the last option had yahsdhathajzee never mentioned it. also i'm terrible at getting his name right
I don't watch Zero Punctuation, so fraid not, old chum.
for someone who obviously spends much more time on the escapist than necessary, it would seem awkward not to watch perhaps the most popular show here. so either you're lying, or you're insanely pretentious - which is it?
neither he is my friend
 

theklng

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May 1, 2008
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UnusualStranger said:
Come now. Some people held these opinions before they were mentioned in some video online. Besides, do you have anything to contribute to one thing that "broke" a game?
no doubt that someone out there had these opinions before they were shown by yagtazee to the greater public. however, given the circumstances and the internet proximity between the ZP show and the escapist forums, one would think it very unlikely. even more so when taking the intelligence of the forums into account.

had it been a different forum, it would still have been a weird coincidence.
 

theklng

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May 1, 2008
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Furburt said:
theklng said:
for someone who obviously spends much more time on the escapist than necessary, it would seem awkward not to watch perhaps the most popular show here. so either you're lying, or you're insanely pretentious - which is it?
What's your problem?

For your information, it's neither, I watched a few episodes a while back, and I didn't really like them. Simple as that.

Happy?
no i'm not happy; i'm never happy. it can't be neither, because then you wouldn't be on these forums on the first place. but ill take your answer is the latter, then.

EDIT: i'm not sure why you have goons/bodyguards/zombies working towards your cause, but it's obviously not helping your credibility.
 

theklng

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Furburt said:
Look, as I said earlier, what is your problem? You seem to be quite angry at me, have I wronged you in the past? Please tell me.
yes. yes you have. i'll leave it up to you to find the incident i'm talking about.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Aura Guardian said:
When the game focus more on the online rather than the single player
Damn straight.

OT: When the your stealth game turns into a shooter.

[sub]That means you lose the stealth focus and get lots of guns[/sub]
 

theklng

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May 1, 2008
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Furburt said:
theklng said:
Furburt said:
Look, as I said earlier, what is your problem? You seem to be quite angry at me, have I wronged you in the past? Please tell me.
yes. yes you have. i'll leave it up to you to find the incident i'm talking about.
Well, frankly, I don't care about you enough to do that. You obviously have some long standing irrational grudge, so I'll leave you with whatever it is about me that bothers you and go somewhere else.
actually i lied; you've never wronged me. i had two reasons for doing so: i wanted you to reflect over your own behavior, and i was showing you how to lie properly.
 

UnusualStranger

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Jan 23, 2010
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Curtisthekiller said:
Sounds like a few games I recently played. However, they are not exactly game breakers. They didn't destroy the game, they just made it not as good as it could have been.

RelexCryo said:
The situation you just stated is something I really have a problem with. I can understand when the hero I am facing is a big name, but when it is just some random hero that has some poor name, and I need a bunch of other people to win.

Like you said, I'm not the big villain, I'm the random henchman that punched the hero in the back.

theklng said:
Look, if you have a problem with Fubert, do it in your own thread, or in your own inbox. Leave him be, and stop being irritating.

Onyx Oblivion said:
This stealth change problem is only if it is done poorly. If I don't realize that it is not a time to be stealthy, it was done poorly, and yeah, broke the game.

Iwata said:
Now THIS pisses me off. When a game is nothing more than a DLC game, it was not even worth making the damn game itself.

esperandote said:
This is sometimes an issue, which is annoying. However, if you do learn a few moves, it no longer becomes a problem. Still, it is a game breaker.

ThePreshFrince said:
Now this I would have a pretty big problem with. I failed two parts, and the consequences reached a hell of a lot farther than I thought they would. That would be annoying.